14:48:36.892 - InControl (version 1.6.17 build 9143)
14:48:36.972 - <size=13><color=red>TODO : Implement m_badPacketQuestion/m_badPacketAnswer and the SNet_BadPacketCatcher</color></size>
14:48:36.979 - > GLOBAL SetupManagers, State : Dev HasNetwork: True
14:48:36.981 - GameDataInit.Initialize
14:48:36.988 - GetFileContents GameData.ItemPartDataBlock_bin decoded binary!
14:48:37.084 - GetFileContents GameData.ItemDataBlock_bin decoded binary!
14:48:37.101 - GetFileContents GameData.WeaponDataBlock_bin decoded binary!
14:48:37.123 - GetFileContents GameData.PlayerDataBlock_bin decoded binary!
14:48:37.143 - GetFileContents GameData.FeedbackDataBlock_bin decoded binary!
14:48:37.157 - GetFileContents GameData.EnvironmentFeedbackDataBlock_bin decoded binary!
14:48:37.161 - GetFileContents GameData.EnemyDataBlock_bin decoded binary!
14:48:37.179 - GetFileContents GameData.EnemyDetectionDataBlock_bin decoded binary!
14:48:37.183 - GetFileContents GameData.EnemyBehaviorDataBlock_bin decoded binary!
14:48:37.192 - GetFileContents GameData.EnemyMovementDataBlock_bin decoded binary!
14:48:37.198 - GetFileContents GameData.EnemyBalancingDataBlock_bin decoded binary!
14:48:37.204 - GetFileContents GameData.EnemySFXDataBlock_bin decoded binary!
14:48:37.212 - GetFileContents GameData.SurvivalWavePopulationDataBlock_bin decoded binary!
14:48:37.216 - GetFileContents GameData.EnemyGroupDataBlock_bin decoded binary!
14:48:37.229 - GetFileContents GameData.PlayerDialogDataBlock_bin decoded binary!
14:48:37.261 - GetFileContents GameData.GearDataBlock_bin decoded binary!
14:48:37.284 - GetFileContents GameData.ArchetypeDataBlock_bin decoded binary!
14:48:37.299 - GetFileContents GameData.RecoilDataBlock_bin decoded binary!
14:48:37.313 - GetFileContents GameData.MusicStateDataBlock_bin decoded binary!
14:48:37.336 - GetFileContents GameData.LightSettingsDataBlock_bin decoded binary!
14:48:37.357 - GetFileContents GameData.FogSettingsDataBlock_bin decoded binary!
14:48:37.364 - GetFileContents GameData.WardenObjectiveDataBlock_bin decoded binary!
14:48:37.387 - GetFileContents GameData.LevelGenSettingsDataBlock_bin decoded binary!
14:48:37.395 - GetFileContents GameData.StaticSpawnDataBlock_bin decoded binary!
14:48:37.400 - GetFileContents GameData.ExpeditionBalanceDataBlock_bin decoded binary!
14:48:37.418 - GetFileContents GameData.MiningMarkerDataBlock_bin decoded binary!
14:48:37.448 - GetFileContents GameData.ServiceMarkerDataBlock_bin decoded binary!
14:48:37.457 - GetFileContents GameData.TechMarkerDataBlock_bin decoded binary!
14:48:37.468 - GetFileContents GameData.MarkerGroupDataBlock_bin decoded binary!
14:48:37.473 - GetFileContents GameData.LootDataBlock_bin decoded binary!
14:48:37.489 - GetFileContents GameData.ComplexResourceSetDataBlock_bin decoded binary!
14:48:37.522 - GetFileContents GameData.RundownDataBlock_bin decoded binary!
14:48:37.561 - GetFileContents GameData.LevelLayoutDataBlock_bin decoded binary!
14:48:37.630 - GetFileContents GameData.ConsumableDistributionDataBlock_bin decoded binary!
14:48:37.636 - GetFileContents GameData.BigPickupDistributionDataBlock_bin decoded binary!
14:48:37.643 - GetFileContents GameData.WeaponAudioDataBlock_bin decoded binary!
14:48:37.658 - GetFileContents GameData.WeaponMuzzleFlashDataBlock_bin decoded binary!
14:48:37.663 - GetFileContents GameData.WeaponShellCasingDataBlock_bin decoded binary!
14:48:37.668 - GetFileContents GameData.ItemFPSSettingsDataBlock_bin decoded binary!
14:48:37.686 - GetFileContents GameData.GearCategoryDataBlock_bin decoded binary!
14:48:37.700 - GetFileContents GameData.GearCategoryFilterDataBlock_bin decoded binary!
14:48:37.707 - GetFileContents GameData.GearFrontPartDataBlock_bin decoded binary!
14:48:37.724 - GetFileContents GameData.GearReceiverPartDataBlock_bin decoded binary!
14:48:37.730 - GetFileContents GameData.GearStockPartDataBlock_bin decoded binary!
14:48:37.737 - GetFileContents GameData.GearSightPartDataBlock_bin decoded binary!
14:48:37.749 - GetFileContents GameData.GearMagPartDataBlock_bin decoded binary!
14:48:37.754 - GetFileContents GameData.GearFlashlightPartDataBlock_bin decoded binary!
14:48:37.759 - GetFileContents GameData.GearPartAttachmentDataBlock_bin decoded binary!
14:48:37.769 - GetFileContents GameData.GearPerkDataBlock_bin decoded binary!
14:48:37.779 - GetFileContents GameData.GearPatternDataBlock_bin decoded binary!
14:48:37.785 - GetFileContents GameData.GearPaletteDataBlock_bin decoded binary!
14:48:37.797 - GetFileContents GameData.GearDecalDataBlock_bin decoded binary!
14:48:37.802 - GetFileContents GameData.PlayerOfflineGearDataBlock_bin decoded binary!
14:48:37.808 - GetFileContents GameData.ExtractionEventDataBlock_bin decoded binary!
14:48:37.819 - GetFileContents GameData.ChainedPuzzleDataBlock_bin decoded binary!
14:48:37.829 - GetFileContents GameData.EventSequenceActionDataBlock_bin decoded binary!
14:48:37.844 - GetFileContents GameData.EventSequenceDataBlock_bin decoded binary!
14:48:37.850 - GetFileContents GameData.EnemyPopulationDataBlock_bin decoded binary!
14:48:37.867 - GetFileContents GameData.GearMeleeHeadPartDataBlock_bin decoded binary!
14:48:37.872 - GetFileContents GameData.GearMeleeNeckPartDataBlock_bin decoded binary!
14:48:37.877 - GetFileContents GameData.GearMeleeHandlePartDataBlock_bin decoded binary!
14:48:37.882 - GetFileContents GameData.GearMeleePommelPartDataBlock_bin decoded binary!
14:48:37.892 - GetFileContents GameData.GearToolMainPartDataBlock_bin decoded binary!
14:48:37.897 - GetFileContents GameData.GearToolGripPartDataBlock_bin decoded binary!
14:48:37.902 - GetFileContents GameData.GearToolDeliveryPartDataBlock_bin decoded binary!
14:48:37.919 - GetFileContents GameData.GearToolPayloadPartDataBlock_bin decoded binary!
14:48:37.928 - GetFileContents GameData.GearToolTargetingPartDataBlock_bin decoded binary!
14:48:37.943 - GetFileContents GameData.GearToolScreenPartDataBlock_bin decoded binary!
14:48:37.949 - GetFileContents GameData.FlashlightSettingsDataBlock_bin decoded binary!
14:48:37.955 - GetFileContents GameData.CustomAssetShardDataBlock_bin decoded binary!
14:48:37.967 - GetFileContents GameData.CommodityDataBlock_bin decoded binary!
14:48:37.975 - GetFileContents GameData.SurvivalWaveSettingsDataBlock_bin decoded binary!
14:48:37.986 - --------- GameDataManager SETUP ------------
14:48:38.001 - GameDataManager.LoadCustomContent converted content at path: GameData/MiningFunctionLinks to type: GameData.FunctionLinksSerializable
14:48:38.002 - GameDataManager.LoadCustomContent converted content at path: GameData/ServiceFunctionLinks to type: GameData.FunctionLinksSerializable
14:48:38.004 - GameDataManager.LoadCustomContent converted content at path: GameData/TechFunctionLinks to type: GameData.FunctionLinksSerializable
14:48:38.005 - ------------------------------------------------------------  MusicManager. Loading soundbank for music! ------------------------------------------------------------ 
14:48:38.165 - GuiManager.UpdateResolution w: 1920 h: 1080
14:48:38.609 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: False
14:48:38.893 - <color=green>MainMenuGUILayer.ChangeState: CMP_INTRO m_currentPageEnum: CMP_NONE</color>
14:48:39.071 - EnemyCostManager : Costs for Normal difficulty loaded
14:48:39.076 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Inactive TO: Startup</color>
14:48:39.077 - ScreenLiquidManager > disinfectionPack_Apply loaded
14:48:39.077 - ScreenLiquidManager > disinfectionStation_Apply loaded
14:48:39.077 - ScreenLiquidManager > elevatorRain loaded
14:48:39.077 - ScreenLiquidManager > enemyBlood_BigBloodBomb loaded
14:48:39.077 - ScreenLiquidManager > enemyBlood_SmallRandomStreak loaded
14:48:39.077 - ScreenLiquidManager > infectionSweat loaded
14:48:39.077 - ScreenLiquidManager > playerBlood_BigDamage loaded
14:48:39.077 - ScreenLiquidManager > playerBlood_Downed loaded
14:48:39.077 - ScreenLiquidManager > playerBlood_SmallDamage loaded
14:48:39.077 - ScreenLiquidManager > spitterJizz loaded
14:48:39.083 - Vertical fov: 59 aspect: 1,777778 halfV: 0,5148721 gives horizontal: 90,3324
14:48:39.087 - <color=red>FocusStateManager.ChangeState, new state: InActive</color> force: False
14:48:39.092 - GlobalPopupMessageGuiLayer set visible; False
14:48:39.097 - GuiManager.UpdateResolution w: 1920 h: 1080
14:48:39.098 - Vertical fov: 59 aspect: 1,777778 halfV: 0,5148721 gives horizontal: 90,3324
14:48:39.098 - GuiManager OnResoultionChange, ScreenRes width: 1920 height: 1080
14:48:39.203 - Steamworks.NET initilized
14:48:39.206 - <size=13><color=red>TODO : Implement m_badPacketQuestion/ m_badPacketAnswer and the SNet_BadPacketCatcher(STEAM APP ID : 493520</color></size>
14:48:39.206 - Current steam user id: 76561198825949067 name: living<color=#00f700>hell
14:48:40.243 - [Dissonance:Core] (14:48:40.243) DissonanceComms: Loading default playback prefab
14:48:40.249 - [Dissonance:Core] (14:48:40.249) DissonanceComms: Starting Dissonance Voice Comms (6.4.4)
- Network: [DissonanceSetup (Dissonance.Integrations.SteamworksP2P.SteamworksP2PCommsNetwork)]
- Quality Settings: [Quality: Medium, FrameSize: Medium, FEC: True, DenoiseAmount: High, VoiceDuckLevel: 0,75 VAD: MediumSensitivity]
- Codec: [Codec: Opus, FrameSize: 1920, SampleRate: 48kHz]
14:48:40.257 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Startup TO: Offline</color>
14:48:40.264 - <color=green>MainMenuGUILayer.ChangeState: CMP_INTRO m_currentPageEnum: CMP_INTRO</color>
14:48:40.265 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
14:48:40.266 - GlobalPopupMessageGuiLayer set visible; False
14:48:40.286 - SNET is Online, Woop!
14:48:40.287 - Waiting for network.. DONE!
14:48:40.289 - PlayFabManager.OnSteamInitialized
14:48:42.096 - [163 - GetAuthSessionTicketResponse] - 2 -- k_EResultOK
14:48:43.283 - PlayFabManager.OnLoginSuccess. NewlyCreated: False
14:48:43.284 - PlayFabManager.RefreshGlobalTitleData
14:48:43.501 - PlayFab.GetAccountInfoResult PlayFab.ClientModels.UserAccountInfo
14:48:44.024 - PlayFabManager.LoadAllFiles, GlobalFileLock: 1
14:48:44.025 - <color=purple>PlayFab.OnGetCurrentTime Freitag, 10. April 2020</color>
14:48:44.060 - UpdateLocalPlayerData Done, result: 0 OnSuccess: System.Action
14:48:44.666 - TODO : Skipping icon generation for the hacking tool. It crashes later while trying to construct the tool for rendering
14:48:44.715 - PlayfabManager.OnGetFileMeta, Loading 2 files
14:48:44.715 - PlayFabManager.GetActualFile, GlobalFileLock: 2
14:48:44.715 - PlayfabManager.GetActualFile, downloading RundownProgression_primary
14:48:44.716 - PlayFabManager.GetActualFile, GlobalFileLock: 3
14:48:44.716 - PlayfabManager.GetActualFile, downloading RundownProgression_backup
14:48:44.716 - PlayFabManager.GetActualFile, OnGetFileMeta: 2
14:48:45.522 - PlayfabManager.GetActualFile, https://us-west-2-entity-files.s3.us-west-2.amazonaws.com/title_player_account!173F0EC3186F3B63/8F9/B8CF24CC33D9A39B/E6A04E7A806EC590/RundownProgression_backup.27ef47af804141de884fd5c6f0ffa7f5?X-Amz-Expires=600&x-amz-security-token=IQoJb3JpZ2luX2VjEP%2F%2F%2F%2F%2F%2F%2F%2F%2F%2F%2FwEaCXVzLXdlc3QtMiJIMEYCIQCd745cautwM6jG%2BUGRzZu0GjYA0VTkiO74vBSB3rJL%2BgIhAMdh4YVyQEhE4PWOFblkQ%2Bpbv4%2FRErblWEoJFFoG43jcKrQDCBcQABoMMzg4MTI4MDM5NjMzIgw22i2HQlMpdW349O8qkQODp8LZUAOan2bsAmMUp%2BYf0EJPJ3BJlL0onSMnJyDhRdp3Kv%2BfqvuLpkltsM8zaRNHi8uEfiACGAWf8XhqGNuDOrBFI8Vhnxq%2Fs0heDHC283J0ffr4CCTUzWAWpJW%2B7z10t8CUw2USDmUXlbv7XKZwem0mTQIyZW6TkZKHDRV2MsmiYSJ321Qt65cJXhAsk5SbUt2a2KLjvq0U31ZdnBdFAUSGAyj6rx61%2B8gMnQNIl1U5ChmNNVKwBeeA1cDpsh0tF5kBxT2LCQefeE%2BgkdlUhin72EO7L3RSKK9Q%2BHXhoJgfRbtL9rrDslC%2FI0YPzRQy3PLKx%2BTJdcrRgrd8t8CMRn5SU9z6FEKm0MtqP7RlSwoAqDT4oRFMgLeBwz942pp32eas5lvZ3Qq1HH0ByujTVR0HNmQknoW0oebLFJdAEUASrf%2BMCFKDKRf24CafhVTnrUxamlATbk6Tx%2F3iKJSstNPhVCRtcUN5sxRYgFkVj1QQEJqvsZoaeGYG6NpJL0cUnYPDmAVxZhLY%2Fq7ybBJ9azDDgsL0BTrqAfd1HpOKYYCpAfifuP%2BIqWxf0vJolHzaJYO5X1GivBlK7m29GyvDLLoLUyATTA%2BLvyBci2SxSM%2F1tq0Ja1VP0TWEGYfakxG9B1nmYhSMVpW1CX3BhnwAUkFT4%2FMUKMxia9pZBprMG0qMRzxE64E6bQItdSkC6BGvnJHiygKCogGgT12TQz0P4wrKlOqNETOW7rGTcDlzeImR3F4egdz%2F6SFkGQnnUWJ9y05eTZKI%2BHpZuwdVDy%2FXYKQx%2F2hic056vWfqNfLlyMUBK5kt5Lz425J2iCxuxW%2Bp5OSVPkJyzIh7frgxNa83R86UnQ%3D%3D&X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=ASIAVUXR34LI4RQNW6XV/20200410/us-west-2/s3/aws4_request&X-Amz-Date=20200410T144930Z&X-Amz-SignedHeaders=host;x-amz-security-token&X-Amz-Signature=d04333abcb6118813fca827dfa6068c40378b5e55c4c2e12bf2aa20cf7be284e DONE
14:48:45.560 - PlayfabManager.GetActualFile, m_getFileCount == 0 means that all files are loaded!
14:48:45.561 - RundownManager.SetupPlayerRundownProgressionFile got playerEntityFile for rundown progression
14:48:45.566 - RundownManager.SetupPlayerRundownProgressionFile, FOUND and managed to deserialize a PlayerRundownProgression file!!
14:48:45.566 - CM_PageRundown_New.OnRundownProgressionFileUpdated
14:48:45.566 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: False
14:48:45.566 - PlayfabManager.GetActualFile, https://us-west-2-entity-files.s3.us-west-2.amazonaws.com/title_player_account!173F0EC3186F3B63/8F9/B8CF24CC33D9A39B/E6A04E7A806EC590/RundownProgression_primary.cb115574d06140c3875da08844ba3508?X-Amz-Expires=600&x-amz-security-token=IQoJb3JpZ2luX2VjEP%2F%2F%2F%2F%2F%2F%2F%2F%2F%2F%2FwEaCXVzLXdlc3QtMiJIMEYCIQCd745cautwM6jG%2BUGRzZu0GjYA0VTkiO74vBSB3rJL%2BgIhAMdh4YVyQEhE4PWOFblkQ%2Bpbv4%2FRErblWEoJFFoG43jcKrQDCBcQABoMMzg4MTI4MDM5NjMzIgw22i2HQlMpdW349O8qkQODp8LZUAOan2bsAmMUp%2BYf0EJPJ3BJlL0onSMnJyDhRdp3Kv%2BfqvuLpkltsM8zaRNHi8uEfiACGAWf8XhqGNuDOrBFI8Vhnxq%2Fs0heDHC283J0ffr4CCTUzWAWpJW%2B7z10t8CUw2USDmUXlbv7XKZwem0mTQIyZW6TkZKHDRV2MsmiYSJ321Qt65cJXhAsk5SbUt2a2KLjvq0U31ZdnBdFAUSGAyj6rx61%2B8gMnQNIl1U5ChmNNVKwBeeA1cDpsh0tF5kBxT2LCQefeE%2BgkdlUhin72EO7L3RSKK9Q%2BHXhoJgfRbtL9rrDslC%2FI0YPzRQy3PLKx%2BTJdcrRgrd8t8CMRn5SU9z6FEKm0MtqP7RlSwoAqDT4oRFMgLeBwz942pp32eas5lvZ3Qq1HH0ByujTVR0HNmQknoW0oebLFJdAEUASrf%2BMCFKDKRf24CafhVTnrUxamlATbk6Tx%2F3iKJSstNPhVCRtcUN5sxRYgFkVj1QQEJqvsZoaeGYG6NpJL0cUnYPDmAVxZhLY%2Fq7ybBJ9azDDgsL0BTrqAfd1HpOKYYCpAfifuP%2BIqWxf0vJolHzaJYO5X1GivBlK7m29GyvDLLoLUyATTA%2BLvyBci2SxSM%2F1tq0Ja1VP0TWEGYfakxG9B1nmYhSMVpW1CX3BhnwAUkFT4%2FMUKMxia9pZBprMG0qMRzxE64E6bQItdSkC6BGvnJHiygKCogGgT12TQz0P4wrKlOqNETOW7rGTcDlzeImR3F4egdz%2F6SFkGQnnUWJ9y05eTZKI%2BHpZuwdVDy%2FXYKQx%2F2hic056vWfqNfLlyMUBK5kt5Lz425J2iCxuxW%2Bp5OSVPkJyzIh7frgxNa83R86UnQ%3D%3D&X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=ASIAVUXR34LI4RQNW6XV/20200410/us-west-2/s3/aws4_request&X-Amz-Date=20200410T144930Z&X-Amz-SignedHeaders=host;x-amz-security-token&X-Amz-Signature=9830df7d62d3f4d30d5691c1151b587d2445aab97aeae67b13fff9d74e3419bd DONE
14:48:48.566 - CM_PageIntro.OnSkip!
14:48:51.786 - GS_Offline.OnLocalPlayerPressStart!
14:48:51.790 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Offline TO: NoLobby</color>
14:48:51.791 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_INTRO</color>
14:48:51.792 - <color=#C84800>PageRundown placing rundown data: Rundown 002 - EA</color>
14:48:51.798 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
14:48:51.798 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
14:48:51.798 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
14:48:51.800 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
14:48:51.800 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
14:48:51.800 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
14:49:25.581 - OnGameLobbyJoinRequested : 109775240997602982 zlodey
14:49:25.862 - Trying to join lobby 109775240997602982
14:49:25.862 - SNet : Session reset
14:49:25.862 - Global.OnResetSession
14:49:25.862 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
14:49:25.866 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
14:49:26.211 - JOINED STEAM LOBBY ID 109775240997602982
14:49:26.214 - SNet_SessionHub : OnJoinedLobby 109775240997602982 False 
14:49:26.214 - SNet_SessionHub : OnJoinedLobby 109775240997602982 False living<color=#00f700>hell
14:49:26.215 - SearchingForMaster
14:49:26.221 - Sending OnWhoIsMaster to 
14:49:26.577 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
14:49:29.222 - Sending OnWhoIsMaster to 
14:49:31.118 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_RUNDOWN_NEW</color>
14:49:32.223 - Sending OnWhoIsMaster to 
14:49:35.226 - Sending OnWhoIsMaster to 
14:49:38.230 - DEBUG : Leaving Session Hub!
14:49:38.233 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
14:49:38.234 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_LOADOUT</color>
14:49:38.245 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
14:49:38.245 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
14:49:38.245 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
14:49:38.282 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
14:49:38.282 - SNet : Session reset
14:49:38.282 - Global.OnResetSession
14:49:38.282 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
14:49:38.282 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
14:49:39.053 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
14:59:50.641 - JoinLobby 109775240997696891
14:59:50.642 - JOINING!
14:59:50.642 - Trying to join lobby 109775240997696891
14:59:50.642 - SNet : Session reset
14:59:50.642 - Global.OnResetSession
14:59:50.642 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
14:59:50.642 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
14:59:50.643 - waiting for lobby..
14:59:50.645 - waiting for lobby..
14:59:50.649 - waiting for lobby..
14:59:50.653 - waiting for lobby..
14:59:50.657 - waiting for lobby..
14:59:50.661 - waiting for lobby..
14:59:50.665 - waiting for lobby..
14:59:50.669 - waiting for lobby..
14:59:50.673 - waiting for lobby..
14:59:50.677 - waiting for lobby..
14:59:50.681 - waiting for lobby..
14:59:50.685 - waiting for lobby..
14:59:50.689 - waiting for lobby..
14:59:50.693 - waiting for lobby..
14:59:50.697 - waiting for lobby..
14:59:50.701 - waiting for lobby..
14:59:50.705 - waiting for lobby..
14:59:50.709 - waiting for lobby..
14:59:50.713 - waiting for lobby..
14:59:50.717 - waiting for lobby..
14:59:50.721 - waiting for lobby..
14:59:50.725 - waiting for lobby..
14:59:50.729 - waiting for lobby..
14:59:50.733 - waiting for lobby..
14:59:50.737 - waiting for lobby..
14:59:50.741 - waiting for lobby..
14:59:50.745 - waiting for lobby..
14:59:50.749 - waiting for lobby..
14:59:50.753 - waiting for lobby..
14:59:50.757 - waiting for lobby..
14:59:50.762 - waiting for lobby..
14:59:50.765 - waiting for lobby..
14:59:50.769 - waiting for lobby..
14:59:50.773 - waiting for lobby..
14:59:50.778 - waiting for lobby..
14:59:50.782 - waiting for lobby..
14:59:50.786 - waiting for lobby..
14:59:50.790 - waiting for lobby..
14:59:50.794 - waiting for lobby..
14:59:50.798 - waiting for lobby..
14:59:50.802 - waiting for lobby..
14:59:50.806 - waiting for lobby..
14:59:50.810 - waiting for lobby..
14:59:50.814 - waiting for lobby..
14:59:50.818 - waiting for lobby..
14:59:50.822 - waiting for lobby..
14:59:50.826 - waiting for lobby..
14:59:50.830 - waiting for lobby..
14:59:50.834 - waiting for lobby..
14:59:50.838 - waiting for lobby..
14:59:50.842 - waiting for lobby..
14:59:50.846 - waiting for lobby..
14:59:50.850 - waiting for lobby..
14:59:50.854 - waiting for lobby..
14:59:50.858 - waiting for lobby..
14:59:50.862 - waiting for lobby..
14:59:50.866 - waiting for lobby..
14:59:50.870 - waiting for lobby..
14:59:50.874 - waiting for lobby..
14:59:50.878 - waiting for lobby..
14:59:50.882 - waiting for lobby..
14:59:50.886 - waiting for lobby..
14:59:50.890 - waiting for lobby..
14:59:50.894 - waiting for lobby..
14:59:50.898 - waiting for lobby..
14:59:50.902 - waiting for lobby..
14:59:50.906 - waiting for lobby..
14:59:50.910 - waiting for lobby..
14:59:50.914 - JOINED STEAM LOBBY ID 109775240997696891
14:59:50.915 - SNet_SessionHub : OnJoinedLobby 109775240997696891 False Funkymonkey
14:59:50.916 - SNet_SessionHub : OnJoinedLobby 109775240997696891 False x_D
14:59:50.916 - SNet_SessionHub : OnJoinedLobby 109775240997696891 False living<color=#00f700>hell
14:59:50.916 - SearchingForMaster
14:59:50.916 - IN New lobby!
14:59:50.916 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_RUNDOWN_NEW</color>
14:59:50.924 - Sending OnWhoIsMaster to Funkymonkey
14:59:50.924 - Sending OnWhoIsMaster to x_D
14:59:51.410 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
14:59:53.925 - Sending OnWhoIsMaster to Funkymonkey
14:59:53.925 - Sending OnWhoIsMaster to x_D
14:59:56.926 - Sending OnWhoIsMaster to Funkymonkey
14:59:56.926 - Sending OnWhoIsMaster to x_D
14:59:57.433 - Who's tha masta?! Funkymonkey! Funkymonkey!
14:59:57.433 - Whos the master? Funkymonkey! Funkymonkey!
14:59:57.434 - DEBUG : Sending slave session question WantsToJoin
14:59:57.498 - Player session data was discarded! Master InSession 0 0 375255209 0
14:59:57.498 -  > we are not in a session hub yet!
14:59:57.499 - PlayfabID updated for Funkymonkey to pPlayfabID
14:59:57.500 - <color=purple>OnPlayerGameStateChange : Funkymonkey Lobby</color>
14:59:57.501 - OnLobbyInfoUpdate > from player not in session
14:59:57.506 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 203716674 1220949695 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
14:59:57.506 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 203716674 1220949695
14:59:57.507 - OnPlayerWardenObjectiveDataChanged, player: Funkymonkey (SNetwork.SNet_Player) WinConditionSolved: False
14:59:57.507 - OnLobbyInfoUpdate > from player not in session
14:59:57.507 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
14:59:57.507 - Player living<color=#00f700>hell joined session!
14:59:57.508 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
14:59:57.511 - DEBUG : Player living<color=#00f700>hell was added to session
14:59:57.511 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
14:59:57.511 - DEBUG : OnSessionMemberChange > Funkymonkey Joined
14:59:57.511 - Player Funkymonkey joined session!
14:59:57.512 - DEBUG : Player Funkymonkey was added to session
14:59:57.513 - DEBUG : OnSessionMemberChange > x_D Joined
14:59:57.513 - Player x_D joined session!
14:59:57.514 - DEBUG : Player x_D was added to session
14:59:57.514 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
14:59:57.514 - Player living<color=#00f700>hell joined session!
14:59:57.514 - MasterManager : In session!
14:59:57.562 - OnPlayerEvent : x_D  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
14:59:57.564 - SpawnPlayerModel, index: 1
14:59:57.574 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
14:59:57.575 - PlayfabID updated for x_D to pPlayfabID
14:59:57.575 - <color=purple>OnPlayerGameStateChange : x_D Lobby</color>
14:59:57.595 - SNET : OnMasterCommand : AssignSlot 2 False
14:59:57.595 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
14:59:57.617 - OnPlayerEvent : living<color=#00f700>hell PlayerInSession
14:59:57.617 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_LOADOUT</color>
14:59:57.617 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
14:59:57.687 - <color=purple>OnPlayerGameStateChange : Funkymonkey Lobby</color>
14:59:57.687 - SNET : OnMasterCommand : PickAvatar 2 False
14:59:57.687 - <color=green>SNET : We got character 2 assigned</color>
14:59:57.687 - <color=purple>OnPlayerGameStateChange : x_D Lobby</color>
14:59:57.751 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
14:59:57.752 - SpawnPlayerModel, index: 0
14:59:57.753 - SpawnPlayerModel, index: 2
14:59:57.754 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
14:59:57.754 - PlayfabID updated for Funkymonkey to pPlayfabID
14:59:57.754 - <color=purple>OnPlayerGameStateChange : Funkymonkey Lobby</color>
14:59:57.754 - My id was the same as Master 109775240997696891
14:59:57.756 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 203716674 1220949695 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
14:59:57.756 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 203716674 1220949695
14:59:57.756 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Funkymonkey (SNetwork.SNet_Player) WinConditionSolved: False
14:59:57.756 - OnPlayerEvent : x_D  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
14:59:57.756 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
14:59:57.756 - PlayfabID updated for x_D to pPlayfabID
14:59:57.756 - <color=purple>OnPlayerGameStateChange : x_D Lobby</color>
14:59:57.759 - Global.OnPrepareForRecall
14:59:57.766 -  > Got session data with key for Funkymonkey  courseNode:-1  position:(0,9, 2214,4, 0,9) storage:Player.pAmmoStorageData
14:59:57.796 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: 0 y: 0 z: 1 goodPosition: (0,0, 0,0, 0,0)</color>
14:59:57.802 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
14:59:57.802 -  > Got session data with key for x_D  courseNode:-1  position:(0,9, 2214,4, -0,9) storage:Player.pAmmoStorageData
14:59:57.805 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: 0,06893203 y: 0,9951095 z: -0,07074785 goodPosition: (0,0, 0,0, 0,0)</color>
14:59:57.805 - OnPlayerEvent : x_D  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
14:59:57.807 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
14:59:57.809 - OnRecallDone : JoinedHub   IsInDropIn : False   eReplicationMode : OutOfSync
14:59:57.809 - SNET : OnMasterCommand : InSession 0 True
14:59:57.809 - <color=green>SNET : Added living<color=#00f700>hell to PlayersInGame</color>
14:59:57.809 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
14:59:57.810 - <color=green>SNET : GS_Lobby has not implemented functionality for InSession!</color>
14:59:57.900 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: -0,1393998 y: 0 z: 0,9902362 goodPosition: (0,0, 0,0, 0,0)</color>
14:59:57.916 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
14:59:57.917 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
14:59:58.002 - PlayfabID updated for Funkymonkey to pPlayfabID
14:59:58.002 - <color=purple>OnPlayerGameStateChange : Funkymonkey Lobby</color>
14:59:58.002 - My id was the same as Master 109775240997696891
14:59:58.003 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 203716674 1220949695 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
14:59:58.003 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 203716674 1220949695
14:59:58.003 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Funkymonkey (SNetwork.SNet_Player) WinConditionSolved: False
14:59:58.083 - PlayfabID updated for x_D to pPlayfabID
14:59:58.083 - <color=purple>OnPlayerGameStateChange : x_D Lobby</color>
15:00:34.212 - DEBUG : SNet > Wtfwuzthat (  TEAM AFK ) joined lobby!
15:00:34.212 - SNet_SessionHub : OnJoinedLobby 109775240997696891 False Wtfwuzthat (  TEAM AFK )
15:00:38.609 - DEBUG : OnSessionMemberChange > Wtfwuzthat (  TEAM AFK ) Joined
15:00:38.609 - Player Wtfwuzthat (  TEAM AFK ) joined session!
15:00:38.609 - DEBUG : Player Wtfwuzthat (  TEAM AFK ) was added to session
15:00:38.714 - PlayfabID updated for Wtfwuzthat (  TEAM AFK ) to pPlayfabID
15:00:38.714 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Lobby</color>
15:00:38.766 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:00:38.767 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
15:00:38.767 - PlayfabID updated for Wtfwuzthat (  TEAM AFK ) to pPlayfabID
15:00:38.767 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Lobby</color>
15:00:38.782 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Lobby</color>
15:00:38.814 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Lobby</color>
15:00:38.814 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
15:00:38.934 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: 0,4533309 y: 0 z: 0,8913423 goodPosition: (0,0, 0,0, 0,0)</color>
15:00:38.936 - SpawnPlayerModel, index: 3
15:00:38.938 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
15:00:39.036 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:00:39.036 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
15:00:39.084 - <color=green>SNET : Added Wtfwuzthat (  TEAM AFK ) to PlayersInGame</color>
15:00:39.084 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
15:00:41.011 - My id was the same as Master 109775240997696891
15:01:41.031 - My id was the same as Master 109775240997696891
15:02:22.868 - CellJSON - SaveToDisk: C:/Users/Spieler/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
15:02:41.049 - My id was the same as Master 109775240997696891
15:03:37.445 - CellJSON - SaveToDisk: C:/Users/Spieler/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
15:03:41.060 - My id was the same as Master 109775240997696891
15:03:43.924 - <color=green>SNET : Added Funkymonkey to PlayersInGame</color>
15:03:43.924 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
15:03:43.973 - <color=purple>OnPlayerGameStateChange : Funkymonkey Generating</color>
15:03:43.973 - SNET : OnMasterCommand : StartGeneration 0 False
15:03:43.973 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
15:03:43.974 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
15:03:43.980 - GlobalPopupMessageGuiLayer set visible; False
15:03:43.981 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
15:03:43.984 - TODO : Settings for GlassLiquidSystem quality
15:03:44.028 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Generating</color>
15:03:44.028 - <color=green>SNET : Added x_D to PlayersInGame</color>
15:03:44.028 - OnPlayerEvent : x_D  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
15:03:44.030 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerIsSynced None
15:03:44.043 - <color=purple>OnPlayerGameStateChange : x_D Generating</color>
15:03:44.089 - PlayfabID updated for Wtfwuzthat (  TEAM AFK ) to pPlayfabID
15:03:44.089 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Generating</color>
15:03:44.583 - PlayfabID updated for x_D to pPlayfabID
15:03:44.583 - PlayfabID updated for Wtfwuzthat (  TEAM AFK ) to pPlayfabID
15:03:44.598 - <color=purple>OnPlayerGameStateChange : x_D Lobby</color>
15:03:44.598 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Lobby</color>
15:03:44.598 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Generating</color>
15:03:44.598 - <color=purple>OnPlayerGameStateChange : x_D Generating</color>
15:04:09.594 - <color=purple>OnPlayerGameStateChange : x_D ReadyToStopElevatorRide</color>
15:04:09.642 - <color=purple>OnPlayerGameStateChange : x_D ReadyToStopElevatorRide</color>
15:04:10.688 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
15:04:10.688 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 203716674 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 203716674</color>
15:04:10.688 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 1220949695 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 1220949695</color>
15:04:10.688 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 33 hostIDSeed: 203716674 sessionSeed: 1220949695
15:04:10.689 - LG_Factory.Setup, Setting up batches, Using Function marker seed offset 0
15:04:10.690 - LG_Factory.Setup, Setting up batches, Using Standard marker seed offset 0
15:04:10.690 - LG_Factory.Setup, Setting up batches, Using ZoneLights seed offset 123
15:04:10.690 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 33 HostIDSeed: 203716674 SessionSeed: 1220949695</color>
15:04:10.690 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
15:04:10.693 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 1220949695</color>
15:04:10.693 - >>>>>>>>>>>>> BuildFloor
15:04:10.695 - <color=#C84800>LoadComplexResources complexResourceDataID: 15</color>
15:04:10.695 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Subcomplex_Storage</color>
15:04:10.701 - Last Batch: Setup
		 Total Time: 0,012s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

