23:42:50.748 - InControl (version 1.6.17 build 9143)
23:42:51.273 - <size=13><color=red>TODO : Implement m_badPacketQuestion/m_badPacketAnswer and the SNet_BadPacketCatcher</color></size>
23:42:51.291 - > GLOBAL SetupManagers, State : Dev HasNetwork: True
23:42:51.305 - GameDataInit.Initialize
23:42:52.779 - --------- GameDataManager SETUP ------------
23:42:52.809 - GameDataManager.LoadCustomContent converted content at path: GameData/MiningFunctionLinks to type: GameData.FunctionLinksSerializable
23:42:52.810 - GameDataManager.LoadCustomContent converted content at path: GameData/ServiceFunctionLinks to type: GameData.FunctionLinksSerializable
23:42:52.812 - GameDataManager.LoadCustomContent converted content at path: GameData/TechFunctionLinks to type: GameData.FunctionLinksSerializable
23:42:52.813 - ------------------------------------------------------------  MusicManager. Loading soundbank for music! ------------------------------------------------------------ 
23:42:53.328 - GuiManager.UpdateResolution w: 1920 h: 1080
23:42:56.331 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: False
23:42:56.331 - PageRundown could NOT get the rundownTimerData from playfab, reverting to a new instance!
23:42:57.544 - EnemyCostManager : Costs for Normal difficulty loaded
23:42:57.659 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Inactive TO: Startup</color>
23:42:57.660 - ScreenLiquidManager > disinfectionPack_Apply loaded
23:42:57.660 - ScreenLiquidManager > disinfectionStation_Apply loaded
23:42:57.660 - ScreenLiquidManager > elevatorRain loaded
23:42:57.660 - ScreenLiquidManager > enemyBlood_BigBloodBomb loaded
23:42:57.660 - ScreenLiquidManager > enemyBlood_SmallRandomStreak loaded
23:42:57.660 - ScreenLiquidManager > infectionSweat loaded
23:42:57.660 - ScreenLiquidManager > playerBlood_BigDamage loaded
23:42:57.660 - ScreenLiquidManager > playerBlood_Downed loaded
23:42:57.661 - ScreenLiquidManager > playerBlood_SmallDamage loaded
23:42:57.661 - ScreenLiquidManager > spitterJizz loaded
23:42:57.692 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
23:42:57.717 - <color=red>FocusStateManager.ChangeState, new state: InActive</color> force: False
23:42:57.747 - GuiManager.UpdateResolution w: 1920 h: 1080
23:42:57.748 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
23:42:57.748 - GuiManager OnResoultionChange, ScreenRes width: 1920 height: 1080
23:42:58.391 - Steamworks.NET initilized
23:42:58.420 - <size=13><color=red>TODO : Implement m_badPacketQuestion/ m_badPacketAnswer and the SNet_BadPacketCatcher(STEAM APP ID : 493520</color></size>
23:42:58.420 - Current steam user id: 76561198048883704 name: Enderdragonslayer1
23:42:58.889 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Startup TO: Offline</color>
23:42:58.934 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
23:42:58.949 - DropServerManager: Idle
23:42:59.219 - SNET is Online, Woop!
23:42:59.265 - Waiting for network.. DONE!
23:42:59.265 - PlayFabManager.OnSteamInitialized
23:43:02.690 - [163 - GetAuthSessionTicketResponse] - 7 -- k_EResultOK
23:43:06.467 - PlayFabManager.OnLoginSuccess. NewlyCreated: False
23:43:06.837 - PlayFabManager.RefreshGlobalTitleData
23:43:08.347 - <color=purple>PlayFab.OnGetCurrentTime Tuesday, 27 October 2020</color>
23:43:08.430 - UpdateLocalPlayerData Done, result: 0 OnSuccess: System.Action
23:43:08.430 - RundownManager: Requesting rundown progression from drop server for rundown key 'Local_25'...
23:43:09.229 - PlayFabMatchMakingManager: Requesting list of QoS servers...
23:43:09.424 - DropServerManager: Enqueueing rundown progression request (rundown: Local_25)
23:43:09.424 - DropServerManager: Woke up
23:43:09.424 - DropServerManager: Making rundown progression request...
23:43:09.424 - DropServerManager: Rundown progression request completed successfully
23:43:09.424 - DropServerManager: Sleeping for 2 seconds...
23:43:09.487 - RundownManager: Got rundown progression from drop server
23:43:09.487 - CM_PageRundown_New.OnRundownProgressionFileUpdated
23:43:09.487 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
23:43:11.276 - DropServerManager: Idle
23:43:13.052 - TODO : Skipping icon generation for the hacking tool. It crashes later while trying to construct the tool for rendering
23:43:13.427 - CM_PageIntro.OnSkip!
23:43:26.143 - GS_Offline.OnLocalPlayerPressStart!
23:43:26.184 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Offline TO: NoLobby</color>
23:43:26.519 - <color=#C84800>PageRundown placing rundown, ID: 25 DataBlock: Rundown 004 - EA</color>
23:43:26.581 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
23:43:26.639 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
23:43:26.672 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2020 Month: 10 Day: 22 Hour: 11 Minute: 0
23:43:41.346 - SNet : Session reset
23:43:41.346 - Global.OnResetSession
23:43:41.359 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
23:43:41.365 - SessionGUID set to 
23:43:41.515 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
23:43:41.529 - Player Enderdragonslayer1 was added to session
23:43:41.561 - DoCreateLobbyAndSelecteExpedition 1
23:43:41.562 - waiting for lobby..
23:43:41.569 - waiting for lobby..
23:43:41.572 - waiting for lobby..
23:43:41.576 - waiting for lobby..
23:43:41.593 - waiting for lobby..
23:43:41.610 - waiting for lobby..
23:43:41.626 - waiting for lobby..
23:43:41.643 - waiting for lobby..
23:43:41.660 - waiting for lobby..
23:43:41.692 - waiting for lobby..
23:43:41.694 - waiting for lobby..
23:43:41.710 - waiting for lobby..
23:43:41.726 - waiting for lobby..
23:43:41.744 - waiting for lobby..
23:43:41.759 - waiting for lobby..
23:43:41.789 - waiting for lobby..
23:43:41.852 - SNet_SessionHub : OnJoinedLobby 109775240994862740 True Enderdragonslayer1 False -1
23:43:41.852 - SNet_MasterManager : SearchingForMaster
23:43:41.853 - Searching for master...
23:43:41.856 - Migration : MasterManager : Enderdragonslayer1 owns the lobby. IsLocal:True
23:43:41.856 - SNet_MasterManager : Who's tha masta?! Enderdragonslayer1! Enderdragonslayer1!
23:43:41.856 - Whos the master? Enderdragonslayer1! Enderdragonslayer1!
23:43:41.856 - WARNING : GS_Lobby has not implemented OnMasterChanged
23:43:41.857 - SNET : OnFoundMaster > Master is Steam Key > 76561198048883704   Session summary > Master InSessionHub -1 -1 0 0   Profile summary > Enderdragonslayer1 : end
