06:57:57.322 - InControl (version 1.6.17 build 9143)
06:57:57.350 - <size=13><color=red>TODO : Implement m_badPacketQuestion/m_badPacketAnswer and the SNet_BadPacketCatcher</color></size>
06:57:57.351 - > GLOBAL SetupManagers, State : Dev HasNetwork: True
06:57:57.352 - GameDataInit.Initialize
06:57:58.847 - ------------------------------------------------------------  MusicManager. Loading soundbank for music! ------------------------------------------------------------ 
06:57:58.872 - CELLJSON - Creating new data file at C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
06:57:58.873 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
06:57:58.890 - CellSettingsKeyBindings: Adding 61 missing bindings
06:57:58.890 - CellSettingsKeyBindings: Adding 25 missing bindings
06:57:58.890 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
06:57:58.891 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
06:57:59.105 - GuiManager.UpdateResolution w: 1920 h: 1080
06:57:59.496 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: False
06:57:59.496 - PageRundown could NOT get the rundownTimerData from playfab, reverting to a new instance!
06:57:59.532 - CellSettingsData.CheckVersions, player settings was reset!
06:57:59.532 - CellSettingsData.CheckVersions, gameplay settings was reset!
06:57:59.533 - CellSettingsData.CheckVersions, video settings was reset!
06:57:59.533 - CellSettingsData.CheckVersions, audio settings was reset!
06:57:59.533 - CellSettingsData.CheckVersions, voice chat settings was reset!
06:57:59.533 - CellSettingsData.CheckVersions, HUD settings was reset!
06:57:59.534 - CellSettingsData.CheckVersions, key bindings was reset!
06:57:59.534 - CellSettingsKeyBindings: Adding 61 missing bindings
06:57:59.534 - CellSettingsKeyBindings: Adding 25 missing bindings
06:57:59.535 - CellSettingsData.CheckVersions, Accessibility settings was reset!
06:57:59.535 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
06:57:59.536 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
06:58:00.010 - Setting watermark revision to 27215
06:58:00.322 - EnemyCostManager : Costs for Normal difficulty loaded
06:58:00.324 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Inactive TO: Startup</color>
06:58:00.326 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
06:58:00.328 - DEFAULTING TO MICROPHONE: Microphone (6- USB PnP Audio Device)
06:58:00.329 - <color=red>FocusStateManager.ChangeState, new state: InActive</color> force: False
06:58:00.339 - GuiManager.UpdateResolution w: 1920 h: 1080
06:58:00.341 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
06:58:00.341 - GuiManager OnResoultionChange, ScreenRes width: 1920 height: 1080
06:58:00.482 - Steamworks.NET initilized
06:58:00.511 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Startup TO: Offline</color>
06:58:00.514 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
06:58:00.523 - DropServerManager: Idle
06:58:00.533 - SNET is Online, Woop!
06:58:00.534 - Waiting for network.. DONE!
06:58:00.534 - PlayFabManager.OnSteamInitialized
06:58:00.811 - [163 - GetAuthSessionTicketResponse] - 10 -- k_EResultOK
06:58:01.786 - PlayFabManager.OnLoginSuccess. NewlyCreated: False
06:58:01.790 - PlayFabManager.RefreshGlobalTitleData
06:58:01.879 - <color=purple>PlayFab.OnGetCurrentTime Saturday, 11 December 2021</color>
06:58:02.124 - UpdateLocalPlayerData Done, result: 0 OnSuccess: System.Action
06:58:02.149 - TODO : Skipping icon generation for the hacking tool. It crashes later while trying to construct the tool for rendering
06:58:02.752 - RundownManager: Requesting rundown progression from drop server for rundown key 'Local_29'...
06:58:02.756 - PlayFabMatchMakingManager: Requesting list of QoS servers...
06:58:02.765 - DropServerManager: Enqueueing 'rundown progression (rundown: Local_29)' request
06:58:02.766 - DropServerManager: Woke up
06:58:02.766 - DropServerManager: Making 'rundown progression (rundown: Local_29)' request...
06:58:02.770 - DropServerManager: Enqueueing 'get player inventory' request
06:58:03.010 - DropServerManager: 'rundown progression (rundown: Local_29)' request completed successfully
06:58:03.010 - DropServerManager: Sleeping for 2 seconds...
06:58:03.094 - RundownManager: Got rundown progression from drop server
06:58:03.095 - CM_PageRundown_New.OnRundownProgressionFileUpdated
06:58:03.095 - tier: TierA index: 0 EXPEDITION UNLOCKED
06:58:03.095 - tier: TierA index: 1 EXPEDITION LOCKED
06:58:03.096 - tier: TierA index: 2 EXPEDITION LOCKED
06:58:03.096 - tier: TierA index: 3 EXPEDITION LOCKED
06:58:03.096 - tier: TierB index: 0 EXPEDITION LOCKED
06:58:03.096 - tier: TierB index: 1 EXPEDITION LOCKED
06:58:03.097 - tier: TierB index: 2 EXPEDITION LOCKED
06:58:03.097 - tier: TierB index: 3 EXPEDITION LOCKED
06:58:03.097 - tier: TierC index: 0 EXPEDITION LOCKED
06:58:03.097 - tier: TierC index: 1 EXPEDITION LOCKED
06:58:03.098 - tier: TierC index: 2 EXPEDITION LOCKED
06:58:03.098 - tier: TierC index: 3 EXPEDITION LOCKED
06:58:03.098 - tier: TierD index: 0 EXPEDITION LOCKED
06:58:03.098 - tier: TierD index: 1 EXPEDITION LOCKED
06:58:03.098 - tier: TierD index: 2 EXPEDITION LOCKED
06:58:03.099 - tier: TierD index: 3 EXPEDITION LOCKED
06:58:03.099 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
06:58:03.669 - TryGetMaterialGroup : Missing material on TextMeshPro
06:58:04.935 - DropServerManager: Making 'get player inventory' request...
06:58:05.108 - DropServerManager: 'get player inventory' request completed successfully
06:58:05.108 - DropServerManager: Sleeping for 2 seconds...
06:58:07.108 - DropServerManager: Idle
06:58:51.359 - OnBtnPress, ID: 0 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:58:52.970 - GS_Offline.OnLocalPlayerPressStart!
06:58:52.977 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Offline TO: NoLobby</color>
06:58:52.982 - <color=#C84800>PageRundown placing rundown, ID: 29 DataBlock: Rundown 6.0</color>
06:58:53.002 - tier: TierA index: 0 EXPEDITION UNLOCKED
06:58:53.002 - tier: TierA index: 1 EXPEDITION LOCKED
06:58:53.002 - tier: TierA index: 2 EXPEDITION LOCKED
06:58:53.003 - tier: TierA index: 3 EXPEDITION LOCKED
06:58:53.003 - tier: TierB index: 0 EXPEDITION LOCKED
06:58:53.003 - tier: TierB index: 1 EXPEDITION LOCKED
06:58:53.003 - tier: TierB index: 2 EXPEDITION LOCKED
06:58:53.003 - tier: TierB index: 3 EXPEDITION LOCKED
06:58:53.004 - tier: TierC index: 0 EXPEDITION LOCKED
06:58:53.004 - tier: TierC index: 1 EXPEDITION LOCKED
06:58:53.004 - tier: TierC index: 2 EXPEDITION LOCKED
06:58:53.004 - tier: TierC index: 3 EXPEDITION LOCKED
06:58:53.005 - tier: TierD index: 0 EXPEDITION LOCKED
06:58:53.005 - tier: TierD index: 1 EXPEDITION LOCKED
06:58:53.005 - tier: TierD index: 2 EXPEDITION LOCKED
06:58:53.005 - tier: TierD index: 3 EXPEDITION LOCKED
06:58:53.005 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
06:58:53.007 - tier: TierA index: 0 EXPEDITION UNLOCKED
06:58:53.007 - tier: TierA index: 1 EXPEDITION LOCKED
06:58:53.008 - tier: TierA index: 2 EXPEDITION LOCKED
06:58:53.008 - tier: TierA index: 3 EXPEDITION LOCKED
06:58:53.008 - tier: TierB index: 0 EXPEDITION LOCKED
06:58:53.008 - tier: TierB index: 1 EXPEDITION LOCKED
06:58:53.008 - tier: TierB index: 2 EXPEDITION LOCKED
06:58:53.009 - tier: TierB index: 3 EXPEDITION LOCKED
06:58:53.009 - tier: TierC index: 0 EXPEDITION LOCKED
06:58:53.009 - tier: TierC index: 1 EXPEDITION LOCKED
06:58:53.009 - tier: TierC index: 2 EXPEDITION LOCKED
06:58:53.009 - tier: TierC index: 3 EXPEDITION LOCKED
06:58:53.010 - tier: TierD index: 0 EXPEDITION LOCKED
06:58:53.010 - tier: TierD index: 1 EXPEDITION LOCKED
06:58:53.010 - tier: TierD index: 2 EXPEDITION LOCKED
06:58:53.010 - tier: TierD index: 3 EXPEDITION LOCKED
06:58:53.011 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
06:58:53.012 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2021 Month: 4 Day: 29 Hour: 11 Minute: 0
06:59:36.859 - OnBtnPress, ID: 38 GO: Button Connect OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:40.616 - OnBtnPress, ID: 0 GO: CM_ExpeditionIcon_New(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:42.512 - OnBtnPress, ID: 0 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:42.513 - SNet : Session reset
06:59:42.513 - Global.OnResetSession
06:59:42.513 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
06:59:42.514 - SessionGUID set to 
06:59:42.519 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
06:59:42.520 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

