20:14:16.514 - [InControl] Joystick 1: "Controller (ESM GAME FOR WINDOWS 1.00)"
20:14:16.515 - InControl (version 1.6.17 build 9143)
20:14:16.627 - <size=13><color=red>TODO : Implement m_badPacketQuestion/m_badPacketAnswer and the SNet_BadPacketCatcher</color></size>
20:14:16.635 - > GLOBAL SetupManagers, State : Dev HasNetwork: True
20:14:16.640 - GameDataInit.Initialize
20:14:18.628 - ------------------------------------------------------------  MusicManager. Loading soundbank for music! ------------------------------------------------------------ 
20:14:19.370 - GuiManager.UpdateResolution w: 1360 h: 768
20:14:20.355 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: False
20:14:20.355 - PageRundown could NOT get the rundownTimerData from playfab, reverting to a new instance!
20:14:20.991 - Setting watermark revision to 27548
20:14:21.390 - EnemyCostManager : Costs for Normal difficulty loaded
20:14:21.403 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Inactive TO: Startup</color>
20:14:21.408 - Vertical fov: 55 aspect: 1.770833 halfV: 0.4799655 gives horizontal: 85.34205
20:14:21.410 - DEFAULTING TO MICROPHONE: Microphone (Virtual Desktop Audio)
20:14:21.412 - <color=red>FocusStateManager.ChangeState, new state: InActive</color> force: False
20:14:21.426 - GuiManager.UpdateResolution w: 1360 h: 768
20:14:21.428 - Vertical fov: 55 aspect: 1.770833 halfV: 0.4799655 gives horizontal: 85.34205
20:14:21.428 - GuiManager OnResoultionChange, ScreenRes width: 1360 height: 768
20:14:21.676 - Steamworks.NET initilized
20:14:21.742 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Startup TO: Offline</color>
20:14:21.749 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
20:14:21.772 - DropServerManager: Idle
20:14:21.851 - SNET is Online, Woop!
20:14:21.852 - Waiting for network.. DONE!
20:14:21.853 - PlayFabManager.OnSteamInitialized
20:14:23.124 - [163 - GetAuthSessionTicketResponse] - 2 -- k_EResultOK
20:14:23.905 - PlayFabManager.OnLoginSuccess. NewlyCreated: False
20:14:23.912 - PlayFabManager.RefreshGlobalTitleData
20:14:24.013 - <color=purple>PlayFab.OnGetCurrentTime Friday, 21 January 2022</color>
20:14:24.247 - UpdateLocalPlayerData Done, result: 0 OnSuccess: System.Action
20:14:24.256 - RundownManager: Requesting rundown progression from drop server for rundown key 'Local_29'...
20:14:24.299 - PlayFabMatchMakingManager: Requesting list of QoS servers...
20:14:24.312 - DropServerManager: Enqueueing 'rundown progression (rundown: Local_29)' request
20:14:24.313 - DropServerManager: Woke up
20:14:24.314 - DropServerManager: Making 'rundown progression (rundown: Local_29)' request...
20:14:24.337 - DropServerManager: Enqueueing 'get player inventory' request
20:14:24.460 - DropServerManager: 'rundown progression (rundown: Local_29)' request completed successfully
20:14:24.460 - DropServerManager: Sleeping for 2 seconds...
20:14:24.462 - RundownManager: Got rundown progression from drop server
20:14:24.463 - CM_PageRundown_New.OnRundownProgressionFileUpdated
20:14:24.464 - tier: TierA index: 0 EXPEDITION UNLOCKED
20:14:24.465 - tier: TierA index: 1 EXPEDITION LOCKED
20:14:24.466 - tier: TierA index: 2 EXPEDITION LOCKED
20:14:24.466 - tier: TierA index: 3 EXPEDITION LOCKED
20:14:24.467 - tier: TierB index: 0 EXPEDITION UNLOCKED
20:14:24.467 - tier: TierB index: 1 EXPEDITION LOCKED
20:14:24.468 - tier: TierB index: 2 EXPEDITION LOCKED
20:14:24.469 - tier: TierB index: 3 EXPEDITION LOCKED
20:14:24.469 - tier: TierC index: 0 EXPEDITION LOCKED
20:14:24.470 - tier: TierC index: 1 EXPEDITION LOCKED
20:14:24.471 - tier: TierC index: 2 EXPEDITION LOCKED
20:14:24.472 - tier: TierC index: 3 EXPEDITION LOCKED