23:43:41.866 - DoCreateLobbyAndSelecteExpedition 2
23:43:41.866 - DoCreateLobbyAndSelecteExpedition 3
23:43:41.866 - RundownManager.SetActiveExpedition, type:Local tier:TierA expIndex: 1
23:43:41.866 - SessionGUID set to LogHw3cHik+mkGeijHY8rQ==
23:43:41.883 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_25 TierA 1 124269562 1502731744  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_25,1,1 ActiveExpeditionUniqueKey: Local_25_TierA_1</color>
23:43:41.888 - DoCreateLobbyAndSelecteExpedition 4
23:43:41.954 - SNET : MasterReplicationUpdate_Player : Enderdragonslayer1 mode change : Unassigned InSessionHub
23:43:41.955 - SNET : OnMasterCommand : AssignSlot 0 False
23:43:41.966 - OnPlayerEvent : Enderdragonslayer1  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : True
23:43:42.439 - SNET : MasterReplicationUpdate_Player : Enderdragonslayer1 mode change : InSessionHub OutOfSync
23:43:42.440 - SNET : OnMasterCommand : PickAvatar 0 False
23:43:42.440 - <color=green>SNET : We got character 0 assigned</color>
23:43:42.440 - IsReadyToSync : PickAvatar agent sent to Enderdragonslayer1
23:43:42.470 - SNET : OnMasterCommand : InSessionHub_ReadyToGenerate 0 False
23:43:42.470 - <color=green>SNET : Added Enderdragonslayer1 to PlayersInGame</color>
23:43:42.470 - OnPlayerEvent : Enderdragonslayer1  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
23:43:42.470 - SpawnPlayerModel, index: 0
23:43:42.525 - <color=green>SNET : GS_Lobby has not implemented functionality for InSessionHub_ReadyToGenerate!</color>
23:43:42.596 - SNET : MasterReplicationUpdate_Player : Enderdragonslayer1 mode change : OutOfSync InSessionHub_ReadyToGenerate
23:43:42.596 - <color=green>SNET : OnSessionPlayerAction : Spawning Enderdragonslayer1's agent!  SpawnPlayerAgent</color>
23:43:43.066 - OnPlayerEvent : Enderdragonslayer1  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
23:43:43.072 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
23:44:11.494 - DEBUG : SNet > DragonDad joined lobby!
23:44:11.494 - SNet_SessionHub : OnJoinedLobby 109775240994862740 False DragonDad False -1
23:44:24.510 - WARNING : SNet > DragonDad left/is about to leave lobby!
23:44:27.127 - ERROR : STEAM > k_EP2PSessionErrorTimeout   4   The connection timed out because the target user didn't respond, perhaps they aren't calling AcceptP2PSessionWithUser. Corporate firewalls can also block this(NAT traversal is not firewall traversal), make sure that UDP ports 3478, 4379, and 4380 are open in an outbound direction.
23:44:27.127 - Player DragonDad timed out before getting into the session
23:44:32.494 - DEBUG : SNet > DragonDad joined lobby!
23:44:32.494 - SNet_SessionHub : OnJoinedLobby 109775240994862740 False DragonDad False -1
23:44:44.792 - WARNING : SNet > DragonDad left/is about to leave lobby!
23:44:44.960 - Inviting friend DragonDad
23:44:49.343 - DEBUG : SNet > DragonDad joined lobby!
23:44:49.343 - SNet_SessionHub : OnJoinedLobby 109775240994862740 False DragonDad False -1
23:44:53.844 - DEBUG : OnSlaveQuestion from DragonDad WantsToJoin
23:44:53.846 - Player DragonDad was added to session
23:44:53.847 - SlaveWantsToJoin : MasterSessionAnswerPacket sent to DragonDad
23:44:54.344 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
23:44:54.344 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
23:44:54.361 - <color=purple>OnPlayerGameStateChange : VaxeyTheDraggy Lobby</color>
23:44:54.361 - OnMigrationStatusChange : VaxeyTheDraggy status changed to idle
23:44:54.362 - SNET : MasterReplicationUpdate_Player : VaxeyTheDraggy mode change : Unassigned InSessionHub
23:44:54.362 - SendMasterCommand to VaxeyTheDraggy type: AssignSlot refA: 1
23:44:54.476 - <color=purple>OnPlayerGameStateChange : VaxeyTheDraggy Lobby</color>
23:44:54.477 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
23:44:54.477 - SNET : MasterReplicationUpdate_Player : VaxeyTheDraggy mode change : InSessionHub OutOfSync
23:44:54.478 - SendMasterCommand to VaxeyTheDraggy type: PickAvatar refA: 1
23:44:54.478 - IsReadyToSync : PickAvatar agent sent to VaxeyTheDraggy
23:44:54.578 - StartRecall with VaxeyTheDraggy > SyncProcessState:InProcess_SoftSync BufferType:JoinedHub
23:44:54.602 - <color=green>SNET : OnSessionPlayerAction : Spawning VaxeyTheDraggy's agent!  SpawnPlayerAgent</color>
23:44:54.622 - SpawnPlayerModel, index: 1
23:44:54.631 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
23:45:09.808 - Start recall for VaxeyTheDraggy
23:45:09.810 - StartRecall with VaxeyTheDraggy > SyncProcessState:InProcess_SoftSync BufferType:JoinedHub
23:45:09.811 - <color=green>SNET : OnSessionPlayerAction : Spawning VaxeyTheDraggy's agent!  SpawnPlayerAgent</color>
23:45:09.813 - On despawn! PlayerSynced(Clone)_32769 : VaxeyTheDraggy
23:45:09.813 - <color=green>SNET : PlayerSynced(Clone)_32769 : VaxeyTheDraggy exits PLOC_InElevator, replicator key: 32769</color>
23:45:09.813 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
23:45:09.813 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
23:45:09.831 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
23:45:09.836 - SNet ERROR : Bad packet sent by player VaxeyTheDraggy in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
23:45:09.909 - SNet ERROR : Bad packet sent by player VaxeyTheDraggy in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
23:45:09.976 - SNet ERROR : Bad packet sent by player VaxeyTheDraggy in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
23:45:09.976 - SNet ERROR : Bad packet sent by player VaxeyTheDraggy in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
23:45:10.759 - SNET : MasterReplicationUpdate_Player : VaxeyTheDraggy mode change : OutOfSync InSessionHub_ReadyToGenerate
23:45:10.825 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
23:45:10.826 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
23:45:11.242 - <color=green>SNET : Added VaxeyTheDraggy to PlayersInGame</color>
23:45:11.242 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
23:45:15.210 - <color=purple>OnPlayerGameStateChange : VaxeyTheDraggy Lobby</color>
23:45:15.210 - OnMigrationStatusChange : VaxeyTheDraggy status changed to idle
23:45:15.211 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
23:45:15.211 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
23:45:24.961 - CellJSON - SaveToDisk: C:/Users/kahnk/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