06:59:42.520 - Player Sm0ke was added to session
06:59:42.521 - DoCreateLobbyAndSelecteExpedition 1
06:59:42.522 - waiting for lobby..
06:59:42.766 - SNet_SessionHub : OnJoinedLobby True Sm0ke False -1
06:59:42.766 - SNet_MasterManager : SearchingForMaster
06:59:42.767 - Searching for master...
06:59:42.771 - MasterManager : Sm0ke owns the lobby. IsLocal:True
06:59:42.771 - SNet_MasterManager : Who's tha masta?! Sm0ke! Sm0ke!
06:59:42.772 - SNET : OnFoundMaster > Master is Steam Sm0ke Session summary > Master InSessionHub -1 -1 0 0   Profile summary > Sm0ke : end
06:59:42.772 - DoCreateLobbyAndSelecteExpedition 2
06:59:42.773 - RundownManager.SetActiveExpedition, type:Local tier:TierA expIndex: 0
06:59:42.773 - SessionGUID set to iJzOWhgM/U29FjHTZ+Q4CQ==
06:59:42.774 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_29 TierA 0 70879269 1400256144  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_29,1,0 ActiveExpeditionUniqueKey: Local_29_TierA_0</color>
06:59:42.774 - DoCreateLobbyAndSelecteExpedition 3
06:59:42.777 - DoCreateLobbyAndSelecteExpedition 4
06:59:42.791 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : Unassigned InSessionHub
06:59:42.792 - SNET : OnMasterCommand : AssignSlot 0 False
06:59:42.792 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : True
06:59:42.865 - Player Dauda was added to session
06:59:42.865 - OnPlayerEvent : Dauda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
06:59:42.865 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
06:59:42.866 - [PlayerManager.SpawnBot] 0, Dauda
06:59:42.866 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : InSessionHub OutOfSync
06:59:42.866 - SNET : OnMasterCommand : PickAvatar 0 False
06:59:42.866 - <color=green>SNET : We got character 0 assigned</color>
06:59:42.866 - IsReadyToSync : PickAvatar agent sent to Sm0ke
06:59:42.866 - SNET : MasterReplicationUpdate_Player : Dauda mode change : Unassigned InSessionHub
06:59:42.867 - MasterBotCommand! Dauda AssignSlot 1 IsInSessionHub:True
06:59:42.867 - Dauda session.mode change to OutOfSync
06:59:42.870 - SNET : OnMasterCommand : InSessionHub_ReadyToGenerate 0 False
06:59:42.871 - <color=green>SNET : Added Sm0ke to PlayersInGame</color>
06:59:42.871 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
06:59:42.871 - SpawnPlayerModel, index: 0
06:59:42.926 - <color=green>SNET : GS_Lobby has not implemented functionality for InSessionHub_ReadyToGenerate!</color>
06:59:42.932 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : OutOfSync InSessionHub_ReadyToGenerate
06:59:42.933 - <color=green>SNET : OnSessionPlayerAction : Spawning Sm0ke's agent!  SpawnPlayerAgent</color>
06:59:42.987 - OnPlayerEvent : Sm0ke  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
06:59:42.988 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
06:59:43.832 - OnBtnPress, ID: 464 GO: PermissionButton OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:43.873 - SNET : MasterReplicationUpdate_Player : Dauda mode change : InSessionHub OutOfSync
06:59:43.873 - MasterBotCommand! Dauda PickAvatar 1 IsInSessionHub:True
06:59:43.873 - Dauda session.mode change to OutOfSync
06:59:43.874 - IsReadyToSync : PickAvatar agent sent to Dauda
06:59:44.880 - Dauda : OutOfSync > Initiated
06:59:44.880 - MasterBotCommand! Dauda InSessionHub_ReadyToGenerate 0 IsInSessionHub:True
06:59:44.880 - Dauda session.mode change to InSessionHub_ReadyToGenerate
06:59:45.533 - SpawnPlayerModel, index: 1
06:59:45.888 - SNET : MasterReplicationUpdate_Player : Dauda mode change : OutOfSync InSessionHub_ReadyToGenerate
06:59:45.888 - <color=green>SNET : OnSessionPlayerAction : Spawning Dauda's agent!  SpawnPlayerAgent</color>
06:59:45.898 - OnPlayerEvent : Dauda  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
06:59:45.925 - Player Hackett was added to session
06:59:45.925 - OnPlayerEvent : Hackett  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
06:59:45.925 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
06:59:45.926 - [PlayerManager.SpawnBot] 1, Hackett
06:59:45.926 - SNET : MasterReplicationUpdate_Player : Hackett mode change : Unassigned InSessionHub
06:59:45.926 - MasterBotCommand! Hackett AssignSlot 2 IsInSessionHub:True
06:59:45.926 - Hackett session.mode change to OutOfSync
06:59:46.160 - TryGetMaterialGroup : Missing material on TextMeshPro
06:59:46.161 - TryGetMaterialGroup : Missing material on TextMeshPro
06:59:46.928 - SNET : MasterReplicationUpdate_Player : Hackett mode change : InSessionHub OutOfSync
06:59:46.929 - MasterBotCommand! Hackett PickAvatar 2 IsInSessionHub:True
06:59:46.929 - Hackett session.mode change to OutOfSync
06:59:46.929 - IsReadyToSync : PickAvatar agent sent to Hackett
06:59:47.929 - Hackett : OutOfSync > Initiated
06:59:47.929 - MasterBotCommand! Hackett InSessionHub_ReadyToGenerate 0 IsInSessionHub:True
06:59:47.929 - Hackett session.mode change to InSessionHub_ReadyToGenerate
06:59:48.535 - SpawnPlayerModel, index: 2
06:59:48.929 - SNET : MasterReplicationUpdate_Player : Hackett mode change : OutOfSync InSessionHub_ReadyToGenerate
06:59:48.929 - <color=green>SNET : OnSessionPlayerAction : Spawning Hackett's agent!  SpawnPlayerAgent</color>
06:59:48.938 - OnPlayerEvent : Hackett  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
06:59:48.951 - Player Bishop was added to session
06:59:48.951 - OnPlayerEvent : Bishop  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
06:59:48.952 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
06:59:48.952 - [PlayerManager.SpawnBot] 2, Bishop
06:59:48.952 - SNET : MasterReplicationUpdate_Player : Bishop mode change : Unassigned InSessionHub
06:59:48.952 - MasterBotCommand! Bishop AssignSlot 3 IsInSessionHub:True
06:59:48.952 - Bishop session.mode change to OutOfSync
06:59:49.197 - TryGetMaterialGroup : Missing material on TextMeshPro
06:59:49.198 - TryGetMaterialGroup : Missing material on TextMeshPro
06:59:49.801 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
06:59:49.956 - SNET : MasterReplicationUpdate_Player : Bishop mode change : InSessionHub OutOfSync
06:59:49.956 - MasterBotCommand! Bishop PickAvatar 3 IsInSessionHub:True
06:59:49.957 - Bishop session.mode change to OutOfSync
06:59:49.957 - IsReadyToSync : PickAvatar agent sent to Bishop
06:59:50.694 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:50.696 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
06:59:50.957 - Bishop : OutOfSync > Initiated
06:59:50.957 - MasterBotCommand! Bishop InSessionHub_ReadyToGenerate 0 IsInSessionHub:True
06:59:50.957 - Bishop session.mode change to InSessionHub_ReadyToGenerate
06:59:51.537 - SpawnPlayerModel, index: 3
06:59:51.957 - SNET : MasterReplicationUpdate_Player : Bishop mode change : OutOfSync InSessionHub_ReadyToGenerate
06:59:51.958 - <color=green>SNET : OnSessionPlayerAction : Spawning Bishop's agent!  SpawnPlayerAgent</color>
06:59:51.967 - OnPlayerEvent : Bishop  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
06:59:52.234 - TryGetMaterialGroup : Missing material on TextMeshPro
06:59:52.234 - TryGetMaterialGroup : Missing material on TextMeshPro
06:59:52.559 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
06:59:53.180 - OnBtnPress, ID: 580 GO: Header3 OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:53.186 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
06:59:53.321 - TryGetMaterialGroup : Missing material on TextMeshPro
06:59:53.321 - TryGetMaterialGroup : Missing material on TextMeshPro
06:59:54.950 - OnBtnPress, ID: 581 GO: Header4 OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:54.954 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
06:59:56.034 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:56.037 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
06:59:56.444 - OnBtnPress, ID: 578 GO: Header OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:56.447 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
06:59:58.285 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
06:59:58.287 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:04.981 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:05.729 - OnBtnPress, ID: 589 GO: Header OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:05.733 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:06.903 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:06.910 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:07.438 - OnBtnPress, ID: 590 GO: Header2 OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:07.444 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:09.958 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:09.967 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:10.653 - OnBtnPress, ID: 591 GO: Header3 OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:10.656 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:10.752 - TryGetMaterialGroup : Missing material on TextMeshPro
07:01:10.752 - TryGetMaterialGroup : Missing material on TextMeshPro
07:01:13.069 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:13.075 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:13.687 - OnBtnPress, ID: 592 GO: Header4 OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:13.690 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:16.180 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:16.182 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:18.806 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:21.715 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:21.718 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:25.614 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:27.868 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:27.871 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:29.478 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:31.208 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:31.218 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:36.822 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:36.927 - TryGetMaterialGroup : Missing material on TextMeshPro
07:01:36.927 - TryGetMaterialGroup : Missing material on TextMeshPro
07:01:41.264 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:41.266 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_BotFavorites.txt
07:01:47.116 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
07:01:48.646 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:48.655 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
07:01:48.980 - OnBtnPress, ID: 0 GO: CM_LobbyScrolItem_Weapon(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:48.982 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
07:01:51.785 - OnBtnPress, ID: 539 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:54.714 - OnBtnPress, ID: 540 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:01:54.714 - SNET : OnMasterCommand : StartGeneration 0 False
07:01:54.715 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
07:01:54.724 - RundownManager: Starting new game session
07:01:54.726 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

07:01:54.726 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
07:01:54.742 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
07:01:54.744 - MasterBotCommand! Dauda StartGeneration 0 IsInSessionHub:True
07:01:54.744 - Dauda session.mode change to ReadyToStartPlaying_Dropin
07:01:54.744 - <color=green>SNET : Added Dauda to PlayersInGame</color>
07:01:54.745 - OnPlayerEvent : Dauda  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
07:01:54.747 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerIsSynced None
07:01:54.747 - MasterBotCommand! Hackett StartGeneration 0 IsInSessionHub:True
07:01:54.747 - Hackett session.mode change to ReadyToStartPlaying_Dropin
07:01:54.747 - <color=green>SNET : Added Hackett to PlayersInGame</color>
07:01:54.748 - OnPlayerEvent : Hackett  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
07:01:54.750 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerIsSynced None
07:01:54.750 - MasterBotCommand! Bishop StartGeneration 0 IsInSessionHub:True
07:01:54.750 - Bishop session.mode change to ReadyToStartPlaying_Dropin
07:01:54.750 - <color=green>SNET : Added Bishop to PlayersInGame</color>
07:01:54.750 - OnPlayerEvent : Bishop  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
07:01:54.752 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerIsSynced None
07:01:54.764 - DropServerManager: Enqueueing 'new session (sessionId: iJzOWhgM/U29FjHTZ+Q4CQ==, rundown: Local_29, expedition: A1, boosters: [])' request
07:01:54.764 - DropServerManager: Woke up
07:01:54.764 - DropServerManager: Making 'new session (sessionId: iJzOWhgM/U29FjHTZ+Q4CQ==, rundown: Local_29, expedition: A1, boosters: [])' request...
07:01:54.765 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : InSessionHub_ReadyToGenerate GeneratingLevel
07:01:54.765 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

07:01:55.180 - DropServerManager: 'new session (sessionId: iJzOWhgM/U29FjHTZ+Q4CQ==, rundown: Local_29, expedition: A1, boosters: [])' request completed successfully
07:01:55.180 - DropServerManager: Sleeping for 2 seconds...
07:01:55.410 - SNET : MasterReplicationUpdate_Player : Dauda mode change : InSessionHub_ReadyToGenerate ReadyToStartPlaying_Dropin
07:01:55.410 - SNET : MasterReplicationUpdate_Player : Hackett mode change : InSessionHub_ReadyToGenerate ReadyToStartPlaying_Dropin
07:01:55.472 - SNET : MasterReplicationUpdate_Player : Bishop mode change : InSessionHub_ReadyToGenerate ReadyToStartPlaying_Dropin
07:01:57.180 - DropServerManager: Idle
07:02:21.439 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 435345 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 435345</color>
07:02:21.439 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 70879269 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 70879269</color>
07:02:21.439 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 1400256144 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 1400256144</color>
07:02:21.440 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 435345 hostIDSeed: 70879269 sessionSeed: 1400256144
07:02:21.441 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 435345 HostIDSeed: 70879269 SessionSeed: 1400256144</color>
07:02:21.442 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 435345 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 435345</color>
07:02:21.442 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 1400256144</color>
07:02:21.443 - >>>>>>>>>>>>> BuildFloor
07:02:21.445 - <color=#C84800>LoadComplexResources complexResourceDataID: 1</color>
07:02:21.446 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Complex_Mining</color>
07:02:21.446 - DIMENSION: Setting sound ENVIRONMENT state to ORGANIC!
07:02:21.453 - Last Batch: Setup
		 Total Time: 0.014s Frames: 0 Ticks: 11
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