20:14:24.473 - tier: TierD index: 0 EXPEDITION LOCKED
20:14:24.474 - tier: TierD index: 1 EXPEDITION LOCKED
20:14:24.475 - tier: TierD index: 2 EXPEDITION LOCKED
20:14:24.475 - tier: TierD index: 3 EXPEDITION LOCKED
20:14:24.485 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
20:14:26.467 - DropServerManager: Making 'get player inventory' request...
20:14:26.623 - DropServerManager: 'get player inventory' request completed successfully
20:14:26.626 - DropServerManager: Sleeping for 2 seconds...
20:14:27.875 - TODO : Skipping icon generation for the hacking tool. It crashes later while trying to construct the tool for rendering
20:14:28.636 - DropServerManager: Idle
20:14:34.290 - TryGetMaterialGroup : Missing material on TextMeshPro
20:14:51.827 - OnBtnPress, ID: 0 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:14:53.448 - GS_Offline.OnLocalPlayerPressStart!
20:14:53.467 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Offline TO: NoLobby</color>
20:14:53.477 - <color=#C84800>PageRundown placing rundown, ID: 29 DataBlock: Rundown 6.0</color>
20:14:53.512 - tier: TierA index: 0 EXPEDITION UNLOCKED
20:14:53.513 - tier: TierA index: 1 EXPEDITION LOCKED
20:14:53.513 - tier: TierA index: 2 EXPEDITION LOCKED
20:14:53.513 - tier: TierA index: 3 EXPEDITION LOCKED
20:14:53.514 - tier: TierB index: 0 EXPEDITION UNLOCKED
20:14:53.514 - tier: TierB index: 1 EXPEDITION LOCKED
20:14:53.515 - tier: TierB index: 2 EXPEDITION LOCKED
20:14:53.515 - tier: TierB index: 3 EXPEDITION LOCKED
20:14:53.515 - tier: TierC index: 0 EXPEDITION LOCKED
20:14:53.515 - tier: TierC index: 1 EXPEDITION LOCKED
20:14:53.515 - tier: TierC index: 2 EXPEDITION LOCKED
20:14:53.516 - tier: TierC index: 3 EXPEDITION LOCKED
20:14:53.516 - tier: TierD index: 0 EXPEDITION LOCKED
20:14:53.517 - tier: TierD index: 1 EXPEDITION LOCKED
20:14:53.517 - tier: TierD index: 2 EXPEDITION LOCKED
20:14:53.518 - tier: TierD index: 3 EXPEDITION LOCKED
20:14:53.518 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
20:14:53.520 - tier: TierA index: 0 EXPEDITION UNLOCKED
20:14:53.520 - tier: TierA index: 1 EXPEDITION LOCKED
20:14:53.520 - tier: TierA index: 2 EXPEDITION LOCKED
20:14:53.521 - tier: TierA index: 3 EXPEDITION LOCKED
20:14:53.521 - tier: TierB index: 0 EXPEDITION UNLOCKED
20:14:53.521 - tier: TierB index: 1 EXPEDITION LOCKED
20:14:53.521 - tier: TierB index: 2 EXPEDITION LOCKED
20:14:53.521 - tier: TierB index: 3 EXPEDITION LOCKED
20:14:53.521 - tier: TierC index: 0 EXPEDITION LOCKED
20:14:53.521 - tier: TierC index: 1 EXPEDITION LOCKED
20:14:53.522 - tier: TierC index: 2 EXPEDITION LOCKED
20:14:53.522 - tier: TierC index: 3 EXPEDITION LOCKED
20:14:53.522 - tier: TierD index: 0 EXPEDITION LOCKED
20:14:53.522 - tier: TierD index: 1 EXPEDITION LOCKED
20:14:53.522 - tier: TierD index: 2 EXPEDITION LOCKED
20:14:53.522 - tier: TierD index: 3 EXPEDITION LOCKED
20:14:53.522 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
20:14:53.524 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2021 Month: 4 Day: 29 Hour: 11 Minute: 0
20:15:00.620 - OnBtnPress, ID: 38 GO: Button Connect OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:05.705 - OnBtnPress, ID: 0 GO: CM_ExpeditionIcon_New(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:07.926 - OnBtnPress, ID: 0 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:07.927 - SNet : Session reset
20:15:07.928 - Global.OnResetSession
20:15:07.929 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
20:15:07.931 - SessionGUID set to 
20:15:07.947 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
20:15:07.951 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

