12:09:56.404 - InControl (version 1.6.17 build 9143)
12:09:56.493 - <size=13><color=red>TODO : Implement m_badPacketQuestion/m_badPacketAnswer and the SNet_BadPacketCatcher</color></size>
12:09:56.501 - > GLOBAL SetupManagers, State : Dev HasNetwork: True
12:09:56.503 - GameDataInit.Initialize
12:09:57.674 - --------- GameDataManager SETUP ------------
12:09:57.684 - GameDataManager.LoadCustomContent converted content at path: GameData/MiningFunctionLinks to type: GameData.FunctionLinksSerializable
12:09:57.685 - GameDataManager.LoadCustomContent converted content at path: GameData/ServiceFunctionLinks to type: GameData.FunctionLinksSerializable
12:09:57.689 - GameDataManager.LoadCustomContent converted content at path: GameData/TechFunctionLinks to type: GameData.FunctionLinksSerializable
12:09:57.690 - ------------------------------------------------------------  MusicManager. Loading soundbank for music! ------------------------------------------------------------ 
12:09:57.852 - GuiManager.UpdateResolution w: 1920 h: 1080
12:09:58.218 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: False
12:09:58.218 - PageRundown could NOT get the rundownTimerData from playfab, reverting to a new instance!
12:09:58.657 - EnemyCostManager : Costs for Normal difficulty loaded
12:09:58.662 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Inactive TO: Startup</color>
12:09:58.662 - ScreenLiquidManager > disinfectionPack_Apply loaded
12:09:58.662 - ScreenLiquidManager > disinfectionStation_Apply loaded
12:09:58.663 - ScreenLiquidManager > elevatorRain loaded
12:09:58.663 - ScreenLiquidManager > enemyBlood_BigBloodBomb loaded
12:09:58.663 - ScreenLiquidManager > enemyBlood_SmallRandomStreak loaded
12:09:58.663 - ScreenLiquidManager > infectionSweat loaded
12:09:58.663 - ScreenLiquidManager > playerBlood_BigDamage loaded
12:09:58.663 - ScreenLiquidManager > playerBlood_Downed loaded
12:09:58.663 - ScreenLiquidManager > playerBlood_SmallDamage loaded
12:09:58.663 - ScreenLiquidManager > spitterJizz loaded
12:09:58.668 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
12:09:58.672 - <color=red>FocusStateManager.ChangeState, new state: InActive</color> force: False
12:09:58.683 - GuiManager.UpdateResolution w: 1920 h: 1080
12:09:58.684 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
12:09:58.684 - GuiManager OnResoultionChange, ScreenRes width: 1920 height: 1080
12:09:58.776 - Steamworks.NET initilized
12:09:58.777 - <size=13><color=red>TODO : Implement m_badPacketQuestion/ m_badPacketAnswer and the SNet_BadPacketCatcher(STEAM APP ID : 493520</color></size>
12:09:58.778 - Current steam user id: 76561198007741298 name: hunchback
12:09:58.808 - [Dissonance:Core] (12:09:58.808) DissonanceComms: Loading default playback prefab
12:09:58.814 - [Dissonance:Core] (12:09:58.814) DissonanceComms: Starting Dissonance Voice Comms (6.4.4)
- Network: [DissonanceSetup (Dissonance.Integrations.SteamworksP2P.SteamworksP2PCommsNetwork)]
- Quality Settings: [Quality: Medium, FrameSize: Medium, FEC: True, DenoiseAmount: High, VoiceDuckLevel: 0.75 VAD: MediumSensitivity]
- Codec: [Codec: Opus, FrameSize: 1920, SampleRate: 48kHz]
12:09:58.821 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Startup TO: Offline</color>
12:09:58.829 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
12:09:58.852 - SNET is Online, Woop!
12:09:58.853 - Waiting for network.. DONE!
12:09:58.854 - PlayFabManager.OnSteamInitialized
12:09:59.932 - [163 - GetAuthSessionTicketResponse] - 2 -- k_EResultOK
12:10:00.760 - PlayFabManager.OnLoginSuccess. NewlyCreated: False
12:10:00.762 - PlayFabManager.RefreshGlobalTitleData
12:10:01.738 - PlayFabManager.LoadAllFiles, GlobalFileLock: 1
12:10:02.055 - <color=purple>PlayFab.OnGetCurrentTime October 22, 2020</color>
12:10:02.056 - UpdateLocalPlayerData Done, result: 0 OnSuccess: System.Action
12:10:02.074 - TODO : Skipping icon generation for the hacking tool. It crashes later while trying to construct the tool for rendering
12:10:02.125 - PlayfabManager.OnGetFileMeta, Loading 2 files
12:10:02.125 - PlayFabManager.GetActualFile, GlobalFileLock: 2
12:10:02.125 - PlayfabManager.GetActualFile, downloading RundownProgression_primary
12:10:02.126 - PlayFabManager.GetActualFile, GlobalFileLock: 3
12:10:02.126 - PlayfabManager.GetActualFile, downloading RundownProgression_backup
12:10:02.126 - PlayFabManager.GetActualFile, OnGetFileMeta: 2
12:10:02.588 - PlayfabManager.GetActualFile, DONE
12:10:02.588 - PlayfabManager.GetActualFile, m_getFileCount == 0 means that all files are loaded!
12:10:02.589 - RundownManager.SetupPlayerRundownProgressionFile got playerEntityFile for rundown progression
12:10:02.595 - RundownManager.SetupPlayerRundownProgressionFile, FOUND and managed to deserialize a PlayerRundownProgression file!!
12:10:02.595 - CM_PageRundown_New.OnRundownProgressionFileUpdated
12:10:02.595 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: False
12:10:02.595 - PlayfabManager.GetActualFile, DONE
12:10:34.736 - GS_Offline.OnLocalPlayerPressStart!
12:10:34.751 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Offline TO: NoLobby</color>
12:10:34.753 - <color=#C84800>PageRundown placing rundown, ID: 22 DataBlock: Rundown 003 - EA</color>
12:10:34.759 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
12:10:34.759 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_22
12:10:34.759 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_22
12:10:34.760 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
12:10:34.760 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_22
12:10:34.760 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_22
12:10:34.762 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2020 Month: 10 Day: 22 Hour: 11 Minute: 0
12:11:23.684 - OnApplicationQuit