07:02:21.453 - Last Batch: StaticLevel
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 2

07:02:25.105 - Last Batch: LoadResourcesShards_Level
		 Total Time: 3.652s Frames: 347 Ticks: 3652
		 FrameTime (avg/max/ticks max): 9.5ms / 31.9ms / 34
		 Jobs (started/looped): 1 / 347
Next Batch: SetupFloor - Count: 1

07:02:25.106 - <color=#C84800>LG_SetupFloor.Build</color>
07:02:25.111 - <b>LG_Floor:</b> Setup() Setting up Base Dimension (0).
07:02:25.115 - <b>LG_Floor:</b> Creating (Dimension_1) dimension at (0.0, 205.0, 0.0).
07:02:25.116 - <b>LG_Floor:</b> Created Dimension (Index: Dimension_1, gridSize: 10, cellSize: 64).
07:02:25.123 - <b>LG_Floor:</b> Found (1) unique dimension references in GameData for this expedition and created (0) enemy dimensions.
07:02:25.126 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 75 with BuildFromZoneAlias75 zoneAliasStart: 75 aliasOffset: Zone_0</color>
07:02:25.127 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 543 (Defined), <b>MarkerSubSeed:</b> 0 (Default), <b>LightSubSeed:</b> 0 (Default)
07:02:25.127 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 76 with BuildFromZoneAlias75 zoneAliasStart: 75 aliasOffset: Zone_1</color>
07:02:25.128 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 534 (Defined), <b>MarkerSubSeed:</b> 0 (Default), <b>LightSubSeed:</b> 0 (Default)
07:02:25.128 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 77 with BuildFromZoneAlias75 zoneAliasStart: 75 aliasOffset: Zone_2</color>
07:02:25.128 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 756 (Defined), <b>MarkerSubSeed:</b> 432 (Defined), <b>LightSubSeed:</b> 0 (Default)
07:02:25.129 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 78 with BuildFromZoneAlias75 zoneAliasStart: 75 aliasOffset: Zone_3</color>
07:02:25.129 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 34523 (Defined), <b>MarkerSubSeed:</b> 1233 (Defined), <b>LightSubSeed:</b> 0 (Default)
07:02:25.129 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 79 with BuildFromZoneAlias78 zoneAliasStart: 75 aliasOffset: Zone_4</color>
07:02:25.129 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 0 (Default), <b>MarkerSubSeed:</b> 0 (Default), <b>LightSubSeed:</b> 0 (Default)
07:02:25.130 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 80 with BuildFromZoneAlias79 zoneAliasStart: 75 aliasOffset: Zone_5</color>
07:02:25.130 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 234 (Defined), <b>MarkerSubSeed:</b> 756 (Defined), <b>LightSubSeed:</b> 0 (Default)
07:02:25.130 - <color=#C84800>>>>>>>>>------------->>>>>>>>>>>> LG_Floor.CreateZone, Alias: 81 with BuildFromZoneAlias80 zoneAliasStart: 75 aliasOffset: Zone_6</color>
07:02:25.130 - <b>Zone Created</b> (New Game Object) in Reality MainLayer with 
<b>SubSeed:</b> 0 (Default), <b>MarkerSubSeed:</b> 0 (Default), <b>LightSubSeed:</b> 0 (Default)
07:02:25.131 - <b>Zone Created (Static)</b> (New Game Object) in Dimension_1 MainLayer
07:02:25.131 - <b>LG_ZoneJob_CreateZoneForStaticLevel:</b> Dimension_1 added area: AreaA
07:02:25.131 - Last Batch: SetupFloor
		 Total Time: 0.000s Frames: 0 Ticks: 26
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 8

07:02:25.137 - <color=#C84800> ---- MainLayer ---- Picked build from area : Area_A</color>
07:02:25.255 - Last Batch: GenerateZones
		 Total Time: 0.139s Frames: 4 Ticks: 124
		 FrameTime (avg/max/ticks max): 31.1ms / 37.1ms / 37
		 Jobs (started/looped): 7 / 116
Next Batch: PlaceAddonZones - Count: 0

07:02:25.256 - Last Batch: PlaceAddonZones
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 4

07:02:25.257 - Adding culling jobs for zone New Game Object[SubSeed:543(543)] from dimension Reality
07:02:25.262 - Adding culling jobs for zone New Game Object[SubSeed:534(534)] from dimension Reality
07:02:25.262 - Adding culling jobs for zone New Game Object[SubSeed:756(756)] from dimension Reality
07:02:25.262 - Adding culling jobs for zone New Game Object[SubSeed:34523(797)] from dimension Reality
07:02:25.262 - Adding culling jobs for zone New Game Object[SubSeed:0(0)] from dimension Reality
07:02:25.263 - Adding culling jobs for zone New Game Object[SubSeed:234(234)] from dimension Reality
07:02:25.263 - Adding culling jobs for zone New Game Object[SubSeed:0(0)] from dimension Reality
07:02:25.263 - Adding culling jobs for zone New Game Object from dimension Dimension_1
07:02:25.263 - Last Batch: PrepareZones
		 Total Time: 0.000s Frames: 0 Ticks: 8
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 4 / 6
Next Batch: BuildFloors - Count: 1

07:02:25.264 - LG_BuildNodeVolumes() bulding NodeClusterData array with length of dimension count (2).
07:02:25.264 - Last Batch: BuildFloors
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

07:02:25.276 - Last Batch: Geomorphs
		 Total Time: 0.031s Frames: 1 Ticks: 12
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 5
		 Jobs (started/looped): 12 / 1
Next Batch: Areas - Count: 28

07:02:25.299 - Last Batch: Areas
		 Total Time: 0.000s Frames: 0 Ticks: 22
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 28 / 0
Next Batch: Plugs - Count: 30

07:02:25.322 - Last Batch: Plugs
		 Total Time: 0.032s Frames: 1 Ticks: 23
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 3
		 Jobs (started/looped): 29 / 1
Next Batch: Gates - Count: 102

07:02:25.420 - Last Batch: Gates
		 Total Time: 0.109s Frames: 3 Ticks: 99
		 FrameTime (avg/max/ticks max): 30.3ms / 37.8ms / 36
		 Jobs (started/looped): 99 / 3
Next Batch: AreaNames - Count: 2

07:02:25.420 - Last Batch: AreaNames
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: WardenObjectivePrep - Count: 0

07:02:25.421 - Last Batch: WardenObjectivePrep
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: DistributionSetup - Count: 2

07:02:25.421 - Last Batch: DistributionSetup
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: TerminalDistribution - Count: 8

07:02:25.421 - Last Batch: TerminalDistribution
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 8 / 0
Next Batch: Distribution - Count: 2

07:02:25.422 - <b>Artifacts:</b> Allocated 18 basic artifacts, 9 advanced artifacts and 3 specialized artifacts.
07:02:25.422 - <b>Artifacts:</b> Zone 0 has 4 basic artifacts, 2 advanced artifacts and 1 specialized artifacts.
07:02:25.423 - <b>Artifacts:</b> Zone 1 has 3 basic artifacts, 2 advanced artifacts and 0 specialized artifacts.
07:02:25.423 - <b>Artifacts:</b> Zone 2 has 4 basic artifacts, 1 advanced artifacts and 1 specialized artifacts.
07:02:25.424 - <b>Artifacts:</b> Zone 3 has 3 basic artifacts, 2 advanced artifacts and 0 specialized artifacts.
07:02:25.424 - <b>Artifacts:</b> Zone 4 has 4 basic artifacts, 2 advanced artifacts and 1 specialized artifacts.
07:02:25.424 - <b>Artifacts:</b> Zone 5 has 0 basic artifacts, 0 advanced artifacts and 0 specialized artifacts.
07:02:25.424 - <b>Artifacts:</b> Zone 6 has 0 basic artifacts, 0 advanced artifacts and 0 specialized artifacts.
07:02:25.424 - <b>Artifacts:</b> Allocated 18 basic artifacts, 9 advanced artifacts and 3 specialized artifacts.
07:02:25.424 - <b>Artifacts:</b> Zone 0 has 0 basic artifacts, 0 advanced artifacts and 0 specialized artifacts.
07:02:25.427 - <color=purple>CreateKeyItemDistribution, keyItem: PublicName: KEY_BLUE_177 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_BLUE_177_terminalKey: KEY_BLUE_177 (KeyItemPickup_Core) placementData: DimensionIndex: Reality LocalIndex: Zone_1 ZonePlacementWeights, Start: 0 Middle: 0 End: 1000</color>
07:02:25.427 - <color=#C84800>>>>> CalcAreaWeights START: FindContainerFor PublicName: KEY_BLUE_177 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_BLUE_177_terminalKey: KEY_BLUE_177 (KeyItemPickup_Core) --- Zone: ZONE76, AreaCount: 5 half: 2 even: False ZonePlacementWeights, Start: 0 Middle: 0 End: 1000</color>
07:02:25.427 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 0 StartMul: 1 MiddleMul: 0 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1</color>
07:02:25.427 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 1 StartMul: 0.5 MiddleMul: 0.5 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1</color>
07:02:25.428 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 2 StartMul: 0 MiddleMul: 1 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1</color>
07:02:25.428 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 3 StartMul: 0 MiddleMul: 0.5 EndMul: 0.5 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 501</color>
07:02:25.428 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 4 StartMul: 0 MiddleMul: 0 EndMul: 1 --- ZonePlacementWeights, Start: 0 Middle: 0 End: 1000 Total area weight: 1001</color>
07:02:25.428 - <color=#C84800>TryGetExistingGenericFunctionDistributionForSession, foundDist in zone: ZONE76 function: ResourceContainerWeak available: 37 randomValue: 0.5814611 ri: 29 had weight: 1001</color>
07:02:25.429 - SetupAsLockedNoKey, interactionText: <color=red>://ERROR: Door in emergency lockdown, unable to operate.</color>
07:02:25.430 - <color=#C84800>------------------- LG_Distribute_WardenObjective, got objective for layer MainLayer: Retrieve Essential Items _1_MWP</color>
07:02:25.431 - <color=red>LG_Distribute_WardenObjective, PLACE GATHER ITEMS, perZone: 1 PlacementZones: [Count: 1] System.Collections.Generic.List`1[GameData.ZonePlacementData] itemsToSpawn: [Count: 1] 164 spawnZones: [Count: 1] System.Collections.Generic.List`1[LevelGeneration.LG_Zone]</color>
07:02:25.432 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE80 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
07:02:25.432 - <color=#C84800>LG_Distribute_WardenObjective.DistributeGatherRetrieveItems, creating dist to spawn itemID: 164</color>
07:02:25.432 - RESET placementDataIndex to 0
07:02:25.432 - Found zone without sourceGate AND ID over 0, id: 7
07:02:25.433 - Last Batch: Distribution
		 Total Time: 0.000s Frames: 0 Ticks: 12
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 107 / 0
Next Batch: FunctionMarkers - Count: 8

