02:53:27.609 - InControl (version 1.6.17 build 9143)
02:53:27.996 - <size=13><color=red>TODO : Implement m_badPacketQuestion/m_badPacketAnswer and the SNet_BadPacketCatcher</color></size>
02:53:28.009 - > GLOBAL SetupManagers, State : Dev HasNetwork: True
02:53:28.025 - GameDataInit.Initialize
02:53:30.016 - ------------------------------------------------------------  MusicManager. Loading soundbank for music! ------------------------------------------------------------ 
02:53:31.774 - GuiManager.UpdateResolution w: 1920 h: 1080
02:53:34.875 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: False
02:53:34.884 - PageRundown could NOT get the rundownTimerData from playfab, reverting to a new instance!
02:53:35.889 - Setting watermark revision to 27215
02:53:36.390 - EnemyCostManager : Costs for Normal difficulty loaded
02:53:36.414 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Inactive TO: Startup</color>
02:53:36.444 - Vertical fov: 95 aspect: 1.777778 halfV: 0.8290314 gives horizontal: 125.4636
02:53:36.448 - <color=red>FocusStateManager.ChangeState, new state: InActive</color> force: False
02:53:36.472 - GuiManager.UpdateResolution w: 1920 h: 1080
02:53:36.473 - Vertical fov: 95 aspect: 1.777778 halfV: 0.8290314 gives horizontal: 125.4636
02:53:36.473 - GuiManager OnResoultionChange, ScreenRes width: 1920 height: 1080
02:53:36.597 - Steamworks.NET initilized
02:53:36.750 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Startup TO: Offline</color>
02:53:36.754 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
02:53:36.767 - DropServerManager: Idle
02:53:36.783 - SNET is Online, Woop!
02:53:36.803 - Waiting for network.. DONE!
02:53:36.873 - PlayFabManager.OnSteamInitialized
02:53:40.454 - [163 - GetAuthSessionTicketResponse] - 5 -- k_EResultOK
02:53:41.655 - PlayFabManager.OnLoginSuccess. NewlyCreated: False
02:53:41.747 - PlayFabManager.RefreshGlobalTitleData
02:53:41.818 - <color=purple>PlayFab.OnGetCurrentTime Saturday, 11 December 2021</color>
02:53:42.075 - UpdateLocalPlayerData Done, result: 0 OnSuccess: System.Action
02:53:42.076 - RundownManager: Requesting rundown progression from drop server for rundown key 'Local_29'...
02:53:42.321 - PlayFabMatchMakingManager: Requesting list of QoS servers...
02:53:42.421 - DropServerManager: Enqueueing 'rundown progression (rundown: Local_29)' request
02:53:42.421 - DropServerManager: Woke up
02:53:42.421 - DropServerManager: Making 'rundown progression (rundown: Local_29)' request...
02:53:42.424 - DropServerManager: Enqueueing 'get player inventory' request
02:53:42.436 - DropServerManager: 'rundown progression (rundown: Local_29)' request completed successfully
02:53:42.436 - DropServerManager: Sleeping for 2 seconds...
02:53:42.437 - RundownManager: Got rundown progression from drop server
02:53:42.437 - CM_PageRundown_New.OnRundownProgressionFileUpdated
02:53:42.437 - tier: TierA index: 0 EXPEDITION UNLOCKED
02:53:42.437 - tier: TierA index: 1 EXPEDITION LOCKED
02:53:42.438 - tier: TierA index: 2 EXPEDITION LOCKED
02:53:42.438 - tier: TierA index: 3 EXPEDITION LOCKED
02:53:42.438 - tier: TierB index: 0 EXPEDITION LOCKED
02:53:42.438 - tier: TierB index: 1 EXPEDITION LOCKED
02:53:42.439 - tier: TierB index: 2 EXPEDITION LOCKED
02:53:42.439 - tier: TierB index: 3 EXPEDITION LOCKED
02:53:42.439 - tier: TierC index: 0 EXPEDITION LOCKED
02:53:42.439 - tier: TierC index: 1 EXPEDITION LOCKED
02:53:42.440 - tier: TierC index: 2 EXPEDITION LOCKED
02:53:42.440 - tier: TierC index: 3 EXPEDITION LOCKED
02:53:42.440 - tier: TierD index: 0 EXPEDITION LOCKED
02:53:42.441 - tier: TierD index: 1 EXPEDITION LOCKED
02:53:42.441 - tier: TierD index: 2 EXPEDITION LOCKED
02:53:42.441 - tier: TierD index: 3 EXPEDITION LOCKED
02:53:42.441 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
02:53:44.437 - DropServerManager: Making 'get player inventory' request...
02:53:44.730 - DropServerManager: 'get player inventory' request completed successfully
02:53:44.730 - DropServerManager: Sleeping for 2 seconds...
02:53:46.730 - DropServerManager: Idle
02:53:48.037 - TODO : Skipping icon generation for the hacking tool. It crashes later while trying to construct the tool for rendering
02:54:09.196 - TryGetMaterialGroup : Missing material on TextMeshPro
02:54:28.135 - OnBtnPress, ID: 0 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:54:29.747 - GS_Offline.OnLocalPlayerPressStart!
02:54:29.752 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Offline TO: NoLobby</color>
02:54:29.791 - <color=#C84800>PageRundown placing rundown, ID: 29 DataBlock: Rundown 6.0</color>
02:54:29.813 - tier: TierA index: 0 EXPEDITION UNLOCKED
02:54:29.813 - tier: TierA index: 1 EXPEDITION LOCKED
02:54:29.813 - tier: TierA index: 2 EXPEDITION LOCKED
02:54:29.814 - tier: TierA index: 3 EXPEDITION LOCKED
02:54:29.814 - tier: TierB index: 0 EXPEDITION LOCKED
02:54:29.814 - tier: TierB index: 1 EXPEDITION LOCKED
02:54:29.814 - tier: TierB index: 2 EXPEDITION LOCKED
02:54:29.815 - tier: TierB index: 3 EXPEDITION LOCKED
02:54:29.815 - tier: TierC index: 0 EXPEDITION LOCKED
02:54:29.815 - tier: TierC index: 1 EXPEDITION LOCKED
02:54:29.815 - tier: TierC index: 2 EXPEDITION LOCKED
02:54:29.816 - tier: TierC index: 3 EXPEDITION LOCKED
02:54:29.816 - tier: TierD index: 0 EXPEDITION LOCKED
02:54:29.816 - tier: TierD index: 1 EXPEDITION LOCKED
02:54:29.816 - tier: TierD index: 2 EXPEDITION LOCKED
02:54:29.816 - tier: TierD index: 3 EXPEDITION LOCKED
02:54:29.817 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
02:54:29.818 - tier: TierA index: 0 EXPEDITION UNLOCKED
02:54:29.818 - tier: TierA index: 1 EXPEDITION LOCKED
02:54:29.819 - tier: TierA index: 2 EXPEDITION LOCKED
02:54:29.819 - tier: TierA index: 3 EXPEDITION LOCKED
02:54:29.819 - tier: TierB index: 0 EXPEDITION LOCKED
02:54:29.819 - tier: TierB index: 1 EXPEDITION LOCKED
02:54:29.820 - tier: TierB index: 2 EXPEDITION LOCKED
02:54:29.820 - tier: TierB index: 3 EXPEDITION LOCKED
02:54:29.820 - tier: TierC index: 0 EXPEDITION LOCKED
02:54:29.820 - tier: TierC index: 1 EXPEDITION LOCKED
02:54:29.820 - tier: TierC index: 2 EXPEDITION LOCKED
02:54:29.821 - tier: TierC index: 3 EXPEDITION LOCKED
02:54:29.821 - tier: TierD index: 0 EXPEDITION LOCKED
02:54:29.821 - tier: TierD index: 1 EXPEDITION LOCKED
02:54:29.821 - tier: TierD index: 2 EXPEDITION LOCKED
02:54:29.821 - tier: TierD index: 3 EXPEDITION LOCKED
02:54:29.822 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
02:54:29.823 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2021 Month: 4 Day: 29 Hour: 11 Minute: 0
02:54:41.993 - OnBtnPress, ID: 0 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:54:44.265 - OnBtnPress, ID: 228 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:54:45.445 - OnBtnPress, ID: 203 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:54:48.494 - OnBtnPress, ID: 0 GO: CM_TimedSingleRowButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:54:50.431 - OnBtnPress, ID: 226 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:54:50.431 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
02:54:50.432 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
02:54:50.469 - Vertical fov: 95 aspect: 1.777778 halfV: 0.8290314 gives horizontal: 125.4636
02:54:57.635 - OnBtnPress, ID: 133 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:54:57.830 - OnBtnPress, ID: 134 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:54:57.844 - tier: TierA index: 0 EXPEDITION UNLOCKED
02:54:57.844 - tier: TierA index: 1 EXPEDITION LOCKED
02:54:57.845 - tier: TierA index: 2 EXPEDITION LOCKED
02:54:57.845 - tier: TierA index: 3 EXPEDITION LOCKED
02:54:57.845 - tier: TierB index: 0 EXPEDITION LOCKED
02:54:57.845 - tier: TierB index: 1 EXPEDITION LOCKED
02:54:57.845 - tier: TierB index: 2 EXPEDITION LOCKED
02:54:57.846 - tier: TierB index: 3 EXPEDITION LOCKED
02:54:57.846 - tier: TierC index: 0 EXPEDITION LOCKED
02:54:57.846 - tier: TierC index: 1 EXPEDITION LOCKED
02:54:57.846 - tier: TierC index: 2 EXPEDITION LOCKED
02:54:57.847 - tier: TierC index: 3 EXPEDITION LOCKED
02:54:57.847 - tier: TierD index: 0 EXPEDITION LOCKED
02:54:57.847 - tier: TierD index: 1 EXPEDITION LOCKED
02:54:57.847 - tier: TierD index: 2 EXPEDITION LOCKED
02:54:57.847 - tier: TierD index: 3 EXPEDITION LOCKED
02:54:57.847 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
02:54:57.848 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2021 Month: 4 Day: 29 Hour: 11 Minute: 0
02:55:35.566 - OnBtnPress, ID: 33 GO: Button Matchmake All OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:55:40.920 - OnBtnPress, ID: 0 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:55:40.924 - {"Expeditions":[{"Tier":1,"Index":0}],"CommMatchMode":2,"Languages":["English"]}
02:55:40.925 - PlayFabMatchMakingManager: MatchMakingStatus set from NotStarted to CreatingLobby
02:55:40.953 - SNet : Session reset
02:55:40.953 - Global.OnResetSession
02:55:40.953 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
02:55:40.954 - SessionGUID set to 
02:55:40.998 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
02:55:40.999 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

02:55:40.999 - Player Sm0ke was added to session
02:55:41.004 - DoCreateLobbyAndSelecteExpedition 1
02:55:41.004 - waiting for lobby..
02:55:41.243 - SNet_SessionHub : OnJoinedLobby True Sm0ke False -1
02:55:41.243 - SNet_MasterManager : SearchingForMaster
02:55:41.244 - Searching for master...
02:55:41.248 - MasterManager : Sm0ke owns the lobby. IsLocal:True
02:55:41.248 - SNet_MasterManager : Who's tha masta?! Sm0ke! Sm0ke!
02:55:41.248 - SNET : OnFoundMaster > Master is Steam Sm0ke Session summary > Master InSessionHub -1 -1 0 0   Profile summary > Sm0ke : end
02:55:41.249 - DoCreateLobbyAndSelecteExpedition 2
02:55:41.249 - RundownManager.SetActiveExpedition, type:Local tier:TierA expIndex: 0
02:55:41.249 - SessionGUID set to HYKGTVwg90Gi8cM/prZmAw==
02:55:41.250 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_29 TierA 0 70879269 915271903  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_29,1,0 ActiveExpeditionUniqueKey: Local_29_TierA_0</color>
02:55:41.250 - DoCreateLobbyAndSelecteExpedition 3
02:55:41.251 - DoCreateLobbyAndSelecteExpedition 4
02:55:41.270 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : Unassigned InSessionHub
02:55:41.270 - SNET : OnMasterCommand : AssignSlot 0 False
02:55:41.271 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : True
02:55:41.400 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : InSessionHub OutOfSync
02:55:41.400 - SNET : OnMasterCommand : PickAvatar 0 False
02:55:41.400 - <color=green>SNET : We got character 0 assigned</color>
02:55:41.400 - IsReadyToSync : PickAvatar agent sent to Sm0ke
02:55:41.403 - SNET : OnMasterCommand : InSessionHub_ReadyToGenerate 0 False
02:55:41.404 - <color=green>SNET : Added Sm0ke to PlayersInGame</color>
02:55:41.404 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
02:55:41.404 - SpawnPlayerModel, index: 0
02:55:42.105 - <color=green>SNET : GS_Lobby has not implemented functionality for InSessionHub_ReadyToGenerate!</color>
02:55:42.109 - PlayFabMatchMakingManager: Cancelling active tickets (if any)
02:55:42.167 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : OutOfSync InSessionHub_ReadyToGenerate
02:55:42.168 - <color=green>SNET : OnSessionPlayerAction : Spawning Sm0ke's agent!  SpawnPlayerAgent</color>
02:55:42.396 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
02:55:42.397 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
02:55:42.561 - PlayFabMatchMakingManager: MatchMakingStatus set from CreatingLobby to CreatingTicket
02:55:42.719 - PlayFabMatchMakingManager: Ticket created (id: '83e108be-91cd-49ba-b1be-35ef618e944e')
02:55:42.720 - PlayFabMatchMakingManager: MatchMakingStatus set from CreatingTicket to WaitingForMatch
02:56:23.096 - DEBUG : SNet > Fox Smuggler joined lobby!
02:56:23.097 - SNet_SessionHub : OnJoinedLobby False Fox Smuggler False -1
02:56:23.637 - DEBUG : SNet > HecklingHecker joined lobby!
02:56:23.637 - SNet_SessionHub : OnJoinedLobby False HecklingHecker False -1
02:56:25.497 - PlayFabMatchMakingManager: MatchMakingStatus set from WaitingForMatch to GettingMatchResult
02:56:25.498 - PlayFabMatchMakingManager: Getting match (id: '840d2a9d-a51e-494e-9d5d-39c892502dab')...
02:56:25.637 - RundownManager.SetActiveExpedition, type:Local tier:TierA expIndex: 0
02:56:25.637 - SessionGUID set to WpKSkweir06H2Y9SpHOFdQ==
02:56:25.638 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_29 TierA 0 70879269 688936957  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_29,1,0 ActiveExpeditionUniqueKey: Local_29_TierA_0</color>
02:56:25.638 - PlayFabMatchMakingManager: MatchMakingStatus set from GettingMatchResult to WaitingForPlayersToJoin
02:56:25.639 - PlayFabMatchMakingManager: MatchMakingStatus set from WaitingForPlayersToJoin to Completed
02:56:25.639 - No more master ;(
02:56:25.640 - Migration : JumpToState : FindMigrationMaster / searchingForMigrationMaster
02:56:25.644 - PlayFabMatchMakingManager: Match make task finished
02:56:26.137 - DEBUG : SNet > Mountain joined lobby!
02:56:26.137 - SNet_SessionHub : OnJoinedLobby False Mountain False -1
02:56:26.150 - Migration : We have a unison MigrationMaster : Sm0ke
02:56:26.150 - Migration : JumpToState : FindMasterAndBuffer / migrationMaster
02:56:26.159 - Migration : ProcessMigrationEvaluationData from Sm0ke : vIsValid:False bTypeJoinedHub bProgressTime:0  :  Pings:0/-1/-1/-1
02:56:26.171 - SNet_MasterManager : During Migration : Who's tha new masta?! Sm0ke! Sm0ke!
02:56:26.172 - SNET : OnFoundNewMasterDuringMigration > New master is Steam Sm0ke Session summary > Master InSessionHub_ReadyToGenerate 0 0 8510072 0   Profile summary > Sm0ke : end
02:56:26.178 - OnMigrationFinalized
02:56:26.178 - Migration : We dont need to recall, we are not in expedition. InSessionHub_ReadyToGenerate
02:56:27.706 - DEBUG : OnSlaveQuestion from Fox Smuggler WantsToJoin
02:56:27.716 - Player Fox Smuggler was added to session
02:56:27.717 - SlaveWantsToJoin : MasterSessionAnswerPacket sent to Fox Smuggler
02:56:27.900 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:56:27.900 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
02:56:27.916 - <color=purple>OnPlayerGameStateChange : Fox Smuggler Lobby</color>
02:56:27.919 - <b>BoosterImplantManager:</b> OnSyncBoosterImplants for player Fox Smuggler, player NOT slotted!
02:56:27.933 - SNET : MasterReplicationUpdate_Player : Fox Smuggler mode change : Unassigned InSessionHub
02:56:27.934 - SendMasterCommand to Fox Smuggler type: AssignSlot refA: 1
02:56:28.124 - TryGetMaterialGroup : Missing material on TextMeshPro
02:56:28.546 - <color=purple>OnPlayerGameStateChange : Fox Smuggler Lobby</color>
02:56:28.547 - <b>BoosterImplantManager:</b> OnSyncBoosterImplants for player Fox Smuggler, player NOT slotted!
02:56:28.548 - <b>BoosterImplantManager:</b> OnSyncBoosterImplants for player Fox Smuggler, player NOT slotted!
02:56:28.548 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
02:56:28.549 - SNET : MasterReplicationUpdate_Player : Fox Smuggler mode change : InSessionHub OutOfSync
02:56:28.549 - SendMasterCommand to Fox Smuggler type: PickAvatar refA: 1
02:56:28.549 - IsReadyToSync : PickAvatar agent sent to Fox Smuggler
02:56:28.874 - StartRecall with Fox Smuggler > SyncProcessState:InProcess_SoftSync BufferType:JoinedHub
02:56:28.876 - <color=green>SNET : OnSessionPlayerAction : Spawning Fox Smuggler's agent!  SpawnPlayerAgent</color>
02:56:28.890 - SpawnPlayerModel, index: 1
02:56:28.911 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
02:56:29.060 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:56:29.061 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
02:56:29.062 - SNET : MasterReplicationUpdate_Player : Fox Smuggler mode change : OutOfSync InSessionHub_ReadyToGenerate
02:56:29.095 - <color=green>SNET : Added Fox Smuggler to PlayersInGame</color>
02:56:29.095 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
02:56:29.463 - DEBUG : OnSlaveQuestion from HecklingHecker WantsToJoin
02:56:29.464 - Player HecklingHecker was added to session
02:56:29.464 - SlaveWantsToJoin : MasterSessionAnswerPacket sent to HecklingHecker
02:56:30.046 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:56:30.047 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
02:56:30.047 - <color=purple>OnPlayerGameStateChange : HecklingHecker Lobby</color>
02:56:30.048 - SNET : MasterReplicationUpdate_Player : HecklingHecker mode change : Unassigned InSessionHub
02:56:30.048 - SendMasterCommand to HecklingHecker type: AssignSlot refA: 2
02:56:30.060 - <b>BoosterImplantManager:</b> OnSyncBoosterImplants for player HecklingHecker, player NOT slotted!
02:56:30.262 - <color=purple>OnPlayerGameStateChange : HecklingHecker Lobby</color>
02:56:30.297 - <b>BoosterImplantManager:</b> OnSyncBoosterImplants for player HecklingHecker, player NOT slotted!
02:56:30.298 - <b>BoosterImplantManager:</b> OnSyncBoosterImplants for player HecklingHecker, player NOT slotted!
02:56:30.298 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
02:56:30.299 - SNET : MasterReplicationUpdate_Player : HecklingHecker mode change : InSessionHub OutOfSync
02:56:30.299 - SendMasterCommand to HecklingHecker type: PickAvatar refA: 2
02:56:30.299 - IsReadyToSync : PickAvatar agent sent to HecklingHecker
02:56:30.300 - TryGetMaterialGroup : Missing material on TextMeshPro
02:56:30.301 - TryGetMaterialGroup : Missing material on TextMeshPro
02:56:30.415 - DEBUG : OnSlaveQuestion from Mountain WantsToJoin
02:56:30.416 - Player Mountain was added to session
02:56:30.416 - SlaveWantsToJoin : MasterSessionAnswerPacket sent to Mountain
02:56:30.519 - OnPlayerEvent : Mountain  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:56:30.523 - CharacterIndex : Session data mismatch! Slave OutOfSync 2 -1 8510072 0 2. Cleaning up character slot
02:56:30.524 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
02:56:30.525 - <color=purple>OnPlayerGameStateChange : Mountain Lobby</color>
02:56:30.526 - <b>BoosterImplantManager:</b> OnSyncBoosterImplants for player Mountain, player NOT slotted!
02:56:30.554 - CharacterIndex : Session data mismatch! Slave OutOfSync 2 -1 8510072 0 2. Cleaning up character slot
02:56:30.555 - SNET : MasterReplicationUpdate_Player : Mountain mode change : Unassigned InSessionHub
02:56:30.555 - SendMasterCommand to Mountain type: AssignSlot refA: 3
02:56:30.646 - StartRecall with HecklingHecker > SyncProcessState:InProcess_SoftSync BufferType:JoinedHub
02:56:30.647 - <color=green>SNET : OnSessionPlayerAction : Spawning HecklingHecker's agent!  SpawnPlayerAgent</color>
02:56:30.655 - SpawnPlayerModel, index: 2
02:56:30.662 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
02:56:30.669 - <color=purple>OnPlayerGameStateChange : Mountain Lobby</color>
02:56:30.671 - <b>BoosterImplantManager:</b> OnSyncBoosterImplants for player Mountain, player NOT slotted!
02:56:30.672 - <b>BoosterImplantManager:</b> OnSyncBoosterImplants for player Mountain, player NOT slotted!
02:56:30.672 - OnPlayerEvent : Mountain  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
02:56:30.673 - SNET : MasterReplicationUpdate_Player : Mountain mode change : InSessionHub OutOfSync
02:56:30.673 - SendMasterCommand to Mountain type: PickAvatar refA: 3
02:56:30.674 - IsReadyToSync : PickAvatar agent sent to Mountain
02:56:30.774 - TryGetMaterialGroup : Missing material on TextMeshPro
02:56:30.903 - StartRecall with Mountain > SyncProcessState:InProcess_SoftSync BufferType:JoinedHub
02:56:30.905 - <color=green>SNET : OnSessionPlayerAction : Spawning Mountain's agent!  SpawnPlayerAgent</color>
02:56:30.916 - SpawnPlayerModel, index: 3
02:56:30.947 - OnPlayerEvent : Mountain  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
02:56:31.055 - OnPlayerEvent : Mountain  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:56:31.056 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
02:56:31.058 - SNET : MasterReplicationUpdate_Player : Mountain mode change : OutOfSync InSessionHub_ReadyToGenerate
02:56:31.088 - <color=green>SNET : Added Mountain to PlayersInGame</color>
02:56:31.089 - OnPlayerEvent : Mountain  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
02:56:31.581 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:56:31.582 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
02:56:31.583 - SNET : MasterReplicationUpdate_Player : HecklingHecker mode change : OutOfSync InSessionHub_ReadyToGenerate
02:56:31.615 - <color=green>SNET : Added HecklingHecker to PlayersInGame</color>
02:56:31.616 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
02:56:35.921 - PlayerChatManager: Open chat window
02:56:35.921 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: MainMenu
02:56:37.575 - PlayerChatManager: DoSendChatMessage, got message: hello gents
02:56:37.575 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: MainMenu
02:56:37.802 - PlayerChatManager: Open chat window
02:56:37.803 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: MainMenu
02:56:38.483 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: MainMenu
02:56:42.537 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
02:56:42.662 - TryGetMaterialGroup : Missing material on TextMeshPro
02:56:46.534 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:56:46.537 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
02:56:50.283 - OnBtnPress, ID: 539 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:57:21.860 - TryGetMaterialGroup : Missing material on TextMeshPro
02:57:42.866 - OnBtnPress, ID: 540 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
02:57:42.866 - SNET : OnMasterCommand : StartGeneration 0 False
02:57:42.867 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
02:57:42.876 - RundownManager: Starting new game session
02:57:42.878 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