20:15:07.952 - Player Snowy was added to session
20:15:07.957 - DoCreateLobbyAndSelecteExpedition 1
20:15:07.957 - waiting for lobby..
20:15:08.211 - SNet_SessionHub : OnJoinedLobby True Snowy False -1
20:15:08.211 - SNet_MasterManager : SearchingForMaster
20:15:08.215 - Searching for master...
20:15:08.224 - MasterManager : Snowy owns the lobby. IsLocal:True
20:15:08.224 - SNet_MasterManager : Who's tha masta?! Snowy! Snowy!
20:15:08.225 - SNET : OnFoundMaster > Master is Steam Snowy Session summary > Master InSessionHub -1 -1 0 0   Profile summary > Snowy : end
20:15:08.227 - DoCreateLobbyAndSelecteExpedition 2
20:15:08.228 - RundownManager.SetActiveExpedition, type:Local tier:TierB expIndex: 0
20:15:08.228 - SessionGUID set to 8bw3MBI030yrm/5/TFv8fQ==
20:15:08.232 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_29 TierB 0 329146497 420264031  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_29,2,0 ActiveExpeditionUniqueKey: Local_29_TierB_0</color>
20:15:08.232 - DoCreateLobbyAndSelecteExpedition 3
20:15:08.237 - DoCreateLobbyAndSelecteExpedition 4
20:15:08.274 - SNET : MasterReplicationUpdate_Player : Snowy mode change : Unassigned InSessionHub
20:15:08.275 - SNET : OnMasterCommand : AssignSlot 0 False
20:15:08.277 - OnPlayerEvent : Snowy  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : True
20:15:08.393 - Player Dauda was added to session
20:15:08.394 - OnPlayerEvent : Dauda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:15:08.394 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
20:15:08.395 - [PlayerManager.SpawnBot] 0, Dauda
20:15:08.395 - SNET : MasterReplicationUpdate_Player : Snowy mode change : InSessionHub OutOfSync
20:15:08.395 - SNET : OnMasterCommand : PickAvatar 0 False
20:15:08.395 - <color=green>SNET : We got character 0 assigned</color>
20:15:08.395 - IsReadyToSync : PickAvatar agent sent to Snowy
20:15:08.395 - SNET : MasterReplicationUpdate_Player : Dauda mode change : Unassigned InSessionHub
20:15:08.395 - MasterBotCommand! Dauda AssignSlot 1 IsInSessionHub:True
20:15:08.395 - Dauda session.mode change to OutOfSync
20:15:08.404 - SNET : OnMasterCommand : InSessionHub_ReadyToGenerate 0 False
20:15:08.405 - <color=green>SNET : Added Snowy to PlayersInGame</color>
20:15:08.405 - OnPlayerEvent : Snowy  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
20:15:08.406 - SpawnPlayerModel, index: 0
20:15:08.704 - <color=green>SNET : GS_Lobby has not implemented functionality for InSessionHub_ReadyToGenerate!</color>
20:15:08.782 - SNET : MasterReplicationUpdate_Player : Snowy mode change : OutOfSync InSessionHub_ReadyToGenerate
20:15:08.783 - <color=green>SNET : OnSessionPlayerAction : Spawning Snowy's agent!  SpawnPlayerAgent</color>
20:15:08.899 - OnPlayerEvent : Snowy  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
20:15:08.902 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
20:15:09.409 - SNET : MasterReplicationUpdate_Player : Dauda mode change : InSessionHub OutOfSync
20:15:09.409 - MasterBotCommand! Dauda PickAvatar 1 IsInSessionHub:True
20:15:09.409 - Dauda session.mode change to OutOfSync
20:15:09.410 - IsReadyToSync : PickAvatar agent sent to Dauda
20:15:09.790 - OnBtnPress, ID: 470 GO: PermissionButton OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:10.411 - Dauda : OutOfSync > Initiated
20:15:10.411 - MasterBotCommand! Dauda InSessionHub_ReadyToGenerate 0 IsInSessionHub:True
20:15:10.411 - Dauda session.mode change to InSessionHub_ReadyToGenerate
20:15:10.973 - SpawnPlayerModel, index: 1
20:15:11.420 - SNET : MasterReplicationUpdate_Player : Dauda mode change : OutOfSync InSessionHub_ReadyToGenerate
20:15:11.420 - <color=green>SNET : OnSessionPlayerAction : Spawning Dauda's agent!  SpawnPlayerAgent</color>
20:15:11.435 - OnPlayerEvent : Dauda  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
20:15:11.484 - Player Hackett was added to session
20:15:11.485 - OnPlayerEvent : Hackett  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:15:11.485 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
20:15:11.485 - [PlayerManager.SpawnBot] 1, Hackett
20:15:11.485 - SNET : MasterReplicationUpdate_Player : Hackett mode change : Unassigned InSessionHub
20:15:11.486 - MasterBotCommand! Hackett AssignSlot 2 IsInSessionHub:True
20:15:11.486 - Hackett session.mode change to OutOfSync
20:15:12.285 - OnBtnPress, ID: 0 GO: CM_TimedSingleRowButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:12.286 - CellSettingsManager: Saving settings to C:/Users/Gage/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
20:15:12.286 - CellJSON - SaveToDisk: C:/Users/Gage/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
20:15:12.303 - TryGetMaterialGroup : Missing material on TextMeshPro
20:15:12.303 - TryGetMaterialGroup : Missing material on TextMeshPro
20:15:12.315 - Kick player! Reason : Kick_Bot PlayerSummary : Steam Dauda Session summary > Bot InSessionHub_ReadyToGenerate 1 1 4233780976 0   Profile summary > Dauda : end    MasterSummary : Steam Snowy Session summary > Master InSessionHub_ReadyToGenerate 0 0 4233780976 0   Profile summary > Snowy : end
20:15:12.315 - Dauda was kicked from sessionHub! =(
20:15:12.317 - OnPlayerEvent : Dauda  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
20:15:12.321 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
20:15:12.322 - On despawn! PlayerSynced(Clone)_32769 : Dauda
20:15:12.323 - <color=green>SNET : PlayerSynced(Clone)_32769 : Dauda exits PLOC_InElevator, replicator key: 32769</color>
20:15:12.324 - OnPlayerEvent : Dauda  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
20:15:12.325 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
20:15:12.326 - OnPlayerEvent : Dauda  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