07:02:25.500 - LG_MarkerSpawner, Mining producer is trying to spawn a marker with block ID 0 that does not exist anymore! Producer path: World (LG_Floor)/Root_Reality/geo_64x64_mining_dig_site_HA_01(Clone)_ID_2_2/2_Area F (LevelGeneration.LG_Area)/Marker/dig_site_open_1000x2200x1200_gen_HA_03_rot_360_GO_UID:205/submarker/dig_site_submarker_fortress_1320x600x1000_HA_04_rot_360_GO_UID:1537
07:02:25.565 - <color=#C84800>Spawning KEYCARD (PublicName: KEY_BLUE_177 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_BLUE_177_terminalKey: KEY_BLUE_177 (KeyItemPickup_Core)) in countainer: LockerWeakLock(Clone)_terminalKey: LOCKER_110</color>
07:02:25.785 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  SetFogSettingsLocal
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

07:02:26.035 - <b>WardenObjectiveManager:</b> Added Objective GameObject: CarryItemGeneric_Pickup(Clone)_terminalKey: MATTER_WAVE_PROJECTOR (UnityEngine.GameObject) to layer MainLayer. Count in layer: 1
07:02:26.035 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: MATTER_WAVE_PROJECTOR
07:02:26.044 - Last Batch: FunctionMarkers
		 Total Time: 0.629s Frames: 17 Ticks: 612
		 FrameTime (avg/max/ticks max): 37.9ms / 43.9ms / 41
		 Jobs (started/looped): 8 / 303
Next Batch: FunctionMarkerLeftovers - Count: 8

07:02:26.065 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0.000s Frames: 0 Ticks: 21
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 8 / 0
Next Batch: Markers - Count: 1

07:02:26.168 - Last Batch: Markers
		 Total Time: 0.107s Frames: 3 Ticks: 102
		 FrameTime (avg/max/ticks max): 29.1ms / 39.9ms / 39
		 Jobs (started/looped): 1 / 114
Next Batch: PrefabSpawners - Count: 15161

07:02:26.976 - Last Batch: PrefabSpawners
		 Total Time: 0.817s Frames: 23 Ticks: 808
		 FrameTime (avg/max/ticks max): 37.1ms / 41.8ms / 42
		 Jobs (started/looped): 15159 / 14941
Next Batch: LateMarkerCleanup - Count: 0

07:02:26.976 - Last Batch: LateMarkerCleanup
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

07:02:26.976 - Last Batch: MarkerLoop
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

07:02:27.722 - Last Batch: LateGeomorphScan
		 Total Time: 0.752s Frames: 13 Ticks: 744
		 FrameTime (avg/max/ticks max): 57.0ms / 64.9ms / 65
		 Jobs (started/looped): 13 / 52
Next Batch: Pillars - Count: 6

07:02:27.724 - Last Batch: Pillars
		 Total Time: 0.000s Frames: 0 Ticks: 3
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 6 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 2

07:02:27.825 - CollectNavMeshSources : From 12 roots and 99803 possible sources, 27334 vas valid
07:02:27.825 - CollectNavMeshSources : NotStatic:0 NotActive:883
07:02:27.825 - CollectNavMeshSources : WrongLayer:3063 NoCollider:69406 WasTrigger:0 MissingMesh:0 BadColliderType:0
07:02:27.825 - NavmeshUtils.NavMeshSourceCollector : 27334 valid NavMesh sources found!
07:02:29.372 - ---------------------------------------------------------
07:02:29.372 - Navmesh done! time: 1.623322
07:02:29.372 - ---------------------------------------------------------
07:02:29.382 - CollectNavMeshSources : From 1 roots and 1595 possible sources, 419 vas valid
07:02:29.382 - CollectNavMeshSources : NotStatic:0 NotActive:4
07:02:29.382 - CollectNavMeshSources : WrongLayer:1 NoCollider:1175 WasTrigger:0 MissingMesh:0 BadColliderType:0
07:02:29.383 - NavmeshUtils.NavMeshSourceCollector : 419 valid NavMesh sources found!
07:02:29.617 - Engine Started
07:02:31.616 - ---------------------------------------------------------
07:02:31.616 - Navmesh done! time: 2.235779
07:02:31.617 - ---------------------------------------------------------
07:02:31.617 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 3.765s Frames: 71 Ticks: 3893
		 FrameTime (avg/max/ticks max): 34.9ms / 333.3ms / 514
		 Jobs (started/looped): 1 / 13591465
Next Batch: AIGraph_Prepare - Count: 13

07:02:31.654 - Last Batch: AIGraph_Prepare
		 Total Time: 0.035s Frames: 1 Ticks: 37
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 21
		 Jobs (started/looped): 12 / 1
Next Batch: AIGraph_NodeVolumeJobs - Count: 1

07:02:31.987 - Last Batch: AIGraph_NodeVolumeJobs
		 Total Time: 0.334s Frames: 8 Ticks: 333
		 FrameTime (avg/max/ticks max): 42.8ms / 51.0ms / 51
		 Jobs (started/looped): 1 / 243968
Next Batch: LadderAIGNodes - Count: 42

07:02:31.998 - Last Batch: LadderAIGNodes
		 Total Time: 0.000s Frames: 0 Ticks: 11
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 42 / 0
Next Batch: AIGraph_LinkGates - Count: 34

07:02:32.005 - Last Batch: AIGraph_LinkGates
		 Total Time: 0.000s Frames: 0 Ticks: 7
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 34 / 0
Next Batch: AIGraph_LinkPlugs - Count: 0

07:02:32.006 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 30

07:02:32.013 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0.033s Frames: 1 Ticks: 7
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 0
		 Jobs (started/looped): 29 / 1
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 30

07:02:32.013 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 30 / 0
Next Batch: AIGraph_Start - Count: 13

07:02:32.015 - Last Batch: AIGraph_Start
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 28

07:02:32.134 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 0.033s Frames: 1 Ticks: 119
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 24
		 Jobs (started/looped): 28 / 266
Next Batch: AIGraph_ScoreNodeClusters - Count: 28

07:02:32.152 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0.096s Frames: 1 Ticks: 18
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 0
		 Jobs (started/looped): 27 / 1
Next Batch: AIGraph_End - Count: 13

07:02:32.153 - Last Batch: AIGraph_End
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_AirGraph - Count: 13

07:02:32.294 - Populate grid created 4096 compound nodes and took ~32 KB and 140 ms
07:02:32.401 - Populate grid created 4096 compound nodes and took ~32 KB and 99 ms
07:02:32.485 - Populate grid created 4096 compound nodes and took ~32 KB and 75 ms
07:02:32.526 - Populate grid created 4096 compound nodes and took ~32 KB and 33 ms
07:02:32.630 - Populate grid created 4096 compound nodes and took ~32 KB and 95 ms
07:02:32.734 - Populate grid created 4096 compound nodes and took ~32 KB and 95 ms
07:02:32.767 - Populate grid created 4096 compound nodes and took ~32 KB and 26 ms
07:02:32.918 - Populate grid created 4096 compound nodes and took ~32 KB and 142 ms
07:02:33.022 - Populate grid created 4096 compound nodes and took ~32 KB and 95 ms
07:02:33.071 - Populate grid created 4096 compound nodes and took ~32 KB and 41 ms
07:02:33.176 - Populate grid created 4096 compound nodes and took ~32 KB and 97 ms
07:02:33.250 - Populate grid created 4096 compound nodes and took ~32 KB and 65 ms
07:02:34.015 - Populate grid created 64000 compound nodes and took ~500 KB and 758 ms
07:02:34.016 - Last Batch: AIGraph_AirGraph
		 Total Time: 1.115s Frames: 12 Ticks: 1862
		 FrameTime (avg/max/ticks max): 91.2ms / 160.3ms / 150
		 Jobs (started/looped): 1 / 12
Next Batch: AIGraph_AirGraph_PostProcess - Count: 13

07:02:34.025 - Last Batch: AIGraph_AirGraph_PostProcess
		 Total Time: 0.333s Frames: 1 Ticks: 9
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 1
		 Jobs (started/looped): 12 / 1
Next Batch: SetGateAlwaysTraversable - Count: 34

07:02:34.025 - Last Batch: SetGateAlwaysTraversable
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 34 / 34
Next Batch: FunctionMarkerFallback - Count: 8

07:02:34.025 - Last Batch: FunctionMarkerFallback
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 8 / 0
Next Batch: SetGateTraversableFromStart - Count: 34

07:02:34.026 - Last Batch: SetGateTraversableFromStart
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 34 / 34
Next Batch: Ladders - Count: 42

07:02:34.071 - Last Batch: Ladders
		 Total Time: 0.035s Frames: 1 Ticks: 46
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 24
		 Jobs (started/looped): 41 / 1
Next Batch: DoorLocks - Count: 8

07:02:34.089 - Last Batch: DoorLocks
		 Total Time: 0.000s Frames: 0 Ticks: 18
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 8 / 0
Next Batch: Resources - Count: 1

07:02:34.089 - Last Batch: Resources
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: CustomGeomorphBuildJob - Count: 0

07:02:34.090 - Last Batch: CustomGeomorphBuildJob
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: EnemiesPlacement_Scoring - Count: 8