15:04:10.701 - Last Batch: StaticLevel
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

15:04:14.312 - Last Batch: LoadResourcesShards_Level
		 Total Time: 3,612s Frames: 395 Ticks: 3604
		 FrameTime (avg/max/ticks max): 9,5ms / 2.017,3ms / 141
		 Jobs (started/looped): 1 / 395
Next Batch: SetupFloor - Count: 1

15:04:14.313 - <color=#C84800>LG_SetupFloor.Build</color>
15:04:14.327 - Last Batch: SetupFloor
		 Total Time: 0,000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 7

15:04:14.508 - Last Batch: GenerateZones
		 Total Time: 0,185s Frames: 6 Ticks: 187
		 FrameTime (avg/max/ticks max): 62,2ms / 2.017,5ms / 32
		 Jobs (started/looped): 7 / 127
Next Batch: PlaceAddonZones - Count: 0

15:04:14.508 - Last Batch: PlaceAddonZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 2

15:04:14.516 - Last Batch: PrepareZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 2 / 6
Next Batch: BuildFloors - Count: 1

15:04:14.517 - Last Batch: BuildFloors
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

15:04:14.531 - Last Batch: Geomorphs
		 Total Time: 0,025s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): 1.008,7ms / 2.017,5ms / 16
		 Jobs (started/looped): 12 / 1
Next Batch: Areas - Count: 32

15:04:14.621 - Last Batch: Areas
		 Total Time: 0,092s Frames: 3 Ticks: 94
		 FrameTime (avg/max/ticks max): 280,7ms / 2.017,5ms / 32
		 Jobs (started/looped): 29 / 3
Next Batch: Plugs - Count: 34

15:04:14.649 - Last Batch: Plugs
		 Total Time: 0,031s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): 1.008,7ms / 2.017,5ms / 31
		 Jobs (started/looped): 33 / 1
Next Batch: Gates - Count: 129