20:15:12.326 - DEBUG : Player Dauda was removed from session
20:15:12.327 - DEBUG : Closed connection with Dauda
20:15:12.507 - SNET : MasterReplicationUpdate_Player : Hackett mode change : InSessionHub OutOfSync
20:15:12.508 - MasterBotCommand! Dauda PickAvatar 1 IsInSessionHub:True
20:15:12.508 - Dauda session.mode change to OutOfSync
20:15:12.508 - IsReadyToSync : PickAvatar agent sent to Dauda
20:15:13.523 - Dauda : OutOfSync > Initiated
20:15:13.524 - MasterBotCommand! Dauda InSessionHub_ReadyToGenerate 0 IsInSessionHub:True
20:15:13.524 - Dauda session.mode change to InSessionHub_ReadyToGenerate
20:15:13.989 - SpawnPlayerModel, index: 1
20:15:14.072 - OnBtnPress, ID: 495 GO: PermissionButton OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:14.534 - SNET : MasterReplicationUpdate_Player : Dauda mode change : OutOfSync InSessionHub_ReadyToGenerate
20:15:14.534 - <color=green>SNET : OnSessionPlayerAction : Spawning Dauda's agent!  SpawnPlayerAgent</color>
20:15:14.554 - OnPlayerEvent : Dauda  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
20:15:14.589 - Player Dauda was added to session
20:15:14.589 - OnPlayerEvent : Dauda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:15:14.590 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
20:15:14.590 - [PlayerManager.SpawnBot] 0, Dauda
20:15:14.590 - SNET : MasterReplicationUpdate_Player : Dauda mode change : InSessionHub_ReadyToGenerate InSessionHub
20:15:14.590 - MasterBotCommand! Dauda AssignSlot 3 IsInSessionHub:True
20:15:14.590 - Dauda session.mode change to OutOfSync
20:15:15.594 - SNET : MasterReplicationUpdate_Player : Dauda mode change : InSessionHub OutOfSync
20:15:15.595 - MasterBotCommand! Hackett PickAvatar 2 IsInSessionHub:True
20:15:15.595 - Hackett session.mode change to OutOfSync
20:15:15.595 - IsReadyToSync : PickAvatar agent sent to Hackett
20:15:15.743 - OnBtnPress, ID: 0 GO: CM_TimedSingleRowButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:15.744 - CellSettingsManager: Saving settings to C:/Users/Gage/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
20:15:15.745 - CellJSON - SaveToDisk: C:/Users/Gage/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
20:15:15.760 - Kick player! Reason : Kick_Bot PlayerSummary : Steam Dauda Session summary > Bot InSessionHub_ReadyToGenerate 2 1 4233780976 0   Profile summary > Dauda : end    MasterSummary : Steam Snowy Session summary > Master InSessionHub_ReadyToGenerate 0 0 4233780976 0   Profile summary > Snowy : end
20:15:15.760 - Dauda was kicked from sessionHub! =(
20:15:15.760 - OnPlayerEvent : Dauda  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
20:15:15.766 - SpawnPlayerModel, index: 2
20:15:15.770 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
20:15:15.770 - On despawn! PlayerSynced(Clone)_32770 : Dauda
20:15:15.770 - <color=green>SNET : PlayerSynced(Clone)_32770 : Dauda exits PLOC_InElevator, replicator key: 32770</color>
20:15:15.771 - OnPlayerEvent : Dauda  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
20:15:15.771 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
20:15:15.772 - OnPlayerEvent : Dauda  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
20:15:15.774 - DEBUG : Player Dauda was removed from session
20:15:15.774 - DEBUG : Closed connection with Dauda
20:15:16.605 - Hackett : OutOfSync > Initiated
20:15:16.605 - MasterBotCommand! Hackett InSessionHub_ReadyToGenerate 0 IsInSessionHub:True
20:15:16.605 - Hackett session.mode change to InSessionHub_ReadyToGenerate
20:15:17.151 - OnBtnPress, ID: 520 GO: PermissionButton OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:17.618 - SNET : MasterReplicationUpdate_Player : Hackett mode change : OutOfSync InSessionHub_ReadyToGenerate
20:15:17.618 - <color=green>SNET : OnSessionPlayerAction : Spawning Hackett's agent!  SpawnPlayerAgent</color>
20:15:17.627 - OnPlayerEvent : Hackett  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
20:15:19.206 - OnBtnPress, ID: 0 GO: CM_TimedSingleRowButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:19.207 - CellSettingsManager: Saving settings to C:/Users/Gage/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
20:15:19.207 - CellJSON - SaveToDisk: C:/Users/Gage/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
20:15:19.222 - Kick player! Reason : Kick_Bot PlayerSummary : Steam Hackett Session summary > Bot InSessionHub_ReadyToGenerate 3 2 4233780976 0   Profile summary > Hackett : end    MasterSummary : Steam Snowy Session summary > Master InSessionHub_ReadyToGenerate 0 0 4233780976 0   Profile summary > Snowy : end
20:15:19.222 - Hackett was kicked from sessionHub! =(
20:15:19.223 - OnPlayerEvent : Hackett  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
20:15:19.223 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
20:15:19.223 - On despawn! PlayerSynced(Clone)_32771 : Hackett
20:15:19.223 - <color=green>SNET : PlayerSynced(Clone)_32771 : Hackett exits PLOC_InElevator, replicator key: 32771</color>
20:15:19.224 - OnPlayerEvent : Hackett  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
20:15:19.224 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
20:15:19.225 - OnPlayerEvent : Hackett  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
20:15:19.226 - DEBUG : Player Hackett was removed from session
20:15:19.226 - DEBUG : Closed connection with Hackett
20:15:21.625 - OnBtnPress, ID: 545 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:24.193 - OnBtnPress, ID: 546 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
20:15:24.193 - SNET : OnMasterCommand : StartGeneration 0 False
20:15:24.193 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
20:15:24.199 - RundownManager: Starting new game session
20:15:24.200 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