02:57:42.878 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
02:57:42.894 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
02:57:42.895 - SendMasterCommand to Fox Smuggler type: StartGeneration refA: 0
02:57:42.895 - SendMasterCommand to HecklingHecker type: StartGeneration refA: 0
02:57:42.896 - SendMasterCommand to Mountain type: StartGeneration refA: 0
02:57:42.948 - DropServerManager: Enqueueing 'new session (sessionId: WpKSkweir06H2Y9SpHOFdQ==, rundown: Local_29, expedition: A1, boosters: [])' request
02:57:42.948 - DropServerManager: Woke up
02:57:42.948 - DropServerManager: Making 'new session (sessionId: WpKSkweir06H2Y9SpHOFdQ==, rundown: Local_29, expedition: A1, boosters: [])' request...
02:57:42.949 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : InSessionHub_ReadyToGenerate GeneratingLevel
02:57:42.949 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

02:57:43.214 - <color=purple>OnPlayerGameStateChange : Mountain Lobby</color>
02:57:43.216 - <color=purple>OnPlayerGameStateChange : Mountain Generating</color>
02:57:43.216 - SNET : MasterReplicationUpdate_Player : Mountain mode change : InSessionHub_ReadyToGenerate GeneratingLevel
02:57:43.265 - <color=purple>OnPlayerGameStateChange : Fox Smuggler Lobby</color>
02:57:43.360 - DropServerManager: 'new session (sessionId: WpKSkweir06H2Y9SpHOFdQ==, rundown: Local_29, expedition: A1, boosters: [])' request completed successfully
02:57:43.360 - DropServerManager: Sleeping for 2 seconds...
02:57:43.383 - <color=purple>OnPlayerGameStateChange : Fox Smuggler Generating</color>
02:57:43.383 - SNET : MasterReplicationUpdate_Player : Fox Smuggler mode change : InSessionHub_ReadyToGenerate GeneratingLevel
02:57:43.451 - <color=purple>OnPlayerGameStateChange : HecklingHecker Lobby</color>
02:57:43.453 - <color=purple>OnPlayerGameStateChange : HecklingHecker Generating</color>
02:57:43.453 - SNET : MasterReplicationUpdate_Player : HecklingHecker mode change : InSessionHub_ReadyToGenerate GeneratingLevel
02:57:45.359 - DropServerManager: Idle
02:58:09.597 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 435345 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 435345</color>
02:58:09.597 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 70879269 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 70879269</color>
02:58:09.598 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 688936957 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 688936957</color>
02:58:09.598 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 435345 hostIDSeed: 70879269 sessionSeed: 688936957
02:58:09.600 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 435345 HostIDSeed: 70879269 SessionSeed: 688936957</color>
02:58:09.600 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 435345 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 435345</color>
02:58:09.615 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 688936957</color>
02:58:09.619 - >>>>>>>>>>>>> BuildFloor
02:58:09.622 - <color=#C84800>LoadComplexResources complexResourceDataID: 1</color>
02:58:09.631 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Complex_Mining</color>
02:58:09.631 - DIMENSION: Setting sound ENVIRONMENT state to ORGANIC!
02:58:09.638 - Last Batch: Setup
		 Total Time: 0.041s Frames: 0 Ticks: 39
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

02:58:09.639 - Last Batch: StaticLevel
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 2

02:58:13.888 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

02:58:17.610 - Engine Started
02:58:20.222 - Last Batch: LoadResourcesShards_Level
		 Total Time: 10.583s Frames: 1206 Ticks: 10583
		 FrameTime (avg/max/ticks max): 9.4ms / 36.5ms / 36
		 Jobs (started/looped): 1 / 1206
Next Batch: SetupFloor - Count: 1

02:58:20.222 - <color=#C84800>LG_SetupFloor.Build</color>
02:58:20.228 - <b>LG_Floor:</b> Setup() Setting up Base Dimension (0).
02:58:20.232 - <b>LG_Floor:</b> Creating (Dimension_1) dimension at (0.0, 205.0, 0.0).
02:58:20.233 - <b>LG_Floor:</b> Created Dimension (Index: Dimension_1, gridSize: 10, cellSize: 64).
02:58:20.267 - <b>LG_Floor:</b> Found (1) unique dimension references in GameData for this expedition and created (0) enemy dimensions.
02:58:20.269 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 75 with BuildFromZoneAlias75 zoneAliasStart: 75 aliasOffset: Zone_0</color>
02:58:20.271 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 543 (Defined), <b>MarkerSubSeed:</b> 0 (Default), <b>LightSubSeed:</b> 0 (Default)
02:58:20.271 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 76 with BuildFromZoneAlias75 zoneAliasStart: 75 aliasOffset: Zone_1</color>
02:58:20.272 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 534 (Defined), <b>MarkerSubSeed:</b> 0 (Default), <b>LightSubSeed:</b> 0 (Default)
02:58:20.272 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 77 with BuildFromZoneAlias75 zoneAliasStart: 75 aliasOffset: Zone_2</color>
02:58:20.272 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 756 (Defined), <b>MarkerSubSeed:</b> 432 (Defined), <b>LightSubSeed:</b> 0 (Default)
02:58:20.273 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 78 with BuildFromZoneAlias75 zoneAliasStart: 75 aliasOffset: Zone_3</color>
02:58:20.273 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 34523 (Defined), <b>MarkerSubSeed:</b> 1233 (Defined), <b>LightSubSeed:</b> 0 (Default)
02:58:20.273 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 79 with BuildFromZoneAlias78 zoneAliasStart: 75 aliasOffset: Zone_4</color>
02:58:20.274 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 0 (Default), <b>MarkerSubSeed:</b> 0 (Default), <b>LightSubSeed:</b> 0 (Default)
02:58:20.274 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 80 with BuildFromZoneAlias79 zoneAliasStart: 75 aliasOffset: Zone_5</color>
02:58:20.274 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 234 (Defined), <b>MarkerSubSeed:</b> 756 (Defined), <b>LightSubSeed:</b> 0 (Default)
02:58:20.275 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 81 with BuildFromZoneAlias80 zoneAliasStart: 75 aliasOffset: Zone_6</color>
02:58:20.275 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 0 (Default), <b>MarkerSubSeed:</b> 0 (Default), <b>LightSubSeed:</b> 0 (Default)
02:58:20.279 - <b>Zone Created (Static)</b> (New Game Object) in Dimension_1 MainLayer
02:58:20.280 - <b>LG_ZoneJob_CreateZoneForStaticLevel:</b> Dimension_1 added area: AreaA
02:58:20.280 - Last Batch: SetupFloor
		 Total Time: 0.000s Frames: 0 Ticks: 59
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 8

02:58:20.287 - <color=#C84800> ---- MainLayer ---- Picked build from area : Area_A</color>
02:58:20.361 - <color=purple>OnPlayerGameStateChange : Mountain ReadyToStopElevatorRide</color>
02:58:20.362 - SNET : MasterReplicationUpdate_Player : Mountain mode change : GeneratingLevel GeneratingLevelDone
02:58:20.411 - Last Batch: GenerateZones
		 Total Time: 0.179s Frames: 4 Ticks: 131
		 FrameTime (avg/max/ticks max): 37.0ms / 65.9ms / 40
		 Jobs (started/looped): 7 / 116
Next Batch: PlaceAddonZones - Count: 0

02:58:20.412 - Last Batch: PlaceAddonZones
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 4

02:58:20.429 - Adding culling jobs for zone New Game Object[SubSeed:543(543)] from dimension Reality
02:58:20.434 - Adding culling jobs for zone New Game Object[SubSeed:534(534)] from dimension Reality
02:58:20.434 - Adding culling jobs for zone New Game Object[SubSeed:756(756)] from dimension Reality
02:58:20.435 - Adding culling jobs for zone New Game Object[SubSeed:34523(797)] from dimension Reality
02:58:20.435 - Adding culling jobs for zone New Game Object[SubSeed:0(0)] from dimension Reality
02:58:20.435 - Adding culling jobs for zone New Game Object[SubSeed:234(234)] from dimension Reality
02:58:20.435 - Adding culling jobs for zone New Game Object[SubSeed:0(0)] from dimension Reality
02:58:20.442 - Adding culling jobs for zone New Game Object from dimension Dimension_1
02:58:20.442 - Last Batch: PrepareZones
		 Total Time: 0.042s Frames: 1 Ticks: 30
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 24
		 Jobs (started/looped): 3 / 7
Next Batch: BuildFloors - Count: 1

02:58:20.442 - LG_BuildNodeVolumes() bulding NodeClusterData array with length of dimension count (2).
02:58:20.452 - Last Batch: BuildFloors
		 Total Time: 0.000s Frames: 0 Ticks: 9
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

02:58:20.458 - Last Batch: Geomorphs
		 Total Time: 0.000s Frames: 0 Ticks: 6
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: Areas - Count: 28

02:58:20.487 - Last Batch: Areas
		 Total Time: 0.033s Frames: 1 Ticks: 29
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 10
		 Jobs (started/looped): 27 / 1
Next Batch: Plugs - Count: 30

02:58:20.511 - Last Batch: Plugs
		 Total Time: 0.033s Frames: 1 Ticks: 24
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 14
		 Jobs (started/looped): 29 / 1
Next Batch: Gates - Count: 102

02:58:20.634 - Last Batch: Gates
		 Total Time: 0.108s Frames: 3 Ticks: 123
		 FrameTime (avg/max/ticks max): 29.9ms / 38.0ms / 37
		 Jobs (started/looped): 99 / 3
Next Batch: AreaNames - Count: 2

02:58:20.634 - Last Batch: AreaNames
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: WardenObjectivePrep - Count: 0

02:58:20.635 - Last Batch: WardenObjectivePrep
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: DistributionSetup - Count: 2

02:58:20.635 - Last Batch: DistributionSetup
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: TerminalDistribution - Count: 8

02:58:20.635 - Last Batch: TerminalDistribution
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 8 / 0
Next Batch: Distribution - Count: 2