15:04:14.779 - Last Batch: Gates
		 Total Time: 0,130s Frames: 4 Ticks: 125
		 FrameTime (avg/max/ticks max): 153,3ms / 2.017,5ms / 32
		 Jobs (started/looped): 125 / 4
Next Batch: AreaNames - Count: 1

15:04:14.779 - Last Batch: AreaNames
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: WardenObjectivePrep - Count: 1

15:04:14.779 - Last Batch: WardenObjectivePrep
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 1

15:04:14.780 - Last Batch: DistributionSetup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: TerminalDistribution - Count: 7

15:04:14.782 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 9] 1001, 751, 501, 251, 1, 1, 1, 1, 1</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,7605314 CourseNode index: 8 had weight: 4001 All Weights: [Count: 9] 1, 1, 1, 1, 1, 1001, 2001, 3001, 4001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaI ZonePlacementWeights, Start: 0 Middle: 0 End: 4000</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE202 randomValue: 0,2681923 CourseNode index: 0 had weight: 5001 All Weights: [Count: 4] 5001, 2501, 1, 1</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE202, area: AreaA ZonePlacementWeights, Start: 5000 Middle: 0 End: 0</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE203 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 7] 1001, 667,6667, 334,3333, 1, 1, 1, 1</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE203, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,5282014 CourseNode index: 2 had weight: 1001 All Weights: [Count: 3] 1, 501, 1001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.783 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:04:14.783 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.784 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
15:04:14.784 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.784 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
15:04:14.784 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.784 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
15:04:14.784 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:04:14.784 - Last Batch: TerminalDistribution
		 Total Time: 0,000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Distribution - Count: 1

15:04:14.791 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 202</color>
15:04:14.793 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE201 m_isWardenObjectiveGatherItem: False</color>
15:04:14.794 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
15:04:14.794 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
15:04:14.794 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
15:04:14.794 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
15:04:14.794 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
15:04:14.794 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE205 m_isWardenObjectiveGatherItem: False</color>
15:04:14.794 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE206 m_isWardenObjectiveGatherItem: False</color>
15:04:14.796 - <color=red>LG_Distribute_WardenObjective, FindAndTagMultipleDistsWithFunctionInObjectiveZones, count: 3 function: Terminal</color>
15:04:14.796 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE204 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
15:04:14.796 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE204</color>
15:04:14.797 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 204, Area: 21_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
15:04:14.797 - Increment placementDataIndex to 1
15:04:14.797 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE205 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
15:04:14.797 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE205</color>
15:04:14.797 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 205, Area: 24_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
15:04:14.797 - Increment placementDataIndex to 2
15:04:14.797 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE206 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
15:04:14.797 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE206</color>
15:04:14.797 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 206, Area: 30_Area C (LevelGeneration.LG_Area)_NavInfo:AreaC</color>
15:04:14.797 - RESET placementDataIndex to 0
15:04:14.797 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE202 m_isWardenObjectiveGatherItem: False</color>
15:04:14.797 - Last Batch: Distribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 76 / 0
Next Batch: FunctionMarkers - Count: 7

15:04:15.017 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
15:04:15.019 - >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SECURITY DOOR, SETUP FOR POWER GENERATOR GENERATOR_980
15:04:15.401 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
15:04:15.404 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 1
15:04:15.404 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 0 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
15:04:15.410 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
15:04:15.410 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 2
15:04:15.410 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 1 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
15:04:15.443 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: TERMINAL_411
15:04:15.503 - WardenObjectiveManager.RegisterObjectiveItemForCollection 1 item: TERMINAL_933
15:04:15.721 - WardenObjectiveManager.RegisterObjectiveItemForCollection 2 item: TERMINAL_256
15:04:15.741 - Last Batch: FunctionMarkers
		 Total Time: 0,961s Frames: 29 Ticks: 952
		 FrameTime (avg/max/ticks max): 30,0ms / 2.017,4ms / 47
		 Jobs (started/looped): 7 / 553
Next Batch: FunctionMarkerLeftovers - Count: 7

15:04:15.791 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0,044s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): 1.008,6ms / 2.017,3ms / 31
		 Jobs (started/looped): 6 / 1
Next Batch: Markers - Count: 1

15:04:16.334 - Last Batch: Markers
		 Total Time: 0,553s Frames: 17 Ticks: 546
		 FrameTime (avg/max/ticks max): 31,0ms / 2.017,3ms / 63
		 Jobs (started/looped): 1 / 496
Next Batch: PrefabSpawners - Count: 37691

15:04:17.983 - Last Batch: PrefabSpawners
		 Total Time: 1,642s Frames: 52 Ticks: 1653
		 FrameTime (avg/max/ticks max): 31,1ms / 2.017,4ms / 47
		 Jobs (started/looped): 37690 / 36338
Next Batch: LateMarkerCleanup - Count: 0

15:04:17.983 - Last Batch: LateMarkerCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

15:04:17.983 - Last Batch: MarkerLoop
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

15:04:18.725 - Last Batch: LateGeomorphScan
		 Total Time: 0,747s Frames: 13 Ticks: 733
		 FrameTime (avg/max/ticks max): 57,6ms / 2.017,5ms / 63
		 Jobs (started/looped): 13 / 52
Next Batch: LadderAIGNodes - Count: 36

15:04:18.733 - Last Batch: LadderAIGNodes
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 36 / 0
Next Batch: Pillars - Count: 0

15:04:18.733 - Last Batch: Pillars
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 1

15:04:18.733 - Engine Started
15:04:18.927 - CollectNavMeshSources : From 13 roots and 225561 possible sources, 55698 vas valid
15:04:18.927 - CollectNavMeshSources : NotStatic:0 NotActive:2712
15:04:18.927 - CollectNavMeshSources : WrongLayer:5263 NoCollider:164600 WasTrigger:0 MissingMesh:0 BadColliderType:0
15:04:18.927 - NavmeshUtils.NavMeshSourceCollector : 55698 valid NavMesh sources found!
15:04:20.220 - ---------------------------------------------------------
15:04:20.220 - Navmesh done! time: 1,460144
15:04:20.220 - ---------------------------------------------------------
15:04:20.220 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 1,469s Frames: 46 Ticks: 1482
		 FrameTime (avg/max/ticks max): 10,3ms / 2.017,5ms / 203
		 Jobs (started/looped): 0 / 46
Next Batch: AIGraph_Prepare - Count: 13

15:04:20.297 - Last Batch: AIGraph_Prepare
		 Total Time: 0,092s Frames: 2 Ticks: 78
		 FrameTime (avg/max/ticks max): 522,1ms / 2.017,5ms / 31
		 Jobs (started/looped): 11 / 2
Next Batch: AIGraph_LinkGates - Count: 46

15:04:20.388 - Last Batch: AIGraph_LinkGates
		 Total Time: 0,091s Frames: 3 Ticks: 94
		 FrameTime (avg/max/ticks max): 275,8ms / 2.017,5ms / 31
		 Jobs (started/looped): 43 / 3
Next Batch: AIGraph_LinkPlugs - Count: 0

15:04:20.388 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 24

15:04:20.390 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 24

15:04:20.391 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGraph_Start - Count: 13

15:04:20.392 - Last Batch: AIGraph_Start
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 32

15:04:22.805 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 2,419s Frames: 74 Ticks: 2418
		 FrameTime (avg/max/ticks max): 30,5ms / 2.017,5ms / 47
		 Jobs (started/looped): 29 / 507
Next Batch: AIGraph_ScoreNodeClusters - Count: 32

15:04:22.813 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: AIGraph_End - Count: 13

15:04:22.814 - Last Batch: AIGraph_End
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: FunctionMarkerFallback - Count: 7

15:04:22.814 - Last Batch: FunctionMarkerFallback
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Ladders - Count: 36

15:04:22.848 - Last Batch: Ladders
		 Total Time: 0,030s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): 1.008,8ms / 2.017,5ms / 15
		 Jobs (started/looped): 35 / 1
Next Batch: DoorLocks - Count: 6

15:04:22.922 - Last Batch: DoorLocks
		 Total Time: 0,086s Frames: 2 Ticks: 62
		 FrameTime (avg/max/ticks max): 521,6ms / 2.017,5ms / 46
		 Jobs (started/looped): 4 / 2
Next Batch: Resources - Count: 1

15:04:22.922 - Last Batch: Resources
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: StaticEnemiesPlacement - Count: 7

15:04:23.005 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0,086s Frames: 3 Ticks: 94
		 FrameTime (avg/max/ticks max): 273,0ms / 2.017,6ms / 31
		 Jobs (started/looped): 13 / 37
Next Batch: Culling_Nodes - Count: 32

15:04:23.095 - Last Batch: Culling_Nodes
		 Total Time: 0,093s Frames: 3 Ticks: 78
		 FrameTime (avg/max/ticks max): 276,0ms / 2.017,6ms / 32
		 Jobs (started/looped): 29 / 3
Next Batch: Culling_Portals - Count: 57

15:04:23.098 - Last Batch: Culling_Portals
		 Total Time: 0,000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: Culling_Cullers - Count: 379

15:04:23.106 - Last Batch: Culling_Cullers
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 379 / 0
Next Batch: Culling_Lights - Count: 32

15:04:23.434 - Last Batch: Culling_Lights
		 Total Time: 0,336s Frames: 10 Ticks: 328
		 FrameTime (avg/max/ticks max): 32,3ms / 2.017,6ms / 47
		 Jobs (started/looped): 22 / 10
Next Batch: Culling_NodeInstanceSearch - Count: 32

15:04:23.637 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0,192s Frames: 6 Ticks: 203
		 FrameTime (avg/max/ticks max): 61,1ms / 2.017,6ms / 32
		 Jobs (started/looped): 32 / 2881
Next Batch: Culling_NodeClusterJobs - Count: 7

15:04:24.296 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0,669s Frames: 19 Ticks: 655
		 FrameTime (avg/max/ticks max): 58,5ms / 2.017,7ms / 140
		 Jobs (started/looped): 33 / 45066
Next Batch: Culling_Cleanup - Count: 32

15:04:24.297 - Last Batch: Culling_Cleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: Culling_GatherLightCulling - Count: 446

15:04:24.345 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0,032s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): 1.008,8ms / 2.017,6ms / 31
		 Jobs (started/looped): 445 / 1
Next Batch: Culling_TrimPortalLists - Count: 33

15:04:24.603 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0,285s Frames: 36 Ticks: 265
		 FrameTime (avg/max/ticks max): 7,0ms / 2.017,6ms / 16
		 Jobs (started/looped): 33 / 103
Next Batch: ZoneLights - Count: 8

15:04:24.692 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
15:04:24.692 - Last Batch: ZoneLights
		 Total Time: 0,035s Frames: 1 Ticks: 93
		 FrameTime (avg/max/ticks max): 1.008,7ms / 2.017,4ms / 31
		 Jobs (started/looped): 7 / 1
Next Batch: GenerateNavigationInfo - Count: 1

15:04:24.887 - Last Batch: GenerateNavigationInfo
		 Total Time: 0,247s Frames: 2 Ticks: 188
		 FrameTime (avg/max/ticks max): 533,4ms / 2.017,4ms / 188
		 Jobs (started/looped): 31 / 2
Next Batch: DisplayNavigationInfo - Count: 42

15:04:24.966 - Last Batch: DisplayNavigationInfo
		 Total Time: 0,066s Frames: 1 Ticks: 78
		 FrameTime (avg/max/ticks max): 1.008,7ms / 2.017,4ms / 31
		 Jobs (started/looped): 41 / 1
Next Batch: LateRuntimeOptimizations - Count: 13

15:04:25.144 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0,183s Frames: 3 Ticks: 187
		 FrameTime (avg/max/ticks max): 306,1ms / 2.017,5ms / 78
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 7

15:04:25.148 - Last Batch: EnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 54 / 0
Next Batch: FixColliders - Count: 0

15:04:25.148 - Last Batch: FixColliders
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

15:04:25.148 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

15:04:25.148 - Last Batch: SpectatorJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

15:04:25.148 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
15:04:25.148 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 1

15:04:25.148 - Last Batch: DebugJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Culling_LateCleanup - Count: 1

15:04:25.169 - Last Batch: Culling_LateCleanup
		 Total Time: 0,027s Frames: 1 Ticks: 15
		 FrameTime (avg/max/ticks max): 1.008,7ms / 2.017,4ms / 15
		 Jobs (started/looped): 32 / 1
Next Batch: Culling_PrepForInlevel - Count: 1

15:04:25.169 - Factory Done : Last build: Culling_PrepForInlevel
15:04:25.169 - Factory : Built in 14,47363 seconds
15:04:25.171 - BUILDER : BuildDone
15:04:25.171 - >>>>>>>> GS_Generating.OnBuilderDone
15:04:25.171 - Builder.CombinedCheckSum.Checksum: 1501675338260830865
15:04:25.172 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
15:04:25.174 - >>>>>>>>>> ElevatorShaftLanding.OnBuildDone, m_securityScanAlign ExpeditionExitScanAlign (UnityEngine.Transform)
15:04:25.174 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_storage_01(Clone)_0 (ElevatorShaftLanding)
15:04:29.381 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ReadyToStopElevatorRide</color>
15:04:29.430 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ReadyToStopElevatorRide</color>
15:04:35.458 - <color=purple>OnPlayerGameStateChange : Funkymonkey ReadyToStopElevatorRide</color>
15:04:35.486 - <color=purple>OnPlayerGameStateChange : Funkymonkey StopElevatorRide</color>
15:04:35.486 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
15:04:35.487 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
15:04:35.521 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) StopElevatorRide</color>
15:04:35.556 - <color=purple>OnPlayerGameStateChange : x_D StopElevatorRide</color>
15:04:35.571 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) StopElevatorRide</color>
15:04:35.571 - <color=purple>OnPlayerGameStateChange : x_D StopElevatorRide</color>
15:04:36.508 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
15:04:36.508 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
15:04:36.522 - SNET : OnMasterCommand : StartPlaying 0 False
15:04:36.524 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
15:04:36.557 - OnPlayerEvent : x_D  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:04:36.557 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
15:04:36.571 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:04:36.572 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
15:04:36.706 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
15:04:41.070 - My id was the same as Master 109775240997696891
15:04:58.006 - <color=purple>OnPlayerGameStateChange : x_D ReadyToStartLevel</color>
15:04:58.037 - <color=purple>OnPlayerGameStateChange : x_D ReadyToStartLevel</color>
15:04:58.341 - <color=purple>OnPlayerGameStateChange : Funkymonkey ReadyToStartLevel</color>
15:04:58.786 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
15:04:58.808 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ReadyToStartLevel</color>
15:04:58.840 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ReadyToStartLevel</color>
15:04:58.873 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
15:04:58.874 - WARNING : OnPlayerEvent : GS_ReadyToStartLevel has not implemented PlayerChangedNickName None
15:04:58.891 - DEBUG : Player living<color=#00f700>hell agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
15:04:58.892 - AddItemsForReconstruct living<color=#00f700>hell

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

15:04:58.892 -  > Session stored for living<color=#00f700>hell  courseNode:0  position:(-12,5, 0,3, 22,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
15:04:58.893 - DEBUG : Player Wtfwuzthat (  TEAM AFK ) agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
15:04:58.893 - AddItemsForReconstruct Wtfwuzthat (  TEAM AFK )

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

15:04:58.893 -  > Session stored for Wtfwuzthat (  TEAM AFK )  courseNode:0  position:(-5,5, 0,2, 25,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
15:04:58.893 - DEBUG : Player Funkymonkey agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
15:04:58.893 - AddItemsForReconstruct Funkymonkey

Items 
GearStandard has GearItem_Malatack LX repID0 
GearSpecial has GearItem_TechMan Veruta XII repID0 
GearClass has GearItem_D-tek Optron IV repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

15:04:58.893 -  > Session stored for Funkymonkey  courseNode:0  position:(15,5, 0,0, 16,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
15:04:58.893 - DEBUG : Player x_D agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
15:04:58.893 - AddItemsForReconstruct x_D

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_TechMan Veruta XII repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Mallet repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