20:15:24.201 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
20:15:24.224 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
20:15:24.254 - DropServerManager: Enqueueing 'new session (sessionId: 8bw3MBI030yrm/5/TFv8fQ==, rundown: Local_29, expedition: B1, boosters: [])' request
20:15:24.254 - DropServerManager: Woke up
20:15:24.254 - DropServerManager: Making 'new session (sessionId: 8bw3MBI030yrm/5/TFv8fQ==, rundown: Local_29, expedition: B1, boosters: [])' request...
20:15:24.255 - SNET : MasterReplicationUpdate_Player : Snowy mode change : InSessionHub_ReadyToGenerate GeneratingLevel
20:15:24.255 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

20:15:24.406 - DropServerManager: 'new session (sessionId: 8bw3MBI030yrm/5/TFv8fQ==, rundown: Local_29, expedition: B1, boosters: [])' request completed successfully
20:15:24.406 - DropServerManager: Sleeping for 2 seconds...
20:15:26.364 - DropServerManager: Idle
20:15:50.957 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 1242 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 1242</color>
20:15:50.958 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 329146497 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 329146497</color>
20:15:50.958 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 420264031 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 420264031</color>
20:15:50.958 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 1242 hostIDSeed: 329146497 sessionSeed: 420264031
20:15:50.967 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 1242 HostIDSeed: 329146497 SessionSeed: 420264031</color>
20:15:50.968 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 1242 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 1242</color>
20:15:50.970 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 420264031</color>
20:15:50.972 - >>>>>>>>>>>>> BuildFloor
20:15:50.976 - <color=#C84800>LoadComplexResources complexResourceDataID: 52</color>
20:15:50.976 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Complex_Tech_R6B1</color>
20:15:50.977 - DIMENSION: Setting sound ENVIRONMENT state to Tech!
20:15:50.996 - Last Batch: Setup
		 Total Time: 0.039s Frames: 0 Ticks: 29
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