23:46:57.024 - OnMigrationStatusChange : VaxeyTheDraggy status changed to idle
23:46:57.024 - DEBUG : OnSlaveQuestion from VaxeyTheDraggy Leaving
23:46:57.024 - DEBUG : OnSlaveQuestion > VaxeyTheDraggy is leaving session hub.  IsInSessionHub:True
23:46:57.041 - <color=green>SNET : Removed VaxeyTheDraggy from PlayersInGame</color>
23:46:57.054 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
23:46:57.054 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
23:46:57.062 - On despawn! PlayerSynced(Clone)_32770 : VaxeyTheDraggy
23:46:57.062 - <color=green>SNET : PlayerSynced(Clone)_32770 : VaxeyTheDraggy exits PLOC_InElevator, replicator key: 32770</color>
23:46:57.062 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
23:46:57.063 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
23:46:57.063 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
23:46:57.068 - DEBUG : Player VaxeyTheDraggy was removed from session
23:46:57.069 - DEBUG : Closed connection with VaxeyTheDraggy
23:46:57.257 - WARNING : SNet > VaxeyTheDraggy left/is about to leave lobby!
23:47:08.588 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
23:47:08.589 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2020 Month: 10 Day: 22 Hour: 11 Minute: 0
23:48:03.056 - DEBUG : SNet > VaxeyTheDraggy joined lobby!
23:48:03.056 - SNet_SessionHub : OnJoinedLobby 109775240994862740 False VaxeyTheDraggy False -1
23:48:15.373 - WARNING : SNet > VaxeyTheDraggy left/is about to leave lobby!
23:48:18.055 - ERROR : STEAM > k_EP2PSessionErrorTimeout   4   The connection timed out because the target user didn't respond, perhaps they aren't calling AcceptP2PSessionWithUser. Corporate firewalls can also block this(NAT traversal is not firewall traversal), make sure that UDP ports 3478, 4379, and 4380 are open in an outbound direction.
23:48:18.055 - Player VaxeyTheDraggy timed out before getting into the session
23:48:22.906 - DEBUG : SNet > VaxeyTheDraggy joined lobby!
23:48:22.906 - SNet_SessionHub : OnJoinedLobby 109775240994862740 False VaxeyTheDraggy False -1
23:48:35.205 - WARNING : SNet > VaxeyTheDraggy left/is about to leave lobby!
23:48:47.206 - Inviting friend DragonDad
23:48:48.606 - SNET : OnMasterCommand : StartGeneration 0 False
23:48:48.606 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
23:48:48.621 - RundownManager: Starting new game session
23:48:48.623 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
23:48:48.631 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
23:48:48.851 - DropServerGameSession: Enqueueing new session request (sessionId: LogHw3cHik+mkGeijHY8rQ==, rundown: Local_25, expedition: A2)
23:48:48.851 - DropServerManager: Woke up
23:48:48.851 - DropServerGameSession: Making new session request...
23:48:48.896 - SNET : MasterReplicationUpdate_Player : Enderdragonslayer1 mode change : InSessionHub_ReadyToGenerate GeneratingLevel
23:48:49.072 - DropServerGameSession: New session request completed successfully
23:48:49.073 - DropServerManager: Sleeping for 2 seconds...
23:48:49.156 - DEBUG : SNet > VaxeyTheDraggy joined lobby!
23:48:49.156 - SNet_SessionHub : OnJoinedLobby 109775240994862740 False VaxeyTheDraggy False -1
23:48:51.072 - DropServerManager: Idle
23:48:53.172 - DEBUG : OnSlaveQuestion from VaxeyTheDraggy WantsToJoin
23:48:53.174 - Player VaxeyTheDraggy was added to session
23:48:53.174 - SlaveWantsToJoin : MasterSessionAnswerPacket sent to SNet_Player_VaxeyTheDraggy
23:48:53.174 - SNET : MasterReplicationUpdate_Player : VaxeyTheDraggy mode change : InSessionHub_ReadyToGenerate Unassigned
23:48:53.306 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
23:48:53.325 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerChangedNickName None
23:48:53.326 - <color=purple>OnPlayerGameStateChange : VaxeyTheDraggy Lobby</color>
23:48:53.326 - OnMigrationStatusChange : VaxeyTheDraggy status changed to idle
23:48:53.327 - SNET : MasterReplicationUpdate_Player : VaxeyTheDraggy mode change : Unassigned InSessionHub
23:48:53.327 - SendMasterCommand to VaxeyTheDraggy type: AssignSlot refA: 1
23:48:53.439 - <color=purple>OnPlayerGameStateChange : VaxeyTheDraggy Lobby</color>
23:48:53.489 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
23:48:53.490 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerInSession None
23:48:53.490 - SNET : MasterReplicationUpdate_Player : VaxeyTheDraggy mode change : InSessionHub OutOfSync
23:48:53.491 - SendMasterCommand to VaxeyTheDraggy type: PickAvatar refA: 1
23:48:53.491 - IsReadyToSync : PickAvatar agent sent to VaxeyTheDraggy
23:48:54.590 - <color=green>SNET : OnSessionPlayerAction : Spawning VaxeyTheDraggy's agent!  SpawnPlayerAgent</color>
23:48:54.594 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
23:48:54.595 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerAgentSpawned None
23:48:56.622 - SendMasterCommand to VaxeyTheDraggy type: StartGeneration_Dropin refA: 0
23:48:56.723 - SNET : MasterReplicationUpdate_Player : VaxeyTheDraggy mode change : OutOfSync GeneratingLevel_DropIn
23:48:56.756 - <color=purple>OnPlayerGameStateChange : VaxeyTheDraggy Generating</color>
23:49:13.446 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 0 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 0</color>
23:49:13.446 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 124269562 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 124269562</color>
23:49:13.446 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 1502731744 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 1502731744</color>
23:49:13.446 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 0 hostIDSeed: 124269562 sessionSeed: 1502731744
23:49:13.479 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 0 HostIDSeed: 124269562 SessionSeed: 1502731744</color>
23:49:13.479 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 0 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 0</color>
23:49:13.503 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 1502731744</color>
23:49:13.524 - >>>>>>>>>>>>> BuildFloor
23:49:13.548 - <color=#C84800>LoadComplexResources complexResourceDataID: 1</color>
23:49:13.571 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Complex_Mining</color>
23:49:13.624 - Last Batch: Setup
		 Total Time: 0.173s Frames: 0 Ticks: 144
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