15:04:58.893 -  > Session stored for x_D  courseNode:0  position:(5,5, 0,6, 12,6)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
15:04:58.902 - <color=purple>OnPlayerGameStateChange : Funkymonkey InLevel</color>
15:04:58.902 - SNET : OnMasterCommand : StartPlaying 0 False
15:04:58.904 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
15:04:58.906 - <color=green>SNET : PlayerSynced(Clone)_32768 : Funkymonkey exits PLOC_InElevator, replicator key: 32768</color>
15:04:58.906 - <color=green>SNET : PlayerSynced(Clone)_32769 : x_D exits PLOC_InElevator, replicator key: 32769</color>
15:04:58.906 - <color=green>SNET : PlayerLocal(Clone)_32770 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32770</color>
15:04:58.906 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:04:58.907 - GlobalPopupMessageGuiLayer set visible; False
15:04:58.910 - <color=green>SNET : PlayerSynced(Clone)_32771 : Wtfwuzthat (  TEAM AFK ) exits PLOC_InElevator, replicator key: 32771</color>
15:04:58.912 - ShowSubObjectiveIfNew, last obj:  newSubObj: Gather information about the location of <color=orange>TERMINAL_411, TERMINAL_933, TERMINAL_256</color>
15:04:58.941 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:04:58.942 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) InLevel</color>
15:04:58.954 - OnPlayerEvent : x_D  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:04:58.972 - <color=purple>OnPlayerGameStateChange : x_D InLevel</color>
15:04:58.988 - <color=green>SNET : PlayerSynced(Clone)_32771 : Wtfwuzthat (  TEAM AFK ) exits PLOC_InElevator, replicator key: 32771</color>
15:04:59.029 - <color=green>SNET : PlayerSynced(Clone)_32769 : x_D exits PLOC_InElevator, replicator key: 32769</color>
15:04:59.194 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) InLevel</color>
15:04:59.195 - <color=purple>OnPlayerGameStateChange : x_D InLevel</color>
15:05:00.615 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:05:00.923 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:05:00.940 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:05:15.265 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
15:05:15.266 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
15:05:15.266 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
15:05:15.810 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
15:05:28.946 - DoSendChatMessage, got message: 411 - 204
15:05:32.053 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:05:32.061 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
15:05:32.061 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
15:05:32.816 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:05:32.825 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
15:05:32.825 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:05:32.825 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:05:32.825 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:05:32.825 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
15:05:41.083 - My id was the same as Master 109775240997696891
15:05:41.159 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:05:43.705 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
15:05:57.262 - DoSendChatMessage, got message: 933 - 205
15:06:13.291 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
15:06:32.129 - DoSendChatMessage, got message: 256 - 206
15:06:41.089 - My id was the same as Master 109775240997696891
15:07:39.096 - Revealer is linked to a terminal interface, trying to hide potential locator
15:07:39.097 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:07:41.089 - My id was the same as Master 109775240997696891
15:08:01.779 - Revealer is linked to a terminal interface, trying to hide potential locator
15:08:01.779 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:08:15.446 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
15:08:15.446 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
15:08:41.089 - My id was the same as Master 109775240997696891
15:09:03.664 - Revealer is linked to a terminal interface, trying to hide potential locator
15:09:03.664 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:09:19.271 - Revealer is linked to a terminal interface, trying to hide potential locator
15:09:19.271 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:09:26.270 - Enabled skinned mesh on door destruction
15:09:26.407 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
15:09:38.866 - Revealer is linked to a terminal interface, trying to hide potential locator
15:09:38.866 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:09:41.114 - My id was the same as Master 109775240997696891
15:09:58.916 - GetCurrentTimeInLevelEnum, minutesElapsed: 5,000005 returning: Time_5 minutesToNext: 10
15:10:05.798 - Revealer is linked to a terminal interface, trying to hide potential locator
15:10:05.798 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:10:09.154 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:10:09.154 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:10:09.154 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
15:10:41.116 - My id was the same as Master 109775240997696891
15:11:11.065 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
15:11:41.135 - My id was the same as Master 109775240997696891
15:11:47.134 - ShowInventory, param1: res param2: 201
15:11:57.590 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_LOADOUT</color>
15:11:57.590 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:11:57.592 - GlobalPopupMessageGuiLayer set visible; False
15:11:59.185 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:11:59.190 - GlobalPopupMessageGuiLayer set visible; False
15:12:04.524 - Revealer is linked to a terminal interface, trying to hide potential locator
15:12:04.524 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:12:09.108 - Revealer is linked to a terminal interface, trying to hide potential locator
15:12:09.108 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:12:19.004 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
15:12:33.938 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:12:33.938 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:12:34.525 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
15:12:36.803 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:12:36.803 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:12:36.804 - GlobalPopupMessageGuiLayer set visible; False
15:12:41.143 - My id was the same as Master 109775240997696891
15:12:41.477 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:12:41.482 - GlobalPopupMessageGuiLayer set visible; False
15:13:08.504 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:13:08.504 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:13:08.978 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:13:08.978 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
15:13:22.657 - Revealer is linked to a terminal interface, trying to hide potential locator
15:13:22.657 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:13:41.147 - My id was the same as Master 109775240997696891
15:14:06.676 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:14:11.218 - Revealer is linked to a terminal interface, trying to hide potential locator
15:14:11.218 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:14:38.172 - ShowInventory, param1: cell param2: 
15:14:41.178 - My id was the same as Master 109775240997696891
15:14:59.459 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:14:59.459 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:14:59.460 - GlobalPopupMessageGuiLayer set visible; False
15:15:10.129 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:15:10.136 - GlobalPopupMessageGuiLayer set visible; False
15:15:41.182 - My id was the same as Master 109775240997696891
15:15:48.743 - Revealer is linked to a terminal interface, trying to hide potential locator
15:15:48.743 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:15:54.264 - Look rotation viewing vector is zero
15:16:04.788 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
15:16:09.624 - ShowInventory, param1: res param2: 202
15:16:35.848 - Revealer is linked to a terminal interface, trying to hide potential locator
15:16:35.849 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:16:41.190 - My id was the same as Master 109775240997696891
15:16:42.580 - Revealer is linked to a terminal interface, trying to hide potential locator
15:16:42.580 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:16:57.099 - ShowInventory, param1: 202 param2: 
15:17:31.370 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
15:17:41.207 - My id was the same as Master 109775240997696891
15:17:54.987 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
15:18:00.503 - Look rotation viewing vector is zero
15:18:08.768 - Revealer is linked to a terminal interface, trying to hide potential locator
15:18:08.769 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:18:41.228 - My id was the same as Master 109775240997696891
15:19:41.239 - My id was the same as Master 109775240997696891
15:19:42.226 - Look rotation viewing vector is zero
15:19:58.944 - GetCurrentTimeInLevelEnum, minutesElapsed: 15,0001 returning: Time_15 minutesToNext: 15
15:20:41.247 - My id was the same as Master 109775240997696891
15:21:41.260 - My id was the same as Master 109775240997696891
15:22:41.271 - My id was the same as Master 109775240997696891
15:22:52.195 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
15:23:05.989 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
15:23:06.681 - PlayerBackpack picking up health rel: 0,2 targetPlayer: PlayerLocal(Clone)_32770 : living<color=#00f700>hell (Player.PlayerAgent)
15:23:25.425 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
15:23:41.276 - My id was the same as Master 109775240997696891
15:24:41.279 - My id was the same as Master 109775240997696891
15:25:18.961 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
15:25:21.682 - LG_PowerGenerator_Graphics.OnSyncStatusChanged Powered
15:25:21.682 - LG_SecurityDoor.powerGenerator.OnSyncStatusChanged! status: Powered
15:25:41.298 - My id was the same as Master 109775240997696891
15:26:04.981 - ShowInventory, param1: 202 param2: 
15:26:11.607 - ShowInventory, param1: 201 param2: 
15:26:40.169 - the fall velocity reset
15:26:41.302 - My id was the same as Master 109775240997696891
15:26:51.281 - the fall velocity reset
15:27:19.877 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:27:19.877 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:27:19.880 - GlobalPopupMessageGuiLayer set visible; False
15:27:21.248 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:27:21.254 - GlobalPopupMessageGuiLayer set visible; False
15:27:41.317 - My id was the same as Master 109775240997696891
15:28:27.880 - CellSoundPlayer trying to post without being registred, last ID: 1378
15:28:41.305 - My id was the same as Master 109775240997696891
15:29:41.324 - My id was the same as Master 109775240997696891
15:29:55.206 - Revealer is linked to a terminal interface, trying to hide potential locator
15:29:55.206 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:30:00.969 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
15:30:41.321 - My id was the same as Master 109775240997696891
15:31:15.367 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLight
15:31:15.367 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLight
15:31:15.367 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLight
15:31:15.367 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
15:31:41.342 - My id was the same as Master 109775240997696891
15:32:04.459 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
15:32:41.353 - My id was the same as Master 109775240997696891
15:33:41.353 - My id was the same as Master 109775240997696891
15:34:41.006 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
15:34:41.377 - My id was the same as Master 109775240997696891
15:34:58.615 - GetCurrentTimeInLevelEnum, minutesElapsed: 30,00021 returning: Time_30 minutesToNext: 15
15:35:41.377 - My id was the same as Master 109775240997696891
15:36:36.976 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
15:36:41.391 - My id was the same as Master 109775240997696891
15:37:13.203 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:37:13.203 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:37:13.206 - GlobalPopupMessageGuiLayer set visible; False
15:37:16.008 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:37:16.015 - GlobalPopupMessageGuiLayer set visible; False
15:37:20.693 - PlayerBackpack picking up health rel: 0,2 targetPlayer: PlayerSynced(Clone)_32771 : Wtfwuzthat (  TEAM AFK ) (Player.PlayerAgent)
15:37:28.356 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:37:28.356 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:37:28.359 - GlobalPopupMessageGuiLayer set visible; False
15:37:34.757 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:37:34.764 - GlobalPopupMessageGuiLayer set visible; False
15:37:41.394 - My id was the same as Master 109775240997696891
15:37:47.067 - Revealer is linked to a terminal interface, trying to hide potential locator
15:37:47.067 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:37:48.172 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:37:48.173 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:37:48.176 - GlobalPopupMessageGuiLayer set visible; False
15:37:50.620 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:37:50.628 - GlobalPopupMessageGuiLayer set visible; False
15:38:29.426 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:38:29.426 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:38:29.429 - GlobalPopupMessageGuiLayer set visible; False
15:38:32.223 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:38:32.230 - GlobalPopupMessageGuiLayer set visible; False
15:38:33.947 - PlayerBackpack picking up health rel: 0,2 targetPlayer: PlayerLocal(Clone)_32770 : living<color=#00f700>hell (Player.PlayerAgent)
15:38:41.389 - My id was the same as Master 109775240997696891
15:38:45.310 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
15:39:16.986 - Revealer is linked to a terminal interface, trying to hide potential locator
15:39:16.986 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:39:21.828 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
15:39:21.828 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
15:39:21.828 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_411 UplinkPuzzle.TerminalUplinkIP: 125.158.160.231
15:39:21.828 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_411</color> to create an uplink to <color=orange>125.158.160.231</color>
15:39:41.394 - My id was the same as Master 109775240997696891
15:40:16.461 - Revealer is linked to a terminal interface, trying to hide potential locator
15:40:16.461 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:40:34.014 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:40:41.410 - My id was the same as Master 109775240997696891
15:41:21.332 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:41:21.332 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:41:21.335 - GlobalPopupMessageGuiLayer set visible; False
15:41:26.977 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:41:26.985 - GlobalPopupMessageGuiLayer set visible; False
15:41:41.414 - My id was the same as Master 109775240997696891
15:41:50.884 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 zone: 0 wardenObjectiveItem zoneID: 
15:41:51.282 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 zone: 3 wardenObjectiveItem zoneID: 
15:42:08.776 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:42:08.776 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:42:08.779 - GlobalPopupMessageGuiLayer set visible; False
15:42:14.922 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:42:14.929 - GlobalPopupMessageGuiLayer set visible; False
15:42:21.816 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
15:42:21.816 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
15:42:21.817 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use the UPLINK_CONNECT command to establish the connection
15:42:41.424 - My id was the same as Master 109775240997696891
15:43:28.032 - Revealer is linked to a terminal interface, trying to hide potential locator
15:43:28.032 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:43:38.136 - CellSoundPlayer trying to post without being registred, last ID: 1409
15:43:41.421 - My id was the same as Master 109775240997696891
15:44:12.095 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
15:44:12.095 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
15:44:12.095 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
15:44:41.441 - My id was the same as Master 109775240997696891
15:45:17.183 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
15:45:17.183 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
15:45:17.186 - GlobalPopupMessageGuiLayer set visible; False
15:45:24.580 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
15:45:27.439 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:45:27.446 - GlobalPopupMessageGuiLayer set visible; False
15:45:41.445 - My id was the same as Master 109775240997696891
15:46:05.654 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 4 wardenObjectiveItem zoneID: 
15:46:16.823 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
15:46:40.954 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 4 wardenObjectiveItem zoneID: 
15:46:41.457 - My id was the same as Master 109775240997696891
15:46:41.824 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
15:46:45.955 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 4 wardenObjectiveItem zoneID: 
15:46:55.997 - Revealer is linked to a terminal interface, trying to hide potential locator
15:46:55.997 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:47:41.474 - My id was the same as Master 109775240997696891
15:48:41.553 - My id was the same as Master 109775240997696891
15:49:41.507 - My id was the same as Master 109775240997696891
15:49:56.324 - SNET : OnMasterCommand : EndPlaying 1 False
15:49:56.324 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
15:49:56.324 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: ExpeditionFail</color>
15:49:56.324 - <color=green>MainMenuGUILayer.ChangeState: CMP_EXPEDITION_FAIL m_currentPageEnum: CMP_MAP</color>
15:49:56.324 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
15:49:56.330 - GlobalPopupMessageGuiLayer set visible; False
15:49:56.331 - Got expedition fail from master!
15:49:56.333 - <color=purple>OnPlayerGameStateChange : Funkymonkey ExpeditionFail</color>
15:49:56.349 - SNET : OnMasterCommand : EndPlaying 1 False
15:49:56.349 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
15:49:56.365 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ExpeditionFail</color>
15:49:56.381 - <color=purple>OnPlayerGameStateChange : x_D ExpeditionFail</color>
15:49:56.413 - <color=purple>OnPlayerGameStateChange : x_D ExpeditionFail</color>
15:49:56.414 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ExpeditionFail</color>
15:50:00.258 - SNET : OnMasterCommand : EndPlaying 0 False
15:50:00.258 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
15:50:00.259 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ExpeditionFail TO: AfterLevel</color>
15:50:00.259 - <color=purple>OnPlayerGameStateChange : Funkymonkey AfterLevel</color>
15:50:00.262 - x_D was in ExpeditionFail
15:50:00.266 - x_D was in ExpeditionFail
15:50:00.270 - x_D was in ExpeditionFail
15:50:00.274 - x_D was in ExpeditionFail
15:50:00.278 - x_D was in ExpeditionFail
15:50:00.282 - x_D was in ExpeditionFail
15:50:00.286 - x_D was in ExpeditionFail
15:50:00.291 - x_D was in ExpeditionFail
15:50:00.291 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) AfterLevel</color>
15:50:00.294 - x_D was in ExpeditionFail
15:50:00.298 - x_D was in ExpeditionFail
15:50:00.302 - x_D was in ExpeditionFail
15:50:00.306 - x_D was in ExpeditionFail
15:50:00.310 - x_D was in ExpeditionFail
15:50:00.314 - x_D was in ExpeditionFail
15:50:00.318 - x_D was in ExpeditionFail
15:50:00.322 - x_D was in ExpeditionFail
15:50:00.322 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) AfterLevel</color>
15:50:00.322 - <color=purple>OnPlayerGameStateChange : x_D AfterLevel</color>
15:50:00.326 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
15:50:00.326 - CleanupAfterExpedition AfterLevel
15:50:00.328 - Global.OnLevelCleanup
15:50:00.329 - Global.OnLevelCleanup
15:50:00.330 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: True
15:50:00.457 - Coroutine couldn't be started because the the game object 'character_b(Clone)' is inactive!
15:50:00.458 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
15:50:00.458 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
15:50:00.459 - Coroutine couldn't be started because the the game object 'character_a(Clone)' is inactive!
15:50:00.459 - OnPlayerEvent : x_D  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
15:50:00.460 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
15:50:00.461 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
15:50:00.462 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
15:50:00.463 - Coroutine couldn't be started because the the game object 'character_d(Clone)' is inactive!
15:50:00.463 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
15:50:00.463 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
15:50:00.472 - CarryItemWithGlobalStateManager.OnLevelCleanup
15:50:00.472 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 2
15:50:00.480 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_x_D (SNetwork.SNet_Player) WinConditionSolved: False
15:50:00.480 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Wtfwuzthat (  TEAM AFK ) (SNetwork.SNet_Player) WinConditionSolved: False
15:50:00.480 - <color=purple>OnPlayerGameStateChange : x_D AfterLevel</color>
15:50:00.480 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Funkymonkey (SNetwork.SNet_Player) WinConditionSolved: False
15:50:00.480 - SNet ERROR : Bad packet sent by player x_D in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
15:50:01.701 - SNet ERROR : Bad packet sent by player Wtfwuzthat (  TEAM AFK ) in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
15:50:01.701 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:50:01.702 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 203716674 1933987984 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
15:50:01.702 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 203716674 1933987984
15:50:01.702 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_x_D (SNetwork.SNet_Player) WinConditionSolved: False
15:50:01.702 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Wtfwuzthat (  TEAM AFK ) (SNetwork.SNet_Player) WinConditionSolved: False
15:50:01.703 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:50:01.703 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:50:01.705 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: 0,4453132 y: 0 z: 0,8953748 goodPosition: (0,0, 0,0, 0,0)</color>
15:50:01.707 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
15:50:01.707 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
15:50:01.710 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: 0,9036248 y: 0 z: 0,4283248 goodPosition: (0,0, 0,0, 0,0)</color>
15:50:01.711 - OnPlayerEvent : x_D  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
15:50:01.712 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
15:50:01.744 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: 0,8482488 y: 0 z: 0,5295978 goodPosition: (0,0, 0,0, 0,0)</color>
15:50:01.748 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
15:50:01.749 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
15:50:01.752 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: 0,683503 y: 0 z: 0,7299477 goodPosition: (0,0, 0,0, 0,0)</color>
15:50:01.753 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
15:50:01.754 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
15:50:01.757 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_EXPEDITION_FAIL</color>
15:50:01.764 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: Lobby</color>
15:50:01.800 - x_D wasnt in Lobby he was in AfterLevel
15:50:01.810 - <color=purple>OnPlayerGameStateChange : x_D Lobby</color>
15:50:01.863 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:01.895 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:01.926 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:01.955 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:01.985 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.014 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.021 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.028 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.037 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.044 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.051 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.058 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.065 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.072 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.079 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.086 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.093 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.101 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.108 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.115 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.123 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.131 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.139 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.147 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.155 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.162 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.169 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.176 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.183 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.187 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.191 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.195 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.199 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.203 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.207 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.211 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.215 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.219 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.223 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.227 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.231 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.235 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.239 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.243 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.247 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.251 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.255 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.259 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.263 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.267 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.271 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.275 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.279 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.283 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.287 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.291 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.295 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.299 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.303 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.307 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.311 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.315 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.315 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Lobby</color>
15:50:02.319 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.323 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.327 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.331 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.335 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.339 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.344 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.348 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.352 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.356 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.360 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.364 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.368 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.372 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.376 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.380 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.384 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.388 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.392 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.396 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.400 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.404 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.408 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.412 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.416 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.420 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.424 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.428 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.432 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.436 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.440 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.444 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.448 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.452 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.456 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.460 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.464 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.468 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.472 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.476 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.480 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.484 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.489 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.493 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.500 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.504 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.508 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.512 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.516 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.520 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.524 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.528 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.532 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.536 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.540 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.544 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.548 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.552 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.556 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.560 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.564 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.569 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.572 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.576 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.580 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.585 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.589 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.593 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.597 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.601 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.605 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.609 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.613 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.617 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.621 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.625 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.629 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.633 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.637 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.641 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.645 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.649 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.653 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.657 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.661 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.665 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.669 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.673 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.677 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.681 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.685 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.689 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.693 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.697 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.701 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.705 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.709 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.713 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.717 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.721 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.725 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.729 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.733 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.737 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.741 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.745 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.749 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.753 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.757 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.761 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.765 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.769 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.773 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.777 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.781 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.785 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.790 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.793 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.797 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.801 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.805 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.809 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.813 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.818 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.822 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.826 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.830 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.834 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.838 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.842 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.846 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.850 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.854 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.858 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.862 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.866 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.870 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.874 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.878 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.882 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.886 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.890 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.894 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.898 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.902 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.906 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.910 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.914 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.918 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.922 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.926 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.930 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.934 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.938 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.942 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.946 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.950 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.954 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.958 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.962 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.966 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.970 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.974 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.978 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.982 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.986 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.990 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.994 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:02.998 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.002 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.006 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.010 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.014 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.018 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.023 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.026 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.031 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.035 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.039 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.043 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.046 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.051 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.055 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.059 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.063 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.067 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.071 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.075 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.079 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.083 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.087 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.091 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.095 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.099 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.103 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.107 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.111 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.115 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.119 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.123 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.127 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.131 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.135 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.139 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.143 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.147 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.151 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.156 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.159 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.163 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.167 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.171 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.175 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.179 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.183 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.187 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.191 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.195 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.199 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.203 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.207 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.211 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.215 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.219 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.223 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.227 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.231 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.235 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.239 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.243 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.247 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.251 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.255 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.259 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.263 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.267 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.271 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.275 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.279 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.283 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.288 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.291 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.295 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.299 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.303 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.307 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.311 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.316 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.320 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.324 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.328 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.332 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.336 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.340 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.344 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.348 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.352 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.356 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.360 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.364 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.368 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.372 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.376 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.380 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.384 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.388 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.392 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.396 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.400 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.404 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.408 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.412 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.416 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.420 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.424 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.428 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.432 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.436 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.440 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.444 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.448 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.452 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.456 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.460 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.464 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.468 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.472 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.476 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.480 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.484 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.488 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.492 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.496 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.500 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.504 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.508 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.512 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.516 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.520 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.524 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.528 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.532 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.536 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.540 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.544 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.548 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.553 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.556 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.560 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.565 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.569 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.573 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.577 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.581 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.585 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.589 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.593 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.597 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.601 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.605 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.609 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.613 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.617 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.621 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.625 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.629 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.633 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.637 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.641 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.645 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.649 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.653 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.657 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.661 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.665 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.669 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.673 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.677 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.681 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.685 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.689 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.693 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.697 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.701 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.705 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.709 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.713 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.717 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.721 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.725 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.729 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.733 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.737 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.741 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.745 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.749 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.753 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.757 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.761 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.765 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.769 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.773 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.777 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.781 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.785 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.789 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.793 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.797 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.801 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.805 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.806 - <color=purple>OnPlayerGameStateChange : x_D Lobby</color>
15:50:03.806 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Lobby</color>
15:50:03.809 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.813 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.817 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.822 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.826 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.830 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.834 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.838 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.842 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.846 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.850 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.854 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.858 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.862 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.866 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.870 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.874 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.878 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.882 - Funkymonkey wasnt in Lobby he was in AfterLevel
15:50:03.882 - <color=purple>OnPlayerGameStateChange : Funkymonkey Lobby</color>
15:50:41.514 - My id was the same as Master 109775240997696891
15:50:58.248 - <color=purple>OnPlayerGameStateChange : Funkymonkey Generating</color>
15:50:58.248 - SNET : OnMasterCommand : StartGeneration 0 False
15:50:58.249 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
15:50:58.249 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:50:58.258 - GlobalPopupMessageGuiLayer set visible; False
15:50:58.258 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
15:50:58.260 - GlobalPopupMessageGuiLayer set visible; False
15:50:58.267 - TODO : Settings for GlassLiquidSystem quality
15:50:58.304 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Generating</color>
15:50:58.321 - <color=purple>OnPlayerGameStateChange : x_D Generating</color>
15:50:58.352 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Generating</color>
15:50:58.352 - <color=purple>OnPlayerGameStateChange : x_D Generating</color>
15:51:24.970 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
15:51:24.970 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 203716674 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 203716674</color>
15:51:24.970 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 1933987984 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 1933987984</color>
15:51:24.970 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 33 hostIDSeed: 203716674 sessionSeed: 1933987984
15:51:24.970 - LG_Factory.Setup, Setting up batches, Using Function marker seed offset 0
15:51:24.970 - LG_Factory.Setup, Setting up batches, Using Standard marker seed offset 0
15:51:24.970 - LG_Factory.Setup, Setting up batches, Using ZoneLights seed offset 123
15:51:24.970 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 33 HostIDSeed: 203716674 SessionSeed: 1933987984</color>
15:51:24.970 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
15:51:24.970 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 1933987984</color>
15:51:24.970 - >>>>>>>>>>>>> BuildFloor
15:51:24.971 - <color=#C84800>LoadComplexResources complexResourceDataID: 15</color>
15:51:24.971 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Subcomplex_Storage</color>
15:51:24.978 - Last Batch: Setup
		 Total Time: 0,008s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