20:15:50.997 - Last Batch: StaticLevel
		 Total Time: 0.000s Frames: 0 Ticks: 2
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 2

20:15:55.116 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

20:15:58.968 - Engine Started
20:16:21.598 - Last Batch: LoadResourcesShards_Level
		 Total Time: 30.598s Frames: 1696 Ticks: 30598
		 FrameTime (avg/max/ticks max): 18.8ms / 203.6ms / 217
		 Jobs (started/looped): 1 / 1696
Next Batch: SetupFloor - Count: 1

20:16:21.608 - <color=#C84800>LG_SetupFloor.Build</color>
20:16:21.640 - <b>LG_Floor:</b> Setup() Setting up Base Dimension (0).
20:16:21.667 - <b>LG_Floor:</b> Creating (Dimension_1) dimension at (0.0, 180.0, 0.0).
20:16:21.669 - <b>LG_Floor:</b> Created Dimension (Index: Dimension_1, gridSize: 10, cellSize: 64).
20:16:21.862 - <b>LG_Floor:</b> Found (1) unique dimension references in GameData for this expedition and created (0) enemy dimensions.
20:16:21.907 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 31 with BuildFromZoneAlias31 zoneAliasStart: 31 aliasOffset: Zone_0</color>
20:16:21.925 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 125 (Defined), <b>MarkerSubSeed:</b> 63 (Defined), <b>LightSubSeed:</b> 3 (Defined)
20:16:21.926 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 32 with BuildFromZoneAlias31 zoneAliasStart: 31 aliasOffset: Zone_1</color>
20:16:21.932 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 778779 (Defined), <b>MarkerSubSeed:</b> 5567 (Defined), <b>LightSubSeed:</b> 893 (Defined)
20:16:21.932 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 33 with BuildFromZoneAlias31 zoneAliasStart: 31 aliasOffset: Zone_2</color>
20:16:21.933 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 1366663 (Defined), <b>MarkerSubSeed:</b> 6846834 (Defined), <b>LightSubSeed:</b> 234 (Defined)
20:16:21.933 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 34 with BuildFromZoneAlias33 zoneAliasStart: 31 aliasOffset: Zone_3</color>
20:16:21.934 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 11446677 (Defined), <b>MarkerSubSeed:</b> 5468967 (Defined), <b>LightSubSeed:</b> 120 (Defined)
20:16:21.935 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 35 with BuildFromZoneAlias34 zoneAliasStart: 31 aliasOffset: Zone_4</color>
20:16:21.936 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 889 (Defined), <b>MarkerSubSeed:</b> 3 (Defined), <b>LightSubSeed:</b> 5 (Defined)
20:16:21.936 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 36 with BuildFromZoneAlias34 zoneAliasStart: 31 aliasOffset: Zone_5</color>
20:16:21.937 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 113355 (Defined), <b>MarkerSubSeed:</b> 68 (Defined), <b>LightSubSeed:</b> 467 (Defined)
20:16:21.937 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 37 with BuildFromZoneAlias33 zoneAliasStart: 31 aliasOffset: Zone_6</color>
20:16:21.938 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 684 (Defined), <b>MarkerSubSeed:</b> 999988 (Defined), <b>LightSubSeed:</b> 667555 (Defined)
20:16:21.938 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 38 with BuildFromZoneAlias37 zoneAliasStart: 31 aliasOffset: Zone_7</color>
20:16:21.939 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 56337777 (Defined), <b>MarkerSubSeed:</b> 778899 (Defined), <b>LightSubSeed:</b> 888 (Defined)
20:16:21.945 - <b>Zone Created (Static)</b> (New Game Object) in Dimension_1 MainLayer
20:16:21.946 - <b>LG_ZoneJob_CreateZoneForStaticLevel:</b> Dimension_1 added area: AreaA
20:16:21.951 - Last Batch: SetupFloor
		 Total Time: 0.000s Frames: 0 Ticks: 350
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 9