07:02:34.090 - <b>LG_PopulateZone:</b> Area 2_Area F (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 429.7375 | VoxelCoverage after Multi: 15.90029
07:02:34.090 - <b>LG_PopulateZone:</b> Area 3_Area C (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 338.6875 | VoxelCoverage after Multi: 12.53144
07:02:34.090 - <b>LG_PopulateZone:</b> Area 4_Area D (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 309.6625 | VoxelCoverage after Multi: 11.45751
07:02:34.090 - <b>LG_PopulateZone:</b> Area 5_Area A (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 650.5875 | VoxelCoverage after Multi: 24.07174
07:02:34.090 - <b>LG_PopulateZone:</b> Area 6_Area A (LevelGeneration.LG_Area)_ZONE_76_ (LevelGeneration.LG_Area) | VoxelCoverage: 1639.262 | VoxelCoverage after Multi: 60.65271
07:02:34.101 - <b>LG_PopulateZone:</b> Area 7_Area D (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 315.2375 | VoxelCoverage after Multi: 11.66379
07:02:34.101 - <b>LG_PopulateZone:</b> Area 8_Area A (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 617.3625 | VoxelCoverage after Multi: 22.84241
07:02:34.101 - <b>LG_PopulateZone:</b> Area 9_Area F (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 427.375 | VoxelCoverage after Multi: 15.81287
07:02:34.101 - <b>LG_PopulateZone:</b> Area 10_Area C (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 296.575 | VoxelCoverage after Multi: 10.97328
07:02:34.102 - <b>LG_PopulateZone:</b> Area 11_Area D (LevelGeneration.LG_Area)_ZONE_77_ (LevelGeneration.LG_Area) | VoxelCoverage: 517.6125 | VoxelCoverage after Multi: 19.15166
07:02:34.102 - <b>LG_PopulateZone:</b> Area 12_area_B (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 230.325 | VoxelCoverage after Multi: 8.522025
07:02:34.102 - <b>LG_PopulateZone:</b> Area 13_area_I (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 63.3 | VoxelCoverage after Multi: 2.3421
07:02:34.102 - <b>LG_PopulateZone:</b> Area 14_area_A (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 1122.95 | VoxelCoverage after Multi: 41.54915
07:02:34.102 - <b>LG_PopulateZone:</b> Area 15_area_K (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 61.5875 | VoxelCoverage after Multi: 2.278738
07:02:34.102 - <b>LG_PopulateZone:</b> Area 16_area_L (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 51.325 | VoxelCoverage after Multi: 1.899025
07:02:34.102 - <b>LG_PopulateZone:</b> Area 17_area_H (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 55.475 | VoxelCoverage after Multi: 2.052575
07:02:34.103 - <b>LG_PopulateZone:</b> Area 18_area_D (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 194.6875 | VoxelCoverage after Multi: 7.203438
07:02:34.103 - <b>LG_PopulateZone:</b> Area 19_Area D (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 639.5625 | VoxelCoverage after Multi: 23.66381
07:02:34.103 - <b>LG_PopulateZone:</b> Area 20_area_F (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 79.6875 | VoxelCoverage after Multi: 2.948437
07:02:34.103 - <b>LG_PopulateZone:</b> Area 21_Area C (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 463.725 | VoxelCoverage after Multi: 17.15783
07:02:34.103 - <b>LG_PopulateZone:</b> Area 22_Area B (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 456.9125 | VoxelCoverage after Multi: 16.90576
07:02:34.103 - <b>LG_PopulateZone:</b> Area 23_Area A (LevelGeneration.LG_Area)_ZONE_78_ (LevelGeneration.LG_Area) | VoxelCoverage: 865.9125 | VoxelCoverage after Multi: 32.03876
07:02:34.104 - Last Batch: EnemiesPlacement_Scoring
		 Total Time: 0.041s Frames: 1 Ticks: 14
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 1
		 Jobs (started/looped): 23 / 1
Next Batch: StaticEnemiesPlacement - Count: 8

07:02:34.104 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 8 / 0
Next Batch: Culling_Nodes - Count: 28

07:02:34.188 - Last Batch: Culling_Nodes
		 Total Time: 0.072s Frames: 2 Ticks: 83
		 FrameTime (avg/max/ticks max): 23.9ms / 37.9ms / 34
		 Jobs (started/looped): 26 / 2
Next Batch: Culling_Portals - Count: 44

07:02:34.188 - Last Batch: Culling_Portals
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 44 / 0
Next Batch: Culling_Cullers - Count: 103

07:02:34.190 - Last Batch: Culling_Cullers
		 Total Time: 0.000s Frames: 0 Ticks: 2
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 103 / 0
Next Batch: Culling_Lights - Count: 28

07:02:34.450 - Last Batch: Culling_Lights
		 Total Time: 0.260s Frames: 7 Ticks: 260
		 FrameTime (avg/max/ticks max): 39.2ms / 44.0ms / 44
		 Jobs (started/looped): 21 / 7
Next Batch: Culling_NodeInstanceSearch - Count: 28

07:02:34.627 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0.175s Frames: 5 Ticks: 176
		 FrameTime (avg/max/ticks max): 32.5ms / 35.4ms / 38
		 Jobs (started/looped): 28 / 1291
Next Batch: Culling_NodeClusterJobs - Count: 8

07:02:34.856 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0.225s Frames: 7 Ticks: 229
		 FrameTime (avg/max/ticks max): 31.7ms / 33.2ms / 32
		 Jobs (started/looped): 36 / 1250549
Next Batch: Culling_Cleanup - Count: 28

07:02:34.856 - Last Batch: Culling_Cleanup
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 28 / 0
Next Batch: Culling_GatherLightCulling - Count: 273

07:02:34.869 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0.032s Frames: 1 Ticks: 13
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 1
		 Jobs (started/looped): 272 / 1
Next Batch: Culling_TrimPortalLists - Count: 30

07:02:34.902 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0.033s Frames: 1 Ticks: 33
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 20
		 Jobs (started/looped): 30 / 183943
Next Batch: ZoneLights - Count: 9

07:02:34.995 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
07:02:34.995 - Last Batch: ZoneLights
		 Total Time: 0.039s Frames: 1 Ticks: 93
		 FrameTime (avg/max/ticks max): 10.0ms / 20.0ms / 27
		 Jobs (started/looped): 8 / 1
Next Batch: GenerateNavigationInfo - Count: 2

07:02:35.354 - Last Batch: GenerateNavigationInfo
		 Total Time: 0.419s Frames: 3 Ticks: 359
		 FrameTime (avg/max/ticks max): 126.5ms / 214.4ms / 214
		 Jobs (started/looped): 27 / 3
Next Batch: DisplayNavigationInfo - Count: 29

07:02:35.356 - Last Batch: DisplayNavigationInfo
		 Total Time: 0.000s Frames: 0 Ticks: 2
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 29 / 0
Next Batch: CustomGeomorphPostCullingJob - Count: 0

07:02:35.356 - Last Batch: CustomGeomorphPostCullingJob
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LateGeomorphBuildStep - Count: 13

07:02:35.374 - Last Batch: LateGeomorphBuildStep
		 Total Time: 0.000s Frames: 0 Ticks: 18
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: LateRuntimeOptimizations - Count: 13

07:02:35.450 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0.089s Frames: 2 Ticks: 76
		 FrameTime (avg/max/ticks max): 32.5ms / 55.0ms / 53
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 0

07:02:35.450 - Last Batch: EnemiesPlacement
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FixColliders - Count: 0

07:02:35.450 - Last Batch: FixColliders
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

07:02:35.450 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

07:02:35.451 - Last Batch: SpectatorJobs
		 Total Time: 0.000s Frames: 0 Ticks: 1
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

07:02:35.451 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
07:02:35.451 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 2

07:02:35.451 - Last Batch: DebugJobs
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: Culling_LateCleanup - Count: 2

07:02:35.456 - Last Batch: Culling_LateCleanup
		 Total Time: 0.000s Frames: 0 Ticks: 5
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 30 / 0
Next Batch: Culling_PrepForInlevel - Count: 2

07:02:35.456 - Last Batch: Culling_PrepForInlevel
		 Total Time: 0.000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0.0ms / 0.0ms / 0
		 Jobs (started/looped): 2 / 0
Next Batch: FinalLogicLinking - Count: 4

07:02:35.457 - Factory Done : Last build: FinalLogicLinking
07:02:35.457 - Factory : Built in 13.44702 seconds
07:02:35.458 - FactoryDone :: TOTAL CHECKSUM: 9388785722677157777
07:02:35.458 - BUILDER : BuildDone
07:02:35.458 - >>>>>>>> GS_Generating.OnBuilderDone
07:02:35.458 - Builder.CombinedCheckSum.Checksum: 9388785722677157777
07:02:35.458 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
07:02:35.515 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_dig_site_02(Clone)_0 (ElevatorShaftLanding)
07:02:35.517 - WardenObjectiveManager.RegisterCustomGeoExitWinConditionItem, item: geo_64x64_mining_exit_01(Clone)_ID_11_11 (LevelGeneration.LG_LevelExitGeo)
07:02:35.528 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
07:02:35.528 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
07:02:35.528 - MasterBotCommand! Dauda GetReadyToStartPlaying 0 IsInSessionHub:True
07:02:35.529 - Dauda session.mode change to ReadyToStartPlaying
07:02:35.529 - MasterBotCommand! Hackett GetReadyToStartPlaying 0 IsInSessionHub:True
07:02:35.529 - Hackett session.mode change to ReadyToStartPlaying
07:02:35.529 - MasterBotCommand! Bishop GetReadyToStartPlaying 0 IsInSessionHub:True
07:02:35.529 - Bishop session.mode change to ReadyToStartPlaying
07:02:35.530 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : GeneratingLevel ReadyToStartPlaying
07:02:35.530 - SNET : OnMasterCommand : StartPlaying 0 False
07:02:35.531 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
07:02:35.532 - MasterBotCommand! Dauda StartPlaying 0 IsInSessionHub:True
07:02:35.532 - Dauda session.mode change to Playing
07:02:35.532 - MasterBotCommand! Hackett StartPlaying 0 IsInSessionHub:True
07:02:35.532 - Hackett session.mode change to Playing
07:02:35.532 - MasterBotCommand! Bishop StartPlaying 0 IsInSessionHub:True
07:02:35.533 - Bishop session.mode change to Playing
07:02:35.541 - SNET : MasterReplicationUpdate_Player : Sm0ke mode change : ReadyToStartPlaying Playing
07:02:36.222 - SNET : MasterReplicationUpdate_Player : Dauda mode change : ReadyToStartPlaying_Dropin Playing
07:02:36.222 - SNET : MasterReplicationUpdate_Player : Hackett mode change : ReadyToStartPlaying_Dropin Playing
07:02:36.222 - SNET : MasterReplicationUpdate_Player : Bishop mode change : ReadyToStartPlaying_Dropin Playing
07:02:36.473 - Detecting that the player has entered a new layer: MainLayer in  from NULL in 
07:02:36.473 - WardenObjectiveManager, entered a new layer: MainLayer
07:02:36.474 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: StartObjective newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
07:02:36.474 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: NotDiscovered MAIN_SUBOJ: FindLocationInfo MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: FindLocationInfo MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
07:02:36.474 - WardenObjectiveManager.CheckWardenObjectiveStatus, layer: MainLayer, status is diff! newStatus: Started | isRecall False
07:02:36.475 - OBJECTIVE STARTED / ENTERED!
07:02:36.475 - RundownManager.SetLayerProgression, layer: Main progressionState: Entered
07:02:36.482 - DropServerManager: Enqueueing 'layer progression (layer: Main, state: Entered)' request
07:02:36.483 - DropServerManager: Woke up
07:02:36.483 - DropServerManager: Making 'layer progression (layer: Main, state: Entered)' request...
07:02:36.631 - DropServerManager: 'layer progression (layer: Main, state: Entered)' request completed successfully
07:02:36.631 - DropServerManager: Sleeping for 2 seconds...
07:02:38.632 - DropServerManager: Idle
07:02:58.558 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:02:58.558 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  StartFogTransition Attempt
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 0
nFogStartTime: 0
FogDuration: 0
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0
DensityNoiseSpeed: 0
DensityNoiseScale: 0
DensityHeightAltitude: 0
DensityHeightRange: 0
DensityHeightMaxBoost: 0
Infection: 0
FogColor: RGBA(0.000, 0.000, 0.000, 0.000)
DensityNoiseDirection: (0.0, 0.0, 0.0)

07:02:58.558 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  AttemptInteract Master (FoundPlayer=True)
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

07:02:58.560 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  OnStateChange (IsRecall=False)
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