15:51:24.978 - Last Batch: StaticLevel
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

15:51:24.978 - Last Batch: LoadResourcesShards_Level
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: SetupFloor - Count: 1

15:51:24.978 - <color=#C84800>LG_SetupFloor.Build</color>
15:51:24.986 - Last Batch: SetupFloor
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 7

15:51:25.131 - Last Batch: GenerateZones
		 Total Time: 0,131s Frames: 4 Ticks: 140
		 FrameTime (avg/max/ticks max): 108,6ms / 1.344,0ms / 32
		 Jobs (started/looped): 7 / 127
Next Batch: PlaceAddonZones - Count: 0

15:51:25.131 - Last Batch: PlaceAddonZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 2

15:51:25.132 - Last Batch: PrepareZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 2 / 6
Next Batch: BuildFloors - Count: 1

15:51:25.132 - Last Batch: BuildFloors
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

15:51:25.146 - Last Batch: Geomorphs
		 Total Time: 0,036s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): 672,0ms / 1.344,0ms / 16
		 Jobs (started/looped): 12 / 1
Next Batch: Areas - Count: 32

15:51:25.199 - Last Batch: Areas
		 Total Time: 0,030s Frames: 1 Ticks: 46
		 FrameTime (avg/max/ticks max): 672,0ms / 1.344,0ms / 31
		 Jobs (started/looped): 31 / 1
Next Batch: Plugs - Count: 34

15:51:25.223 - Last Batch: Plugs
		 Total Time: 0,032s Frames: 1 Ticks: 32
		 FrameTime (avg/max/ticks max): 671,9ms / 1.343,8ms / 16
		 Jobs (started/looped): 33 / 1
Next Batch: Gates - Count: 129

15:51:25.323 - Last Batch: Gates
		 Total Time: 0,098s Frames: 3 Ticks: 93
		 FrameTime (avg/max/ticks max): 192,8ms / 1.344,0ms / 32
		 Jobs (started/looped): 126 / 3
Next Batch: AreaNames - Count: 1

15:51:25.324 - Last Batch: AreaNames
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: WardenObjectivePrep - Count: 1

15:51:25.324 - Last Batch: WardenObjectivePrep
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 1

15:51:25.324 - Last Batch: DistributionSetup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: TerminalDistribution - Count: 7

15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 9] 1001, 751, 501, 251, 1, 1, 1, 1, 1</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,7605314 CourseNode index: 8 had weight: 4001 All Weights: [Count: 9] 1, 1, 1, 1, 1, 1001, 2001, 3001, 4001</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaI ZonePlacementWeights, Start: 0 Middle: 0 End: 4000</color>
15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE202 randomValue: 0,2681923 CourseNode index: 0 had weight: 5001 All Weights: [Count: 4] 5001, 2501, 1, 1</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE202, area: AreaA ZonePlacementWeights, Start: 5000 Middle: 0 End: 0</color>
15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE203 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 7] 1001, 667,6667, 334,3333, 1, 1, 1, 1</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE203, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,5282014 CourseNode index: 2 had weight: 1001 All Weights: [Count: 3] 1, 501, 1001</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.324 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
15:51:25.324 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.325 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:51:25.325 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.325 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:51:25.325 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.325 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
15:51:25.325 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.325 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
15:51:25.325 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.325 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
15:51:25.325 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.325 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
15:51:25.325 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
15:51:25.325 - Last Batch: TerminalDistribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Distribution - Count: 1

15:51:25.326 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 202</color>
15:51:25.326 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE201 m_isWardenObjectiveGatherItem: False</color>
15:51:25.326 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
15:51:25.326 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
15:51:25.326 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
15:51:25.326 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
15:51:25.326 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
15:51:25.326 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE205 m_isWardenObjectiveGatherItem: False</color>
15:51:25.335 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE206 m_isWardenObjectiveGatherItem: False</color>
15:51:25.335 - <color=red>LG_Distribute_WardenObjective, FindAndTagMultipleDistsWithFunctionInObjectiveZones, count: 3 function: Terminal</color>
15:51:25.335 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE204 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
15:51:25.336 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE204</color>
15:51:25.336 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 204, Area: 21_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
15:51:25.336 - Increment placementDataIndex to 1
15:51:25.336 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE205 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
15:51:25.336 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE205</color>
15:51:25.336 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 205, Area: 24_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
15:51:25.336 - Increment placementDataIndex to 2
15:51:25.336 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE207 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 1 spawnedInZoneCount: 1</color>
15:51:25.336 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE207</color>
15:51:25.336 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 207, Area: 26_Area D (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
15:51:25.336 - RESET placementDataIndex to 0
15:51:25.336 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE202 m_isWardenObjectiveGatherItem: False</color>
15:51:25.336 - Last Batch: Distribution
		 Total Time: 0,030s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): 672,0ms / 1.344,0ms / 16
		 Jobs (started/looped): 75 / 1
Next Batch: FunctionMarkers - Count: 7

15:51:25.503 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
15:51:25.503 - >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SECURITY DOOR, SETUP FOR POWER GENERATOR GENERATOR_317
15:51:25.825 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
15:51:25.825 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 1
15:51:25.825 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 0 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
15:51:25.837 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
15:51:25.837 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 2
15:51:25.837 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 1 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
15:51:25.861 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: TERMINAL_728
15:51:25.924 - WardenObjectiveManager.RegisterObjectiveItemForCollection 1 item: TERMINAL_352
15:51:26.030 - WardenObjectiveManager.RegisterObjectiveItemForCollection 2 item: TERMINAL_280
15:51:26.169 - Last Batch: FunctionMarkers
		 Total Time: 0,822s Frames: 25 Ticks: 827
		 FrameTime (avg/max/ticks max): 31,1ms / 1.343,8ms / 47
		 Jobs (started/looped): 7 / 553
Next Batch: FunctionMarkerLeftovers - Count: 7

15:51:26.220 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0,050s Frames: 1 Ticks: 62
		 FrameTime (avg/max/ticks max): 671,5ms / 1.343,0ms / 31
		 Jobs (started/looped): 6 / 1
Next Batch: Markers - Count: 1

15:51:26.832 - Last Batch: Markers
		 Total Time: 0,608s Frames: 17 Ticks: 608
		 FrameTime (avg/max/ticks max): 35,7ms / 1.343,0ms / 109
		 Jobs (started/looped): 1 / 496
Next Batch: PrefabSpawners - Count: 37691

15:51:28.475 - Last Batch: PrefabSpawners
		 Total Time: 1,657s Frames: 53 Ticks: 1638
		 FrameTime (avg/max/ticks max): 32,6ms / 1.342,8ms / 32
		 Jobs (started/looped): 37691 / 36337
Next Batch: LateMarkerCleanup - Count: 0

15:51:28.476 - Last Batch: LateMarkerCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

15:51:28.476 - Last Batch: MarkerLoop
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

15:51:29.267 - Last Batch: LateGeomorphScan
		 Total Time: 0,792s Frames: 13 Ticks: 796
		 FrameTime (avg/max/ticks max): 61,2ms / 1.342,3ms / 78
		 Jobs (started/looped): 13 / 52
Next Batch: LadderAIGNodes - Count: 36

15:51:29.275 - Last Batch: LadderAIGNodes
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 36 / 0
Next Batch: Pillars - Count: 0

15:51:29.275 - Last Batch: Pillars
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 1

15:51:29.419 - CollectNavMeshSources : From 13 roots and 225792 possible sources, 55698 vas valid
15:51:29.420 - CollectNavMeshSources : NotStatic:0 NotActive:2714
15:51:29.420 - CollectNavMeshSources : WrongLayer:5355 NoCollider:164739 WasTrigger:0 MissingMesh:0 BadColliderType:0
15:51:29.420 - NavmeshUtils.NavMeshSourceCollector : 55698 valid NavMesh sources found!
15:51:30.754 - ---------------------------------------------------------
15:51:30.754 - Navmesh done! time: 1,458496
15:51:30.754 - ---------------------------------------------------------
15:51:30.754 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 1,468s Frames: 64 Ticks: 1466
		 FrameTime (avg/max/ticks max): 10,0ms / 1.341,8ms / 140
		 Jobs (started/looped): 0 / 64
Next Batch: AIGraph_Prepare - Count: 13

15:51:30.822 - Last Batch: AIGraph_Prepare
		 Total Time: 0,086s Frames: 2 Ticks: 78
		 FrameTime (avg/max/ticks max): 351,3ms / 1.342,8ms / 31
		 Jobs (started/looped): 11 / 2
Next Batch: AIGraph_LinkGates - Count: 46

15:51:30.906 - Last Batch: AIGraph_LinkGates
		 Total Time: 0,085s Frames: 3 Ticks: 78
		 FrameTime (avg/max/ticks max): 189,1ms / 1.342,8ms / 31
		 Jobs (started/looped): 43 / 3
Next Batch: AIGraph_LinkPlugs - Count: 0

15:51:30.906 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 24

15:51:30.908 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 24

15:51:30.908 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGraph_Start - Count: 13

15:51:30.908 - Last Batch: AIGraph_Start
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 32

15:51:33.350 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 2,433s Frames: 75 Ticks: 2449
		 FrameTime (avg/max/ticks max): 30,1ms / 1.342,8ms / 47
		 Jobs (started/looped): 25 / 511
Next Batch: AIGraph_ScoreNodeClusters - Count: 32

15:51:33.357 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: AIGraph_End - Count: 13

15:51:33.357 - Last Batch: AIGraph_End
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: FunctionMarkerFallback - Count: 7

15:51:33.357 - Last Batch: FunctionMarkerFallback
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Ladders - Count: 36

15:51:33.386 - Last Batch: Ladders
		 Total Time: 0,030s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): 672,1ms / 1.344,2ms / 16
		 Jobs (started/looped): 35 / 1
Next Batch: DoorLocks - Count: 6

15:51:33.437 - Last Batch: DoorLocks
		 Total Time: 0,057s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): 672,1ms / 1.344,2ms / 32
		 Jobs (started/looped): 5 / 1
Next Batch: Resources - Count: 1

15:51:33.437 - Last Batch: Resources
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: StaticEnemiesPlacement - Count: 7

15:51:33.513 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0,072s Frames: 2 Ticks: 78
		 FrameTime (avg/max/ticks max): 358,0ms / 1.344,2ms / 32
		 Jobs (started/looped): 13 / 35
Next Batch: Culling_Nodes - Count: 32

15:51:33.606 - Last Batch: Culling_Nodes
		 Total Time: 0,092s Frames: 3 Ticks: 94
		 FrameTime (avg/max/ticks max): 190,8ms / 1.344,0ms / 31
		 Jobs (started/looped): 29 / 3
Next Batch: Culling_Portals - Count: 57

15:51:33.606 - Last Batch: Culling_Portals
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: Culling_Cullers - Count: 379

15:51:33.619 - Last Batch: Culling_Cullers
		 Total Time: 0,029s Frames: 1 Ticks: 15
		 FrameTime (avg/max/ticks max): 672,1ms / 1.344,2ms / 15
		 Jobs (started/looped): 378 / 1
Next Batch: Culling_Lights - Count: 32

15:51:33.942 - Last Batch: Culling_Lights
		 Total Time: 0,317s Frames: 10 Ticks: 328
		 FrameTime (avg/max/ticks max): 31,5ms / 1.344,5ms / 32
		 Jobs (started/looped): 22 / 10
Next Batch: Culling_NodeInstanceSearch - Count: 32

15:51:34.135 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0,182s Frames: 6 Ticks: 187
		 FrameTime (avg/max/ticks max): 50,5ms / 1.344,0ms / 32
		 Jobs (started/looped): 32 / 2879
Next Batch: Culling_NodeClusterJobs - Count: 7

15:51:34.661 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0,532s Frames: 18 Ticks: 531
		 FrameTime (avg/max/ticks max): 32,6ms / 1.343,8ms / 93
		 Jobs (started/looped): 33 / 45064
Next Batch: Culling_Cleanup - Count: 32

15:51:34.661 - Last Batch: Culling_Cleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: Culling_GatherLightCulling - Count: 446

15:51:34.719 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0,062s Frames: 2 Ticks: 62
		 FrameTime (avg/max/ticks max): 351,3ms / 1.343,3ms / 31
		 Jobs (started/looped): 444 / 2
Next Batch: Culling_TrimPortalLists - Count: 33

15:51:35.012 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0,303s Frames: 35 Ticks: 281
		 FrameTime (avg/max/ticks max): 7,8ms / 1.343,5ms / 16
		 Jobs (started/looped): 33 / 103
Next Batch: ZoneLights - Count: 8

15:51:35.107 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
15:51:35.107 - Last Batch: ZoneLights
		 Total Time: 0,057s Frames: 2 Ticks: 93
		 FrameTime (avg/max/ticks max): 348,1ms / 1.343,0ms / 31
		 Jobs (started/looped): 6 / 2
Next Batch: GenerateNavigationInfo - Count: 1

15:51:35.330 - Last Batch: GenerateNavigationInfo
		 Total Time: 0,260s Frames: 2 Ticks: 234
		 FrameTime (avg/max/ticks max): 358,1ms / 1.343,0ms / 219
		 Jobs (started/looped): 31 / 2
Next Batch: DisplayNavigationInfo - Count: 42

15:51:35.402 - Last Batch: DisplayNavigationInfo
		 Total Time: 0,068s Frames: 1 Ticks: 63
		 FrameTime (avg/max/ticks max): 671,5ms / 1.343,0ms / 32
		 Jobs (started/looped): 41 / 1
Next Batch: LateRuntimeOptimizations - Count: 13

15:51:35.554 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0,137s Frames: 2 Ticks: 156
		 FrameTime (avg/max/ticks max): 370,2ms / 1.343,0ms / 62
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 7

15:51:35.555 - Last Batch: EnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 52 / 0
Next Batch: FixColliders - Count: 0

15:51:35.555 - Last Batch: FixColliders
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

15:51:35.555 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

15:51:35.555 - Last Batch: SpectatorJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

15:51:35.555 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
15:51:35.555 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 1

15:51:35.555 - Last Batch: DebugJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Culling_LateCleanup - Count: 1

15:51:35.584 - Last Batch: Culling_LateCleanup
		 Total Time: 0,041s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): 671,6ms / 1.343,3ms / 15
		 Jobs (started/looped): 32 / 1
Next Batch: Culling_PrepForInlevel - Count: 1

15:51:35.584 - Factory Done : Last build: Culling_PrepForInlevel
15:51:35.584 - Factory : Built in 10,60522 seconds
15:51:35.584 - BUILDER : BuildDone
15:51:35.584 - >>>>>>>> GS_Generating.OnBuilderDone
15:51:35.584 - Builder.CombinedCheckSum.Checksum: 9397048435917473425
15:51:35.585 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
15:51:35.586 - >>>>>>>>>> ElevatorShaftLanding.OnBuildDone, m_securityScanAlign ExpeditionExitScanAlign (UnityEngine.Transform)
15:51:35.586 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_storage_01(Clone)_0 (ElevatorShaftLanding)
15:51:37.851 - <color=purple>OnPlayerGameStateChange : x_D ReadyToStopElevatorRide</color>
15:51:37.942 - <color=purple>OnPlayerGameStateChange : x_D ReadyToStopElevatorRide</color>
15:51:41.305 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ReadyToStopElevatorRide</color>
15:51:41.382 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ReadyToStopElevatorRide</color>
15:51:41.550 - My id was the same as Master 109775240997696891
15:51:49.230 - <color=purple>OnPlayerGameStateChange : Funkymonkey ReadyToStopElevatorRide</color>
15:51:49.230 - <color=purple>OnPlayerGameStateChange : Funkymonkey StopElevatorRide</color>
15:51:49.230 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
15:51:49.231 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
15:51:49.280 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) StopElevatorRide</color>
15:51:49.301 - <color=purple>OnPlayerGameStateChange : x_D StopElevatorRide</color>
15:51:49.336 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) StopElevatorRide</color>
15:51:49.336 - <color=purple>OnPlayerGameStateChange : x_D StopElevatorRide</color>
15:51:50.211 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
15:51:50.254 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
15:51:50.255 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
15:51:50.255 - SNET : OnMasterCommand : StartPlaying 0 False
15:51:50.256 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
15:51:50.303 - OnPlayerEvent : x_D  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:51:50.304 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
15:51:50.304 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:51:50.304 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
15:52:12.271 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ReadyToStartLevel</color>
15:52:12.272 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
15:52:12.307 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ReadyToStartLevel</color>
15:52:12.325 - <color=purple>OnPlayerGameStateChange : x_D ReadyToStartLevel</color>
15:52:12.370 - <color=purple>OnPlayerGameStateChange : x_D ReadyToStartLevel</color>
15:52:12.370 - <color=purple>OnPlayerGameStateChange : Funkymonkey ReadyToStartLevel</color>
15:52:12.388 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
15:52:12.388 - WARNING : OnPlayerEvent : GS_ReadyToStartLevel has not implemented PlayerChangedNickName None
15:52:12.433 - DEBUG : Player living<color=#00f700>hell agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
15:52:12.433 - AddItemsForReconstruct living<color=#00f700>hell