02:58:20.636 - <b>Artifacts:</b> Allocated 18 basic artifacts, 9 advanced artifacts and 3 specialized artifacts.
02:58:20.654 - <b>Artifacts:</b> Zone 0 has 4 basic artifacts, 2 advanced artifacts and 1 specialized artifacts.
02:58:20.655 - <b>Artifacts:</b> Zone 1 has 3 basic artifacts, 2 advanced artifacts and 0 specialized artifacts.
02:58:20.655 - <b>Artifacts:</b> Zone 2 has 4 basic artifacts, 1 advanced artifacts and 1 specialized artifacts.
02:58:20.655 - <b>Artifacts:</b> Zone 3 has 3 basic artifacts, 2 advanced artifacts and 0 specialized artifacts.
02:58:20.655 - <b>Artifacts:</b> Zone 4 has 4 basic artifacts, 2 advanced artifacts and 1 specialized artifacts.
02:58:20.656 - <b>Artifacts:</b> Zone 5 has 0 basic artifacts, 0 advanced artifacts and 0 specialized artifacts.
02:58:20.656 - <b>Artifacts:</b> Zone 6 has 0 basic artifacts, 0 advanced artifacts and 0 specialized artifacts.
02:58:20.665 - <b>Artifacts:</b> Allocated 18 basic artifacts, 9 advanced artifacts and 3 specialized artifacts.
02:58:20.666 - <b>Artifacts:</b> Zone 0 has 0 basic artifacts, 0 advanced artifacts and 0 specialized artifacts.
02:58:20.668 - <color=purple>CreateKeyItemDistribution, keyItem: PublicName: KEY_GREY_820 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_GREY_820_terminalKey: KEY_GREY_820 (KeyItemPickup_Core) placementData: DimensionIndex: Reality LocalIndex: Zone_2 ZonePlacementWeights, Start: 0 Middle: 0 End: 1000</color>
02:58:20.668 - <color=#C84800>>>>> CalcAreaWeights START: FindContainerFor PublicName: KEY_GREY_820 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_GREY_820_terminalKey: KEY_GREY_820 (KeyItemPickup_Core) --- Zone: ZONE77, AreaCount: 5 half: 2 even: False ZonePlacementWeights, Start: 0 Middle: 0 End: 1000</color>
02:58:20.668 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 0 StartMul: 1 MiddleMul: 0 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1</color>
02:58:20.668 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 1 StartMul: 0.5 MiddleMul: 0.5 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1</color>
02:58:20.668 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 2 StartMul: 0 MiddleMul: 1 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1</color>
02:58:20.669 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 3 StartMul: 0 MiddleMul: 0.5 EndMul: 0.5 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 501</color>
02:58:20.669 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 4 StartMul: 0 MiddleMul: 0 EndMul: 1 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1001</color>
02:58:20.669 - <color=#C84800>TryGetExistingGenericFunctionDistributionForSession, foundDist in zone: ZONE77 function: ResourceContainerWeak available: 29 randomValue: 0.6279213 ri: 26 had weight: 1001</color>
02:58:20.675 - SetupAsLockedNoKey, interactionText: <color=red>://ERROR: Door in emergency lockdown, unable to operate.</color>
02:58:20.675 - <color=#C84800>------------------- LG_Distribute_WardenObjective, got objective for layer MainLayer: Retrieve Essential Items _1_MWP</color>
02:58:20.677 - <color=red>LG_Distribute_WardenObjective, PLACE GATHER ITEMS, perZone: 1 PlacementZones: [Count: 1] System.Collections.Generic.List`1[GameData.ZonePlacementData] itemsToSpawn: [Count: 1] 164 spawnZones: [Count: 1] System.Collections.Generic.List`1[LevelGeneration.LG_Zone]</color>
02:58:20.678 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE80 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
02:58:20.678 - <color=#C84800>LG_Distribute_WardenObjective.DistributeGatherRetrieveItems, creating dist to spawn itemID: 164</color>
02:58:20.678 - RESET placementDataIndex to 0
02:58:20.678 - Found zone without sourceGate AND ID over 0, id: 7
02:58:20.678 - Last Batch: Distribution
		 Total Time: 0.050s Frames: 1 Ticks: 43
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 21
		 Jobs (started/looped): 106 / 1
Next Batch: FunctionMarkers - Count: 8

02:58:20.751 - LG_MarkerSpawner, Mining producer is trying to spawn a marker with block ID 0 that does not exist anymore! Producer path: World (LG_Floor)/Root_Reality/geo_64x64_mining_dig_site_HA_01(Clone)_ID_2_2/2_Area F (LevelGeneration.LG_Area)/Marker/dig_site_open_1000x2200x1200_gen_HA_03_rot_360_GO_UID:205/submarker/dig_site_submarker_fortress_1320x600x1000_HA_04_rot_360_GO_UID:1537
02:58:20.854 - <color=purple>OnPlayerGameStateChange : Fox Smuggler ReadyToStopElevatorRide</color>
02:58:20.855 - SNET : MasterReplicationUpdate_Player : Fox Smuggler mode change : GeneratingLevel GeneratingLevelDone
02:58:20.983 - <color=#C84800>Spawning KEYCARD (PublicName: KEY_GREY_820 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_GREY_820_terminalKey: KEY_GREY_820 (KeyItemPickup_Core)) in countainer: BoxWeakLock(Clone)_terminalKey: BOX_871</color>
02:58:21.315 - <b>WardenObjectiveManager:</b> Added Objective GameObject: CarryItemGeneric_Pickup(Clone)_terminalKey: MATTER_WAVE_PROJECTOR (UnityEngine.GameObject) to layer MainLayer. Count in layer: 1
02:58:21.315 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: MATTER_WAVE_PROJECTOR
02:58:21.316 - Last Batch: FunctionMarkers
		 Total Time: 0.641s Frames: 17 Ticks: 638
		 FrameTime (avg/max/ticks max): 35.5ms / 49.2ms / 44
		 Jobs (started/looped): 8 / 303
Next Batch: FunctionMarkerLeftovers - Count: 8

02:58:21.351 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0.042s Frames: 1 Ticks: 35
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 20
		 Jobs (started/looped): 7 / 1
Next Batch: Markers - Count: 1

02:58:21.443 - Last Batch: Markers
		 Total Time: 0.070s Frames: 2 Ticks: 92
		 FrameTime (avg/max/ticks max): 22.6ms / 35.2ms / 36
		 Jobs (started/looped): 1 / 114
Next Batch: PrefabSpawners - Count: 15161

02:58:22.305 - Last Batch: PrefabSpawners
		 Total Time: 0.881s Frames: 25 Ticks: 862
		 FrameTime (avg/max/ticks max): 35.4ms / 36.3ms / 36
		 Jobs (started/looped): 15160 / 14940
Next Batch: LateMarkerCleanup - Count: 0

02:58:22.305 - Last Batch: LateMarkerCleanup
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

02:58:22.305 - Last Batch: MarkerLoop
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

02:58:23.084 - Last Batch: LateGeomorphScan
		 Total Time: 0.783s Frames: 13 Ticks: 778
		 FrameTime (avg/max/ticks max): 57.8ms / 72.4ms / 72
		 Jobs (started/looped): 13 / 52
Next Batch: Pillars - Count: 6

02:58:23.106 - Last Batch: Pillars
		 Total Time: 0.000s Frames: 0 Ticks: 23
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 6 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 2

02:58:23.263 - CollectNavMeshSources : From 12 roots and 99748 possible sources, 27284 vas valid
02:58:23.263 - CollectNavMeshSources : NotStatic:0 NotActive:878
02:58:23.264 - CollectNavMeshSources : WrongLayer:3066 NoCollider:69398 WasTrigger:0 MissingMesh:0 BadColliderType:0
02:58:23.264 - NavmeshUtils.NavMeshSourceCollector : 27284 valid NavMesh sources found!
02:58:23.556 - PlayerChatManager: Open chat window
02:58:23.558 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: InElevator
02:58:25.034 - ---------------------------------------------------------
02:58:25.034 - Navmesh done! time: 1.871155
02:58:25.034 - ---------------------------------------------------------
02:58:25.047 - CollectNavMeshSources : From 1 roots and 1595 possible sources, 419 vas valid
02:58:25.047 - CollectNavMeshSources : NotStatic:0 NotActive:4
02:58:25.047 - CollectNavMeshSources : WrongLayer:1 NoCollider:1175 WasTrigger:0 MissingMesh:0 BadColliderType:0
02:58:25.047 - NavmeshUtils.NavMeshSourceCollector : 419 valid NavMesh sources found!
02:58:26.491 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: InElevator
02:58:26.517 - ToggleMenu, currentState: InElevator Current.m_previousToggleState: InElevator
02:58:26.517 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
02:58:27.228 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: InElevator
02:58:27.228 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
02:58:27.321 - ---------------------------------------------------------
02:58:27.321 - Navmesh done! time: 2.275116
02:58:27.321 - ---------------------------------------------------------
02:58:27.322 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 4.198s Frames: 65 Ticks: 4215
		 FrameTime (avg/max/ticks max): 114.4ms / 333.3ms / 368
		 Jobs (started/looped): 1 / 11507360
Next Batch: AIGraph_Prepare - Count: 13

02:58:27.373 - Last Batch: AIGraph_Prepare
		 Total Time: 0.036s Frames: 1 Ticks: 51
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 22
		 Jobs (started/looped): 12 / 1
Next Batch: AIGraph_NodeVolumeJobs - Count: 1

02:58:27.717 - Last Batch: AIGraph_NodeVolumeJobs
		 Total Time: 0.361s Frames: 9 Ticks: 345
		 FrameTime (avg/max/ticks max): 39.4ms / 50.8ms / 44
		 Jobs (started/looped): 1 / 258726
Next Batch: LadderAIGNodes - Count: 42

02:58:27.728 - Last Batch: LadderAIGNodes
		 Total Time: 0.000s Frames: 0 Ticks: 11
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 42 / 0
Next Batch: AIGraph_LinkGates - Count: 34

02:58:27.784 - Last Batch: AIGraph_LinkGates
		 Total Time: 0.071s Frames: 2 Ticks: 56
		 FrameTime (avg/max/ticks max): 23.3ms / 36.7ms / 35
		 Jobs (started/looped): 32 / 2
Next Batch: AIGraph_LinkPlugs - Count: 0

02:58:27.784 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 30

02:58:27.785 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 30 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 30

02:58:27.785 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 30 / 0
Next Batch: AIGraph_Start - Count: 13

02:58:27.786 - Last Batch: AIGraph_Start
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 28

02:58:27.926 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 0.068s Frames: 2 Ticks: 140
		 FrameTime (avg/max/ticks max): 22.3ms / 34.6ms / 32
		 Jobs (started/looped): 26 / 268
Next Batch: AIGraph_ScoreNodeClusters - Count: 28

02:58:27.946 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0.083s Frames: 1 Ticks: 20
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 0
		 Jobs (started/looped): 27 / 1
Next Batch: AIGraph_End - Count: 13

02:58:27.946 - Last Batch: AIGraph_End
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_AirGraph - Count: 13

02:58:28.130 - Populate grid created 4096 compound nodes and took ~32 KB and 182 ms
02:58:28.241 - Populate grid created 4096 compound nodes and took ~32 KB and 101 ms
02:58:28.324 - Populate grid created 4096 compound nodes and took ~32 KB and 74 ms
02:58:28.366 - Populate grid created 4096 compound nodes and took ~32 KB and 34 ms
02:58:28.464 - Populate grid created 4096 compound nodes and took ~32 KB and 91 ms
02:58:28.562 - Populate grid created 4096 compound nodes and took ~32 KB and 90 ms
02:58:28.596 - Populate grid created 4096 compound nodes and took ~32 KB and 26 ms
02:58:28.746 - Populate grid created 4096 compound nodes and took ~32 KB and 142 ms
02:58:28.863 - Populate grid created 4096 compound nodes and took ~32 KB and 110 ms
02:58:28.916 - Populate grid created 4096 compound nodes and took ~32 KB and 44 ms
02:58:29.029 - Populate grid created 4096 compound nodes and took ~32 KB and 105 ms
02:58:29.104 - Populate grid created 4096 compound nodes and took ~32 KB and 64 ms
02:58:29.880 - Populate grid created 64000 compound nodes and took ~500 KB and 769 ms
02:58:29.880 - Last Batch: AIGraph_AirGraph
		 Total Time: 1.176s Frames: 12 Ticks: 1935
		 FrameTime (avg/max/ticks max): 98.7ms / 203.9ms / 184
		 Jobs (started/looped): 1 / 12
Next Batch: AIGraph_AirGraph_PostProcess - Count: 13

02:58:29.892 - Last Batch: AIGraph_AirGraph_PostProcess
		 Total Time: 0.333s Frames: 1 Ticks: 11
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 0
		 Jobs (started/looped): 12 / 1
Next Batch: SetGateAlwaysTraversable - Count: 34

02:58:29.893 - Last Batch: SetGateAlwaysTraversable
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 34 / 34
Next Batch: FunctionMarkerFallback - Count: 8

02:58:29.893 - Last Batch: FunctionMarkerFallback
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 8 / 0
Next Batch: SetGateTraversableFromStart - Count: 34

02:58:29.896 - Last Batch: SetGateTraversableFromStart
		 Total Time: 0.000s Frames: 0 Ticks: 4
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 34 / 34
Next Batch: Ladders - Count: 42

02:58:29.941 - Last Batch: Ladders
		 Total Time: 0.037s Frames: 1 Ticks: 44
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 20
		 Jobs (started/looped): 41 / 1
Next Batch: DoorLocks - Count: 8

02:58:30.045 - Last Batch: DoorLocks
		 Total Time: 0.097s Frames: 2 Ticks: 103
		 FrameTime (avg/max/ticks max): 26.4ms / 42.7ms / 56
		 Jobs (started/looped): 6 / 2
Next Batch: Resources - Count: 1

02:58:30.046 - Last Batch: Resources
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: CustomGeomorphBuildJob - Count: 0

02:58:30.046 - Last Batch: CustomGeomorphBuildJob
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: EnemiesPlacement_Scoring - Count: 8

02:58:30.047 - <b>LG_PopulateZone:</b> Area 2_Area F (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 429.7375 | VoxelCoverage after Multi: 15.90029
02:58:30.047 - <b>LG_PopulateZone:</b> Area 3_Area C (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 337.6625 | VoxelCoverage after Multi: 12.49351
02:58:30.047 - <b>LG_PopulateZone:</b> Area 4_Area D (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 309.2125 | VoxelCoverage after Multi: 11.44086
02:58:30.047 - <b>LG_PopulateZone:</b> Area 5_Area A (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 650.5875 | VoxelCoverage after Multi: 24.07174
02:58:30.048 - <b>LG_PopulateZone:</b> Area 6_Area A (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 1641.363 | VoxelCoverage after Multi: 60.73042
02:58:30.049 - <b>LG_PopulateZone:</b> Area 7_Area D (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 315.2375 | VoxelCoverage after Multi: 11.66379
02:58:30.049 - <b>LG_PopulateZone:</b> Area 8_Area A (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 619.8125 | VoxelCoverage after Multi: 22.93306
02:58:30.049 - <b>LG_PopulateZone:</b> Area 9_Area F (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 428.15 | VoxelCoverage after Multi: 15.84155
02:58:30.049 - <b>LG_PopulateZone:</b> Area 10_Area C (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 296.575 | VoxelCoverage after Multi: 10.97328
02:58:30.049 - <b>LG_PopulateZone:</b> Area 11_Area D (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 516.7375 | VoxelCoverage after Multi: 19.11929
02:58:30.050 - <b>LG_PopulateZone:</b> Area 12_area_B (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 230.325 | VoxelCoverage after Multi: 8.522025
02:58:30.050 - <b>LG_PopulateZone:</b> Area 13_area_I (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 63.3 | VoxelCoverage after Multi: 2.3421
02:58:30.050 - <b>LG_PopulateZone:</b> Area 14_area_A (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 1122.825 | VoxelCoverage after Multi: 41.54453
02:58:30.050 - <b>LG_PopulateZone:</b> Area 15_area_K (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 61.5875 | VoxelCoverage after Multi: 2.278738
02:58:30.050 - <b>LG_PopulateZone:</b> Area 16_area_L (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 51.325 | VoxelCoverage after Multi: 1.899025
02:58:30.051 - <b>LG_PopulateZone:</b> Area 17_area_H (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 55.475 | VoxelCoverage after Multi: 2.052575
02:58:30.051 - <b>LG_PopulateZone:</b> Area 18_area_D (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 194.6875 | VoxelCoverage after Multi: 7.203438
02:58:30.051 - <b>LG_PopulateZone:</b> Area 19_Area D (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 643.3375 | VoxelCoverage after Multi: 23.80349
02:58:30.051 - <b>LG_PopulateZone:</b> Area 20_area_F (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 79.6875 | VoxelCoverage after Multi: 2.948437
02:58:30.052 - <b>LG_PopulateZone:</b> Area 21_Area C (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 461.5 | VoxelCoverage after Multi: 17.0755
02:58:30.052 - <b>LG_PopulateZone:</b> Area 22_Area B (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 456.9125 | VoxelCoverage after Multi: 16.90576
02:58:30.052 - <b>LG_PopulateZone:</b> Area 23_Area A (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 865.2375 | VoxelCoverage after Multi: 32.01379
02:58:30.064 - Last Batch: EnemiesPlacement_Scoring
		 Total Time: 0.036s Frames: 1 Ticks: 17
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 6
		 Jobs (started/looped): 25 / 1
Next Batch: StaticEnemiesPlacement - Count: 8

02:58:30.064 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 8 / 0
Next Batch: Culling_Nodes - Count: 28

02:58:30.159 - Last Batch: Culling_Nodes
		 Total Time: 0.079s Frames: 2 Ticks: 95
		 FrameTime (avg/max/ticks max): 26.2ms / 42.3ms / 37
		 Jobs (started/looped): 26 / 2
Next Batch: Culling_Portals - Count: 44

02:58:30.160 - Last Batch: Culling_Portals
		 Total Time: 0.000s Frames: 0 Ticks: 2
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 44 / 0
Next Batch: Culling_Cullers - Count: 103

02:58:30.163 - Last Batch: Culling_Cullers
		 Total Time: 0.000s Frames: 0 Ticks: 2
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 103 / 0
Next Batch: Culling_Lights - Count: 28

02:58:30.429 - Last Batch: Culling_Lights
		 Total Time: 0.269s Frames: 7 Ticks: 267
		 FrameTime (avg/max/ticks max): 36.9ms / 46.4ms / 40
		 Jobs (started/looped): 21 / 7
Next Batch: Culling_NodeInstanceSearch - Count: 28

02:58:30.574 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0.132s Frames: 4 Ticks: 144
		 FrameTime (avg/max/ticks max): 30.2ms / 34.7ms / 34
		 Jobs (started/looped): 28 / 1288
Next Batch: Culling_NodeClusterJobs - Count: 8

02:58:30.804 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0.260s Frames: 7 Ticks: 231
		 FrameTime (avg/max/ticks max): 32.5ms / 63.6ms / 35
		 Jobs (started/looped): 36 / 870840
Next Batch: Culling_Cleanup - Count: 28

02:58:30.805 - Last Batch: Culling_Cleanup
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 28 / 0
Next Batch: Culling_GatherLightCulling - Count: 273

02:58:30.824 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0.000s Frames: 0 Ticks: 19
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 273 / 0
Next Batch: Culling_TrimPortalLists - Count: 30

02:58:30.861 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0.035s Frames: 1 Ticks: 37
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 5
		 Jobs (started/looped): 30 / 171172
Next Batch: ZoneLights - Count: 9

02:58:30.962 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
02:58:30.962 - Last Batch: ZoneLights
		 Total Time: 0.068s Frames: 2 Ticks: 102
		 FrameTime (avg/max/ticks max): 22.6ms / 35.3ms / 33
		 Jobs (started/looped): 7 / 2
Next Batch: GenerateNavigationInfo - Count: 2