20:16:22.172 - <color=#C84800> ---- MainLayer ---- Picked build from area : Area_A</color>
20:16:22.523 - Last Batch: GenerateZones
		 Total Time: 0.877s Frames: 7 Ticks: 573
		 FrameTime (avg/max/ticks max): 60.6ms / 333.3ms / 260
		 Jobs (started/looped): 8 / 78
Next Batch: PlaceAddonZones - Count: 0

20:16:22.523 - Last Batch: PlaceAddonZones
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 4

20:16:22.532 - Adding culling jobs for zone New Game Object[SubSeed:125(125)] from dimension Reality
20:16:22.550 - Adding culling jobs for zone New Game Object[SubSeed:778779(15)] from dimension Reality
20:16:22.550 - Adding culling jobs for zone New Game Object[SubSeed:1366663(249)] from dimension Reality
20:16:22.550 - Adding culling jobs for zone New Game Object[SubSeed:11446677(277)] from dimension Reality
20:16:22.550 - Adding culling jobs for zone New Game Object[SubSeed:889(889)] from dimension Reality
20:16:22.550 - Adding culling jobs for zone New Game Object[SubSeed:113355(935)] from dimension Reality
20:16:22.550 - Adding culling jobs for zone New Game Object[SubSeed:684(684)] from dimension Reality
20:16:22.551 - Adding culling jobs for zone New Game Object[SubSeed:56337777(27)] from dimension Reality
20:16:22.558 - Adding culling jobs for zone New Game Object from dimension Dimension_1
20:16:22.558 - Last Batch: PrepareZones
		 Total Time: 0.035s Frames: 1 Ticks: 35
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 29
		 Jobs (started/looped): 3 / 8
Next Batch: BuildFloors - Count: 1

20:16:22.559 - LG_BuildNodeVolumes() bulding NodeClusterData array with length of dimension count (2).
20:16:22.565 - Last Batch: BuildFloors
		 Total Time: 0.000s Frames: 0 Ticks: 6
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 11

20:16:22.578 - Last Batch: Geomorphs
		 Total Time: 0.000s Frames: 0 Ticks: 14
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 11 / 0
Next Batch: Areas - Count: 20

20:16:22.639 - Last Batch: Areas
		 Total Time: 0.075s Frames: 2 Ticks: 61
		 FrameTime (avg/max/ticks max): 24.9ms / 39.7ms / 37
		 Jobs (started/looped): 18 / 2
Next Batch: Plugs - Count: 25

20:16:22.673 - Last Batch: Plugs
		 Total Time: 0.035s Frames: 1 Ticks: 34
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 20
		 Jobs (started/looped): 24 / 1
Next Batch: Gates - Count: 66

20:16:22.916 - Last Batch: Gates
		 Total Time: 0.236s Frames: 5 Ticks: 243
		 FrameTime (avg/max/ticks max): 40.6ms / 60.5ms / 48
		 Jobs (started/looped): 61 / 5
Next Batch: AreaNames - Count: 2

20:16:22.916 - Last Batch: AreaNames
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: WardenObjectivePrep - Count: 0

20:16:22.917 - Last Batch: WardenObjectivePrep
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: DistributionSetup - Count: 2