07:02:58.560 - <b>EnvironmentStateManager:</b> fogDataId 60 duration: 1 fogblend: 0 expeditionTime: 0
07:02:58.560 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  StartFogTransition Attempt
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

07:02:58.561 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  AttemptInteract Master (FoundPlayer=True)
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

07:02:58.562 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  OnStateChange (IsRecall=False)
ExpeditionProgressionTime: 0
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 0

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

07:02:58.562 - <b>EnvironmentStateManager:</b> fogDataId 60 duration: 1 fogblend: 0 expeditionTime: 0
07:02:58.563 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
07:02:58.568 - SNET : OnMasterCommand : StartPlaying 0 False
07:02:58.569 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
07:02:58.571 - <color=green>SNET : PlayerLocal(Clone)_32768 : Sm0ke exits PLOC_InElevator, replicator key: 32768</color>
07:02:58.572 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:02:58.576 - <color=green>SNET : PlayerSynced(Clone)_32769 : Dauda exits PLOC_InElevator, replicator key: 32769</color>
07:02:58.576 - <color=green>SNET : PlayerSynced(Clone)_32770 : Hackett exits PLOC_InElevator, replicator key: 32770</color>
07:02:58.577 - <color=green>SNET : PlayerSynced(Clone)_32771 : Bishop exits PLOC_InElevator, replicator key: 32771</color>
07:02:58.578 - MasterBotCommand! Dauda StartPlaying 0 IsInSessionHub:True
07:02:58.578 - MasterBotCommand! Hackett StartPlaying 0 IsInSessionHub:True
07:02:58.578 - MasterBotCommand! Bishop StartPlaying 0 IsInSessionHub:True
07:02:58.691 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:02:58.692 - Wielding new item in slot GearStandard
07:02:58.718 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:02:58.718 - Wielding new item in slot GearStandard
07:02:59.179 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:02:59.179 - Wielding new item in slot GearStandard
07:02:59.573 - <b><color=#00FF00FF>EnvironmentStateManager:</color></b>  Going idle
ExpeditionProgressionTime: 1.003076
<b>Lights</b>
LightsEnabled: System.Boolean[]
<b>Fog</b>
FogDataID: 60
nFogStartTime: 0
FogDuration: 1
FogBlend: 1

<b>FogSettings:</b>
FogDensity: 0.0003
DensityNoiseSpeed: 0.02
DensityNoiseScale: 0.0731
DensityHeightAltitude: -28
DensityHeightRange: 3.5
DensityHeightMaxBoost: 0.002
Infection: 0
FogColor: RGBA(0.847, 1.000, 0.957, 0.000)
DensityNoiseDirection: (0.7, 0.7, 0.7)