02:58:31.329 - Last Batch: GenerateNavigationInfo
		 Total Time: 0.424s Frames: 3 Ticks: 367
		 FrameTime (avg/max/ticks max): 130.5ms / 223.5ms / 224
		 Jobs (started/looped): 27 / 3
Next Batch: DisplayNavigationInfo - Count: 29

02:58:31.330 - Last Batch: DisplayNavigationInfo
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 29 / 0
Next Batch: CustomGeomorphPostCullingJob - Count: 0

02:58:31.331 - Last Batch: CustomGeomorphPostCullingJob
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LateGeomorphBuildStep - Count: 13

02:58:31.349 - Last Batch: LateGeomorphBuildStep
		 Total Time: 0.000s Frames: 0 Ticks: 19
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: LateRuntimeOptimizations - Count: 13

02:58:31.444 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0.101s Frames: 2 Ticks: 95
		 FrameTime (avg/max/ticks max): 38.7ms / 67.3ms / 54
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 0

02:58:31.444 - Last Batch: EnemiesPlacement
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FixColliders - Count: 0

02:58:31.444 - Last Batch: FixColliders
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

02:58:31.445 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

02:58:31.445 - Last Batch: SpectatorJobs
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

02:58:31.445 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
02:58:31.448 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 2

02:58:31.449 - Last Batch: DebugJobs
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: Culling_LateCleanup - Count: 2

02:58:31.475 - Last Batch: Culling_LateCleanup
		 Total Time: 0.037s Frames: 1 Ticks: 27
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 10
		 Jobs (started/looped): 29 / 1
Next Batch: Culling_PrepForInlevel - Count: 2

02:58:31.476 - Last Batch: Culling_PrepForInlevel
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: FinalLogicLinking - Count: 4

02:58:31.477 - Factory Done : Last build: FinalLogicLinking
02:58:31.477 - Factory : Built in 21.38925 seconds
02:58:31.493 - FactoryDone :: TOTAL CHECKSUM: 9388785722682728372
02:58:31.494 - BUILDER : BuildDone
02:58:31.494 - >>>>>>>> GS_Generating.OnBuilderDone
02:58:31.494 - Builder.CombinedCheckSum.Checksum: 9388785722682728372
02:58:31.495 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
02:58:31.565 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_dig_site_02(Clone)_0 (ElevatorShaftLanding)
02:58:31.567 - WardenObjectiveManager.RegisterCustomGeoExitWinConditionItem, item: geo_64x64_mining_exit_01(Clone)_ID_11_11 (LevelGeneration.LG_LevelExitGeo)
02:58:31.910 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : GeneratingLevel GeneratingLevelDone
02:58:32.874 - ToggleMenu, currentState: InElevator Current.m_previousToggleState: InElevator
02:58:32.874 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
02:58:37.664 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: InElevator
02:58:37.665 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
02:59:06.520 - SNET : MasterReplicationUpdate_Player : HecklingHecker mode change : GeneratingLevel GeneratingLevelDone
02:59:06.590 - <color=purple>OnPlayerGameStateChange : HecklingHecker ReadyToStopElevatorRide</color>
02:59:06.596 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
02:59:06.596 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
02:59:06.597 - SendMasterCommand to Fox Smuggler type: GetReadyToStartPlaying refA: 0
02:59:06.597 - SendMasterCommand to Mountain type: GetReadyToStartPlaying refA: 0
02:59:06.597 - SendMasterCommand to HecklingHecker type: GetReadyToStartPlaying refA: 0
02:59:06.598 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : GeneratingLevelDone ReadyToStartPlaying
02:59:06.598 - TryStartPlaying : Not ready! Fox Smuggler GeneratingLevelDone
02:59:06.633 - UpdateMigrationSend : Sending Migration_B
02:59:06.707 - <color=purple>OnPlayerGameStateChange : Mountain StopElevatorRide</color>
02:59:06.708 - SNET : MasterReplicationUpdate_Player : Mountain mode change : GeneratingLevelDone ReadyToStartPlaying
02:59:06.743 - <color=purple>OnPlayerGameStateChange : Fox Smuggler StopElevatorRide</color>
02:59:06.743 - SNET : MasterReplicationUpdate_Player : Fox Smuggler mode change : GeneratingLevelDone ReadyToStartPlaying
02:59:06.809 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: StartObjective newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
02:59:06.810 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: NotDiscovered MAIN_SUBOJ: FindLocationInfo MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: FindLocationInfo MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
02:59:06.810 - WardenObjectiveManager.CheckWardenObjectiveStatus, layer: MainLayer, status is diff! newStatus: Started | isRecall False
02:59:06.811 - OBJECTIVE STARTED / ENTERED!
02:59:06.811 - RundownManager.SetLayerProgression, layer: Main progressionState: Entered
02:59:06.828 - DropServerManager: Enqueueing 'layer progression (layer: Main, state: Entered)' request
02:59:06.828 - DropServerManager: Woke up
02:59:06.829 - DropServerManager: Making 'layer progression (layer: Main, state: Entered)' request...
02:59:06.830 - Detecting that the player has entered a new layer: MainLayer in  from NULL in 
02:59:06.831 - WardenObjectiveManager, entered a new layer: MainLayer
02:59:06.831 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: StartObjective newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
02:59:07.207 - DropServerManager: 'layer progression (layer: Main, state: Entered)' request completed successfully
02:59:07.208 - DropServerManager: Sleeping for 2 seconds...
02:59:07.603 - TryStartPlaying : Not ready! HecklingHecker GeneratingLevelDone
02:59:08.603 - TryStartPlaying : Not ready! HecklingHecker GeneratingLevelDone
02:59:08.660 - <color=purple>OnPlayerGameStateChange : HecklingHecker StopElevatorRide</color>
02:59:08.660 - SNET : MasterReplicationUpdate_Player : HecklingHecker mode change : GeneratingLevelDone ReadyToStartPlaying
02:59:09.208 - DropServerManager: Idle
02:59:09.603 - SNET : OnMasterCommand : StartPlaying 0 False
02:59:09.605 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
02:59:09.605 - SendMasterCommand to Fox Smuggler type: StartPlaying refA: 0
02:59:09.605 - SendMasterCommand to Mountain type: StartPlaying refA: 0
02:59:09.606 - SendMasterCommand to HecklingHecker type: StartPlaying refA: 0
02:59:09.611 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : ReadyToStartPlaying Playing
02:59:09.798 - OnPlayerEvent : Mountain  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:59:09.799 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
02:59:09.799 - SNET : MasterReplicationUpdate_Player : Mountain mode change : ReadyToStartPlaying Playing
02:59:09.909 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:59:09.910 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
02:59:09.913 - SNET : MasterReplicationUpdate_Player : Fox Smuggler mode change : ReadyToStartPlaying Playing
02:59:09.913 - SNET : MasterReplicationUpdate_Player : HecklingHecker mode change : ReadyToStartPlaying Playing
02:59:09.920 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:59:09.922 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
02:59:19.576 - PlayerChatManager: Open chat window
02:59:19.576 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: InElevator
02:59:20.257 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: InElevator
02:59:20.258 - ToggleMenu, currentState: InElevator Current.m_previousToggleState: InElevator
02:59:20.258 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
02:59:20.665 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: InElevator
02:59:20.665 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
02:59:28.424 -  Close! 
02:59:28.840 - <color=purple>OnPlayerGameStateChange : Fox Smuggler ReadyToStartLevel</color>
02:59:28.877 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
02:59:28.878 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  StartFogTransition Attempt
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

02:59:28.878 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  AttemptInteract Master (FoundPlayer=True)
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

02:59:28.880 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  OnStateChange (IsRecall=False)
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

02:59:28.881 - <b>EnvironmentStateManager:</b> fogDataId 60 duration: 1 fogblend: 0 expeditionTime: 0
02:59:28.881 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  StartFogTransition Attempt
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

02:59:28.881 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  AttemptInteract Master (FoundPlayer=True)
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

02:59:28.883 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  OnStateChange (IsRecall=False)
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

02:59:28.883 - <b>EnvironmentStateManager:</b> fogDataId 60 duration: 1 fogblend: 0 expeditionTime: 0
02:59:28.883 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
02:59:29.863 - <color=purple>OnPlayerGameStateChange : Mountain ReadyToStartLevel</color>
02:59:32.479 - <color=purple>OnPlayerGameStateChange : HecklingHecker ReadyToStartLevel</color>
02:59:32.493 - SNET : OnMasterCommand : StartPlaying 0 False
02:59:32.495 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
02:59:32.497 - <color=green>SNET : PlayerLocal(Clone)_32768 : Sm0ke exits PLOC_InElevator, replicator key: 32768</color>
02:59:32.498 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
02:59:32.502 - <color=green>SNET : PlayerSynced(Clone)_32769 : Fox Smuggler exits PLOC_InElevator, replicator key: 32769</color>
02:59:32.503 - <color=green>SNET : PlayerSynced(Clone)_32770 : HecklingHecker exits PLOC_InElevator, replicator key: 32770</color>
02:59:32.503 - <color=green>SNET : PlayerSynced(Clone)_32771 : Mountain exits PLOC_InElevator, replicator key: 32771</color>
02:59:32.505 - SendMasterCommand to Fox Smuggler type: StartPlaying refA: 0
02:59:32.505 - SendMasterCommand to Mountain type: StartPlaying refA: 0
02:59:32.505 - SendMasterCommand to HecklingHecker type: StartPlaying refA: 0
02:59:32.717 - OnPlayerEvent : Mountain  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:59:32.721 - <color=purple>OnPlayerGameStateChange : Mountain InLevel</color>
02:59:32.741 - <color=green>SNET : PlayerSynced(Clone)_32771 : Mountain exits PLOC_InElevator, replicator key: 32771</color>
02:59:32.916 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:59:32.919 - <color=purple>OnPlayerGameStateChange : Fox Smuggler InLevel</color>
02:59:32.921 - <color=green>SNET : PlayerSynced(Clone)_32769 : Fox Smuggler exits PLOC_InElevator, replicator key: 32769</color>
02:59:32.962 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
02:59:33.500 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  Going idle
ExpeditionProgressionTime: 1.002122
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 1