23:49:13.624 - Last Batch: StaticLevel
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

23:49:21.438 - Engine Started
23:49:27.293 - Last Batch: LoadResourcesShards_Level
		 Total Time: 13.677s Frames: 795 Ticks: 13669
		 FrameTime (avg/max/ticks max): 18.1ms / 153.0ms / 167
		 Jobs (started/looped): 1 / 795
Next Batch: SetupFloor - Count: 1

23:49:27.294 - <color=#C84800>LG_SetupFloor.Build</color>
23:49:27.352 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 42 with BuildFromZoneAlias42 zoneAliasStart: 42 aliasOffset: Zone_0</color>
23:49:27.354 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 43 with BuildFromZoneAlias42 zoneAliasStart: 42 aliasOffset: Zone_1</color>
23:49:27.354 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 44 with BuildFromZoneAlias42 zoneAliasStart: 42 aliasOffset: Zone_2</color>
23:49:27.354 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 45 with BuildFromZoneAlias43 zoneAliasStart: 42 aliasOffset: Zone_3</color>
23:49:27.355 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 46 with BuildFromZoneAlias43 zoneAliasStart: 42 aliasOffset: Zone_4</color>
23:49:27.355 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 108 with BuildFromZoneAlias108 zoneAliasStart: 108 aliasOffset: Zone_0</color>
23:49:27.355 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 109 with BuildFromZoneAlias108 zoneAliasStart: 108 aliasOffset: Zone_1</color>
23:49:27.356 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 110 with BuildFromZoneAlias109 zoneAliasStart: 108 aliasOffset: Zone_2</color>
23:49:27.356 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 111 with BuildFromZoneAlias109 zoneAliasStart: 108 aliasOffset: Zone_3</color>
23:49:27.356 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 112 with BuildFromZoneAlias109 zoneAliasStart: 108 aliasOffset: Zone_4</color>
23:49:27.356 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 241 with BuildFromZoneAlias241 zoneAliasStart: 241 aliasOffset: Zone_0</color>
23:49:27.356 - Last Batch: SetupFloor
		 Total Time: 0.000s Frames: 0 Ticks: 63
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 11