20:16:22.917 - Last Batch: DistributionSetup
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: TerminalDistribution - Count: 9

20:16:22.918 - Last Batch: TerminalDistribution
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 9 / 0
Next Batch: Distribution - Count: 2

20:16:22.921 - <b>Artifacts:</b> Allocated 18 basic artifacts, 9 advanced artifacts and 3 specialized artifacts.
20:16:22.925 - <b>Artifacts:</b> Zone 0 has 3 basic artifacts, 2 advanced artifacts and 1 specialized artifacts.
20:16:22.930 - <b>Artifacts:</b> Zone 1 has 3 basic artifacts, 1 advanced artifacts and 0 specialized artifacts.
20:16:22.931 - <b>Artifacts:</b> Zone 2 has 3 basic artifacts, 2 advanced artifacts and 1 specialized artifacts.
20:16:22.931 - <b>Artifacts:</b> Zone 3 has 3 basic artifacts, 1 advanced artifacts and 0 specialized artifacts.
20:16:22.931 - <b>Artifacts:</b> Zone 4 has 3 basic artifacts, 2 advanced artifacts and 1 specialized artifacts.
20:16:22.931 - <b>Artifacts:</b> Zone 5 has 3 basic artifacts, 1 advanced artifacts and 0 specialized artifacts.
20:16:22.931 - <b>Artifacts:</b> Zone 6 has 0 basic artifacts, 0 advanced artifacts and 0 specialized artifacts.
20:16:22.931 - <b>Artifacts:</b> Zone 7 has 0 basic artifacts, 0 advanced artifacts and 0 specialized artifacts.
20:16:22.939 - <b>Artifacts:</b> Allocated 18 basic artifacts, 9 advanced artifacts and 3 specialized artifacts.
20:16:22.939 - <b>Artifacts:</b> Zone 0 has 0 basic artifacts, 0 advanced artifacts and 0 specialized artifacts.
20:16:22.955 - <color=purple>CreateKeyItemDistribution, keyItem: PublicName: KEY_GREEN_819 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_GREEN_819_terminalKey: KEY_GREEN_819 (KeyItemPickup_Core) placementData: DimensionIndex: Reality LocalIndex: Zone_5 ZonePlacementWeights, Start: 0 Middle: 0 End: 10000</color>
20:16:22.957 - <color=#C84800>>>>> CalcAreaWeights START: FindContainerFor PublicName: KEY_GREEN_819 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_GREEN_819_terminalKey: KEY_GREEN_819 (KeyItemPickup_Core) --- Zone: ZONE36, AreaCount: 3 half: 1 even: False ZonePlacementWeights, Start: 0 Middle: 0 End: 10000</color>
20:16:22.958 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 0 StartMul: 1 MiddleMul: 0 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 10000 Total area weight: 1</color>
20:16:22.958 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 1 StartMul: 0 MiddleMul: 1 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 10000 Total area weight: 1</color>
20:16:22.958 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 2 StartMul: 0 MiddleMul: 0 EndMul: 1 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 10000 Total area weight: 10001</color>
20:16:22.958 - <color=#C84800>TryGetExistingGenericFunctionDistributionForSession, foundDist in zone: ZONE36 function: ResourceContainerWeak available: 17 randomValue: 0.3389744 ri: 14 had weight: 10001</color>
20:16:22.983 - <color=#C84800>------------------- LG_Distribute_WardenObjective, got objective for layer MainLayer: SpecialTerminalCommand_Dimension</color>
20:16:22.985 - <color=#C84800>>>>> TryGetRandomPlacementZone.  Determine wardenobjective zone. Found zone with LocalIndex Zone_0, seleced from: [Count: 1] System.Collections.Generic.List`1[GameData.ZonePlacementData] placementData: DimensionIndex: Dimension_1 LocalIndex: Zone_0 ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
20:16:22.986 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: SpecialTerminalCommand in zone: 0, Area: 19_AreaA (LevelGeneration.LG_Area)</color>
20:16:22.987 - Found zone without sourceGate AND ID over 0, id: 8
20:16:22.987 - Last Batch: Distribution
		 Total Time: 0.075s Frames: 2 Ticks: 69
		 FrameTime (avg/max/ticks max): 23.3ms / 36.5ms / 38
		 Jobs (started/looped): 119 / 2
Next Batch: FunctionMarkers - Count: 9

20:16:23.249 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