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

02:59:33.551 - <color=purple>OnPlayerGameStateChange : HecklingHecker InLevel</color>
02:59:33.788 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
02:59:33.788 - Wielding new item in slot GearMelee
02:59:33.823 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
02:59:33.823 - Wielding new item in slot GearMelee
02:59:35.023 - PlayerChatManager: Open chat window
02:59:35.024 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
02:59:35.024 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
02:59:36.135 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
02:59:36.135 - Wielding new item in slot GearStandard
02:59:36.614 - <color=green>SNET : PlayerSynced(Clone)_32770 : HecklingHecker exits PLOC_InElevator, replicator key: 32770</color>
02:59:37.495 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
02:59:37.496 - Wielding new item in slot GearMelee
02:59:39.871 - PlayerChatManager: DoSendChatMessage, got message: hope my game doesn't crash lmao
02:59:39.871 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
02:59:39.871 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
02:59:41.437 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
02:59:41.437 - Wielding new item in slot GearStandard
02:59:44.504 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
02:59:45.888 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
02:59:45.888 - Wielding new item in slot GearStandard
02:59:47.358 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
02:59:47.358 - Wielding new item in slot GearSpecial
02:59:48.027 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
02:59:51.245 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
02:59:51.245 - Wielding new item in slot GearStandard
02:59:52.182 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
02:59:52.182 - Wielding new item in slot GearMelee
02:59:53.088 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
02:59:53.259 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:00:00.274 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:00:00.275 - Wielding new item in slot GearClass
03:00:00.782 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:00:00.782 - Wielding new item in slot GearSpecial
03:00:02.505 - DropServerManager: Enqueueing 'consume boosters' request
03:00:02.506 - DropServerManager: Woke up
03:00:02.506 - DropServerManager: Making 'consume boosters' request...
03:00:02.612 - DropServerManager: 'consume boosters' request completed successfully
03:00:02.613 - DropServerManager: Sleeping for 2 seconds...
03:00:03.079 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:00:03.079 - Wielding new item in slot GearStandard
03:00:03.248 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:00:03.248 - Wielding new item in slot GearStandard
03:00:03.435 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:00:03.435 - Wielding new item in slot GearStandard
03:00:03.780 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:00:03.781 - Wielding new item in slot GearStandard
03:00:04.615 - DropServerManager: Idle
03:00:04.988 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:00:04.989 - Wielding new item in slot GearClass
03:00:05.207 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:00:05.207 - Wielding new item in slot GearStandard
03:00:05.718 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:00:05.718 - Wielding new item in slot GearSpecial
03:00:06.058 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:00:06.058 - Wielding new item in slot GearMelee
03:00:06.605 - UpdateMigrationSend : Sending Migration_A
03:00:06.933 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:00:06.933 - Wielding new item in slot GearMelee
03:00:11.622 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:00:11.622 - Wielding new item in slot GearMelee
03:00:12.124 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:00:12.124 - Wielding new item in slot ResourcePack
03:00:12.939 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:00:12.940 - Wielding new item in slot GearMelee
03:00:14.368 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:00:14.368 - Wielding new item in slot GearStandard
03:00:17.828 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:00:17.828 - Wielding new item in slot GearMelee
03:00:19.330 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:00:19.330 - Wielding new item in slot GearMelee
03:00:21.001 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:00:21.002 - Wielding new item in slot GearMelee
03:00:21.289 - Security door, m_mapLookatRevealer.ActionOnReveal: Security LinksToLayerType: MainLayer
03:00:45.226 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: False, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:00:45.226 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:00:50.190 - Security door, m_mapLookatRevealer.ActionOnReveal: Security LinksToLayerType: MainLayer
03:00:51.595 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: False, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:00:51.595 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:00:52.532 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:00:52.532 - Wielding new item in slot GearMelee
03:00:56.579 -  Close! 
03:01:01.831 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:01:01.831 - Wielding new item in slot GearMelee
03:01:11.514 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:01:11.514 - Wielding new item in slot GearStandard
03:01:16.615 - UpdateMigrationSend : Sending Migration_B
03:01:17.275 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:01:17.276 - Wielding new item in slot GearMelee
03:01:32.176 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: False, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:01:32.176 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:01:40.711 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:01:40.712 - LG_SecurityDoor_Locks, activates chained puzzle from master
03:01:40.713 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:01:41.423 - Security door, m_mapLookatRevealer.ActionOnReveal: Security LinksToLayerType: MainLayer
03:01:46.623 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:01:51.059 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:01:57.019 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:01:57.020 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:02:01.387 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:02:07.135 -  Close! 
03:02:08.399 - OnDoorIsOpened, LinkedToZoneData: GameData.ExpeditionZoneData
03:02:08.399 - OnDoorIsOpened: LinkedToZoneData: GameData.ExpeditionZoneData 
03:02:08.399 - OnDoorIsOpened, LinkedToZoneData.EventsOnEnter: System.Collections.Generic.List`1[GameData.LevelEventData]
03:02:08.399 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:02:27.148 - UpdateMigrationSend : Sending Migration_A
03:02:30.767 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:02:30.768 - Wielding new item in slot GearMelee
03:02:31.772 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:02:31.773 - Wielding new item in slot GearMelee
03:02:43.508 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:02:43.508 - Wielding new item in slot GearStandard
03:02:53.594 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:02:54.713 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:03:17.641 -  Close! 
03:03:22.343 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:03:22.343 - Wielding new item in slot GearMelee
03:03:28.502 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:03:28.502 - Wielding new item in slot GearClass
03:03:32.116 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:03:32.116 - Wielding new item in slot GearSpecial
03:03:32.274 - PlayerChatManager: Open chat window
03:03:32.274 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:03:32.274 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:03:35.767 - PlayerChatManager: DoSendChatMessage, got message: you cant slow walk
03:03:35.767 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:03:35.767 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:03:36.776 - PlayerChatManager: Open chat window
03:03:36.776 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:03:36.777 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:03:37.688 - UpdateMigrationSend : Sending Migration_B
03:03:38.579 - PlayerChatManager: DoSendChatMessage, got message: just stop
03:03:38.580 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:03:38.580 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:03:39.774 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:03:39.774 - Wielding new item in slot GearMelee
03:03:43.949 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:03:43.949 - Wielding new item in slot GearStandard
03:04:00.814 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:04:00.815 - Wielding new item in slot GearMelee
03:04:13.543 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:04:13.543 - Wielding new item in slot GearClass
03:04:14.836 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:04:14.837 - Wielding new item in slot GearSpecial
03:04:16.454 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:04:16.454 - Wielding new item in slot GearStandard
03:04:18.585 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:04:18.586 - Wielding new item in slot GearSpecial
03:04:26.698 -  Close! 
03:04:32.498 - GetCurrentTimeInLevelEnum, minutesElapsed: 5.000085 returning: Time_5 minutesToNext: 10
03:04:34.844 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:04:34.845 - Wielding new item in slot GearStandard
03:04:38.391 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:04:40.295 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:04:46.712 - UpdateMigrationSend : Sending Migration_A
03:04:48.509 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
03:05:02.683 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:05:12.649 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:05:15.149 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:05:15.769 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:05:17.922 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:05:20.921 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:05:33.690 -  Close! 
03:05:39.178 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:05:39.178 - Wielding new item in slot GearStandard
03:05:44.481 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:05:44.482 - Wielding new item in slot GearStandard
03:05:53.700 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
03:05:53.700 - UpdateMigrationSend : Sending Migration_B
03:05:58.602 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:05:58.602 - Wielding new item in slot GearSpecial
03:06:00.124 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:06:00.124 - Wielding new item in slot GearClass
03:06:01.924 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:06:01.924 - Wielding new item in slot GearMelee
03:06:16.477 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:06:16.477 - LG_SecurityDoor_Locks, activates chained puzzle from master
03:06:16.478 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:06:23.584 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:06:23.584 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:06:26.015 - PlayerChatManager: Open chat window
03:06:26.015 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:06:26.016 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:06:27.378 - PlayerChatManager: DoSendChatMessage, got message: lights out
03:06:27.378 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:06:27.378 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:06:31.240 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:06:38.254 - OnDoorIsOpened, LinkedToZoneData: GameData.ExpeditionZoneData
03:06:38.255 - OnDoorIsOpened: LinkedToZoneData: GameData.ExpeditionZoneData 
03:06:38.255 - OnDoorIsOpened, LinkedToZoneData.EventsOnEnter: System.Collections.Generic.List`1[GameData.LevelEventData]
03:06:38.255 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:06:40.232 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:06:40.232 - Wielding new item in slot GearMelee
03:06:40.690 -  Close! 
03:06:40.746 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:06:40.747 - Wielding new item in slot GearMelee
03:07:00.702 - WARNING : replaced duplicate entry for AmmoPackWeaponPickup(Clone)_terminalKey: AMMOPACK_738! 76561197995493411
03:07:00.702 - UpdateMigrationSend : Sending Migration_A
03:07:04.436 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:07:04.436 - Wielding new item in slot GearStandard
03:07:19.595 - Terminal 627 change state to Awake
03:07:20.156 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:07:20.156 - Wielding new item in slot GearMelee
03:07:20.221 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:07:20.223 - Terminal 627 change state to PlayerInteracting
03:07:21.148 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:07:21.148 - Wielding new item in slot GearStandard
03:07:23.697 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:07:24.024 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:07:24.028 - Terminal 627 change state to Awake
03:07:24.038 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:07:26.732 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:07:27.571 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:07:27.573 - Terminal 627 change state to PlayerInteracting
03:07:30.582 - Sending m_terminal.SyncID: 3 command: ShowList inputString: LIST 77A
03:07:30.582 - ShowInventory, param1: 77a param2: 
03:07:36.085 - Sending m_terminal.SyncID: 3 command: InvalidCommand inputString: LIST_77A
03:07:38.405 - Sending m_terminal.SyncID: 3 command: Commands inputString: COMMANDS
03:07:45.606 -  Close! 
03:07:45.950 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:07:46.262 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:07:46.265 - Terminal 627 change state to Awake
03:07:46.457 - Terminal 627 change state to Sleeping
03:07:46.842 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:07:47.131 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:07:47.131 - Wielding new item in slot GearSpecial
03:07:47.636 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:07:47.636 - Wielding new item in slot ResourcePack
03:07:48.482 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:07:55.165 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:07:55.166 - Wielding new item in slot GearClass
03:07:55.677 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:07:55.677 - Wielding new item in slot GearSpecial
03:07:57.775 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:07:57.776 - Wielding new item in slot GearClass
03:07:59.097 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:07:59.097 - Wielding new item in slot GearSpecial
03:07:59.743 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:07:59.743 - Wielding new item in slot GearClass
03:08:00.106 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:08:00.106 - Wielding new item in slot GearMelee
03:08:00.718 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:08:00.718 - Wielding new item in slot GearSpecial
03:08:02.272 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:08:02.272 - Wielding new item in slot GearClass
03:08:02.812 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:08:02.812 - Wielding new item in slot ResourcePack
03:08:04.094 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:08:04.094 - Wielding new item in slot GearMelee
03:08:05.407 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:08:05.407 - Wielding new item in slot ResourcePack
03:08:05.620 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
03:08:05.621 - UpdateMigrationSend : Sending Migration_B
03:08:06.629 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:08:06.629 - Wielding new item in slot GearClass
03:08:11.225 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:08:11.225 - Wielding new item in slot GearStandard
03:08:15.067 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:08:15.067 - Wielding new item in slot GearMelee
03:08:15.356 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:08:15.356 - Wielding new item in slot ResourcePack
03:08:16.629 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:08:16.629 - Wielding new item in slot GearMelee
03:08:17.443 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:08:17.443 - Wielding new item in slot GearStandard
03:08:21.648 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:08:21.648 - Wielding new item in slot GearMelee
03:08:31.856 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
03:08:33.394 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:08:33.394 - Wielding new item in slot GearStandard
03:08:36.830 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
03:08:38.109 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:08:38.109 - Wielding new item in slot GearMelee
03:08:40.100 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:08:40.100 - Wielding new item in slot GearStandard
03:08:50.558 -  Close! 
03:08:51.031 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:08:51.031 - Wielding new item in slot GearStandard
03:08:59.712 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:08:59.712 - Wielding new item in slot GearMelee
03:09:02.575 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:09:02.575 - Wielding new item in slot GearStandard
03:09:06.413 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:09:06.414 - Wielding new item in slot GearSpecial
03:09:07.365 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:09:07.365 - Wielding new item in slot GearMelee
03:09:07.732 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:09:07.732 - Wielding new item in slot GearClass
03:09:08.132 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:09:08.132 - Wielding new item in slot GearStandard
03:09:08.815 - PlayerChatManager: Open chat window
03:09:08.815 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:09:08.815 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:09:08.898 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:09:08.899 - Wielding new item in slot GearMelee
03:09:08.933 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:09:08.933 - Wielding new item in slot GearMelee
03:09:09.726 - PlayerChatManager: DoSendChatMessage, got message: light
03:09:09.726 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:09:09.726 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:09:10.571 - WARNING : replaced duplicate entry for AmmoPackWeaponPickup(Clone)_terminalKey: AMMOPACK_738! 76561197995493411
03:09:10.572 - UpdateMigrationSend : Sending Migration_A
03:09:13.955 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:09:13.955 - Wielding new item in slot GearSpecial
03:09:15.056 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:09:15.056 - Wielding new item in slot GearStandard
03:09:16.073 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:09:16.074 - Wielding new item in slot GearSpecial
03:09:18.714 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:09:18.715 - Wielding new item in slot GearMelee
03:09:18.966 - PlayerChatManager: Open chat window
03:09:18.966 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:09:18.966 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:09:20.385 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:09:20.385 - Wielding new item in slot GearStandard
03:09:20.534 - PlayerChatManager: DoSendChatMessage, got message: god damnit
03:09:20.534 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:09:20.535 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:09:23.293 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:09:23.293 - Wielding new item in slot GearStandard
03:09:32.519 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:09:32.519 - Wielding new item in slot ResourcePack
03:09:33.476 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:09:33.476 - Wielding new item in slot GearClass
03:09:37.897 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:09:37.898 - Wielding new item in slot GearSpecial
03:09:50.068 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:09:50.069 - Wielding new item in slot GearMelee
03:09:53.079 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:09:53.079 - Wielding new item in slot GearStandard
03:09:54.042 -  Close! 
03:09:54.826 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:09:54.826 - Wielding new item in slot GearStandard
03:10:04.946 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:10:04.946 - Wielding new item in slot GearMelee
03:10:08.911 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:08.911 - Wielding new item in slot GearStandard
03:10:09.630 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:09.630 - Wielding new item in slot GearStandard
03:10:10.135 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: Consumable_LockMelter(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:10.135 - Wielding new item in slot Consumable
03:10:11.399 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:10:11.399 - Wielding new item in slot GearMelee
03:10:12.596 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:12.596 - Wielding new item in slot GearStandard
03:10:13.517 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:13.517 - Wielding new item in slot GearSpecial
03:10:14.053 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
03:10:14.054 - UpdateMigrationSend : Sending Migration_B
03:10:20.079 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:10:20.079 - Wielding new item in slot GearSpecial
03:10:20.732 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:20.732 - Wielding new item in slot GearSpecial
03:10:21.233 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:21.233 - Wielding new item in slot ResourcePack
03:10:23.017 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:10:23.017 - Wielding new item in slot GearMelee
03:10:23.649 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:23.649 - Wielding new item in slot GearStandard
03:10:24.392 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:10:24.392 - Wielding new item in slot GearSpecial
03:10:26.193 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:10:26.193 - Wielding new item in slot GearMelee
03:10:26.865 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:26.865 - Wielding new item in slot ResourcePack
03:10:27.531 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:27.531 - Wielding new item in slot ResourcePack
03:10:28.433 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:28.433 - Wielding new item in slot ResourcePack
03:10:29.095 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:29.095 - Wielding new item in slot ResourcePack
03:10:29.885 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:29.885 - Wielding new item in slot ResourcePack
03:10:30.394 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:10:30.394 - Wielding new item in slot GearClass
03:10:30.629 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:30.629 - Wielding new item in slot GearStandard
03:10:31.649 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:31.649 - Wielding new item in slot GearSpecial
03:10:32.630 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:10:32.630 - Wielding new item in slot GearClass
03:10:33.711 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:33.712 - Wielding new item in slot ResourcePack
03:10:34.935 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:34.935 - Wielding new item in slot ResourcePack
03:10:35.970 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:35.971 - Wielding new item in slot ResourcePack
03:10:37.982 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:10:37.982 - Wielding new item in slot ResourcePack
03:10:38.644 - PlayerBackpack picking up health rel: 0.2 targetPlayer: PlayerSynced(Clone)_32771 : Mountain (Player.PlayerAgent)
03:10:40.055 - PlayerChatManager: DoSendChatMessage, got message: oi tnx pal
03:10:42.628 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:42.628 - Wielding new item in slot GearSpecial
03:10:46.293 - PlayerChatManager: DoSendChatMessage, got message: got da ammo when ya need
03:10:46.871 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:10:46.871 - Wielding new item in slot GearClass
03:10:47.270 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:47.270 - Wielding new item in slot GearStandard
03:10:47.379 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:47.379 - Wielding new item in slot GearSpecial
03:10:48.372 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:10:48.372 - Wielding new item in slot GearMelee
03:10:49.865 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:10:49.865 - Wielding new item in slot GearStandard
03:10:51.435 -  Close! 
03:10:52.676 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:10:53.449 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:10:55.427 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:10:55.427 - Wielding new item in slot GearMelee
03:11:07.004 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:11:07.004 - Wielding new item in slot GearMelee
03:11:08.546 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:11:08.547 - Wielding new item in slot GearStandard
03:11:12.809 - PlayerChatManager: Open chat window
03:11:12.809 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:11:12.809 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:11:13.259 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:11:13.259 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:11:13.877 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:11:14.060 - WARNING : replaced duplicate entry for Consumable_LockMelter_Pickup(Clone)! 76561198079710628
03:11:14.060 - UpdateMigrationSend : Sending Migration_A
03:11:15.942 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:11:18.812 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:11:18.812 - Wielding new item in slot GearMelee
03:11:30.678 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:11:30.678 - Wielding new item in slot GearStandard
03:11:33.357 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:11:36.053 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:11:36.606 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:11:36.607 - Wielding new item in slot GearStandard
03:11:36.621 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:11:37.177 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:11:37.304 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:11:37.305 - Wielding new item in slot GearStandard
03:11:37.810 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:11:37.810 - Wielding new item in slot ResourcePack
03:11:40.733 - Terminal 627 change state to Awake
03:11:41.295 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:11:41.295 - Wielding new item in slot GearMelee
03:11:42.364 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:11:42.364 - Wielding new item in slot GearStandard
03:11:42.446 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:11:42.448 - Terminal 627 change state to PlayerInteracting
03:11:48.835 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:11:49.148 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:11:49.152 - Terminal 627 change state to Awake
03:11:50.156 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:11:50.156 - Wielding new item in slot GearSpecial
03:11:50.245 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:11:50.247 - Terminal 627 change state to PlayerInteracting
03:11:51.156 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:11:51.156 - Wielding new item in slot GearMelee
03:11:51.441 -  Close! 
03:11:52.280 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:11:52.280 - Wielding new item in slot GearStandard
03:11:52.877 - Sending m_terminal.SyncID: 3 command: Query inputString: QUERY KEY_GRAY_820
03:11:55.183 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:11:55.491 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:11:55.494 - Terminal 627 change state to Awake
03:11:57.684 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:11:57.686 - Terminal 627 change state to PlayerInteracting
03:12:02.314 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:12:02.314 - Wielding new item in slot GearMelee
03:12:05.100 - Sending m_terminal.SyncID: 3 command: Query inputString: QUERY KEY_GREY_820
03:12:14.065 - UpdateMigrationSend : Sending Migration_B
03:12:16.996 - Sending m_terminal.SyncID: 3 command: Ping inputString: PING KEY_GREY_820
03:12:16.996 - Terminal 627 change state to Ping
03:12:17.358 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:12:17.358 - Wielding new item in slot GearStandard
03:12:18.850 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:12:18.850 - Wielding new item in slot GearMelee
03:12:19.211 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:12:19.211 - Wielding new item in slot GearSpecial
03:12:20.405 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:12:20.405 - Wielding new item in slot GearStandard
03:12:20.754 - Terminal 627 change state to PlayerInteracting
03:12:21.754 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:12:22.060 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:12:22.063 - Terminal 627 change state to Awake
03:12:22.400 - Terminal 627 change state to Sleeping
03:12:22.787 - PlayerChatManager: Open chat window
03:12:22.788 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:12:22.788 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:12:23.892 - PlayerChatManager: DoSendChatMessage, got message: bingo
03:12:23.892 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:12:23.892 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:12:28.280 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:12:33.371 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:12:36.892 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:12:38.463 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:12:44.762 - Terminal 627 change state to Awake
03:12:45.358 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:12:45.360 - Terminal 627 change state to PlayerInteracting
03:12:47.220 - Sending m_terminal.SyncID: 3 command: Ping inputString: PING KEY_GREY_820
03:12:47.221 - Terminal 627 change state to Ping
03:12:50.977 - Terminal 627 change state to PlayerInteracting
03:12:51.400 -  Close! 
03:12:51.754 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:12:52.061 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:12:52.064 - Terminal 627 change state to Awake
03:12:52.261 - Terminal 627 change state to Sleeping
03:12:52.650 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:12:52.650 - Wielding new item in slot GearStandard
03:12:56.301 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:12:56.301 - Wielding new item in slot GearStandard
03:12:56.447 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:12:56.447 - Wielding new item in slot GearStandard
03:12:56.807 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:12:56.808 - Wielding new item in slot ResourcePack
03:12:57.378 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:12:59.097 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:12:59.097 - Wielding new item in slot GearMelee
03:13:00.332 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:13:00.517 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:13:02.550 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:13:02.551 - Wielding new item in slot GearStandard
03:13:03.536 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:13:03.536 - Wielding new item in slot GearSpecial
03:13:04.141 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:13:04.454 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:13:04.931 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:13:04.931 - Wielding new item in slot GearClass
03:13:06.451 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:13:06.451 - Wielding new item in slot GearSpecial
03:13:08.782 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:13:13.349 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:13:13.349 - Wielding new item in slot GearClass
03:13:14.072 - WARNING : replaced duplicate entry for AmmoPackWeaponPickup(Clone)_terminalKey: AMMOPACK_346! 76561198079710628
03:13:14.073 - UpdateMigrationSend : Sending Migration_A
03:13:14.489 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:13:14.803 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:13:14.803 - Wielding new item in slot ResourcePack
03:13:15.239 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:13:16.717 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:13:16.718 - Wielding new item in slot GearMelee
03:13:16.766 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:13:16.766 - Wielding new item in slot GearSpecial
03:13:20.864 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:13:20.864 - Wielding new item in slot GearStandard
03:13:21.229 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:13:21.229 - Wielding new item in slot GearMelee
03:13:25.335 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:13:27.464 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:13:51.471 -  Close! 
03:13:56.437 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:13:57.748 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:14:13.504 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:14:14.079 - WARNING : replaced duplicate entry for Consumable_LockMelter_Pickup(Clone)! 76561198079710628
03:14:14.079 - UpdateMigrationSend : Sending Migration_B
03:14:14.394 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:14:14.906 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:14:15.773 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:14:16.156 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:14:19.930 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:14:20.071 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:14:20.072 - Wielding new item in slot GearSpecial
03:14:21.281 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:14:21.775 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:14:22.809 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:14:23.735 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:14:25.899 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:14:25.899 - Wielding new item in slot GearSpecial
03:14:28.568 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:14:28.568 - Wielding new item in slot GearMelee
03:14:30.303 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:14:30.303 - Wielding new item in slot GearStandard
03:14:32.497 - GetCurrentTimeInLevelEnum, minutesElapsed: 15.00009 returning: Time_15 minutesToNext: 15
03:14:35.365 - Terminal 627 change state to Awake
03:14:37.234 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:14:37.236 - Terminal 627 change state to PlayerInteracting
03:14:44.429 - Sending m_terminal.SyncID: 3 command: Query inputString: QUERY MATTER_WAVE_PROJECTOR
03:14:44.430 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: FindLocationInfo MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
03:14:44.431 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: UpdateSubObjective newSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
03:14:44.431 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: FindLocationInfo MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
03:14:44.983 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: UpdateSubObjective newSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
03:14:45.095 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: UpdateSubObjective newSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
03:14:45.255 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: UpdateSubObjective newSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
03:14:48.504 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:14:48.809 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:14:48.813 - Terminal 627 change state to Awake
03:14:49.025 - Terminal 627 change state to Sleeping
03:14:51.472 -  Close! 
03:15:03.837 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:15:03.837 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 1 trigger: None SNet.IsMaster: True Duration: 0
03:15:03.838 - WardenObjectiveManager.ExecuteEvent, WardenObjectiveEventData, trigger: None type: UpdateCustomSubObjective LocalIndex: Zone_0 Delay: 0 WardenIntel: Complete the bioscan sequence to deactivate the door <color=orange>ALARM</color> SNet.IsMaster: True
03:15:03.838 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: CustomSubObjectiveUpdate newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
03:15:03.840 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
03:15:05.739 - PlayerChatManager: Open chat window
03:15:05.739 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:15:05.739 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:15:06.739 - PlayerChatManager: DoSendChatMessage, got message: alarm
03:15:06.739 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:15:06.739 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:15:07.187 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:15:08.694 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:15:08.817 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:15:10.238 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:15:14.082 - WARNING : replaced duplicate entry for AmmoPackWeaponPickup(Clone)_terminalKey: AMMOPACK_346! 76561198079710628
03:15:14.082 - UpdateMigrationSend : Sending Migration_A
03:15:14.263 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:15:14.263 - Wielding new item in slot GearSpecial
03:15:15.677 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:15:15.677 - Wielding new item in slot GearClass
03:15:15.711 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:15:15.711 - Wielding new item in slot GearMelee
03:15:18.631 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:15:18.631 - Wielding new item in slot GearStandard
03:15:20.944 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:15:20.945 - Wielding new item in slot GearMelee
03:15:21.449 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:15:21.449 - Wielding new item in slot ResourcePack
03:15:22.874 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:15:22.875 - Wielding new item in slot GearMelee
03:15:24.367 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:15:24.367 - Wielding new item in slot GearStandard
03:15:31.075 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:15:31.076 - Wielding new item in slot GearSpecial
03:15:32.118 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:15:32.118 - Wielding new item in slot GearClass
03:15:32.796 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:15:32.797 - Wielding new item in slot GearClass
03:15:39.925 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:15:39.925 - Wielding new item in slot GearMelee
03:15:42.018 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:15:42.018 - Wielding new item in slot GearStandard
03:15:42.977 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:15:42.977 - Wielding new item in slot GearClass
03:15:49.760 - Terminal 802 change state to Awake
03:15:50.355 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:15:50.358 - Terminal 802 change state to PlayerInteracting
03:15:50.980 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:15:51.286 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:15:51.290 - Terminal 802 change state to Awake
03:15:51.487 -  Close! 