23:49:27.380 - <color=#C84800> ---- MainLayer ---- Picked build from area : Area_A</color>
23:49:27.527 - <color=#C84800> ---- SecondaryLayer ---- Picked build from zone : New Game Object[SubSeed:6363136]</color>
23:49:27.631 - <color=#C84800> ---- ThirdLayer ---- Picked build from zone : New Game Object[SubSeed:385]</color>
23:49:27.631 - BlockAndCleanFailedAreasFromZone >  ZoneAlias: 241  AreaCount: 1  ZoneCoverageOnFail:3  ZoneMinCoverage:20  CoverageStatus:NotEnough
23:49:27.653 - Last Batch: GenerateZones
		 Total Time: 0.380s Frames: 9 Ticks: 297
		 FrameTime (avg/max/ticks max): 32.4ms / 87.0ms / 43
		 Jobs (started/looped): 10 / 233
Next Batch: PlaceAddonZones - Count: 0

23:49:27.653 - Last Batch: PlaceAddonZones
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 4

23:49:27.668 - Last Batch: PrepareZones
		 Total Time: 0.000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 4 / 8
Next Batch: BuildFloors - Count: 1

23:49:27.688 - Last Batch: BuildFloors
		 Total Time: 0.000s Frames: 0 Ticks: 20
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 16

23:49:27.701 - Last Batch: Geomorphs
		 Total Time: 0.038s Frames: 1 Ticks: 12
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 0
		 Jobs (started/looped): 15 / 1
Next Batch: Areas - Count: 53

23:49:27.770 - Last Batch: Areas
		 Total Time: 0.063s Frames: 1 Ticks: 69
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 47
		 Jobs (started/looped): 52 / 1
Next Batch: Plugs - Count: 47

23:49:27.829 - Last Batch: Plugs
		 Total Time: 0.061s Frames: 2 Ticks: 60
		 FrameTime (avg/max/ticks max): 19.6ms / 29.2ms / 32
		 Jobs (started/looped): 45 / 2
Next Batch: Gates - Count: 207

23:49:28.085 - <color=#C84800>>>>>>>>>>> ZONE 109 IS IN ZonesWithBulkheadEntrance!</color>
23:49:28.109 - Last Batch: Gates
		 Total Time: 0.291s Frames: 7 Ticks: 280
		 FrameTime (avg/max/ticks max): 33.4ms / 87.1ms / 58
		 Jobs (started/looped): 200 / 7
Next Batch: AreaNames - Count: 1

23:49:28.110 - Last Batch: AreaNames
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: WardenObjectivePrep - Count: 1

23:49:28.110 - Last Batch: WardenObjectivePrep
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 3

23:49:28.110 - Last Batch: DistributionSetup
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 3 / 0
Next Batch: TerminalDistribution - Count: 11

23:49:28.110 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE42 randomValue: 0.5840812 CourseNode index: 2 had weight: 1 All Weights: [Count: 5] 1, 1, 1, 1, 1</color>
23:49:28.123 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE42, area: AreaC ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.123 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE43 randomValue: 0.979484 CourseNode index: 1 had weight: 51 All Weights: [Count: 4] 101, 51, 1, 1</color>
23:49:28.123 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE43, area: AreaB ZonePlacementWeights, Start: 100 Middle: 0 End: 0</color>
23:49:28.123 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE43 randomValue: 0.3765121 CourseNode index: 0 had weight: 10001 All Weights: [Count: 4] 10001, 5001, 1, 1</color>
23:49:28.123 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE43, area: AreaA ZonePlacementWeights, Start: 10000 Middle: 0 End: 0</color>
23:49:28.123 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE44 randomValue: 0.5840812 CourseNode index: 3 had weight: 1 All Weights: [Count: 6] 1, 1, 1, 1, 1, 1</color>
23:49:28.123 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE44, area: AreaD ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.123 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE45 randomValue: 0.5840812 CourseNode index: 1 had weight: 1 All Weights: [Count: 3] 1, 1, 1</color>
23:49:28.123 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE45, area: AreaB ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.123 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE46 randomValue: 0.5840812 CourseNode index: 1 had weight: 1 All Weights: [Count: 3] 1, 1, 1</color>
23:49:28.123 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE46, area: AreaB ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.124 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE108 randomValue: 0.5840812 CourseNode index: 1 had weight: 1 All Weights: [Count: 3] 1, 1, 1</color>
23:49:28.124 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE108, area: AreaB ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.124 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE109 randomValue: 0.5840812 CourseNode index: 0 had weight: 1 All Weights: [Count: 1] 1</color>
23:49:28.124 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE109, area: AreaA ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.124 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE110 randomValue: 0.5840812 CourseNode index: 3 had weight: 1 All Weights: [Count: 6] 1, 1, 1, 1, 1, 1</color>
23:49:28.124 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE110, area: AreaD ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.124 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE110 randomValue: 0.5840812 CourseNode index: 1 had weight: 67.66666 All Weights: [Count: 6] 101, 67.66666, 34.33333, 1, 1, 1</color>
23:49:28.124 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE110, area: AreaB ZonePlacementWeights, Start: 100 Middle: 0 End: 0</color>
23:49:28.124 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE111 randomValue: 0.5840812 CourseNode index: 5 had weight: 1 All Weights: [Count: 9] 1, 1, 1, 1, 1, 1, 1, 1, 1</color>
23:49:28.124 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE111, area: AreaF ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.124 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE111 randomValue: 0.5840812 CourseNode index: 1 had weight: 76 All Weights: [Count: 9] 101, 76, 51, 26, 1, 1, 1, 1, 1</color>
23:49:28.124 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE111, area: AreaB ZonePlacementWeights, Start: 100 Middle: 0 End: 0</color>
23:49:28.124 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE112 randomValue: 0.5840812 CourseNode index: 5 had weight: 1 All Weights: [Count: 10] 1, 1, 1, 1, 1, 1, 1, 1, 1, 1</color>
23:49:28.124 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE112, area: AreaF ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.125 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE112 randomValue: 0.5840812 CourseNode index: 1 had weight: 81 All Weights: [Count: 10] 101, 81, 61, 41, 21, 1, 1, 1, 1, 1</color>
23:49:28.125 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE112, area: AreaB ZonePlacementWeights, Start: 100 Middle: 0 End: 0</color>
23:49:28.125 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE241 randomValue: 0.5840812 CourseNode index: 2 had weight: 1001 All Weights: [Count: 3] 1, 1, 1001</color>
23:49:28.125 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE241, area: AreaC ZonePlacementWeights, Start: 0 Middle: 0 End: 1000</color>
23:49:28.125 - Last Batch: TerminalDistribution
		 Total Time: 0.000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 11 / 0
Next Batch: Distribution - Count: 3