07:03:09.378 - ToggleMenu, currentState: FPS Current.m_previousToggleState: InElevator
07:03:09.378 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
07:03:10.368 - OnBtnPress, ID: 542 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:03:10.985 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: FPS
07:03:10.985 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:03:11.965 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:03:11.965 - Wielding new item in slot GearStandard
07:03:12.837 - ToggleMenu, currentState: FPS Current.m_previousToggleState: FPS
07:03:12.838 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
07:03:13.543 - OnBtnPress, ID: 542 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:03:14.382 - OnBtnPress, ID: 286 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:03:15.659 - OnBtnPress, ID: 203 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:03:15.660 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:15.660 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:15.668 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
07:03:15.669 - DEFAULTING TO MICROPHONE: Microphone (6- USB PnP Audio Device)
07:03:21.416 - OnBtnPress, ID: 226 GO: CM_TimedExpeditionButton(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:03:21.417 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:21.417 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:21.425 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:03:22.105 - OnBtnPress, ID: 286 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:03:26.980 - OnBtnPress, ID: 336 GO: CM_SettingsItem(Clone) OnBtnPressCallback:  m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:03:28.577 - DropServerManager: Enqueueing 'consume boosters' request
07:03:28.577 - DropServerManager: Woke up
07:03:28.577 - DropServerManager: Making 'consume boosters' request...
07:03:28.714 - DropServerManager: 'consume boosters' request completed successfully
07:03:28.715 - DropServerManager: Sleeping for 2 seconds...
07:03:30.714 - DropServerManager: Idle
07:03:38.874 - CellSettingsManager: auto saving..
07:03:38.875 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:38.875 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:38.883 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:03:48.596 - CellSettingsManager: auto saving..
07:03:48.597 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:48.597 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:48.605 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:03:50.819 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: FPS
07:03:50.819 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:03:50.825 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:50.825 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:50.834 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:03:53.608 - CellSettingsManager: auto saving..
07:03:53.609 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:53.609 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:03:53.617 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:04:07.775 - Security door, m_mapLookatRevealer.ActionOnReveal: Security LinksToLayerType: MainLayer
07:04:09.343 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: False, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:04:09.343 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:04:10.179 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:04:10.179 - LG_SecurityDoor_Locks, activates chained puzzle from master
07:04:10.180 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:04:16.304 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:04:17.998 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:04:18.280 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:04:18.281 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:04:22.267 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:04:22.267 - Wielding new item in slot GearStandard
07:04:31.413 - Security door, m_mapLookatRevealer.ActionOnReveal: Security LinksToLayerType: MainLayer
07:04:32.880 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: False, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:04:32.881 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:04:38.387 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
07:04:39.780 - Terminal 531 change state to PlayerInteracting
07:04:44.483 - Sending m_terminal.SyncID: 1 command: Query inputString: QUERY KEY_BLUE_177
07:04:49.774 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
07:04:50.086 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:04:50.089 - Terminal 531 change state to Awake
07:04:51.900 - <color=red>FocusStateManager.ChangeState, new state: ComputerTerminal</color> force: False
07:04:51.902 - Terminal 531 change state to PlayerInteracting
07:04:59.261 - Sending m_terminal.SyncID: 1 command: Query inputString: QUERY MATTER_WAVE_PROJECTOR
07:04:59.262 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: FindLocationInfo MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
07:04:59.262 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: UpdateSubObjective newSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
07:04:59.263 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: FindLocationInfo MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
07:05:04.121 - ToggleMenu, currentState: ComputerTerminal Current.m_previousToggleState: FPS
07:05:04.428 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:05:04.431 - Terminal 531 change state to Awake
07:05:06.677 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:05:06.677 - Wielding new item in slot GearStandard
07:05:13.222 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:05:13.223 - Wielding new item in slot GearStandard
07:05:27.920 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:05:35.077 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:05:37.871 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:05:40.524 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:05:41.560 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:05:44.464 - ToggleMenu, currentState: FPS Current.m_previousToggleState: FPS
07:05:44.466 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
07:05:44.883 - OnDoorIsOpened, LinkedToZoneData: GameData.ExpeditionZoneData
07:05:44.883 - OnDoorIsOpened: LinkedToZoneData: GameData.ExpeditionZoneData 
07:05:44.883 - OnDoorIsOpened, LinkedToZoneData.EventsOnEnter: System.Collections.Generic.List`1[GameData.LevelEventData]
07:05:44.884 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:05:45.404 - OnBtnPress, ID: 542 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:05:47.535 - OnBtnPress, ID: 368 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:05:47.536 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:05:47.536 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:05:47.544 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:03.744 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: FPS
07:06:03.744 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:06:03.749 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:03.749 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:03.758 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:11.530 - ToggleMenu, currentState: FPS Current.m_previousToggleState: FPS
07:06:11.531 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
07:06:12.488 - OnBtnPress, ID: 542 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:06:13.501 - OnBtnPress, ID: 368 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:06:13.501 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:13.502 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:13.510 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:18.236 - CellSettingsKeyBindingValue action: SelectCommunicationMenu isNegCompOfTwoAxisInput: False newValue: CellSettingsKeyBindingValue, device: Mouse axisName:  keyCode: None axisPosKeycode: None axisNegKeycode: None mouseButtonIndex: 4 gamepadInput: None axisPosIsMouseButton: False axisPosMouseButtonIndex 0 axisNegIsMouseButton: False axisNegMouseButtonIndex 0
07:06:21.230 - CellSettingsManager: auto saving..
07:06:21.230 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:21.230 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:21.238 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:22.736 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: FPS
07:06:22.736 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:06:22.741 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:22.742 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:22.750 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:23.191 - ToggleMenu, currentState: FPS Current.m_previousToggleState: FPS
07:06:23.192 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
07:06:24.133 - OnBtnPress, ID: 542 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:06:25.237 - OnBtnPress, ID: 368 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:06:25.238 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:25.238 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:25.246 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:27.376 - CellSettingsKeyBindingValue action: ShowTeammateInfo isNegCompOfTwoAxisInput: False newValue: CellSettingsKeyBindingValue, device: Mouse axisName:  keyCode: None axisPosKeycode: None axisNegKeycode: None mouseButtonIndex: 0 gamepadInput: None axisPosIsMouseButton: False axisPosMouseButtonIndex 0 axisNegIsMouseButton: False axisNegMouseButtonIndex 0
07:06:27.620 - CellSettingsKeyBindingValue action: VoiceChatPushToTalk isNegCompOfTwoAxisInput: False newValue: CellSettingsKeyBindingValue, device: Mouse axisName:  keyCode: LeftAlt axisPosKeycode: None axisNegKeycode: None mouseButtonIndex: 3 gamepadInput: None axisPosIsMouseButton: False axisPosMouseButtonIndex 0 axisNegIsMouseButton: False axisNegMouseButtonIndex 0
07:06:27.993 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: FPS
07:06:27.994 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:06:27.999 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:27.999 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:28.007 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:30.620 - CellSettingsManager: auto saving..
07:06:30.621 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:30.621 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:30.630 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:31.615 - ToggleMenu, currentState: FPS Current.m_previousToggleState: FPS
07:06:31.616 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
07:06:32.342 - OnBtnPress, ID: 542 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:06:33.320 - OnBtnPress, ID: 368 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:06:33.321 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:33.321 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:33.329 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:36.370 - CellSettingsKeyBindingValue action: Fire isNegCompOfTwoAxisInput: False newValue: CellSettingsKeyBindingValue, device: Mouse axisName:  keyCode: None axisPosKeycode: None axisNegKeycode: None mouseButtonIndex: 0 gamepadInput: None axisPosIsMouseButton: False axisPosMouseButtonIndex 0 axisNegIsMouseButton: False axisNegMouseButtonIndex 0
07:06:39.376 - CellSettingsManager: auto saving..
07:06:39.376 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:39.377 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:39.385 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:44.091 - CellSettingsKeyBindingValue action: ShowTeammateInfo isNegCompOfTwoAxisInput: False newValue: CellSettingsKeyBindingValue, device: Mouse axisName:  keyCode: None axisPosKeycode: None axisNegKeycode: None mouseButtonIndex: 3 gamepadInput: None axisPosIsMouseButton: False axisPosMouseButtonIndex 0 axisNegIsMouseButton: False axisNegMouseButtonIndex 0
07:06:45.348 - CellSettingsKeyBindingValue action: VoiceChatPushToTalk isNegCompOfTwoAxisInput: False newValue: CellSettingsKeyBindingValue, device: Keyboard axisName:  keyCode: LeftAlt axisPosKeycode: None axisNegKeycode: None mouseButtonIndex: -1 gamepadInput: None axisPosIsMouseButton: False axisPosMouseButtonIndex 0 axisNegIsMouseButton: False axisNegMouseButtonIndex 0
07:06:47.466 - CellSettingsKeyBindingValue action: VoiceChatPushToTalk isNegCompOfTwoAxisInput: False newValue: CellSettingsKeyBindingValue, device: Mouse axisName:  keyCode: LeftAlt axisPosKeycode: None axisNegKeycode: None mouseButtonIndex: 3 gamepadInput: None axisPosIsMouseButton: False axisPosMouseButtonIndex 0 axisNegIsMouseButton: False axisNegMouseButtonIndex 0
07:06:50.472 - CellSettingsManager: auto saving..
07:06:50.473 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:50.473 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:50.481 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:51.917 - CellSettingsKeyBindingValue action: ShowTeammateInfo isNegCompOfTwoAxisInput: False newValue: CellSettingsKeyBindingValue, device: Keyboard axisName:  keyCode: T axisPosKeycode: None axisNegKeycode: None mouseButtonIndex: -1 gamepadInput: None axisPosIsMouseButton: False axisPosMouseButtonIndex 0 axisNegIsMouseButton: False axisNegMouseButtonIndex 0
07:06:53.139 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: FPS
07:06:53.139 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:06:53.145 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:53.145 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:53.154 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:06:54.920 - CellSettingsManager: auto saving..
07:06:54.921 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:54.921 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:06:54.929 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:07:06.580 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:07:06.581 - Wielding new item in slot GearMelee
07:07:06.581 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:07:06.581 - Wielding new item in slot GearMelee
07:07:07.240 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:07:07.240 - Wielding new item in slot GearMelee
07:07:14.268 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:07:14.269 - Wielding new item in slot GearStandard
07:07:14.534 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:07:14.534 - Wielding new item in slot GearStandard
07:07:14.535 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:07:14.535 - Wielding new item in slot GearStandard
07:07:24.817 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:07:26.789 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:07:31.547 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:07:31.547 - Wielding new item in slot GearStandard
07:07:54.386 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:07:54.386 - Wielding new item in slot GearMelee
07:07:54.387 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:07:54.387 - Wielding new item in slot GearMelee
07:07:54.387 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:07:54.387 - Wielding new item in slot GearMelee
07:07:55.614 - ERROR : Implement CaptureToBuffer on Enemies.ES_HibernateWakeUp Striker_Hibernate_GeneratedPrefab(Clone)_32790
07:07:58.573 - GetCurrentTimeInLevelEnum, minutesElapsed: 5.000078 returning: Time_5 minutesToNext: 10
07:08:05.886 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:08:05.886 - Wielding new item in slot GearMelee
07:08:07.706 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:08:08.393 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:08:15.344 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
07:08:15.982 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:08:16.462 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:08:31.907 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: False
07:08:31.907 - Not allowed to wield any item PlayerSynced(Clone)_32770 : Hackett
07:08:32.011 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: False
07:08:32.011 - Not allowed to wield any item PlayerSynced(Clone)_32769 : Dauda
07:08:32.302 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:08:32.302 - Wielding new item in slot GearStandard
07:08:37.025 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:08:37.025 - Wielding new item in slot GearStandard
07:08:37.126 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:08:37.126 - Wielding new item in slot GearStandard
07:08:37.526 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:08:37.526 - Wielding new item in slot GearStandard
07:08:46.594 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:08:46.594 - Wielding new item in slot GearMelee
07:08:47.004 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:08:47.005 - Wielding new item in slot GearMelee
07:08:47.277 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:08:47.277 - Wielding new item in slot GearMelee
07:09:54.380 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:09:54.380 - Wielding new item in slot GearStandard
07:09:55.642 - ERROR : Implement CaptureToBuffer on Enemies.ES_HibernateWakeUp Striker_Hibernate_GeneratedPrefab(Clone)_32789
07:09:55.643 - ERROR : Implement CaptureToBuffer on Enemies.ES_HibernateWakeUp Striker_Hibernate_GeneratedPrefab(Clone)_32834
07:09:55.643 - ERROR : Implement CaptureToBuffer on Enemies.ES_HibernateWakeUp Striker_Hibernate_GeneratedPrefab(Clone)_32841
07:09:56.914 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
07:09:58.480 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:09:58.480 - Wielding new item in slot GearStandard
07:09:58.480 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:09:58.480 - Wielding new item in slot GearStandard
07:10:14.234 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
07:10:24.636 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:10:24.636 - Wielding new item in slot GearStandard
07:10:25.858 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:10:25.858 - Wielding new item in slot GearStandard
07:10:26.191 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:10:26.192 - Wielding new item in slot GearStandard
07:10:29.075 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:10:29.796 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:10:35.649 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
07:10:53.046 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: False
07:10:53.046 - Not allowed to wield any item PlayerSynced(Clone)_32770 : Hackett
07:10:55.658 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_697! 76561197995493411
07:10:57.636 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:10:58.102 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:10:58.103 - Wielding new item in slot GearStandard
07:10:58.602 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:10:59.007 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:10:59.346 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:10:59.903 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:11:00.644 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:11:09.314 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:11:09.881 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:11:15.660 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
07:11:29.743 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:11:34.361 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:11:35.666 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_697! 76561197995493411
07:11:37.477 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
07:11:37.811 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:11:38.754 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:11:39.915 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:11:39.915 - Wielding new item in slot GearStandard
07:11:53.645 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:11:55.246 - Security door, m_mapLookatRevealer.ActionOnReveal: Security LinksToLayerType: MainLayer
07:11:55.671 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
07:12:00.220 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Autotek 51 RSG (ItemEquippable) AllowedToWieldItem: True
07:12:00.220 - Wielding new item in slot GearClass
07:12:00.312 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:00.983 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:12:04.481 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:04.682 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_RAD Labs Meduza (ItemEquippable) AllowedToWieldItem: True
07:12:04.682 - Wielding new item in slot GearClass
07:12:04.805 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:12:04.805 - Wielding new item in slot GearStandard
07:12:07.521 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:12:07.521 - Wielding new item in slot GearStandard
07:12:07.805 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:12:07.806 - Wielding new item in slot GearStandard
07:12:07.971 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:12:11.220 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Stalwart Flow G2 (GlueGun) AllowedToWieldItem: True
07:12:11.220 - Wielding new item in slot GearClass
07:12:11.363 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:15.678 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:12:16.886 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:12:18.999 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:26.571 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:12:27.920 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:32.735 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:12:35.684 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
07:12:37.674 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:12:37.674 - Wielding new item in slot GearStandard