03:15:51.498 - Terminal 802 change state to Sleeping
03:15:52.899 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:15:52.899 - Wielding new item in slot GearStandard
03:15:56.879 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:16:00.409 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:16:02.396 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:16:02.396 - Wielding new item in slot GearClass
03:16:03.140 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:16:03.141 - LG_SecurityDoor_Locks, activates chained puzzle from master
03:16:03.158 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:16:04.334 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:16:04.334 - Wielding new item in slot GearMelee
03:16:05.703 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:16:05.703 - Wielding new item in slot GearStandard
03:16:06.198 - SurvivalWave: TRIGGER DIALOG FOR NEW WAVE
03:16:11.323 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:16:11.323 - Wielding new item in slot GearSpecial
03:16:11.418 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:16:11.419 - Wielding new item in slot GearMelee
03:16:12.383 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:16:12.383 - Wielding new item in slot GearClass
03:16:12.424 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:16:12.425 - Wielding new item in slot GearMelee
03:16:13.761 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:16:13.762 - Wielding new item in slot ResourcePack
03:16:14.085 - WARNING : replaced duplicate entry for Consumable_LockMelter_Pickup(Clone)! 76561198079710628
03:16:14.086 - UpdateMigrationSend : Sending Migration_B
03:16:14.845 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:16:14.845 - Wielding new item in slot GearMelee
03:16:16.532 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:16:16.532 - Wielding new item in slot GearStandard
03:16:25.333 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:16:25.333 - Wielding new item in slot GearStandard
03:16:25.837 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:16:25.837 - Wielding new item in slot GearSpecial
03:16:26.458 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:16:26.458 - Wielding new item in slot GearStandard
03:16:30.423 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:16:30.423 - Wielding new item in slot GearSpecial
03:16:39.854 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:16:39.854 - Wielding new item in slot GearSpecial
03:16:42.907 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:16:42.907 - Wielding new item in slot GearSpecial
03:16:44.413 - DEBUG : Wave SurvivalWave(Clone)_32862 Stopped!
03:16:44.415 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:16:44.416 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:16:45.345 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:16:45.345 - Wielding new item in slot GearMelee
03:16:46.423 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:16:46.423 - Wielding new item in slot GearStandard
03:16:56.166 -  Close! 
03:17:04.867 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:17:04.867 - Wielding new item in slot GearClass
03:17:06.037 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:17:06.038 - Wielding new item in slot GearSpecial
03:17:07.877 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:17:07.877 - Wielding new item in slot GearStandard
03:17:07.964 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:17:07.965 - Wielding new item in slot GearSpecial
03:17:08.382 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:17:08.382 - Wielding new item in slot GearMelee
03:17:10.594 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:17:10.595 - Wielding new item in slot ResourcePack
03:17:12.039 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:17:12.040 - Wielding new item in slot GearClass
03:17:14.297 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:17:14.297 - Wielding new item in slot GearMelee
03:17:14.494 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:17:14.494 - Wielding new item in slot GearSpecial
03:17:15.309 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:17:15.309 - Wielding new item in slot GearStandard
03:17:16.180 - WARNING : replaced duplicate entry for AmmoPackWeaponPickup(Clone)_terminalKey: AMMOPACK_346! 76561198079710628
03:17:16.181 - UpdateMigrationSend : Sending Migration_A
03:17:17.754 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:17:17.754 - Wielding new item in slot GearStandard
03:17:18.104 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:17:19.052 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:17:19.097 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:17:19.097 - Wielding new item in slot GearSpecial
03:17:19.234 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:17:19.493 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:17:19.493 - Wielding new item in slot GearMelee
03:17:20.183 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:17:20.183 - Wielding new item in slot GearClass
03:17:20.431 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:17:20.431 - Wielding new item in slot ResourcePack
03:17:21.108 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:17:22.092 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:17:22.092 - Wielding new item in slot ResourcePack
03:17:24.429 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:17:26.238 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:17:26.238 - Wielding new item in slot ResourcePack
03:17:27.488 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:17:27.488 - Wielding new item in slot GearClass
03:17:28.824 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:17:28.825 - Wielding new item in slot ResourcePack
03:17:28.896 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:17:28.896 - Wielding new item in slot ResourcePack
03:17:29.238 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:17:29.238 - Wielding new item in slot ResourcePack
03:17:30.189 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:17:30.189 - Wielding new item in slot GearMelee
03:17:30.408 - WARNING : replaced duplicate entry for Consumable_LockMelter_Pickup(Clone)! 76561198079710628
03:17:30.454 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:17:30.463 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item:  AllowedToWieldItem: True
03:17:30.885 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item:  AllowedToWieldItem: True
03:17:30.965 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:17:30.965 - Wielding new item in slot GearMelee
03:17:31.390 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:17:31.390 - Wielding new item in slot GearMelee
03:17:32.826 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:17:32.826 - Wielding new item in slot GearClass
03:17:32.826 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:17:32.827 - Wielding new item in slot GearStandard
03:17:34.115 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:17:34.115 - Wielding new item in slot GearSpecial
03:17:35.232 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:17:37.200 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:17:37.346 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:17:37.413 - OnDoorIsOpened, LinkedToZoneData: GameData.ExpeditionZoneData
03:17:37.414 - OnDoorIsOpened: LinkedToZoneData: GameData.ExpeditionZoneData 
03:17:37.414 - OnDoorIsOpened, LinkedToZoneData.EventsOnEnter: System.Collections.Generic.List`1[GameData.LevelEventData]
03:17:37.414 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 1 trigger: None SNet.IsMaster: True Duration: 0
03:17:37.414 - WardenObjectiveManager.ExecuteEvent, WardenObjectiveEventData, trigger: None type: UpdateCustomSubObjective LocalIndex: Zone_0 Delay: 0 WardenIntel:  SNet.IsMaster: True
03:17:37.414 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: CustomSubObjectiveUpdate newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
03:17:37.416 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
03:17:38.115 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:17:39.129 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:17:39.129 - Wielding new item in slot GearMelee
03:17:45.311 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:17:45.311 - Wielding new item in slot GearClass
03:17:46.367 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:17:46.367 - Wielding new item in slot GearMelee
03:17:50.982 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:17:50.982 - Wielding new item in slot GearClass
03:17:51.108 - PlayerChatManager: Open chat window
03:17:51.108 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:17:51.108 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:17:53.164 - PlayerChatManager: DoSendChatMessage, got message: slower next time
03:17:53.165 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:17:53.165 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:17:53.544 -  Close! 
03:17:55.569 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:17:55.569 - Wielding new item in slot GearStandard
03:18:06.990 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:18:06.990 - Wielding new item in slot GearMelee
03:18:10.699 - Enabled skinned mesh on door destruction
03:18:10.902 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:18:10.902 - Wielding new item in slot GearClass
03:18:12.948 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:18:12.948 - Wielding new item in slot GearMelee
03:18:13.067 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:18:13.068 - Wielding new item in slot GearStandard
03:18:16.184 - UpdateMigrationSend : Sending Migration_B
03:18:20.018 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:18:20.018 - Wielding new item in slot GearClass
03:18:24.061 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:18:24.061 - Wielding new item in slot GearStandard
03:18:26.211 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:18:26.211 - Wielding new item in slot GearSpecial
03:18:27.297 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:18:27.297 - Wielding new item in slot GearMelee
03:18:28.563 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:18:28.563 - Wielding new item in slot GearStandard
03:18:48.990 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
03:18:51.976 -  Close! 
03:19:08.941 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:19:09.539 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:19:09.539 - Wielding new item in slot GearStandard
03:19:09.687 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:19:09.687 - Wielding new item in slot GearMelee
03:19:10.703 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:19:10.703 - Wielding new item in slot GearSpecial
03:19:11.026 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:19:13.574 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:19:13.574 - Wielding new item in slot GearSpecial
03:19:16.195 - WARNING : replaced duplicate entry for Consumable_LockMelter_Pickup(Clone)! 76561198079710628
03:19:16.195 - UpdateMigrationSend : Sending Migration_A
03:19:23.627 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:19:23.627 - Wielding new item in slot GearMelee
03:19:24.935 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:19:24.935 - Wielding new item in slot GearStandard
03:19:29.591 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:19:29.591 - Wielding new item in slot GearMelee
03:19:36.200 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:19:36.201 - Wielding new item in slot GearClass
03:19:37.824 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:19:37.825 - Wielding new item in slot ResourcePack
03:19:39.379 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:19:39.380 - Wielding new item in slot GearClass
03:19:39.762 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:19:39.762 - Wielding new item in slot GearMelee
03:19:41.761 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:19:41.762 - Wielding new item in slot GearStandard
03:19:42.994 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:19:42.994 - Wielding new item in slot GearMelee
03:19:43.182 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:19:43.182 - Wielding new item in slot GearSpecial
03:19:43.873 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:19:43.873 - Wielding new item in slot GearClass
03:19:46.789 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:19:46.789 - Wielding new item in slot ResourcePack
03:19:50.025 -  Close! 
03:19:53.860 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:19:53.860 - Wielding new item in slot GearMelee
03:19:56.865 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:19:56.865 - Wielding new item in slot GearStandard
03:20:01.466 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:20:01.466 - Wielding new item in slot ResourcePack
03:20:02.880 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:20:02.880 - Wielding new item in slot GearClass
03:20:03.706 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:20:03.706 - Wielding new item in slot ResourcePack
03:20:04.212 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:20:04.212 - Wielding new item in slot GearMelee
03:20:05.465 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:20:05.465 - Wielding new item in slot GearStandard
03:20:14.675 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:20:16.195 - UpdateMigrationSend : Sending Migration_B
03:20:16.409 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:20:16.409 - Wielding new item in slot GearSpecial
03:20:17.784 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:20:17.784 - Wielding new item in slot GearClass
03:20:17.825 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:20:18.956 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:20:18.956 - Wielding new item in slot ResourcePack
03:20:20.872 - Terminal 463 change state to Awake
03:20:21.587 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:20:21.589 - Terminal 463 change state to PlayerInteracting
03:20:21.746 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:20:21.746 - Wielding new item in slot GearMelee
03:20:25.580 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:20:25.580 - Wielding new item in slot GearClass
03:20:26.461 - Sending m_terminal.SyncID: 4 command: ShowList inputString: LIST ZONE_78
03:20:26.462 - ShowInventory, param1: zone_78 param2: 
03:20:39.970 - Sending m_terminal.SyncID: 4 command: Query inputString: QUERY LOCKER_598
03:20:41.705 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:20:41.705 - Wielding new item in slot GearMelee
03:20:48.990 -  Close! 
03:20:53.073 - Sending m_terminal.SyncID: 4 command: Query inputString: QUERY MEDIPACO_249
03:21:00.907 - Sending m_terminal.SyncID: 4 command: Query inputString: QUERY MEDIPACK_249
03:21:10.503 - Sending m_terminal.SyncID: 4 command: Ping inputString: PING MEDIPACK_249 
03:21:10.504 - Terminal 463 change state to Ping
03:21:11.344 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:21:11.344 - Wielding new item in slot GearMelee
03:21:12.756 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:21:12.756 - Wielding new item in slot GearMelee
03:21:14.345 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:21:14.345 - Wielding new item in slot GearStandard
03:21:14.534 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:21:14.845 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:21:14.848 - Terminal 463 change state to Awake
03:21:15.203 - PlayerChatManager: Open chat window
03:21:15.204 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:21:15.204 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:21:16.203 - UpdateMigrationSend : Sending Migration_A
03:21:16.281 - PlayerChatManager: DoSendChatMessage, got message: medipack
03:21:16.281 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:21:16.282 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:21:16.469 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:21:16.469 - Wielding new item in slot GearClass
03:21:16.663 - Terminal 463 change state to Sleeping
03:21:29.587 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:21:29.588 - Wielding new item in slot GearMelee
03:21:30.900 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:21:30.901 - Wielding new item in slot GearStandard
03:21:38.090 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:21:38.090 - Wielding new item in slot GearSpecial
03:21:39.125 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:21:39.125 - Wielding new item in slot GearClass
03:21:41.775 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:21:41.775 - Wielding new item in slot GearMelee
03:21:42.983 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:21:42.983 - Wielding new item in slot ResourcePack
03:21:44.311 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:21:44.311 - Wielding new item in slot GearMelee
03:21:49.018 -  Close! 
03:21:50.406 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:21:50.406 - Wielding new item in slot GearSpecial
03:21:51.534 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:21:51.534 - Wielding new item in slot GearClass
03:21:52.763 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:21:52.763 - Wielding new item in slot GearSpecial
03:21:53.282 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:21:53.282 - Wielding new item in slot GearStandard
03:21:53.832 - PlayerChatManager: Open chat window
03:21:53.832 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:21:53.832 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:21:54.699 - PlayerChatManager: DoSendChatMessage, got message: LIGHT
03:21:54.699 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:21:54.699 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:21:54.920 - PlayerChatManager: Open chat window
03:21:54.920 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:21:54.920 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:21:55.066 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
03:21:55.066 - Wielding new item in slot GearSpecial
03:21:55.755 - PlayerChatManager: DoSendChatMessage, got message: FUCKHEAD
03:21:55.755 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:21:55.755 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:21:55.932 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:21:55.932 - Wielding new item in slot GearClass
03:21:56.722 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:21:56.722 - Wielding new item in slot GearMelee
03:22:14.491 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:22:14.492 - Wielding new item in slot GearStandard
03:22:16.212 - UpdateMigrationSend : Sending Migration_B
03:22:17.248 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
03:22:19.735 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:22:19.735 - Wielding new item in slot GearClass
03:22:23.185 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:22:23.185 - Wielding new item in slot GearMelee
03:22:24.921 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:22:24.922 - Wielding new item in slot GearMelee
03:22:25.728 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:22:26.739 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:22:26.935 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:22:27.812 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:22:31.128 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Accrat Golok DA (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:22:31.128 - Wielding new item in slot GearStandard
03:22:33.050 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:22:33.050 - Wielding new item in slot GearStandard
03:22:34.214 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:22:34.214 - Wielding new item in slot GearSpecial
03:22:34.723 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:22:34.723 - Wielding new item in slot GearMelee
03:22:34.970 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:22:34.971 - Wielding new item in slot GearStandard
03:22:46.414 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:22:46.414 - Wielding new item in slot GearClass
03:22:47.517 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:22:47.517 - Wielding new item in slot GearSpecial
03:22:48.540 -  Close! 
03:22:50.604 - DEBUG : OnSlaveQuestion from Mountain Leaving
03:22:50.604 - DEBUG : OnSlaveQuestion > Mountain is leaving session hub.  IsInSessionHub:True
03:22:50.618 - <color=green>SNET : Removed Mountain from PlayersInGame</color>
03:22:50.627 - OnPlayerEvent : Mountain  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
03:22:50.630 - On despawn! PlayerSynced(Clone)_32771 : Mountain
03:22:50.631 - PlayerSyncModelData.SetDownedGhostEnabled called with a null or disabled GameObject.
03:22:50.632 - OnPlayerEvent : Mountain  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
03:22:50.635 - OnPlayerEvent : Mountain  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
03:22:50.636 - DEBUG : Player Mountain was removed from session
03:22:50.636 - DEBUG : Closed connection with Mountain
03:22:50.820 - WARNING : SNet > Mountain left/is about to leave lobby!
03:22:50.820 - DEBUG : PlayerLeftLobby > Mountain left the steam lobby and was not in the session, closing connection with the player.
03:22:50.821 - Closed connection with Mountain
03:22:54.880 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:22:54.880 - Wielding new item in slot GearSpecial
03:23:00.923 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:23:00.923 - Wielding new item in slot GearStandard
03:23:11.345 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Hacking Tool (ItemEquippable) AllowedToWieldItem: True
03:23:11.345 - Wielding new item in slot HackingTool
03:23:16.213 - UpdateMigrationSend : Sending Migration_A
03:23:22.895 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Hacking Tool (ItemEquippable) AllowedToWieldItem: True
03:23:22.895 - Wielding new item in slot HackingTool
03:23:23.399 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:23:23.399 - Wielding new item in slot ResourcePack
03:23:28.061 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:23:28.061 - Wielding new item in slot ResourcePack
03:23:29.116 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
03:23:29.116 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item:  AllowedToWieldItem: True
03:23:29.316 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:23:29.317 - Wielding new item in slot ResourcePack
03:23:30.569 - Enabled skinned mesh on door destruction
03:23:31.512 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:23:31.512 - Wielding new item in slot GearClass
03:23:33.692 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:23:33.693 - Wielding new item in slot GearSpecial
03:23:37.495 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:23:37.495 - Wielding new item in slot GearStandard
03:23:41.201 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:23:41.202 - Wielding new item in slot GearSpecial
03:23:44.527 -  Close! 
03:23:45.297 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:23:45.298 - Wielding new item in slot GearClass
03:23:46.372 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:23:46.372 - Wielding new item in slot ResourcePack
03:23:48.024 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:23:48.025 - Wielding new item in slot GearMelee
03:23:51.206 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:23:53.053 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:24:13.421 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:24:13.422 - Wielding new item in slot GearStandard
03:24:14.587 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:24:14.587 - Wielding new item in slot GearSpecial
03:24:16.213 - UpdateMigrationSend : Sending Migration_B
03:24:30.562 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:24:30.563 - Wielding new item in slot GearClass
03:24:31.549 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:24:31.549 - Wielding new item in slot ResourcePack
03:24:32.845 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:24:32.845 - Wielding new item in slot GearMelee
03:24:34.099 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:24:34.099 - Wielding new item in slot GearMelee
03:24:43.959 -  Close! 
03:24:49.976 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:24:49.977 - Wielding new item in slot GearMelee
03:24:51.440 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:24:51.441 - Wielding new item in slot GearStandard
03:24:54.171 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:24:54.171 - Wielding new item in slot GearSpecial
03:24:58.374 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:24:58.374 - Wielding new item in slot GearClass
03:24:59.593 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:24:59.593 - Wielding new item in slot GearSpecial
03:25:00.213 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:00.214 - Wielding new item in slot GearStandard
03:25:00.722 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:00.722 - Wielding new item in slot GearMelee
03:25:00.859 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:00.859 - Wielding new item in slot GearStandard
03:25:01.431 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:25:01.431 - Wielding new item in slot ResourcePack
03:25:02.081 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:02.082 - Wielding new item in slot GearMelee
03:25:03.126 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:25:03.127 - Wielding new item in slot GearClass
03:25:03.799 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:25:03.799 - Wielding new item in slot ResourcePack
03:25:06.417 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:06.417 - Wielding new item in slot GearMelee
03:25:08.915 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:08.915 - Wielding new item in slot GearStandard
03:25:09.742 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:09.742 - Wielding new item in slot GearSpecial
03:25:11.597 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:25:11.597 - Wielding new item in slot GearClass
03:25:11.839 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:11.839 - Wielding new item in slot GearSpecial
03:25:12.444 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:25:12.444 - Wielding new item in slot ResourcePack
03:25:12.915 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:12.915 - Wielding new item in slot GearMelee
03:25:13.425 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:13.425 - Wielding new item in slot GearStandard
03:25:14.478 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:14.478 - Wielding new item in slot GearMelee
03:25:15.095 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:25:15.095 - Wielding new item in slot ResourcePack
03:25:15.175 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:15.175 - Wielding new item in slot GearStandard
03:25:15.597 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:15.597 - Wielding new item in slot GearMelee
03:25:15.734 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:15.735 - Wielding new item in slot GearMelee
03:25:16.146 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:16.146 - Wielding new item in slot GearStandard
03:25:16.213 - UpdateMigrationSend : Sending Migration_A
03:25:16.242 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:25:16.242 - Wielding new item in slot GearClass
03:25:16.653 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:16.653 - Wielding new item in slot GearSpecial
03:25:17.222 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:17.222 - Wielding new item in slot GearSpecial
03:25:18.491 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:18.491 - Wielding new item in slot GearStandard
03:25:18.623 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:25:19.493 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:25:21.005 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:25:21.005 - Wielding new item in slot GearStandard
03:25:22.976 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:22.976 - Wielding new item in slot GearMelee
03:25:27.532 - FPIS_AIM Holder.WieldedItem.AudioData is NULL
03:25:43.462 -  Close! 
03:25:49.631 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:49.631 - Wielding new item in slot GearMelee
03:25:58.964 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:25:58.964 - Wielding new item in slot GearMelee
03:25:59.800 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:25:59.800 - Wielding new item in slot GearClass
03:25:59.929 - PlayerBackpack picking up health rel: 0.2 targetPlayer: PlayerSynced(Clone)_32770 : HecklingHecker (Player.PlayerAgent)
03:26:03.846 - PlayerBackpack picking up health rel: 0.2 targetPlayer: PlayerSynced(Clone)_32769 : Fox Smuggler (Player.PlayerAgent)
03:26:08.944 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:26:08.945 - Wielding new item in slot GearSpecial
03:26:10.428 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:26:10.428 - Wielding new item in slot GearStandard
03:26:10.886 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:26:12.329 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:26:12.329 - Wielding new item in slot GearMelee
03:26:13.388 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:26:13.389 - Wielding new item in slot GearClass
03:26:14.083 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:26:16.220 - UpdateMigrationSend : Sending Migration_B
03:26:17.367 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:26:17.367 - Wielding new item in slot GearSpecial
03:26:20.267 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:26:20.267 - Wielding new item in slot GearStandard
03:26:21.906 - PlayerChatManager: Open chat window
03:26:21.906 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:26:21.906 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:26:23.851 - PlayerChatManager: DoSendChatMessage, got message: 79-81
03:26:23.851 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:26:23.851 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:26:24.656 - PlayerChatManager: Open chat window
03:26:24.657 - PlayerChatManager: PlayerChatManager.EnterChatMode, currentState: FPS
03:26:24.657 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
03:26:26.233 - PlayerChatManager: DoSendChatMessage, got message: we need 80
03:26:26.234 - PlayerChatManager: PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
03:26:26.234 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:26:35.478 - Enabled skinned mesh on door destruction
03:26:38.765 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:26:39.944 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:26:43.466 -  Close! 
03:26:58.765 - Enabled skinned mesh on door destruction
03:27:07.189 - Security door, m_mapLookatRevealer.ActionOnReveal: Security LinksToLayerType: MainLayer
03:27:09.355 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: False, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:27:09.356 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 1 trigger: None SNet.IsMaster: True Duration: 0
03:27:10.363 - WardenObjectiveManager.ExecuteEvent, WardenObjectiveEventData, trigger: None type: UpdateCustomSubObjective LocalIndex: Zone_5 Delay: 1 WardenIntel: Prepare a defence for the upcoming <color=orange>ALARM</color> SNet.IsMaster: True
03:27:10.363 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: CustomSubObjectiveUpdate newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
03:27:10.364 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
03:27:14.525 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:27:14.526 - Wielding new item in slot GearStandard
03:27:16.224 - UpdateMigrationSend : Sending Migration_A
03:27:20.189 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:27:20.189 - Wielding new item in slot GearSpecial
03:27:21.644 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:27:21.644 - Wielding new item in slot GearClass
03:27:26.855 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:27:28.789 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:27:29.026 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:27:29.043 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:27:29.043 - Wielding new item in slot GearSpecial
03:27:30.782 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:27:33.560 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:27:33.560 - Wielding new item in slot GearStandard
03:27:34.921 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:27:34.921 - Wielding new item in slot GearMelee
03:27:36.069 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:27:36.069 - Wielding new item in slot ResourcePack
03:27:37.388 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:27:37.388 - Wielding new item in slot GearClass
03:27:43.510 -  Close! 
03:28:00.491 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:28:00.491 - Wielding new item in slot GearMelee
03:28:00.996 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:28:00.997 - Wielding new item in slot GearClass
03:28:12.631 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
03:28:16.234 - UpdateMigrationSend : Sending Migration_B
03:28:17.741 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:28:23.069 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:28:24.077 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:28:24.077 - Wielding new item in slot GearSpecial
03:28:24.763 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:28:24.929 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:28:26.802 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:28:27.296 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:28:29.014 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:28:30.599 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:28:30.599 - LG_SecurityDoor_Locks, activates chained puzzle from master
03:28:30.600 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:28:33.625 - SurvivalWave: TRIGGER DIALOG FOR NEW WAVE
03:28:44.071 -  Close! 
03:28:48.676 - SurvivalWave: TRIGGER DIALOG FOR EXISTING WAVE
03:28:50.996 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:28:50.996 - Wielding new item in slot GearSpecial
03:28:52.275 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:28:52.276 - Wielding new item in slot GearStandard
03:29:14.266 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:29:14.266 - Wielding new item in slot GearClass
03:29:15.303 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:29:15.303 - Wielding new item in slot GearSpecial
03:29:16.170 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:29:16.170 - Wielding new item in slot GearStandard
03:29:16.242 - UpdateMigrationSend : Sending Migration_A
03:29:21.296 - SurvivalWave: TRIGGER DIALOG FOR EXISTING WAVE
03:29:32.509 - GetCurrentTimeInLevelEnum, minutesElapsed: 30.00027 returning: Time_30 minutesToNext: 15
03:29:34.891 - DEBUG : Wave SurvivalWave(Clone)_32894 Stopped!
03:29:34.892 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:29:34.893 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:29:40.266 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:29:40.266 - Wielding new item in slot GearStandard
03:29:46.690 -  Close! 
03:29:55.696 - SendMasterCommand to Fox Smuggler type: EndPlaying refA: 1
03:29:55.696 - SendMasterCommand to HecklingHecker type: EndPlaying refA: 1
03:29:55.696 - SNET : OnMasterCommand : EndPlaying 1 False
03:29:55.697 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: ExpeditionFail</color>
03:29:55.699 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
03:29:55.708 - Got expedition fail from master!
03:29:55.709 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : Playing InSession_InGenerationCleanup
03:29:55.715 - Fox Smuggler wasnt in ExpeditionFail he was in InLevel
03:29:55.715 - SendMasterCommand to Fox Smuggler type: EndPlaying refA: 1
03:29:55.715 - SendMasterCommand to HecklingHecker type: EndPlaying refA: 1
03:29:55.715 - SNET : OnMasterCommand : EndPlaying 1 False
03:29:55.843 - SNET : MasterReplicationUpdate_Player : Fox Smuggler mode change : Playing InSession_InGenerationCleanup
03:29:55.858 - <color=purple>OnPlayerGameStateChange : Fox Smuggler ExpeditionFail</color>
03:29:55.912 - SNET : MasterReplicationUpdate_Player : HecklingHecker mode change : Playing InSession_InGenerationCleanup
03:29:55.996 - <color=purple>OnPlayerGameStateChange : HecklingHecker ExpeditionFail</color>
03:30:00.315 - OnBtnPress, ID: 102 GO: RestartCheckpoint OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
03:30:00.316 - SNET : OnMasterCommand : StartPlaying 0 False
03:30:00.317 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ExpeditionFail TO: InLevel</color>
03:30:00.317 - DRAMA_Combat exit, encounter over, m_accumulatedDamage: 43.47677
03:30:00.318 - SendMasterCommand to Fox Smuggler type: StartPlaying refA: 0
03:30:00.318 - SendMasterCommand to HecklingHecker type: StartPlaying refA: 0
03:30:00.341 - RecallBuffer : type:Checkpoint isValid:True ID:24
03:30:00.341 - <b>SNet_Capture:</b> Clock.ExpeditionProgressionTime is being synced set to 1077.914
03:30:00.342 - On despawn! PlayerSynced(Clone)_32770 : HecklingHecker
03:30:00.343 - PlayerSyncModelData.SetDownedGhostEnabled called with a null or disabled GameObject.
03:30:00.344 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
03:30:00.347 - On despawn! PlayerSynced(Clone)_32769 : Fox Smuggler
03:30:00.348 - PlayerSyncModelData.SetDownedGhostEnabled called with a null or disabled GameObject.
03:30:00.349 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
03:30:00.352 - On despawn! PlayerLocal(Clone)_32768 : Sm0ke
03:30:00.353 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
03:30:00.372 - Global.OnPrepareForRecall
03:30:00.375 - WardenObjectiveManager.StopAllWardenObjectiveEnemyWaves, Current.m_enemyWaveEventIDs: [Count: 2] 1, 3
03:30:00.394 - DEBUG : Tried to spawn playerAgent for Mountain whos not active in game, he'll get a new spawn when he comes back. ReplicatorKey:32771 player.IsInSessionHub:False player.IsInGame:False Session.mode:Unassigned
03:30:00.417 - ERROR : No player agent!
03:30:00.420 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
03:30:00.445 - ERROR : No player agent!
03:30:00.447 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
03:30:00.472 - DIMENSION: Setting sound ENVIRONMENT state to ORGANIC!
03:30:00.473 - Detecting that the player has entered a new layer: MainLayer in Reality from NULL in 
03:30:00.473 - WardenObjectiveManager, entered a new layer: MainLayer
03:30:00.474 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: StartObjective newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
03:30:00.530 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: True
03:30:00.587 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
03:30:00.593 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
03:30:00.593 - WardenObjectiveManager.CheckWardenObjectiveStatus, layer: MainLayer, status is diff! newStatus: Started | isRecall True
03:30:00.594 - OBJECTIVE STARTED / ENTERED!
03:30:00.594 - RundownManager.SetLayerProgression, layer: Main progressionState: Entered
03:30:00.594 - WardenObjectiveManager.CheckWardenObjectiveStatus, layer: SecondaryLayer, status is diff! newStatus: NotDiscovered | isRecall True
03:30:00.595 - WardenObjectiveManager.CheckWardenObjectiveStatus, layer: ThirdLayer, status is diff! newStatus: NotDiscovered | isRecall True
03:30:00.608 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  OnStateChange (IsRecall=True)
ExpeditionProgressionTime: 1077.914
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 1