23:49:28.144 - <color=purple>CreateKeyItemDistribution, keyItem: PublicName: BULKHEAD_KEY_929 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:BULKHEAD_KEY_929_terminalKey: BULKHEAD_KEY_929 (KeyItemPickup_Core) placementData: LocalIndex: Zone_1 ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.144 - <color=#C84800>>>>> CalcAreaWeights START: FindContainerFor PublicName: BULKHEAD_KEY_929 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:BULKHEAD_KEY_929_terminalKey: BULKHEAD_KEY_929 (KeyItemPickup_Core) --- Zone: ZONE43, AreaCount: 4 half: 2 even: True ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.144 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 0 StartMul: 1 MiddleMul: 0 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 0 Total area weight: 1</color>
23:49:28.144 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 1 StartMul: 0.5 MiddleMul: 0.5 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 0 Total area weight: 1</color>
23:49:28.144 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 2 StartMul: 0 MiddleMul: 0.5 EndMul: 0.5 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 0 Total area weight: 1</color>
23:49:28.145 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 3 StartMul: 0 MiddleMul: 0 EndMul: 1 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 0 Total area weight: 1</color>
23:49:28.145 - <color=#C84800>TryGetExistingGenericFunctionDistributionForSession, foundDist in zone: ZONE43 function: ResourceContainerWeak available: 35 randomValue: 0.8181688 ri: 28 had weight: 1</color>
23:49:28.145 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE42 randomValue: 0.6735396 CourseNode index: 3 had weight: 1 All Weights: [Count: 5] 1, 1, 1, 1, 1</color>
23:49:28.145 - <color=#C84800>>>>> LG_Distribute_DetailedPlacedFunctionPerZone - Placing WEIGHTED function (BulkheadDoorController) in zone: ZONE42, area: AreaD ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.145 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE43 m_isWardenObjectiveGatherItem: False</color>
23:49:28.145 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE43 m_isWardenObjectiveGatherItem: False</color>
23:49:28.145 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE43 m_isWardenObjectiveGatherItem: False</color>
23:49:28.145 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE43 m_isWardenObjectiveGatherItem: False</color>
23:49:28.145 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE44 m_isWardenObjectiveGatherItem: False</color>
23:49:28.145 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE44 m_isWardenObjectiveGatherItem: False</color>
23:49:28.145 - <color=#C84800>------------------- LG_Distribute_WardenObjective, got objective for layer LG_Layer - MainLayer: Retrieve Essential Items_2_Medical_cooling_case</color>
23:49:28.152 - <color=red>LG_Distribute_WardenObjective, PLACE GATHER ITEMS, perZone: 1 PlacementZones: [Count: 2] System.Collections.Generic.List`1[GameData.ZonePlacementData], System.Collections.Generic.List`1[GameData.ZonePlacementData] itemsToSpawn: [Count: 2] 148, 148 spawnZones: [Count: 2] System.Collections.Generic.List`1[LevelGeneration.LG_Zone], System.Collections.Generic.List`1[LevelGeneration.LG_Zone]</color>
23:49:28.152 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE44 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
23:49:28.153 - <color=#C84800>LG_Distribute_WardenObjective.DistributeGatherRetrieveItems, creating dist to spawn itemID: 148</color>
23:49:28.153 - Increment placementDataIndex to 1
23:49:28.153 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE46 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
23:49:28.153 - <color=#C84800>LG_Distribute_WardenObjective.DistributeGatherRetrieveItems, creating dist to spawn itemID: 148</color>
23:49:28.153 - RESET placementDataIndex to 0
23:49:28.154 - <color=purple>CreateKeyItemDistribution, keyItem: PublicName: BULKHEAD_KEY_881 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:BULKHEAD_KEY_881_terminalKey: BULKHEAD_KEY_881 (KeyItemPickup_Core) placementData: LocalIndex: Zone_0 ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.154 - <color=#C84800>>>>> CalcAreaWeights START: FindContainerFor PublicName: BULKHEAD_KEY_881 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:BULKHEAD_KEY_881_terminalKey: BULKHEAD_KEY_881 (KeyItemPickup_Core) --- Zone: ZONE108, AreaCount: 3 half: 1 even: False ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.154 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 0 StartMul: 1 MiddleMul: 0 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 0 Total area weight: 1</color>
23:49:28.154 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 1 StartMul: 0 MiddleMul: 1 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 0 Total area weight: 1</color>
23:49:28.154 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 2 StartMul: 0 MiddleMul: 0 EndMul: 1 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 0 Total area weight: 1</color>
23:49:28.154 - <color=#C84800>TryGetExistingGenericFunctionDistributionForSession, foundDist in zone: ZONE108 function: ResourceContainerWeak available: 24 randomValue: 0.05831231 ri: 1 had weight: 1</color>
23:49:28.154 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE108 randomValue: 0.5840812 CourseNode index: 1 had weight: 1 All Weights: [Count: 3] 1, 1, 1</color>
23:49:28.154 - <color=#C84800>>>>> LG_Distribute_DetailedPlacedFunctionPerZone - Placing WEIGHTED function (BulkheadDoorController) in zone: ZONE108, area: AreaB ZonePlacementWeights, Start: 0 Middle: 0 End: 0</color>
23:49:28.154 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE108 m_isWardenObjectiveGatherItem: False</color>
23:49:28.155 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE110 m_isWardenObjectiveGatherItem: False</color>
23:49:28.155 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE111 m_isWardenObjectiveGatherItem: False</color>
23:49:28.155 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE112 m_isWardenObjectiveGatherItem: False</color>
23:49:28.155 - <color=#C84800>------------------- LG_Distribute_WardenObjective, got objective for layer LG_Layer - SecondaryLayer: HSU_DNA_R4</color>
23:49:28.155 - <color=#C84800>>>>> TryGetRandomPlacementZone.  Determine wardenobjective zone. Found zone with LocalIndex Zone_2, seleced from: [Count: 1] System.Collections.Generic.List`1[GameData.ZonePlacementData] placementData: LocalIndex: Zone_2 ZonePlacementWeights, Start: 0 Middle: 0 End: 500</color>
23:49:28.155 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function HydroStatisUnit for wardenObjectiveType: HSU_FindTakeSample in zone: 110, Area: 29_Area D (LevelGeneration.LG_Area)</color>
23:49:28.156 - <color=purple>CreateKeyItemDistribution, keyItem: PublicName: BULKHEAD_KEY_336 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:BULKHEAD_KEY_336_terminalKey: BULKHEAD_KEY_336 (KeyItemPickup_Core) placementData: LocalIndex: Zone_0 ZonePlacementWeights, Start: 0 Middle: 0 End: 1000</color>
23:49:28.156 - <color=#C84800>>>>> CalcAreaWeights START: FindContainerFor PublicName: BULKHEAD_KEY_336 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:BULKHEAD_KEY_336_terminalKey: BULKHEAD_KEY_336 (KeyItemPickup_Core) --- Zone: ZONE241, AreaCount: 3 half: 1 even: False ZonePlacementWeights, Start: 0 Middle: 0 End: 1000</color>
23:49:28.156 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 0 StartMul: 1 MiddleMul: 0 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1</color>
23:49:28.156 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 1 StartMul: 0 MiddleMul: 1 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1</color>
23:49:28.156 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 2 StartMul: 0 MiddleMul: 0 EndMul: 1 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1001</color>
23:49:28.156 - <color=#C84800>TryGetExistingGenericFunctionDistributionForSession, foundDist in zone: ZONE241 function: ResourceContainerWeak available: 26 randomValue: 0.4711958 ri: 22 had weight: 1001</color>
23:49:28.156 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE241 m_isWardenObjectiveGatherItem: False</color>
23:49:28.156 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE241 m_isWardenObjectiveGatherItem: False</color>
23:49:28.156 - <color=#C84800>------------------- LG_Distribute_WardenObjective, got objective for layer LG_Layer - ThirdLayer: SpecialTerminalCommand_DisableLifeSupport_A2</color>
23:49:28.157 - <color=#C84800>>>>> TryGetRandomPlacementZone.  Determine wardenobjective zone. Found zone with LocalIndex Zone_0, seleced from: [Count: 1] System.Collections.Generic.List`1[GameData.ZonePlacementData] placementData: LocalIndex: Zone_0 ZonePlacementWeights, Start: 0 Middle: 0 End: 500</color>
23:49:28.157 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: SpecialTerminalCommand in zone: 241, Area: 52_Area B (LevelGeneration.LG_Area)</color>
23:49:28.157 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE44 m_isWardenObjectiveGatherItem: True</color>
23:49:28.157 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE46 m_isWardenObjectiveGatherItem: True</color>
23:49:28.157 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE109 m_isWardenObjectiveGatherItem: False</color>
23:49:28.157 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE110 m_isWardenObjectiveGatherItem: False</color>
23:49:28.157 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE111 m_isWardenObjectiveGatherItem: False</color>
23:49:28.157 - Last Batch: Distribution
		 Total Time: 0.036s Frames: 1 Ticks: 32
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 12
		 Jobs (started/looped): 130 / 1
Next Batch: FunctionMarkers - Count: 11