07:12:38.055 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:39.324 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: False, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:12:39.325 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:12:40.132 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:12:41.611 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:41.715 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:12:42.979 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:43.412 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:12:43.915 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Stalwart Flow G2 (GlueGun) AllowedToWieldItem: True
07:12:43.915 - Wielding new item in slot GearClass
07:12:44.096 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:44.460 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:12:47.429 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:12:51.283 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:12:51.284 - LG_SecurityDoor_Locks, activates chained puzzle from master
07:12:51.284 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:12:55.361 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:12:55.362 - Wielding new item in slot GearStandard
07:12:55.693 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:12:59.322 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:12:59.322 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:13:09.436 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:13:11.494 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:13:13.267 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:13:13.480 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:13:14.863 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:13:15.317 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:13:15.317 - Wielding new item in slot GearStandard
07:13:15.391 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:13:15.391 - Wielding new item in slot GearStandard
07:13:15.693 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
07:13:16.448 - OnDoorIsOpened, LinkedToZoneData: GameData.ExpeditionZoneData
07:13:16.449 - OnDoorIsOpened: LinkedToZoneData: GameData.ExpeditionZoneData 
07:13:16.449 - OnDoorIsOpened, LinkedToZoneData.EventsOnEnter: System.Collections.Generic.List`1[GameData.LevelEventData]
07:13:16.449 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:13:17.319 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_RAD Labs Meduza (ItemEquippable) AllowedToWieldItem: True
07:13:17.319 - Wielding new item in slot GearClass
07:13:19.702 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:13:19.702 - Wielding new item in slot GearMelee
07:13:19.703 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:13:19.703 - Wielding new item in slot GearMelee
07:13:20.219 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:13:20.219 - Wielding new item in slot GearMelee
07:13:33.491 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:13:33.492 - Wielding new item in slot GearMelee
07:13:35.699 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:13:45.422 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Drekker INEX Drei (Gear.ShotgunSynced) AllowedToWieldItem: True
07:13:45.422 - Wielding new item in slot GearSpecial
07:13:46.077 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:13:46.077 - Wielding new item in slot GearMelee
07:13:55.706 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
07:13:59.260 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:13:59.260 - Wielding new item in slot GearMelee
07:14:13.558 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:14:13.558 - Wielding new item in slot GearMelee
07:14:15.707 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:14:35.712 - WARNING : replaced duplicate entry for Consumable_GlowStick_Pickup(Clone)! 76561197995493411
07:14:46.856 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:14:46.856 - Wielding new item in slot GearMelee
07:14:55.717 - ERROR : Implement CaptureToBuffer on Enemies.ES_HibernateWakeUp Striker_Hibernate_GeneratedPrefab(Clone)_32795
07:14:55.717 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:14:57.660 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:14:57.660 - Wielding new item in slot GearStandard
07:15:11.005 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
07:15:14.071 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:15:14.071 - Wielding new item in slot GearMelee
07:15:15.722 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:15:35.726 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:15:41.840 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:15:41.840 - Wielding new item in slot GearMelee
07:15:42.346 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: EmptyThirdPerson(Clone) (ItemEquippable) AllowedToWieldItem: True
07:15:42.346 - Wielding new item in slot ResourcePack
07:15:44.488 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item:  AllowedToWieldItem: True
07:15:44.996 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:15:44.996 - Wielding new item in slot GearStandard
07:15:53.582 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:15:54.157 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:15:55.735 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:16:01.660 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:16:02.540 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:16:15.742 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:16:34.743 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:16:35.499 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:16:35.743 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:16:55.749 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:17:11.734 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:17:15.180 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:17:15.750 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:17:26.814 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:17:27.304 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:17:27.498 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:17:29.929 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:17:31.223 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:17:31.223 - Wielding new item in slot GearStandard
07:17:33.224 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Autotek 51 RSG (ItemEquippable) AllowedToWieldItem: True
07:17:33.224 - Wielding new item in slot GearClass
07:17:35.754 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:17:39.006 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:17:39.006 - Wielding new item in slot GearStandard
07:17:40.040 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:17:40.040 - Wielding new item in slot GearStandard
07:17:40.636 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:17:40.636 - Wielding new item in slot GearStandard
07:17:42.560 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:17:42.561 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 1 trigger: None SNet.IsMaster: True Duration: 0
07:17:42.561 - WardenObjectiveManager.ExecuteEvent, WardenObjectiveEventData, trigger: None type: UpdateCustomSubObjective LocalIndex: Zone_0 Delay: 0 WardenIntel: Complete the bioscan sequence to deactivate the door <color=orange>ALARM</color> SNet.IsMaster: True
07:17:42.562 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: CustomSubObjectiveUpdate newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
07:17:42.563 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
07:17:45.798 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:17:47.938 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:17:48.140 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_RAD Labs Meduza (ItemEquippable) AllowedToWieldItem: True
07:17:48.140 - Wielding new item in slot GearClass
07:17:48.467 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:17:49.224 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:17:49.424 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Stalwart Flow G2 (GlueGun) AllowedToWieldItem: True
07:17:49.425 - Wielding new item in slot GearClass
07:17:50.122 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:17:52.388 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:17:52.388 - Wielding new item in slot GearStandard
07:17:53.416 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:17:53.612 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Autotek 51 RSG (ItemEquippable) AllowedToWieldItem: True
07:17:53.612 - Wielding new item in slot GearClass
07:17:54.882 - <color=red>FocusStateManager.ChangeState, new state: FPS_CommunicationDialog</color> force: False
07:17:55.755 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:17:57.024 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:17:57.024 - Wielding new item in slot GearStandard
07:17:57.146 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:17:58.575 - GetCurrentTimeInLevelEnum, minutesElapsed: 15.00013 returning: Time_15 minutesToNext: 15
07:18:00.501 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:18:00.501 - Wielding new item in slot GearStandard
07:18:01.963 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:18:01.963 - LG_SecurityDoor_Locks, activates chained puzzle from master
07:18:01.964 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:18:04.993 - SurvivalWave: TRIGGER DIALOG FOR NEW WAVE
07:18:15.765 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:18:20.053 - SurvivalWave: TRIGGER DIALOG FOR EXISTING WAVE
07:18:20.140 - DEBUG : Wave SurvivalWave(Clone)_32850 Stopped!
07:18:20.140 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:18:20.141 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 0 trigger: None SNet.IsMaster: True Duration: 0
07:18:35.780 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:18:37.258 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:18:37.258 - Wielding new item in slot GearMelee
07:18:38.376 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:18:38.376 - Wielding new item in slot GearMelee
07:18:39.339 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:18:39.339 - Wielding new item in slot GearSpecial
07:18:39.851 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:18:39.851 - Wielding new item in slot GearMelee
07:18:40.201 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:18:40.202 - Wielding new item in slot GearMelee
07:18:41.603 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:18:41.604 - Wielding new item in slot GearStandard
07:18:41.746 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Drekker INEX Drei (Gear.ShotgunSynced) AllowedToWieldItem: True
07:18:41.746 - Wielding new item in slot GearSpecial
07:18:41.866 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Omneco exp1 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:18:41.866 - Wielding new item in slot GearSpecial
07:18:47.050 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:18:47.050 - Wielding new item in slot GearMelee
07:18:48.593 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:18:48.593 - Wielding new item in slot GearStandard
07:18:51.295 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Buckland s870 (Gear.ShotgunSynced) AllowedToWieldItem: True
07:18:51.296 - Wielding new item in slot GearSpecial
07:18:55.312 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:18:55.313 - Wielding new item in slot GearMelee
07:18:55.783 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:18:57.230 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:18:57.230 - Wielding new item in slot GearStandard
07:19:13.846 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:19:15.794 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:19:22.826 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Drekker INEX Drei (Gear.ShotgunSynced) AllowedToWieldItem: True
07:19:22.826 - Wielding new item in slot GearSpecial
07:19:24.239 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:19:24.239 - Wielding new item in slot GearStandard
07:19:24.534 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:19:24.534 - Wielding new item in slot GearStandard
07:19:28.229 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:19:28.229 - <b>LG_SecurityDoor:</b> OnSyncDoorStatusChange: m_lastState.hasBeenApproached: True, state.hasBeenApproached: True, LinkedToZoneData: GameData.ExpeditionZoneData 
07:19:35.238 - OnDoorIsOpened, LinkedToZoneData: GameData.ExpeditionZoneData
07:19:35.238 - OnDoorIsOpened: LinkedToZoneData: GameData.ExpeditionZoneData 
07:19:35.238 - OnDoorIsOpened, LinkedToZoneData.EventsOnEnter: System.Collections.Generic.List`1[GameData.LevelEventData]
07:19:35.238 - WardenObjectiveManager.CheckAndExecuteEventsOnTrigger, 1 trigger: None SNet.IsMaster: True Duration: 0
07:19:35.239 - WardenObjectiveManager.ExecuteEvent, WardenObjectiveEventData, trigger: None type: UpdateCustomSubObjective LocalIndex: Zone_0 Delay: 0 WardenIntel:  SNet.IsMaster: True
07:19:35.239 - WardenObjectiveManager.AttemptInteract, interaction: pWardenObjectiveInteraction, 
type: CustomSubObjectiveUpdate newSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 inLayer: MainLayer
07:19:35.239 - WardenObjectiveManager.OnStateChange 
----- OLD STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0 
----- NEW STATE: STATE pWardenObjectiveState, MAIN_STATUS: Started MAIN_SUBOJ: GoToZone MAIN_ITEM+1: 0 SECOND_STATUS: NotDiscovered SECOND_SUBOBJ: FindLocationInfo SECOND_ITEM+1: 0 THIRD_STATUS: NotDiscovered THIRD_SUBOBJ: FindLocationInfo main_itemIndexPlusOne: 0
07:19:41.940 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:19:41.940 - Wielding new item in slot GearMelee
07:19:41.940 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:19:41.941 - Wielding new item in slot GearMelee
07:19:41.941 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:19:41.941 - Wielding new item in slot GearMelee
07:19:48.234 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:19:48.692 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:19:48.692 - Wielding new item in slot GearStandard
07:19:49.275 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:19:49.275 - Wielding new item in slot GearStandard
07:19:50.141 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:19:50.141 - Wielding new item in slot GearMelee
07:19:50.272 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Drekker INEX Drei (Gear.ShotgunSynced) AllowedToWieldItem: True
07:19:50.272 - Wielding new item in slot GearSpecial
07:19:55.368 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:19:55.368 - Wielding new item in slot GearStandard
07:19:55.380 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:19:55.380 - Wielding new item in slot GearStandard
07:20:03.195 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:20:03.195 - Wielding new item in slot GearMelee
07:20:03.421 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:20:03.421 - Wielding new item in slot GearMelee
07:20:06.554 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:06.554 - Wielding new item in slot GearStandard
07:20:08.234 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:20:08.988 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:20:08.988 - Wielding new item in slot GearMelee
07:20:10.920 - Enabled skinned mesh on door destruction
07:20:18.634 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:18.634 - Wielding new item in slot GearStandard
07:20:19.234 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:20:19.235 - Wielding new item in slot GearMelee
07:20:19.696 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:19.696 - Wielding new item in slot GearStandard
07:20:20.612 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:20.612 - Wielding new item in slot GearStandard
07:20:24.185 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
07:20:28.237 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:20:44.899 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:44.899 - Wielding new item in slot GearStandard
07:20:45.424 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:45.424 - Wielding new item in slot GearStandard
07:20:48.240 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:20:49.972 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:49.972 - Wielding new item in slot GearStandard
07:20:50.741 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:50.742 - Wielding new item in slot GearStandard
07:20:51.623 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:51.624 - Wielding new item in slot GearStandard
07:20:57.436 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:57.436 - Wielding new item in slot GearStandard
07:20:57.846 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:57.846 - Wielding new item in slot GearStandard
07:20:59.130 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:20:59.130 - Wielding new item in slot GearStandard
07:21:07.023 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:21:07.023 - Wielding new item in slot GearStandard
07:21:07.056 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:21:07.056 - Wielding new item in slot GearStandard
07:21:07.064 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:21:07.064 - Wielding new item in slot GearStandard
07:21:08.245 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:21:12.284 - ToggleMenu, currentState: FPS Current.m_previousToggleState: FPS
07:21:12.286 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
07:21:13.046 - OnBtnPress, ID: 542 GO: CM_MenuBarItem(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:21:13.699 - OnBtnPress, ID: 286 GO: CM_ButtonFramed(Clone) OnBtnPressCallback: System.Action`1[System.Int32] m_onBtnPress: UnityEngine.Events.UnityEvent UnityEngine.Events.UnityEvent
07:21:13.699 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:21:13.699 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:21:13.708 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:21:18.357 - ToggleMenu, currentState: MainMenu Current.m_previousToggleState: FPS
07:21:18.357 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:21:18.362 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:21:18.363 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:21:18.371 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:21:21.092 - CellSettingsManager: auto saving..
07:21:21.092 - CellSettingsManager: Saving settings to C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:21:21.093 - CellJSON - SaveToDisk: C:/Users/finn/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Settings.txt
07:21:21.101 - Vertical fov: 90 aspect: 1.777778 halfV: 0.7853982 gives horizontal: 121.2845
07:21:26.141 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:21:26.141 - Wielding new item in slot GearStandard
07:21:28.252 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:21:29.875 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:21:29.875 - Wielding new item in slot GearMelee
07:21:29.875 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:21:29.875 - Wielding new item in slot GearMelee
07:21:29.876 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:21:29.876 - Wielding new item in slot GearMelee
07:21:47.173 - Terminal 488 change state to Awake
07:21:48.258 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:21:48.710 - Terminal 488 change state to Sleeping
07:21:54.236 - Enabled skinned mesh on door destruction
07:21:58.506 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:21:58.507 - Wielding new item in slot GearMelee
07:22:08.261 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:22:16.041 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Van Auken CAB F4 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:22:16.042 - Wielding new item in slot GearStandard
07:22:16.187 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Raptus Treffen 2 (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:22:16.187 - Wielding new item in slot GearStandard
07:22:16.188 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Bataldo 3RB (Gear.BulletWeaponSynced) AllowedToWieldItem: True
07:22:16.188 - Wielding new item in slot GearStandard
07:22:28.263 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:22:32.177 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:22:32.177 - Wielding new item in slot GearMelee
07:22:32.178 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:22:32.178 - Wielding new item in slot GearMelee
07:22:32.178 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Santonian HDH (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:22:32.179 - Wielding new item in slot GearMelee
07:22:48.264 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:22:53.787 - ArtifactPickup_Core.OnInteractionPickUp by: PlayerLocal(Clone)_32768 : Sm0ke (Player.LocalPlayerAgent)
07:22:58.990 - Enabled skinned mesh on door destruction
07:23:08.269 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:23:28.275 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:23:44.976 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_Mastaba Fixed Blade (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:23:44.976 - Wielding new item in slot GearMelee
07:23:45.535 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:23:45.940 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:23:48.284 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:23:54.686 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:23:55.272 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:24:08.285 - WARNING : replaced duplicate entry for MediPackPickup(Clone)_terminalKey: MEDIPACK_359! 76561197995493411
07:24:28.285 - WARNING : replaced duplicate entry for Consumable_MediumFlashlight_Pickup(Clone)! 76561197995493411
07:24:33.637 - Enabled skinned mesh on door destruction
07:24:35.534 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
07:24:36.154 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
07:24:37.746 - PlayerInventorySynced, SyncWieldItem, m_wieldedItem  new item: GearItem_MACO Drillhead (Gear.MeleeWeaponThirdPerson) AllowedToWieldItem: True
07:24:37.746 - Wielding new item in slot GearMelee