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

03:30:00.608 - <b>EnvironmentStateManager:</b> fogDataId 60 duration: 1 fogblend: 1 expeditionTime: 1077.914
03:30:00.614 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:00.614 - OnDoorIsOpened, LinkedToZoneData: GameData.ExpeditionZoneData
03:30:00.615 - OnDoorIsOpened: LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:00.615 - OnDoorIsOpened, LinkedToZoneData.EventsOnEnter: System.Collections.Generic.List`1[GameData.LevelEventData]
03:30:00.616 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:30:00.616 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:00.616 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:00.617 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:00.617 - OnDoorIsOpened, LinkedToZoneData: GameData.ExpeditionZoneData
03:30:00.618 - OnDoorIsOpened: LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:00.618 - OnDoorIsOpened, LinkedToZoneData.EventsOnEnter: System.Collections.Generic.List`1[GameData.LevelEventData]
03:30:00.618 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
03:30:00.619 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: False, LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:00.619 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: False, state.hasBeenApproached: False, LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:00.619 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: False, state.hasBeenApproached: False, LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:00.628 - CellSoundPlayer trying to post without being registred, last ID: 794
03:30:00.628 - CellSoundPlayer trying to post without being registred, last ID: 802
03:30:00.735 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:30:00.735 - Wielding new item in slot GearStandard
03:30:00.737 - First item reference found! AmmoPackToolPickup(Clone)_terminalKey: TOOL_REFILL_780
03:30:00.738 - First item reference found! AmmoPackWeaponPickup(Clone)_terminalKey: AMMOPACK_346
03:30:00.738 - First item reference found! AmmoPackWeaponPickup(Clone)_terminalKey: AMMOPACK_738
03:30:00.738 - First item reference found! Consumable_GlowStick_Pickup(Clone)
03:30:00.738 - First item reference found! Consumable_LockMelter_Pickup(Clone)
03:30:00.739 - OnRecallDone : Checkpoint   IsInDropIn : False   eReplicationMode : Playing
03:30:00.739 - SNET : OnMasterCommand : StartPlaying 0 True
03:30:00.742 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
03:30:00.743 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:30:00.743 - Wielding new item in slot GearStandard
03:30:00.802 - DropServerManager: Enqueueing 'layer progression (layer: Main, state: Entered)' request
03:30:00.802 - DropServerManager: Woke up
03:30:00.802 - DropServerManager: Making 'layer progression (layer: Main, state: Entered)' request...
03:30:00.802 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  Going idle
ExpeditionProgressionTime: 1078.248
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 1