23:49:28.162 - LG_Layer - MainLayer LG_BulkheadDoorController_Core.OnSyncStatusChanged pBulkheadDCState, status: Inactive Bulkhead_Door_Controller_GO_UID:2497_terminalKey: BULKHEAD_DC_183
23:49:28.285 - <color=#C84800>Spawning KEYCARD (PublicName: BULKHEAD_KEY_929 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:BULKHEAD_KEY_929_terminalKey: BULKHEAD_KEY_929 (KeyItemPickup_Core)) in countainer: BoxWeakLock(Clone)_terminalKey: BOX_766</color>
23:49:28.372 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:131 isWardenObjectiveItem: False</color>
23:49:28.396 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
23:49:28.398 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
23:49:28.514 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:131 isWardenObjectiveItem: False</color>
23:49:28.517 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: CRYO_667
23:49:28.740 - WardenObjectiveManager.RegisterObjectiveItemForCollection 1 item: CRYO_400
23:49:28.753 - LG_Layer - SecondaryLayer LG_BulkheadDoorController_Core.OnSyncStatusChanged pBulkheadDCState, status: Inactive Bulkhead_Door_Controller_GO_UID:4663_terminalKey: BULKHEAD_DC_761
23:49:28.756 - <color=#C84800>Spawning KEYCARD (PublicName: BULKHEAD_KEY_881 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:BULKHEAD_KEY_881_terminalKey: BULKHEAD_KEY_881 (KeyItemPickup_Core)) in countainer: BoxWeakLock(Clone)_terminalKey: BOX_834</color>
23:49:28.914 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
23:49:28.926 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
23:49:28.927 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
23:49:29.329 - BuildBothFunctionAndPropMarkerAndRemoveSurplus generated no deepestSpawner! function: BigPickupItem
23:49:29.744 - <color=#C84800>Spawning KEYCARD (PublicName: BULKHEAD_KEY_336 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:BULKHEAD_KEY_336_terminalKey: BULKHEAD_KEY_336 (KeyItemPickup_Core)) in countainer: BoxWeakLock(Clone)_terminalKey: BOX_924</color>
23:49:29.781 - <color=#C84800>LG_ComputerTerminal.Setup, Special Terminal Command is SETUP on this terminal!</color>
23:49:29.782 - Last Batch: FunctionMarkers
		 Total Time: 1.626s Frames: 43 Ticks: 1625
		 FrameTime (avg/max/ticks max): 36.6ms / 75.5ms / 76
		 Jobs (started/looped): 11 / 667
Next Batch: FunctionMarkerLeftovers - Count: 11