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

15:52:12.433 -  > Session stored for living<color=#00f700>hell  courseNode:0  position:(8,5, 0,4, 13,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:348,6 specialAmmo:200 classAmmo:100 resourcePack:0 consumable:0
15:52:12.433 - DEBUG : Player Wtfwuzthat (  TEAM AFK ) agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
15:52:12.433 - AddItemsForReconstruct Wtfwuzthat (  TEAM AFK )

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

15:52:12.433 -  > Session stored for Wtfwuzthat (  TEAM AFK )  courseNode:0  position:(-9,5, 0,1, 30,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
15:52:12.433 - DEBUG : Player Funkymonkey agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
15:52:12.433 - AddItemsForReconstruct Funkymonkey

Items 
GearStandard has GearItem_Van Auken LTC5 repID0 
GearSpecial has GearItem_TechMan Veruta XII repID0 
GearClass has GearItem_D-tek Optron IV repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

15:52:12.433 -  > Session stored for Funkymonkey  courseNode:0  position:(10,5, 0,0, 18,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
15:52:12.433 - DEBUG : Player x_D agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
15:52:12.433 - AddItemsForReconstruct x_D

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Köning PR 11 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Mallet repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

15:52:12.433 -  > Session stored for x_D  courseNode:0  position:(-6,5, 0,5, 13,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:323,4 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
15:52:12.434 - <color=purple>OnPlayerGameStateChange : Funkymonkey InLevel</color>
15:52:12.434 - SNET : OnMasterCommand : StartPlaying 0 False
15:52:12.435 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
15:52:12.435 - <color=green>SNET : PlayerSynced(Clone)_32768 : Funkymonkey exits PLOC_InElevator, replicator key: 32768</color>
15:52:12.436 - <color=green>SNET : PlayerSynced(Clone)_32769 : x_D exits PLOC_InElevator, replicator key: 32769</color>
15:52:12.436 - <color=green>SNET : PlayerLocal(Clone)_32770 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32770</color>
15:52:12.436 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
15:52:12.438 - GlobalPopupMessageGuiLayer set visible; False
15:52:12.441 - <color=green>SNET : PlayerSynced(Clone)_32771 : Wtfwuzthat (  TEAM AFK ) exits PLOC_InElevator, replicator key: 32771</color>
15:52:12.441 - ShowSubObjectiveIfNew, last obj:  newSubObj: Gather information about the location of <color=orange>TERMINAL_728, TERMINAL_352, TERMINAL_280</color>
15:52:12.451 - OnPlayerEvent : x_D  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:52:12.452 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
15:52:12.452 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) InLevel</color>
15:52:12.461 - <color=purple>OnPlayerGameStateChange : x_D InLevel</color>
15:52:12.493 - <color=purple>OnPlayerGameStateChange : x_D InLevel</color>
15:52:12.493 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) InLevel</color>
15:52:12.516 - <color=green>SNET : PlayerSynced(Clone)_32769 : x_D exits PLOC_InElevator, replicator key: 32769</color>
15:52:13.138 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:52:13.193 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:52:13.231 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:52:13.247 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:52:13.263 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:52:14.039 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:52:14.057 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:52:14.139 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
15:52:41.549 - My id was the same as Master 109775240997696891
15:53:41.579 - My id was the same as Master 109775240997696891
15:54:01.189 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:54:01.877 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
15:54:01.995 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:54:02.003 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
15:54:02.023 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
15:54:16.069 - Revealer is linked to a terminal interface, trying to hide potential locator
15:54:16.069 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:54:41.598 - My id was the same as Master 109775240997696891
15:54:44.873 - Revealer is linked to a terminal interface, trying to hide potential locator
15:54:44.873 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:54:59.074 - Revealer is linked to a terminal interface, trying to hide potential locator
15:54:59.074 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:55:00.681 - Revealer is linked to a terminal interface, trying to hide potential locator
15:55:00.681 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:55:12.158 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
15:55:12.158 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0
15:55:12.158 - ShowSubObjectiveIfNew, last obj:  newSubObj: Access more data in the terminal maintenance system
15:55:39.634 - Revealer is linked to a terminal interface, trying to hide potential locator
15:55:39.634 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:55:41.602 - My id was the same as Master 109775240997696891
15:56:09.709 - Revealer is linked to a terminal interface, trying to hide potential locator
15:56:09.709 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:56:41.604 - My id was the same as Master 109775240997696891
15:57:12.148 - GetCurrentTimeInLevelEnum, minutesElapsed: 5,000012 returning: Time_5 minutesToNext: 10
15:57:14.650 - Revealer is linked to a terminal interface, trying to hide potential locator
15:57:14.650 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:57:41.612 - My id was the same as Master 109775240997696891
15:58:23.336 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
15:58:41.637 - My id was the same as Master 109775240997696891
15:58:45.399 - Revealer is linked to a terminal interface, trying to hide potential locator
15:58:45.399 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:58:51.103 - Revealer is linked to a terminal interface, trying to hide potential locator
15:58:51.103 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:58:56.017 - Revealer is linked to a terminal interface, trying to hide potential locator
15:58:56.017 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
15:59:35.797 - ShowInventory, param1: cell param2: 
15:59:41.639 - My id was the same as Master 109775240997696891
15:59:49.702 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
16:00:12.631 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
16:00:16.264 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
16:00:41.647 - My id was the same as Master 109775240997696891
16:00:54.442 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
16:01:00.824 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0
16:01:00.824 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0
16:01:00.825 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
16:01:09.111 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
16:01:09.175 - Revealer is linked to a terminal interface, trying to hide potential locator
16:01:09.175 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:01:13.832 - Enabled skinned mesh on door destruction
16:01:13.966 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
16:01:14.894 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
16:01:18.129 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
16:01:35.221 - DoSendChatMessage, got message: 204 205 207
16:01:35.462 - DoSendChatMessage, got message: 205 / 205 / 207
16:01:41.673 - My id was the same as Master 109775240997696891
16:01:53.189 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
16:02:41.675 - My id was the same as Master 109775240997696891
16:02:50.965 - Revealer is linked to a terminal interface, trying to hide potential locator
16:02:50.965 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:03:07.025 - Revealer is linked to a terminal interface, trying to hide potential locator
16:03:07.025 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:03:10.041 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
16:03:11.911 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
16:03:41.693 - My id was the same as Master 109775240997696891
16:04:00.589 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
16:04:00.589 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
16:04:31.976 - Revealer is linked to a terminal interface, trying to hide potential locator
16:04:31.976 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:04:35.552 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:04:41.701 - My id was the same as Master 109775240997696891
16:04:46.230 - Revealer is linked to a terminal interface, trying to hide potential locator
16:04:46.231 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:04:57.660 - Revealer is linked to a terminal interface, trying to hide potential locator
16:04:57.660 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:05:02.001 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
16:05:35.850 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
16:05:41.723 - My id was the same as Master 109775240997696891
16:06:07.339 - Revealer is linked to a terminal interface, trying to hide potential locator
16:06:07.339 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:06:08.414 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
16:06:24.118 - Revealer is linked to a terminal interface, trying to hide potential locator
16:06:24.118 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:06:33.785 - LG_PowerGenerator_Graphics.OnSyncStatusChanged Powered
16:06:33.785 - LG_SecurityDoor.powerGenerator.OnSyncStatusChanged! status: Powered
16:06:41.724 - My id was the same as Master 109775240997696891
16:07:14.260 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
16:07:15.687 - GetCurrentTimeInLevelEnum, minutesElapsed: 15,00007 returning: Time_15 minutesToNext: 15
16:07:22.273 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_LOADOUT</color>
16:07:22.274 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:07:22.277 - GlobalPopupMessageGuiLayer set visible; False
16:07:25.477 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:07:25.484 - GlobalPopupMessageGuiLayer set visible; False
16:07:41.745 - My id was the same as Master 109775240997696891
16:08:06.331 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:08:06.331 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:08:06.335 - GlobalPopupMessageGuiLayer set visible; False
16:08:07.785 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:08:07.793 - GlobalPopupMessageGuiLayer set visible; False
16:08:41.734 - My id was the same as Master 109775240997696891
16:08:51.760 - Revealer is linked to a terminal interface, trying to hide potential locator
16:08:51.760 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:09:41.775 - My id was the same as Master 109775240997696891
16:09:42.843 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
16:09:42.843 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
16:10:25.421 - CellSoundPlayer trying to post without being registred, last ID: 2684
16:10:41.783 - My id was the same as Master 109775240997696891
16:11:06.707 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:11:06.707 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:11:06.711 - GlobalPopupMessageGuiLayer set visible; False
16:11:08.331 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:11:08.339 - GlobalPopupMessageGuiLayer set visible; False
16:11:24.054 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
16:11:41.790 - My id was the same as Master 109775240997696891
16:12:10.880 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
16:12:41.787 - My id was the same as Master 109775240997696891
16:13:41.264 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
16:13:41.282 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
16:13:41.282 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
16:13:41.794 - My id was the same as Master 109775240997696891
16:14:41.799 - My id was the same as Master 109775240997696891
16:15:41.807 - My id was the same as Master 109775240997696891
16:16:41.823 - My id was the same as Master 109775240997696891
16:17:41.833 - My id was the same as Master 109775240997696891
16:18:08.829 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
16:18:41.854 - My id was the same as Master 109775240997696891
16:19:41.862 - My id was the same as Master 109775240997696891
16:20:28.167 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
16:20:41.881 - My id was the same as Master 109775240997696891
16:20:48.334 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:20:48.334 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:20:48.339 - GlobalPopupMessageGuiLayer set visible; False
16:20:54.478 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:20:54.487 - GlobalPopupMessageGuiLayer set visible; False
16:20:58.352 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:20:58.352 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:20:58.357 - GlobalPopupMessageGuiLayer set visible; False
16:21:00.072 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:21:00.081 - GlobalPopupMessageGuiLayer set visible; False
16:21:16.409 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:21:16.409 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:21:16.413 - GlobalPopupMessageGuiLayer set visible; False
16:21:18.125 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:21:18.134 - GlobalPopupMessageGuiLayer set visible; False
16:21:41.886 - My id was the same as Master 109775240997696891
16:22:17.823 - GetCurrentTimeInLevelEnum, minutesElapsed: 30,00009 returning: Time_30 minutesToNext: 15
16:22:36.439 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
16:22:36.439 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
16:22:36.439 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_728 UplinkPuzzle.TerminalUplinkIP: 117.248.175.159
16:22:36.439 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_728</color> to create an uplink to <color=orange>117.248.175.159</color>
16:22:41.896 - My id was the same as Master 109775240997696891
16:23:10.959 - Revealer is linked to a terminal interface, trying to hide potential locator
16:23:10.960 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:23:41.903 - My id was the same as Master 109775240997696891
16:23:44.843 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:23:44.843 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:23:44.847 - GlobalPopupMessageGuiLayer set visible; False
16:23:47.773 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:23:47.782 - GlobalPopupMessageGuiLayer set visible; False
16:23:49.433 - Revealer is linked to a terminal interface, trying to hide potential locator
16:23:49.433 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:23:57.200 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
16:24:05.153 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:24:05.153 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:24:05.158 - GlobalPopupMessageGuiLayer set visible; False
16:24:12.974 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:24:12.984 - GlobalPopupMessageGuiLayer set visible; False
16:24:25.488 - Revealer is linked to a terminal interface, trying to hide potential locator
16:24:25.488 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:24:41.908 - My id was the same as Master 109775240997696891
16:25:03.750 - Revealer is linked to a terminal interface, trying to hide potential locator
16:25:03.750 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:25:36.357 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
16:25:36.357 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
16:25:36.357 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use the UPLINK_CONNECT command to establish the connection
16:25:41.924 - My id was the same as Master 109775240997696891
16:26:41.936 - My id was the same as Master 109775240997696891
16:27:41.943 - My id was the same as Master 109775240997696891
16:28:41.964 - My id was the same as Master 109775240997696891
16:28:43.873 - Revealer is linked to a terminal interface, trying to hide potential locator
16:28:43.873 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:29:41.967 - My id was the same as Master 109775240997696891
16:29:58.017 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:30:19.658 - CellSoundPlayer trying to post without being registred, last ID: 2715
16:30:41.989 - My id was the same as Master 109775240997696891
16:31:41.992 - My id was the same as Master 109775240997696891
16:31:42.848 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 4 wardenObjectiveItem zoneID: 
16:32:39.144 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
16:32:41.996 - My id was the same as Master 109775240997696891
16:33:10.213 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
16:33:41.993 - My id was the same as Master 109775240997696891
16:34:13.244 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
16:34:27.017 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 4 wardenObjectiveItem zoneID: 
16:34:27.888 - Revealer is linked to a terminal interface, trying to hide potential locator
16:34:27.888 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:34:42.003 - My id was the same as Master 109775240997696891
16:35:14.750 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
16:35:27.508 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:35:27.508 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:35:27.513 - GlobalPopupMessageGuiLayer set visible; False
16:35:28.045 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:35:28.055 - GlobalPopupMessageGuiLayer set visible; False
16:35:30.432 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:35:30.432 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:35:30.437 - GlobalPopupMessageGuiLayer set visible; False
16:35:35.118 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:35:35.128 - GlobalPopupMessageGuiLayer set visible; False
16:35:42.017 - My id was the same as Master 109775240997696891
16:35:43.385 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
16:35:57.618 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 4 wardenObjectiveItem zoneID: 
16:36:05.455 - Revealer is linked to a terminal interface, trying to hide potential locator
16:36:05.455 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:36:12.985 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
16:36:25.488 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
16:36:42.015 - My id was the same as Master 109775240997696891
16:37:21.620 - GetCurrentTimeInLevelEnum, minutesElapsed: 45,00013 returning: Time_45 minutesToNext: 15
16:37:42.024 - My id was the same as Master 109775240997696891
16:37:53.489 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
16:37:55.092 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:37:55.093 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:37:55.098 - GlobalPopupMessageGuiLayer set visible; False
16:38:00.111 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:38:00.122 - GlobalPopupMessageGuiLayer set visible; False
16:38:05.027 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
16:38:05.027 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 2
16:38:05.027 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_352 UplinkPuzzle.TerminalUplinkIP: 127.161.16.20
16:38:05.027 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_352</color> to create an uplink to <color=orange>127.161.16.20</color>
16:38:11.319 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 2 zone: 4 wardenObjectiveItem zoneID: 
16:38:23.952 - ShowInventory, param1: res param2: 205
16:38:33.985 - Revealer is linked to a terminal interface, trying to hide potential locator
16:38:33.985 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
16:38:39.995 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
16:38:42.019 - My id was the same as Master 109775240997696891
16:39:42.021 - My id was the same as Master 109775240997696891
16:40:03.349 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
16:40:03.349 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
16:40:03.354 - GlobalPopupMessageGuiLayer set visible; False
16:40:06.199 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
16:40:06.209 - GlobalPopupMessageGuiLayer set visible; False
16:40:42.035 - My id was the same as Master 109775240997696891
16:41:04.567 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 2 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 2
16:41:04.567 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 2 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
16:41:04.568 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use the UPLINK_CONNECT command to establish the connection
16:41:09.087 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
16:41:09.087 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 2
16:41:09.087 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_352 UplinkPuzzle.TerminalUplinkIP: 127.161.16.20
16:41:09.087 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_352</color> to create an uplink to <color=orange>127.161.16.20</color>
16:41:19.856 - the fall velocity reset
16:41:24.167 - TerminalUplinkConnect, param1: 127.161.16.20 TerminalUplink: TerminalUplinkPuzzle, TerminalUplinkIP: 127.161.16.20 m_roundIndex: 0 rounds: [Count: 3] TerminalUplinkPuzzleRound, CorrectIndex: 0 Correct: Z08:snag - AllCodes: Z08:snag, X07:that, Y02:vest, Y03:most, X06:math, X09:them, , TerminalUplinkPuzzleRound, CorrectIndex: 1 Correct: Y09:made - AllCodes: Z05:crop, Y09:made, Y01:flex, Z07:monk, Y06:mass, Y07:lips, , TerminalUplinkPuzzleRound, CorrectIndex: 3 Correct: X08:pork - AllCodes: X05:robe, Z09:best, Z02:dime, X08:pork, X01:give, Z06:hiss, 
16:41:32.722 - TerminalUplinkConnect - Alarm
16:41:32.722 - WardenObjectiveManager : WARNING : Failed spawning survival wave
16:41:32.722 - UPLINK CONNECTION DONE!
16:41:38.223 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:41:38.266 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:41:42.048 - My id was the same as Master 109775240997696891
16:41:47.852 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:41:47.915 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:41:54.498 - UPLINK VERIFICATION GO TO NEXT ROUND!
16:42:11.894 - UPLINK VERIFICATION GO TO NEXT ROUND!
16:42:28.190 - SNET : OnMasterCommand : EndPlaying 1 False
16:42:28.190 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
16:42:28.191 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: ExpeditionFail</color>
16:42:28.191 - <color=green>MainMenuGUILayer.ChangeState: CMP_EXPEDITION_FAIL m_currentPageEnum: CMP_MAP</color>
16:42:28.191 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
16:42:28.198 - GlobalPopupMessageGuiLayer set visible; False
16:42:28.199 - Got expedition fail from master!
16:42:28.206 - <color=purple>OnPlayerGameStateChange : Funkymonkey ExpeditionFail</color>
16:42:28.206 - SNET : OnMasterCommand : EndPlaying 1 False
16:42:28.206 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
16:42:28.223 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ExpeditionFail</color>
16:42:28.238 - <color=purple>OnPlayerGameStateChange : x_D ExpeditionFail</color>
16:42:28.319 - <color=purple>OnPlayerGameStateChange : x_D ExpeditionFail</color>
16:42:28.319 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) ExpeditionFail</color>
16:42:32.960 - SNET : OnMasterCommand : EndPlaying 0 False
16:42:32.960 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
16:42:32.960 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ExpeditionFail TO: AfterLevel</color>
16:42:32.960 - <color=purple>OnPlayerGameStateChange : Funkymonkey AfterLevel</color>
16:42:32.964 - x_D was in ExpeditionFail
16:42:32.968 - x_D was in ExpeditionFail
16:42:32.972 - x_D was in ExpeditionFail
16:42:32.976 - x_D was in ExpeditionFail
16:42:32.980 - x_D was in ExpeditionFail
16:42:32.984 - x_D was in ExpeditionFail
16:42:32.988 - x_D was in ExpeditionFail
16:42:32.992 - x_D was in ExpeditionFail
16:42:32.996 - x_D was in ExpeditionFail
16:42:33.000 - x_D was in ExpeditionFail
16:42:33.004 - x_D was in ExpeditionFail
16:42:33.008 - x_D was in ExpeditionFail
16:42:33.008 - <color=purple>OnPlayerGameStateChange : x_D AfterLevel</color>
16:42:33.012 - Wtfwuzthat (  TEAM AFK ) was in ExpeditionFail
16:42:33.016 - Wtfwuzthat (  TEAM AFK ) was in ExpeditionFail
16:42:33.021 - Wtfwuzthat (  TEAM AFK ) was in ExpeditionFail
16:42:33.024 - Wtfwuzthat (  TEAM AFK ) was in ExpeditionFail
16:42:33.024 - <color=purple>OnPlayerGameStateChange : x_D AfterLevel</color>
16:42:33.024 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) AfterLevel</color>
16:42:33.024 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Wtfwuzthat (  TEAM AFK ) (SNetwork.SNet_Player) WinConditionSolved: False
16:42:33.028 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
16:42:33.028 - CleanupAfterExpedition AfterLevel
16:42:33.029 - Global.OnLevelCleanup
16:42:33.029 - Global.OnLevelCleanup
16:42:33.029 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: True
16:42:33.186 - Coroutine couldn't be started because the the game object 'character_b(Clone)' is inactive!
16:42:33.186 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
16:42:33.187 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
16:42:33.187 - Coroutine couldn't be started because the the game object 'character_a(Clone)' is inactive!
16:42:33.188 - OnPlayerEvent : x_D  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
16:42:33.188 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
16:42:33.190 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
16:42:33.190 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
16:42:33.191 - Coroutine couldn't be started because the the game object 'character_d(Clone)' is inactive!
16:42:33.191 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
16:42:33.191 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
16:42:33.197 - CarryItemWithGlobalStateManager.OnLevelCleanup
16:42:33.197 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 2
16:42:33.202 - SNet ERROR : Bad packet sent by player x_D in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
16:42:33.202 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) AfterLevel</color>
16:42:33.202 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Wtfwuzthat (  TEAM AFK ) (SNetwork.SNet_Player) WinConditionSolved: False
16:42:33.202 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Funkymonkey (SNetwork.SNet_Player) WinConditionSolved: False
16:42:33.203 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_x_D (SNetwork.SNet_Player) WinConditionSolved: False
16:42:33.203 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:42:33.203 - SNet ERROR : Bad packet sent by player Wtfwuzthat (  TEAM AFK ) in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
16:42:34.659 - SNet ERROR : Bad packet sent by player x_D in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
16:42:34.659 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:42:34.661 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 203716674 1836905437 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
16:42:34.661 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 203716674 1836905437
16:42:34.661 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_x_D (SNetwork.SNet_Player) WinConditionSolved: False
16:42:34.661 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:42:34.661 - SNet ERROR : Bad packet sent by player Funkymonkey in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
16:42:34.667 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: -0,3069856 y: 0 z: 0,9517141 goodPosition: (0,0, 0,0, 0,0)</color>
16:42:34.669 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
16:42:34.669 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
16:42:34.672 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: -0,3734298 y: 0 z: 0,9276584 goodPosition: (0,0, 0,0, 0,0)</color>
16:42:34.674 - OnPlayerEvent : x_D  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
16:42:34.674 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
16:42:34.709 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: 0,7852371 y: 0 z: 0,6191952 goodPosition: (0,0, 0,0, 0,0)</color>
16:42:34.712 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
16:42:34.714 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
16:42:34.717 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: 0,9901911 y: 0 z: 0,1397195 goodPosition: (0,0, 0,0, 0,0)</color>
16:42:34.718 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
16:42:34.718 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
16:42:34.722 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_EXPEDITION_FAIL</color>
16:42:34.735 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: Lobby</color>
16:42:34.751 - x_D wasnt in Lobby he was in AfterLevel
16:42:34.793 - x_D wasnt in Lobby he was in AfterLevel
16:42:34.813 - x_D wasnt in Lobby he was in AfterLevel
16:42:34.817 - x_D wasnt in Lobby he was in AfterLevel
16:42:34.821 - x_D wasnt in Lobby he was in AfterLevel
16:42:34.825 - x_D wasnt in Lobby he was in AfterLevel
16:42:34.829 - x_D wasnt in Lobby he was in AfterLevel
16:42:34.833 - x_D wasnt in Lobby he was in AfterLevel
16:42:34.837 - x_D wasnt in Lobby he was in AfterLevel
16:42:34.837 - <color=purple>OnPlayerGameStateChange : x_D Lobby</color>
16:42:34.841 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.845 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.849 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.853 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.857 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.861 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.865 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.869 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.873 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.877 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.882 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.886 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.890 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.894 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.898 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.902 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.906 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.910 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.914 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.918 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.918 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Lobby</color>
16:42:34.922 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.926 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.930 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.934 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.938 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.942 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.946 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.950 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.954 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.958 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.962 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.966 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.970 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.974 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.978 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.982 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.986 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.990 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.994 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:34.998 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.002 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.006 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.010 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.014 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.018 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.022 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.026 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.030 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.034 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.038 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.042 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.046 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.050 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.054 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.058 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.062 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.066 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.070 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.074 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.078 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.082 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.086 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.090 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.094 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.098 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.102 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.106 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.110 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.115 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.118 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.122 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.126 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.130 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.134 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.138 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.143 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.147 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.151 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.155 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.159 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.163 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.167 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.171 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.175 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.179 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.183 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.187 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.191 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.195 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.199 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.203 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.207 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.211 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.215 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.219 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.223 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.227 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.231 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.235 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.239 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.243 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.247 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.251 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.255 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.259 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.263 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.267 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.271 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.275 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.279 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.283 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.287 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.291 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.295 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.299 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.303 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.307 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.311 