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

03:30:00.826 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
03:30:00.827 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: False
03:30:00.828 - Not allowed to wield any item PlayerSynced(Clone)_32769 : Fox Smuggler
03:30:00.831 - <color=purple>OnPlayerGameStateChange : Fox Smuggler InLevel</color>
03:30:00.831 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
03:30:00.832 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: False
03:30:00.833 - Not allowed to wield any item PlayerSynced(Clone)_32770 : HecklingHecker
03:30:00.835 - <color=purple>OnPlayerGameStateChange : HecklingHecker InLevel</color>
03:30:00.836 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : InSession_InGenerationCleanup Playing
03:30:00.868 - SNET : MasterReplicationUpdate_Player : Fox Smuggler mode change : InSession_InGenerationCleanup Playing
03:30:00.937 - SNET : MasterReplicationUpdate_Player : HecklingHecker mode change : InSession_InGenerationCleanup Playing
03:30:01.110 - DropServerManager: 'layer progression (layer: Main, state: Entered)' request completed successfully
03:30:01.110 - DropServerManager: Sleeping for 2 seconds...
03:30:01.527 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
03:30:01.583 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:30:01.584 - Wielding new item in slot GearMelee
03:30:02.088 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:30:02.088 - Wielding new item in slot ResourcePack
03:30:02.486 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
03:30:02.622 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:30:02.622 - Wielding new item in slot GearMelee
03:30:03.098 - DropServerManager: Idle
03:30:03.123 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:30:03.123 - Wielding new item in slot ResourcePack
03:30:05.574 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:30:05.575 - Wielding new item in slot GearMelee
03:30:07.469 - OnDoorIsOpened, LinkedToZoneData: GameData.ExpeditionZoneData
03:30:07.469 - OnDoorIsOpened: LinkedToZoneData: GameData.ExpeditionZoneData 
03:30:07.469 - OnDoorIsOpened, LinkedToZoneData.EventsOnEnter: System.Collections.Generic.List`1[GameData.LevelEventData]
03:30:07.469 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 1 trigger: None SNet.IsMaster: True Duration: 0
03:30:07.470 - WardenObjectiveManager.ExecuteEvent, WardenObjectiveEventData, trigger: None type: UpdateCustomSubObjective LocalIndex: Zone_0 Delay: 0 WardenIntel:  SNet.IsMaster: True
03:30:07.470 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: CustomSubObjectiveUpdate newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
03:30:07.471 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
03:30:11.741 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:30:11.741 - Wielding new item in slot GearClass
03:30:13.311 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:30:13.311 - Wielding new item in slot GearSpecial
03:30:20.464 - UpdateMigrationSend : Sending Migration_B
03:30:34.429 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:30:34.430 - Wielding new item in slot GearStandard
03:30:36.033 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:30:36.033 - Wielding new item in slot GearSpecial
03:30:38.553 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:30:38.553 - Wielding new item in slot GearSpecial
03:30:40.346 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:30:40.346 - Wielding new item in slot GearSpecial
03:30:47.034 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:30:47.034 - Wielding new item in slot GearSpecial
03:30:47.452 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:30:47.453 - Wielding new item in slot GearSpecial
03:30:47.844 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:30:47.844 - Wielding new item in slot GearClass
03:30:49.116 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:30:49.116 - Wielding new item in slot ResourcePack
03:30:50.360 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:30:50.360 - Wielding new item in slot GearMelee
03:30:54.597 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:30:54.597 - Wielding new item in slot GearClass
03:30:56.255 -  Close! 
03:31:12.992 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:31:12.992 - Wielding new item in slot ResourcePack
03:31:14.510 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:31:14.511 - Wielding new item in slot GearMelee
03:31:17.068 - PlayerBackpack picking up health rel: 0.2 targetPlayer: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
03:31:20.471 - UpdateMigrationSend : Sending Migration_B
03:31:29.047 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:31:29.048 - Wielding new item in slot ResourcePack
03:31:29.743 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:31:29.744 - Wielding new item in slot GearStandard
03:31:30.227 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:31:30.228 - Wielding new item in slot GearClass
03:31:30.782 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:31:30.782 - Wielding new item in slot GearMelee
03:31:33.949 - Terminal 463 change state to Awake
03:31:34.532 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
03:31:34.535 - Terminal 463 change state to PlayerInteracting
03:31:35.372 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:31:35.372 - Wielding new item in slot ResourcePack
03:31:36.615 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:31:36.616 - Wielding new item in slot GearMelee
03:31:41.351 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:31:41.351 - Wielding new item in slot GearMelee
03:31:42.900 - Sending m_terminal.SyncID: 4 command: ShowList inputString: LIST ZONE_78
03:31:42.901 - ShowInventory, param1: zone_78 param2: 
03:31:51.747 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:31:51.747 - Wielding new item in slot GearMelee
03:31:52.095 - Sending m_terminal.SyncID: 4 command: Query inputString: QUERY MEDIPACK_249
03:31:55.261 -  Close! 
03:31:58.449 - Sending m_terminal.SyncID: 4 command: Ping inputString: PING MEDIPACK_249
03:31:58.449 - Terminal 463 change state to Ping
03:32:02.818 - Terminal 463 change state to PlayerInteracting
03:32:04.483 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
03:32:04.790 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:32:04.793 - Terminal 463 change state to Awake
03:32:05.087 - Terminal 463 change state to Sleeping
03:32:20.520 - ERROR : Implement CaptureToBuffer on Enemies.ES_HibernateWakeUp Shooter_Hibernate_GeneratedPrefab(Clone)_32819
03:32:20.520 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
03:32:20.521 - UpdateMigrationSend : Sending Migration_B
03:32:30.089 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:32:30.089 - Wielding new item in slot GearMelee
03:32:34.207 - PlayerBackpack picking up health rel: 0.2 targetPlayer: PlayerSynced(Clone)_32769 : Fox Smuggler (Player.PlayerAgent)
03:32:39.231 - Enabled skinned mesh on door destruction
03:32:54.307 -  Close! 
03:33:08.708 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Shelling S49 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:33:08.708 - Wielding new item in slot GearStandard
03:33:09.612 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:33:09.612 - Wielding new item in slot GearSpecial
03:33:16.482 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Krieger O4 (ItemEquippable) AllowedToWieldItem: True
03:33:16.482 - Wielding new item in slot GearClass
03:33:17.887 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
03:33:19.229 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
03:33:19.747 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:33:19.747 - Wielding new item in slot ResourcePack
03:33:20.478 - UpdateMigrationSend : Sending Migration_B
03:33:20.717 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:33:20.717 - Wielding new item in slot GearMelee
03:33:41.267 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:33:41.267 - Wielding new item in slot GearMelee
03:33:42.131 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Kovac Peacekeeper (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
03:33:42.131 - Wielding new item in slot GearMelee
03:33:43.379 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
03:33:43.379 - Wielding new item in slot ResourcePack
03:33:44.361 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_D-tek Optron IV (ItemEquippable) AllowedToWieldItem: True
03:33:44.361 - Wielding new item in slot GearClass
03:33:44.980 - ToggleMenu, currentState: FPS Current.m_previousToggleState: FPS
03:33:44.981 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
03:33:45.635 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Malatack HXC (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:33:45.635 - Wielding new item in slot GearSpecial
03:33:46.213 - OnBtnPress, ID: 550 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
03:33:47.469 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken LTC5 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
03:33:47.469 - Wielding new item in slot GearStandard
03:33:48.135 - OnBtnPress, ID: 546 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
03:33:48.136 - DEBUG : Leaving session hub! : IsInHub:True
03:33:48.157 - Closed connection with Fox Smuggler
03:33:48.175 - Closed connection with HecklingHecker
03:33:48.194 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : True
03:33:48.196 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: AfterLevel</color>
03:33:48.197 - RundownManager.EndGameSession
03:33:48.197 - SNet : Session reset
03:33:48.197 - Global.OnResetSession
03:33:48.198 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 3</color>
03:33:48.198 - On despawn! PlayerLocal(Clone)_32768 : Sm0ke
03:33:48.200 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
03:33:48.200 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
03:33:48.201 - On despawn! PlayerSynced(Clone)_32769 : Fox Smuggler
03:33:48.202 - OnPlayerEvent : Fox Smuggler  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
03:33:48.202 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
03:33:48.203 - On despawn! PlayerSynced(Clone)_32770 : HecklingHecker
03:33:48.204 - OnPlayerEvent : HecklingHecker  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
03:33:48.204 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
03:33:48.205 - SessionGUID set to 
03:33:48.219 - No more master ;(
03:33:48.220 - WARNING : GS_AfterLevel has not implemented OnMasterChanged
03:33:48.227 - RundownManager: Drop server game session finished successfully
03:33:48.227 - RundownManager: Requesting rundown progression from drop server for rundown key 'Local_29'...
03:33:48.241 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
03:33:48.241 - CleanupAfterExpedition AfterLevel
03:33:48.260 - Global.OnLevelCleanup
03:33:48.261 - Global.OnLevelCleanup
03:33:48.261 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: True
03:33:48.479 - CarryItemWithGlobalStateManager.OnLevelCleanup
03:33:48.479 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 0
03:33:48.487 - DropServerGameSession: Session was COMPLETED
03:33:48.488 - DropServerManager: Enqueueing 'rundown progression (rundown: Local_29)' request
03:33:48.488 - DropServerManager: Woke up
03:33:48.488 - DropServerManager: Making 'rundown progression (rundown: Local_29)' request...
03:33:48.838 - RundownManager: Got rundown progression from drop server
03:33:48.839 - CM_PageRundown_New.OnRundownProgressionFileUpdated
03:33:48.839 - tier: TierA index: 0 EXPEDITION UNLOCKED
03:33:48.839 - tier: TierA index: 1 EXPEDITION LOCKED
03:33:48.839 - tier: TierA index: 2 EXPEDITION LOCKED
03:33:48.840 - tier: TierA index: 3 EXPEDITION LOCKED
03:33:48.840 - tier: TierB index: 0 EXPEDITION LOCKED
03:33:48.840 - tier: TierB index: 1 EXPEDITION LOCKED
03:33:48.840 - tier: TierB index: 2 EXPEDITION LOCKED
03:33:48.840 - tier: TierB index: 3 EXPEDITION LOCKED
03:33:48.841 - tier: TierC index: 0 EXPEDITION LOCKED
03:33:48.841 - tier: TierC index: 1 EXPEDITION LOCKED
03:33:48.841 - tier: TierC index: 2 EXPEDITION LOCKED
03:33:48.841 - tier: TierC index: 3 EXPEDITION LOCKED
03:33:48.842 - tier: TierD index: 0 EXPEDITION LOCKED
03:33:48.842 - tier: TierD index: 1 EXPEDITION LOCKED
03:33:48.842 - tier: TierD index: 2 EXPEDITION LOCKED
03:33:48.842 - tier: TierD index: 3 EXPEDITION LOCKED
03:33:48.842 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
03:33:49.552 - DropServerManager: Enqueueing 'get player inventory' request
03:33:49.552 - DropServerManager: 'rundown progression (rundown: Local_29)' request completed successfully
03:33:49.552 - DropServerManager: Sleeping for 2 seconds...
03:33:49.574 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: NoLobby</color>
03:33:49.596 - tier: TierA index: 0 EXPEDITION UNLOCKED
03:33:49.596 - tier: TierA index: 1 EXPEDITION LOCKED
03:33:49.596 - tier: TierA index: 2 EXPEDITION LOCKED
03:33:49.596 - tier: TierA index: 3 EXPEDITION LOCKED
03:33:49.597 - tier: TierB index: 0 EXPEDITION LOCKED
03:33:49.597 - tier: TierB index: 1 EXPEDITION LOCKED
03:33:49.597 - tier: TierB index: 2 EXPEDITION LOCKED
03:33:49.597 - tier: TierB index: 3 EXPEDITION LOCKED
03:33:49.597 - tier: TierC index: 0 EXPEDITION LOCKED
03:33:49.598 - tier: TierC index: 1 EXPEDITION LOCKED
03:33:49.598 - tier: TierC index: 2 EXPEDITION LOCKED
03:33:49.598 - tier: TierC index: 3 EXPEDITION LOCKED
03:33:49.598 - tier: TierD index: 0 EXPEDITION LOCKED
03:33:49.598 - tier: TierD index: 1 EXPEDITION LOCKED
03:33:49.599 - tier: TierD index: 2 EXPEDITION LOCKED
03:33:49.599 - tier: TierD index: 3 EXPEDITION LOCKED
03:33:49.599 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
03:33:49.600 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2021 Month: 4 Day: 29 Hour: 11 Minute: 0
03:33:50.696 - DropServerManager: Making 'get player inventory' request...
03:33:50.835 - DropServerManager: 'get player inventory' request completed successfully
03:33:50.836 - DropServerManager: Sleeping for 2 seconds...
03:33:51.293 - OnBtnPress, ID: 0 GO: CM_ExpeditionIcon_New(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
03:33:52.835 - DropServerManager: Idle
03:33:53.043 - OnBtnPress, ID: 0 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
03:33:58.751 - OnBtnPress, ID: 0 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
03:33:58.753 - {"Expeditions":[{"Tier":1,"Index":0}],"CommMatchMode":2,"Languages":["English"]}
03:33:58.753 - PlayFabMatchMakingManager: MatchMakingStatus set from Completed to CreatingLobby
03:33:58.753 - AnalyticsManager: Posting of event 'mm_start' failed with result: TooManyRequests
03:33:58.754 - SNet : Session reset
03:33:58.754 - Global.OnResetSession
03:33:58.754 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
03:33:58.755 - SessionGUID set to 
03:33:58.757 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
03:33:58.757 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 1305.592
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

03:33:58.757 - Player Sm0ke was added to session
03:33:58.758 - DoCreateLobbyAndSelecteExpedition 1
03:33:58.758 - waiting for lobby..
03:33:58.953 - SNet_SessionHub : OnJoinedLobby True Sm0ke False -1
03:33:58.953 - SNet_MasterManager : SearchingForMaster
03:33:58.954 - Searching for master...
03:33:58.960 - MasterManager : Sm0ke owns the lobby. IsLocal:True
03:33:58.960 - SNet_MasterManager : Who's tha masta?! Sm0ke! Sm0ke!
03:33:58.960 - SNET : OnFoundMaster > Master is Steam Sm0ke Session summary > Master InSessionHub -1 -1 0 0   Profile summary > Sm0ke : end
03:33:58.961 - DoCreateLobbyAndSelecteExpedition 2
03:33:58.961 - RundownManager.SetActiveExpedition, type:Local tier:TierA expIndex: 0
03:33:58.961 - SessionGUID set to uhLvjb81akuSvMbwP+yV3Q==
03:33:58.961 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_29 TierA 0 70879269 2132828344  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_29,1,0 ActiveExpeditionUniqueKey: Local_29_TierA_0</color>
03:33:58.962 - DoCreateLobbyAndSelecteExpedition 3
03:33:58.962 - DoCreateLobbyAndSelecteExpedition 4
03:33:58.967 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : Playing InSessionHub
03:33:58.967 - SNET : OnMasterCommand : AssignSlot 0 False
03:33:58.967 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : True
03:33:58.984 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : InSessionHub OutOfSync
03:33:58.984 - SNET : OnMasterCommand : PickAvatar 0 False
03:33:58.984 - <color=green>SNET : We got character 0 assigned</color>
03:33:58.984 - IsReadyToSync : PickAvatar agent sent to Sm0ke
03:33:58.987 - SNET : OnMasterCommand : InSessionHub_ReadyToGenerate 0 False
03:33:58.987 - <color=green>SNET : Added Sm0ke to PlayersInGame</color>
03:33:58.988 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
03:33:58.988 - <color=green>SNET : GS_Lobby has not implemented functionality for InSessionHub_ReadyToGenerate!</color>
03:33:58.991 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : OutOfSync InSessionHub_ReadyToGenerate
03:33:58.991 - <color=green>SNET : OnSessionPlayerAction : Spawning Sm0ke's agent!  SpawnPlayerAgent</color>
03:33:59.044 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
03:33:59.262 - PlayFabMatchMakingManager: Cancelling active tickets (if any)
03:33:59.364 - PlayFabMatchMakingManager: MatchMakingStatus set from CreatingLobby to CreatingTicket
03:33:59.482 - PlayFabMatchMakingManager: Ticket created (id: '6eb9f7a4-c7df-4a13-863c-b42ef6569c32')
03:33:59.482 - PlayFabMatchMakingManager: MatchMakingStatus set from CreatingTicket to WaitingForMatch
03:34:03.183 - ERROR : STEAM > k_EP2PSessionErrorTimeout   4   The connection timed out because the target user didn't respond, perhaps they aren't calling AcceptP2PSessionWithUser. Corporate firewalls can also block this(NAT traversal is not firewall traversal), make sure that UDP ports 3478, 4379, and 4380 are open in an outbound direction.
03:34:03.184 - Player Fox Smuggler timed out before getting into the session
03:34:03.184 - ERROR : STEAM > k_EP2PSessionErrorTimeout   4   The connection timed out because the target user didn't respond, perhaps they aren't calling AcceptP2PSessionWithUser. Corporate firewalls can also block this(NAT traversal is not firewall traversal), make sure that UDP ports 3478, 4379, and 4380 are open in an outbound direction.
03:34:03.184 - Player HecklingHecker timed out before getting into the session
03:34:08.802 - OnBtnPress, ID: 539 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
03:34:08.832 - AnalyticsManager: Posting of event 'mm_abort' failed with result: TooManyRequests
03:34:08.833 - PlayFabMatchMakingManager: Matchmake canceled
03:34:08.833 - DEBUG : Leaving session hub! : IsInHub:True
03:34:08.848 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : True
03:34:08.866 - tier: TierA index: 0 EXPEDITION UNLOCKED
03:34:08.866 - tier: TierA index: 1 EXPEDITION LOCKED
03:34:08.866 - tier: TierA index: 2 EXPEDITION LOCKED
03:34:08.867 - tier: TierA index: 3 EXPEDITION LOCKED
03:34:08.867 - tier: TierB index: 0 EXPEDITION LOCKED
03:34:08.868 - tier: TierB index: 1 EXPEDITION LOCKED
03:34:08.868 - tier: TierB index: 2 EXPEDITION LOCKED
03:34:08.868 - tier: TierB index: 3 EXPEDITION LOCKED
03:34:08.869 - tier: TierC index: 0 EXPEDITION LOCKED
03:34:08.869 - tier: TierC index: 1 EXPEDITION LOCKED
03:34:08.870 - tier: TierC index: 2 EXPEDITION LOCKED
03:34:08.870 - tier: TierC index: 3 EXPEDITION LOCKED
03:34:08.870 - tier: TierD index: 0 EXPEDITION LOCKED
03:34:08.871 - tier: TierD index: 1 EXPEDITION LOCKED
03:34:08.871 - tier: TierD index: 2 EXPEDITION LOCKED
03:34:08.872 - tier: TierD index: 3 EXPEDITION LOCKED
03:34:08.872 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
03:34:08.873 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2021 Month: 4 Day: 29 Hour: 11 Minute: 0
03:34:08.903 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
03:34:08.904 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: NoLobby</color>
03:34:08.908 - SNet : Session reset
03:34:08.909 - Global.OnResetSession
03:34:08.909 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 1</color>
03:34:08.909 - On despawn! PlayerLocal(Clone)_32768 : Sm0ke
03:34:08.910 - <color=green>SNET : PlayerLocal(Clone)_32768 : Sm0ke exits PLOC_InElevator, replicator key: 32768</color>
03:34:08.911 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
03:34:08.912 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
03:34:08.912 - SessionGUID set to 
03:34:08.914 - No more master ;(
03:34:08.915 - WARNING : GS_NoLobby has not implemented OnMasterChanged
03:34:08.915 - PlayFabMatchMakingManager: MatchMakingStatus set from WaitingForMatch to NotStarted
03:34:08.932 - PlayFabMatchMakingManager: Match make task finished
03:34:12.648 - OnBtnPress, ID: 0 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
03:34:14.016 - OnBtnPress, ID: 0 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
03:34:14.155 - OnApplicationQuit