23:49:30.111 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0.337s Frames: 3 Ticks: 329
		 FrameTime (avg/max/ticks max): 116.5ms / 181.9ms / 207
		 Jobs (started/looped): 8 / 3
Next Batch: Markers - Count: 1

23:49:30.612 - Last Batch: Markers
		 Total Time: 0.488s Frames: 14 Ticks: 501
		 FrameTime (avg/max/ticks max): 34.0ms / 46.8ms / 44
		 Jobs (started/looped): 1 / 479
Next Batch: PrefabSpawners - Count: 35721

23:49:31.099 - <color=purple>OnPlayerGameStateChange : VaxeyTheDraggy ReadyToStopElevatorRide</color>
23:49:31.099 - SNET : MasterReplicationUpdate_Player : VaxeyTheDraggy mode change : GeneratingLevel_DropIn GeneratingLevelDone_DropIn
23:49:31.099 - Kick player! Reason : Kick_GenerationChecksum PlayerSummary : Steam Key > 76561198365193440   Session summary > Slave GeneratingLevelDone_DropIn 1 1 505344045 2188660382963488220   Profile summary > VaxeyTheDraggy : end    MasterSummary : Steam Key > 76561198048883704   Session summary > Master GeneratingLevel 0 0 505344045 0   Profile summary > Enderdragonslayer1 : end
23:49:31.101 - Writing logfile to disk: C:/Users/kahnk/AppData/LocalLow/10 Chambers Collective/GTFO\Seed_debugger_Enderdragonslayer1_2020-27-10--19-49-31_GenerationChecksumFail.txt
23:49:31.120 - VaxeyTheDraggy was kicked from sessionHub! =(
23:49:31.120 - DEBUG : Didnt capture VaxeyTheDraggy because he was out of sync.  Summary > Steam Key > 76561198365193440   Session summary > Slave GeneratingLevelDone_DropIn 1 1 505344045 2188660382963488220   Profile summary > VaxeyTheDraggy : end
23:49:31.120 - CaptureLeavingPlayerSessionStatus : SNet_Player_VaxeyTheDraggy didnt have any valid session data
23:49:31.120 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
23:49:31.121 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerAgentDeSpawned None
23:49:31.121 - On despawn! PlayerSynced(Clone)_32771 : VaxeyTheDraggy
23:49:31.121 - <color=green>SNET : PlayerSynced(Clone)_32771 : VaxeyTheDraggy exits PLOC_InElevator, replicator key: 32771</color>
23:49:31.121 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
23:49:31.122 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerAgentDeSpawned None
23:49:31.122 - OnPlayerEvent : VaxeyTheDraggy  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
23:49:31.122 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerLeftSessionHub None
23:49:31.122 - DEBUG : Player VaxeyTheDraggy was removed from session
23:49:31.123 - DEBUG : Closed connection with VaxeyTheDraggy