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.315 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.319 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.323 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.327 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.331 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.335 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.339 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.343 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.347 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.351 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.355 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.359 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.363 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.367 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.371 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.375 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.380 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.383 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.387 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.391 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.395 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.399 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.403 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.407 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.411 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.416 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.419 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.423 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.427 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.432 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.436 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.440 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.444 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.448 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.452 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.456 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.460 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.464 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.468 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.472 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.476 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.480 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.484 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.488 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.492 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.496 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.500 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.504 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.508 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.512 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.516 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.520 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.524 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.528 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.532 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.536 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.540 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.544 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.548 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.552 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.556 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.560 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.564 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.568 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.572 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.576 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.580 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.584 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.588 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.592 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.596 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.600 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.604 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.608 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.612 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.616 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.620 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.624 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.628 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.632 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.636 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.640 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.644 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.648 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.652 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.656 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.660 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.664 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.668 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.672 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.676 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.681 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.684 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.688 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.693 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.696 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.700 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.705 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.709 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.713 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.717 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.721 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.725 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.729 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.733 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.737 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.741 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.745 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.749 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.753 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.757 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.761 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.765 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.769 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.773 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.777 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:35.825 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:35.849 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:35.885 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:35.893 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.897 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.901 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.905 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:35.921 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.925 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.929 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:35.937 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.941 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.945 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:35.949 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:36.022 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:36.058 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:36.086 - Funkymonkey wasnt in Lobby he was in AfterLevel
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16:42:37.126 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.130 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.134 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.138 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.142 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.146 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.150 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.154 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.158 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.162 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.166 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.170 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.174 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.178 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.182 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.186 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.190 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.194 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.198 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.202 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.206 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.210 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.214 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.218 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.222 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.226 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.230 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.234 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.238 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.242 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.246 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.250 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.254 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.254 - <color=purple>OnPlayerGameStateChange : x_D Lobby</color>
16:42:37.255 - <color=purple>OnPlayerGameStateChange : Wtfwuzthat (  TEAM AFK ) Lobby</color>
16:42:37.258 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.262 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.266 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.270 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.274 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.279 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.282 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.286 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.290 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.294 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.299 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.303 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.307 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.311 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.315 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.319 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.323 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.327 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.331 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.335 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.339 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.343 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.347 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.351 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.355 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.359 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.363 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.367 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.371 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.375 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.379 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.383 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.387 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.391 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.395 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.399 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.403 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.407 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.411 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.415 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.419 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.423 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.427 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.431 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.435 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.439 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.443 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.447 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.451 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.455 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.459 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.463 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.467 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.471 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.475 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.479 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.483 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.487 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.491 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.495 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.499 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.503 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.507 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.511 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.515 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.519 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.523 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.527 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.531 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.535 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.539 - Funkymonkey wasnt in Lobby he was in AfterLevel
16:42:37.540 - <color=purple>OnPlayerGameStateChange : Funkymonkey Lobby</color>
16:42:42.053 - My id was the same as Master 109775240997696891
16:42:44.145 - DEBUG : Leaving session hub!
16:42:44.145 - DEBUG : Sending slave session question Leaving
16:42:44.166 - DEBUG : Leaving Session Hub!
16:42:44.166 - DEBUG : Closed connection with Funkymonkey
16:42:44.167 - DEBUG : Closed connection with x_D
16:42:44.168 - DEBUG : Closed connection with Wtfwuzthat (  TEAM AFK )
16:42:44.169 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
16:42:44.172 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_LOADOUT</color>
16:42:44.184 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
16:42:44.184 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
16:42:44.184 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
16:42:44.229 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
16:42:44.229 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: NoLobby</color>
16:42:44.230 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_RUNDOWN_NEW</color>
16:42:44.230 - SNet : Session reset
16:42:44.230 - Global.OnResetSession
16:42:44.230 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 4</color>
16:42:44.230 - <color=green>SNET : PlayerSynced(Clone)_32768 : Funkymonkey exits PLOC_InElevator, replicator key: 32768</color>
16:42:44.231 - OnPlayerEvent : Funkymonkey  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
16:42:44.231 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
16:42:44.231 - <color=green>SNET : PlayerSynced(Clone)_32769 : x_D exits PLOC_InElevator, replicator key: 32769</color>
16:42:44.231 - OnPlayerEvent : x_D  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
16:42:44.231 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
16:42:44.231 - <color=green>SNET : PlayerLocal(Clone)_32770 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32770</color>
16:42:44.232 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
16:42:44.232 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
16:42:44.232 - <color=green>SNET : PlayerSynced(Clone)_32771 : Wtfwuzthat (  TEAM AFK ) exits PLOC_InElevator, replicator key: 32771</color>
16:42:44.232 - OnPlayerEvent : Wtfwuzthat (  TEAM AFK )  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
16:42:44.232 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
16:42:44.233 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
16:42:44.236 - No more master ;(
16:42:44.968 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
17:12:47.151 - JoinLobby 109775240997941713
17:12:47.151 - JOINING!
17:12:47.151 - Trying to join lobby 109775240997941713
17:12:47.151 - SNet : Session reset
17:12:47.151 - Global.OnResetSession
17:12:47.151 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
17:12:47.151 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
17:12:47.152 - waiting for lobby..
17:12:47.155 - waiting for lobby..
17:12:47.159 - waiting for lobby..
17:12:47.163 - waiting for lobby..
17:12:47.167 - waiting for lobby..
17:12:47.171 - waiting for lobby..
17:12:47.175 - waiting for lobby..
17:12:47.179 - waiting for lobby..
17:12:47.183 - waiting for lobby..
17:12:47.187 - waiting for lobby..
17:12:47.191 - waiting for lobby..
17:12:47.195 - waiting for lobby..
17:12:47.199 - waiting for lobby..
17:12:47.203 - waiting for lobby..
17:12:47.207 - waiting for lobby..
17:12:47.211 - waiting for lobby..
17:12:47.215 - waiting for lobby..
17:12:47.219 - waiting for lobby..
17:12:47.223 - waiting for lobby..
17:12:47.227 - waiting for lobby..
17:12:47.231 - waiting for lobby..
17:12:47.235 - waiting for lobby..
17:12:47.239 - waiting for lobby..
17:12:47.243 - waiting for lobby..
17:12:47.247 - waiting for lobby..
17:12:47.251 - waiting for lobby..
17:12:47.255 - waiting for lobby..
17:12:47.259 - waiting for lobby..
17:12:47.263 - waiting for lobby..
17:12:47.267 - waiting for lobby..
17:12:47.271 - waiting for lobby..
17:12:47.275 - waiting for lobby..
17:12:47.279 - waiting for lobby..
17:12:47.283 - waiting for lobby..
17:12:47.287 - waiting for lobby..
17:12:47.291 - waiting for lobby..
17:12:47.295 - waiting for lobby..
17:12:47.299 - waiting for lobby..
17:12:47.303 - waiting for lobby..
17:12:47.307 - waiting for lobby..
17:12:47.311 - waiting for lobby..
17:12:47.315 - waiting for lobby..
17:12:47.319 - waiting for lobby..
17:12:47.323 - waiting for lobby..
17:12:47.327 - waiting for lobby..
17:12:47.331 - waiting for lobby..
17:12:47.335 - waiting for lobby..
17:12:47.339 - waiting for lobby..
17:12:47.343 - waiting for lobby..
17:12:47.347 - waiting for lobby..
17:12:47.351 - waiting for lobby..
17:12:47.355 - waiting for lobby..
17:12:47.359 - waiting for lobby..
17:12:47.363 - waiting for lobby..
17:12:47.367 - waiting for lobby..
17:12:47.371 - waiting for lobby..
17:12:47.375 - waiting for lobby..
17:12:47.379 - waiting for lobby..
17:12:47.383 - waiting for lobby..
17:12:47.388 - waiting for lobby..
17:12:47.391 - waiting for lobby..
17:12:47.395 - waiting for lobby..
17:12:47.400 - waiting for lobby..
17:12:47.404 - waiting for lobby..
17:12:47.408 - waiting for lobby..
17:12:47.412 - waiting for lobby..
17:12:47.416 - waiting for lobby..
17:12:47.420 - waiting for lobby..
17:12:47.424 - waiting for lobby..
17:12:47.428 - waiting for lobby..
17:12:47.432 - waiting for lobby..
17:12:47.436 - waiting for lobby..
17:12:47.440 - waiting for lobby..
17:12:47.444 - waiting for lobby..
17:12:47.448 - JOINED STEAM LOBBY ID 109775240997941713
17:12:47.449 - SNet_SessionHub : OnJoinedLobby 109775240997941713 False Nirimღ
17:12:47.449 - SNet_SessionHub : OnJoinedLobby 109775240997941713 False ThatBloodyPanda
17:12:47.450 - SNet_SessionHub : OnJoinedLobby 109775240997941713 False SPR12314
17:12:47.450 - SNet_SessionHub : OnJoinedLobby 109775240997941713 False living<color=#00f700>hell
17:12:47.450 - SearchingForMaster
17:12:47.450 - IN New lobby!
17:12:47.450 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_RUNDOWN_NEW</color>
17:12:47.459 - Sending OnWhoIsMaster to Nirimღ
17:12:47.459 - Sending OnWhoIsMaster to ThatBloodyPanda
17:12:47.459 - Sending OnWhoIsMaster to SPR12314
17:12:47.900 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
17:12:50.462 - Sending OnWhoIsMaster to Nirimღ
17:12:50.462 - Sending OnWhoIsMaster to ThatBloodyPanda
17:12:50.462 - Sending OnWhoIsMaster to SPR12314
17:12:53.463 - Sending OnWhoIsMaster to Nirimღ
17:12:53.464 - Sending OnWhoIsMaster to ThatBloodyPanda
17:12:53.464 - Sending OnWhoIsMaster to SPR12314
17:12:53.993 - Who's tha masta?! Nirimღ! Nirimღ!
17:12:53.993 - Whos the master? Nirimღ! Nirimღ!
17:12:53.994 - DEBUG : Sending slave session question WantsToJoin
17:12:54.062 - Player session data was discarded! Master InSession 0 0 2278987945 0
17:12:54.062 -  > we are not in a session hub yet!
17:12:54.062 - PlayfabID updated for Nirimღ to pPlayfabID
17:12:54.062 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:12:54.062 - OnLobbyInfoUpdate > from player not in session
17:12:54.062 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 194180607 2040701197 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
17:12:54.062 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 194180607 2040701197
17:12:54.062 - OnLobbyInfoUpdate > from player not in session
17:12:54.062 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
17:12:54.062 - Player living<color=#00f700>hell joined session!
17:12:54.062 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
17:12:54.064 - DEBUG : Player living<color=#00f700>hell was added to session
17:12:54.064 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
17:12:54.064 - DEBUG : OnSessionMemberChange > Nirimღ Joined
17:12:54.064 - Player Nirimღ joined session!
17:12:54.066 - DEBUG : Player Nirimღ was added to session
17:12:54.066 - DEBUG : OnSessionMemberChange > ThatBloodyPanda Joined
17:12:54.066 - Player ThatBloodyPanda joined session!
17:12:54.066 - DEBUG : Player ThatBloodyPanda was added to session
17:12:54.066 - DEBUG : OnSessionMemberChange > SPR12314 Joined
17:12:54.066 - Player SPR12314 joined session!
17:12:54.067 - DEBUG : Player SPR12314 was added to session
17:12:54.067 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
17:12:54.067 - Player living<color=#00f700>hell joined session!
17:12:54.067 - MasterManager : In session!
17:12:54.109 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:12:54.111 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:12:54.111 - PlayfabID updated for ThatBloodyPanda to pPlayfabID
17:12:54.111 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:12:54.126 - SNET : OnMasterCommand : AssignSlot 3 False
17:12:54.126 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
17:12:54.129 - OnPlayerEvent : living<color=#00f700>hell PlayerInSession
17:12:54.129 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_LOADOUT</color>
17:12:54.129 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
17:12:54.208 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:12:54.209 - SNET : OnMasterCommand : PickAvatar 3 False
17:12:54.209 - <color=green>SNET : We got character 3 assigned</color>
17:12:54.229 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:12:54.277 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:12:54.278 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:12:54.279 - PlayfabID updated for Nirimღ to pPlayfabID
17:12:54.279 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:12:54.279 - My id was the same as Master 109775240997941713
17:12:54.280 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 194180607 2040701197 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
17:12:54.280 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 194180607 2040701197
17:12:54.280 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:12:54.280 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:12:54.280 - PlayfabID updated for ThatBloodyPanda to pPlayfabID
17:12:54.280 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:12:54.280 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:12:54.282 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:12:54.282 - PlayfabID updated for SPR12314 to pPlayfabID
17:12:54.282 - <color=purple>OnPlayerGameStateChange : SPR12314 Lobby</color>
17:12:54.293 - Global.OnPrepareForRecall
17:12:54.297 -  > Got session data with key for Nirimღ  courseNode:-1  position:(8,5, 2217,0, 8,5) storage:Player.pAmmoStorageData
17:12:54.300 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: 0,0707486 y: 0,9951096 z: 0,06893156 goodPosition: (0,0, 0,0, 0,0)</color>
17:12:54.301 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
17:12:54.301 -  > Got session data with key for ThatBloodyPanda  courseNode:-1  position:(8,5, 2217,0, -8,5) storage:Player.pAmmoStorageData
17:12:54.304 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: 0,06893203 y: 0,9951095 z: -0,07074785 goodPosition: (0,0, 0,0, 0,0)</color>
17:12:54.305 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:12:54.305 -  > Got session data with key for SPR12314  courseNode:-1  position:(-8,5, 2217,0, -8,5) storage:Player.pAmmoStorageData
17:12:54.308 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: -0,07074773 y: 0,9951097 z: -0,06893227 goodPosition: (0,0, 0,0, 0,0)</color>
17:12:54.309 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:12:54.309 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:12:54.309 - OnRecallDone : JoinedHub   IsInDropIn : False   eReplicationMode : OutOfSync
17:12:54.309 - SNET : OnMasterCommand : InSession 0 True
17:12:54.309 - <color=green>SNET : Added living<color=#00f700>hell to PlayersInGame</color>
17:12:54.309 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
17:12:54.311 - <color=green>SNET : GS_Lobby has not implemented functionality for InSession!</color>
17:12:54.380 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: -0,2812603 y: 0 z: 0,9596315 goodPosition: (0,0, 0,0, 0,0)</color>
17:12:54.383 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:12:54.384 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
17:12:54.453 - PlayfabID updated for ThatBloodyPanda to pPlayfabID
17:12:54.453 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:12:54.469 - PlayfabID updated for Nirimღ to pPlayfabID
17:12:54.469 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:12:54.469 - My id was the same as Master 109775240997941713
17:12:54.470 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 194180607 2040701197 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
17:12:54.470 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 194180607 2040701197
17:12:54.590 - <color=green>SNET : Added SPR12314 to PlayersInGame</color>
17:12:54.590 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
17:12:54.605 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:12:54.605 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:12:54.605 - PlayfabID updated for SPR12314 to pPlayfabID
17:12:54.605 - <color=purple>OnPlayerGameStateChange : SPR12314 Lobby</color>
17:12:54.850 - <color=purple>OnPlayerGameStateChange : SPR12314 Lobby</color>
17:12:54.850 - PlayfabID updated for SPR12314 to pPlayfabID
17:12:54.850 - <color=purple>OnPlayerGameStateChange : SPR12314 Lobby</color>
17:13:25.547 - My id was the same as Master 109775240997941713
17:14:25.538 - My id was the same as Master 109775240997941713
17:15:25.564 - My id was the same as Master 109775240997941713
17:16:25.570 - My id was the same as Master 109775240997941713
17:17:25.578 - My id was the same as Master 109775240997941713
17:18:25.589 - My id was the same as Master 109775240997941713
17:18:38.844 - CellJSON - SaveToDisk: C:/Users/Spieler/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
17:18:59.606 - <color=green>SNET : PlayerSynced(Clone)_32770 : SPR12314 exits PLOC_InElevator, replicator key: 32770</color>
17:18:59.606 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:18:59.606 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
17:18:59.606 - DEBUG : OnSessionMemberChange > SPR12314 Left
17:18:59.606 - Player SNet_Player_SPR12314 left session!
17:18:59.607 - DEBUG : EjectPlayer SNet_Player_SPR12314 (SNetwork.SNet_Player)
17:18:59.607 - <color=green>SNET : Removed SPR12314 from PlayersInGame</color>
17:18:59.607 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:18:59.607 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
17:18:59.607 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
17:18:59.608 - DEBUG : Player SPR12314 was removed from session
17:18:59.609 - DEBUG : Closed connection with SPR12314
17:19:00.051 - WARNING : SNet > SPR12314 left/is about to leave lobby!
17:19:00.051 - SNet_SessionHub : OnLeftLobby SPR12314
17:19:09.898 - DEBUG : SNet > SPR12314 joined lobby!
17:19:09.898 - SNet_SessionHub : OnJoinedLobby 109775240997941713 False SPR12314
17:19:16.107 - DEBUG : OnSessionMemberChange > SPR12314 Joined
17:19:16.107 - Player SNet_Player_SPR12314 joined session!
17:19:16.108 - DEBUG : Player SPR12314 was added to session
17:19:16.300 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:19:16.300 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:19:16.300 - PlayfabID updated for SPR12314 to pPlayfabID
17:19:16.300 - <color=purple>OnPlayerGameStateChange : SPR12314 Lobby</color>
17:19:16.328 - PlayfabID updated for SPR12314 to pPlayfabID
17:19:16.328 - <color=purple>OnPlayerGameStateChange : SPR12314 Lobby</color>
17:19:16.534 - <color=purple>OnPlayerGameStateChange : SPR12314 Lobby</color>
17:19:16.534 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
17:19:16.536 - CharacterIndex : Session data mismatch! Slave OutOfSync 2 -1 2278987945 0 2
17:19:16.537 -  > SPR12314 -1
17:19:16.537 - CharacterIndex : Session data mismatch! Slave OutOfSync 2 -1 2278987945 0 2
17:19:16.537 -  > SPR12314 -1
17:19:16.548 - <color=purple>OnPlayerGameStateChange : SPR12314 Lobby</color>
17:19:16.790 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: 0,8270265 y: 0 z: 0,5621629 goodPosition: (0,0, 0,0, 0,0)</color>
17:19:16.791 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:19:16.999 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:19:16.999 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:19:17.015 - <color=green>SNET : Added SPR12314 to PlayersInGame</color>
17:19:17.015 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
17:19:25.509 - WARNING : SNet > SPR12314 left/is about to leave lobby!
17:19:25.509 - DEBUG : PlayerLeftLobby > SPR12314 left the steam lobby, not the sessionHub! Check extra timeout, if response, we keep him in session (steam lobby server crash/reset). Start a new lobby!
17:19:25.509 - SNet_SessionHub : OnLeftLobby SPR12314
17:19:25.509 -  > Mismatch > SPR12314 was not in steam lobby!
17:19:25.605 - My id was the same as Master 109775240997941713
17:19:26.144 - ERROR : STEAM > k_EP2PSessionErrorNotRunningApp 1   The target user is not running the same game.
17:19:26.144 - WARNING : SPR12314 timed out!
17:19:26.144 - DEBUG : EjectPlayer SNet_Player_SPR12314 (SNetwork.SNet_Player)
17:19:26.144 - <color=green>SNET : Removed SPR12314 from PlayersInGame</color>
17:19:26.144 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:19:26.144 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
17:19:26.144 - <color=green>SNET : PlayerSynced(Clone)_32772 : SPR12314 exits PLOC_InElevator, replicator key: 32772</color>
17:19:26.145 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
17:19:26.146 - DEBUG : Player SPR12314 was removed from session
17:19:26.146 - DEBUG : Closed connection with SPR12314
17:19:26.166 - DEBUG : OnSessionMemberChange > SPR12314 TimeOut
17:19:26.166 - Player SNet_Player_SPR12314 timed out!
17:19:26.166 - WARNING : SPR12314 timed out!
17:19:26.198 - OnPlayerEvent : SPR12314  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:19:26.198 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
17:20:18.171 - DEBUG : SNet > SPR12314 joined lobby!
17:20:18.171 - SNet_SessionHub : OnJoinedLobby 109775240997941713 False SPR12314
17:20:24.177 - DEBUG : OnSessionMemberChange > SPR12314 Joined
17:20:24.177 - Player SNet_Player_SPR12314 joined session!
17:20:24.177 - DEBUG : Player SPR12314 was added to session
17:20:25.619 - My id was the same as Master 109775240997941713
17:20:26.928 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:20:26.928 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:20:26.928 - PlayfabID updated for ^3SPR12314 to pPlayfabID
17:20:26.928 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:20:26.992 - PlayfabID updated for ^3SPR12314 to pPlayfabID
17:20:26.992 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:20:27.802 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:20:27.802 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
17:20:27.804 - CharacterIndex : Session data mismatch! Slave OutOfSync 2 -1 2278987945 0 2
17:20:27.805 -  > ^3SPR12314 -1
17:20:27.805 - CharacterIndex : Session data mismatch! Slave OutOfSync 2 -1 2278987945 0 2
17:20:27.805 -  > ^3SPR12314 -1
17:20:28.011 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:20:28.496 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: 0,9795842 y: 0 z: 0,2010343 goodPosition: (0,0, 0,0, 0,0)</color>
17:20:28.497 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:20:28.941 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:20:28.941 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:20:29.313 - <color=green>SNET : Added ^3SPR12314 to PlayersInGame</color>
17:20:29.313 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
17:21:25.628 - My id was the same as Master 109775240997941713
17:21:38.093 - <color=green>SNET : Added Nirimღ to PlayersInGame</color>
17:21:38.093 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
17:21:38.094 - <color=purple>OnPlayerGameStateChange : Nirimღ Generating</color>
17:21:38.095 - SNET : OnMasterCommand : StartGeneration 0 False
17:21:38.095 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
17:21:38.095 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
17:21:38.102 - GlobalPopupMessageGuiLayer set visible; False
17:21:38.104 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
17:21:38.109 - TODO : Settings for GlassLiquidSystem quality
17:21:38.134 - <color=green>SNET : Added ThatBloodyPanda to PlayersInGame</color>
17:21:38.134 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
17:21:38.135 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerIsSynced None
17:21:38.143 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Generating</color>
17:21:38.158 - PlayfabID updated for ThatBloodyPanda to pPlayfabID
17:21:38.158 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:21:38.190 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Generating</color>
17:21:38.303 - PlayfabID updated for ^3SPR12314 to pPlayfabID
17:21:38.303 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:21:39.051 - PlayfabID updated for ^3SPR12314 to pPlayfabID
17:21:39.051 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:21:39.100 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Generating</color>
17:21:39.131 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Generating</color>
17:22:01.825 - <color=purple>OnPlayerGameStateChange : Nirimღ ReadyToStopElevatorRide</color>
17:22:04.813 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
17:22:04.813 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 194180607 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 194180607</color>
17:22:04.813 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 2040701197 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 2040701197</color>
17:22:04.813 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 33 hostIDSeed: 194180607 sessionSeed: 2040701197
17:22:04.813 - LG_Factory.Setup, Setting up batches, Using Function marker seed offset 0
17:22:04.813 - LG_Factory.Setup, Setting up batches, Using Standard marker seed offset 0
17:22:04.813 - LG_Factory.Setup, Setting up batches, Using ZoneLights seed offset 123
17:22:04.813 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 33 HostIDSeed: 194180607 SessionSeed: 2040701197</color>
17:22:04.813 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
17:22:04.813 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 2040701197</color>
17:22:04.813 - >>>>>>>>>>>>> BuildFloor
17:22:04.814 - <color=#C84800>LoadComplexResources complexResourceDataID: 15</color>
17:22:04.814 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Subcomplex_Storage</color>
17:22:04.821 - Last Batch: Setup
		 Total Time: 0,008s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

17:22:04.821 - Last Batch: StaticLevel
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

17:22:04.822 - Last Batch: LoadResourcesShards_Level
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: SetupFloor - Count: 1

17:22:04.822 - <color=#C84800>LG_SetupFloor.Build</color>
17:22:04.830 - Last Batch: SetupFloor
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 7

17:22:04.977 - Last Batch: GenerateZones
		 Total Time: 0,146s Frames: 4 Ticks: 156
		 FrameTime (avg/max/ticks max): -4.512,0ms / 43,0ms / 47
		 Jobs (started/looped): 7 / 127
Next Batch: PlaceAddonZones - Count: 0

17:22:04.978 - Last Batch: PlaceAddonZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 2

17:22:04.978 - Last Batch: PrepareZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 2 / 6
Next Batch: BuildFloors - Count: 1

17:22:04.979 - Last Batch: BuildFloors
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

17:22:04.987 - Last Batch: Geomorphs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: Areas - Count: 32

17:22:05.047 - Last Batch: Areas
		 Total Time: 0,056s Frames: 2 Ticks: 63
		 FrameTime (avg/max/ticks max): -18.166,0ms / 27,3ms / 31
		 Jobs (started/looped): 30 / 2
Next Batch: Plugs - Count: 34

17:22:05.071 - Last Batch: Plugs
		 Total Time: 0,031s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): -36.359,4ms / 0,0ms / 15
		 Jobs (started/looped): 33 / 1
Next Batch: Gates - Count: 129

17:22:05.172 - Last Batch: Gates
		 Total Time: 0,099s Frames: 3 Ticks: 94
		 FrameTime (avg/max/ticks max): -9.064,2ms / 34,2ms / 31
		 Jobs (started/looped): 126 / 3
Next Batch: AreaNames - Count: 1

17:22:05.172 - Last Batch: AreaNames
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: WardenObjectivePrep - Count: 1

17:22:05.172 - Last Batch: WardenObjectivePrep
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 1

17:22:05.172 - Last Batch: DistributionSetup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: TerminalDistribution - Count: 7

17:22:05.172 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 9] 1001, 751, 501, 251, 1, 1, 1, 1, 1</color>
17:22:05.172 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
17:22:05.172 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,7605314 CourseNode index: 8 had weight: 4001 All Weights: [Count: 9] 1, 1, 1, 1, 1, 1001, 2001, 3001, 4001</color>
17:22:05.172 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaI ZonePlacementWeights, Start: 0 Middle: 0 End: 4000</color>
17:22:05.172 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE202 randomValue: 0,2681923 CourseNode index: 0 had weight: 5001 All Weights: [Count: 4] 5001, 2501, 1, 1</color>
17:22:05.172 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE202, area: AreaA ZonePlacementWeights, Start: 5000 Middle: 0 End: 0</color>
17:22:05.172 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE203 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 7] 1001, 667,6667, 334,3333, 1, 1, 1, 1</color>
17:22:05.172 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE203, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
17:22:05.172 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:22:05.172 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.172 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,5282014 CourseNode index: 2 had weight: 1001 All Weights: [Count: 3] 1, 501, 1001</color>
17:22:05.172 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.172 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:22:05.172 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.172 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:22:05.173 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.173 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:22:05.173 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.173 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:22:05.173 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.173 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:22:05.173 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.173 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:22:05.173 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.173 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:22:05.173 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.173 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:22:05.173 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.173 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:22:05.173 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.173 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:22:05.173 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:22:05.173 - Last Batch: TerminalDistribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Distribution - Count: 1

17:22:05.174 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 202</color>
17:22:05.174 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE201 m_isWardenObjectiveGatherItem: False</color>
17:22:05.174 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
17:22:05.174 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:22:05.175 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:22:05.175 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:22:05.175 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:22:05.175 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE205 m_isWardenObjectiveGatherItem: False</color>
17:22:05.175 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE206 m_isWardenObjectiveGatherItem: False</color>
17:22:05.175 - <color=red>LG_Distribute_WardenObjective, FindAndTagMultipleDistsWithFunctionInObjectiveZones, count: 3 function: Terminal</color>
17:22:05.175 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE204 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
17:22:05.175 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE204</color>
17:22:05.175 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 204, Area: 22_Area C (LevelGeneration.LG_Area)_NavInfo:AreaC</color>
17:22:05.175 - Increment placementDataIndex to 1
17:22:05.175 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE205 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
17:22:05.175 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE205</color>
17:22:05.175 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 205, Area: 24_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:22:05.175 - Increment placementDataIndex to 2
17:22:05.175 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE207 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 1 spawnedInZoneCount: 1</color>
17:22:05.175 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE207</color>
17:22:05.175 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 207, Area: 26_Area D (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:22:05.175 - RESET placementDataIndex to 0
17:22:05.175 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE202 m_isWardenObjectiveGatherItem: False</color>
17:22:05.175 - Last Batch: Distribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 76 / 0
Next Batch: FunctionMarkers - Count: 7

17:22:05.355 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
17:22:05.355 - >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SECURITY DOOR, SETUP FOR POWER GENERATOR GENERATOR_269
17:22:05.726 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
17:22:05.726 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 1
17:22:05.726 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 0 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
17:22:05.733 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
17:22:05.733 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 2
17:22:05.733 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 1 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
17:22:05.762 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: TERMINAL_380
17:22:05.843 - WardenObjectiveManager.RegisterObjectiveItemForCollection 1 item: TERMINAL_571
17:22:05.960 - WardenObjectiveManager.RegisterObjectiveItemForCollection 2 item: TERMINAL_734
17:22:06.072 - Last Batch: FunctionMarkers
		 Total Time: 0,899s Frames: 26 Ticks: 904
		 FrameTime (avg/max/ticks max): 38,4ms / 61,5ms / 63
		 Jobs (started/looped): 7 / 553
Next Batch: FunctionMarkerLeftovers - Count: 7

17:22:06.123 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0,045s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -36.358,4ms / 0,0ms / 16
		 Jobs (started/looped): 6 / 1
Next Batch: Markers - Count: 1

17:22:06.762 - Last Batch: Markers
		 Total Time: 0,646s Frames: 17 Ticks: 640
		 FrameTime (avg/max/ticks max): 37,6ms / 139,6ms / 125
		 Jobs (started/looped): 1 / 496
Next Batch: PrefabSpawners - Count: 37691

17:22:08.357 - Last Batch: PrefabSpawners
		 Total Time: 1,595s Frames: 51 Ticks: 1591
		 FrameTime (avg/max/ticks max): 31,4ms / 37,1ms / 32
		 Jobs (started/looped): 37689 / 36339
Next Batch: LateMarkerCleanup - Count: 0

17:22:08.357 - Last Batch: LateMarkerCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

17:22:08.357 - Last Batch: MarkerLoop
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

17:22:09.200 - Last Batch: LateGeomorphScan
		 Total Time: 0,860s Frames: 14 Ticks: 843
		 FrameTime (avg/max/ticks max): 60,2ms / 70,3ms / 78
		 Jobs (started/looped): 13 / 52
Next Batch: LadderAIGNodes - Count: 36

17:22:09.207 - Last Batch: LadderAIGNodes
		 Total Time: 0,000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 36 / 0
Next Batch: Pillars - Count: 0

17:22:09.207 - Last Batch: Pillars
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 1

17:22:09.349 - CollectNavMeshSources : From 13 roots and 226137 possible sources, 55706 vas valid
17:22:09.349 - CollectNavMeshSources : NotStatic:0 NotActive:2723
17:22:09.349 - CollectNavMeshSources : WrongLayer:5408 NoCollider:165023 WasTrigger:0 MissingMesh:0 BadColliderType:0
17:22:09.349 - NavmeshUtils.NavMeshSourceCollector : 55706 valid NavMesh sources found!
17:22:10.658 - ---------------------------------------------------------
17:22:10.658 - Navmesh done! time: 1,429688
17:22:10.658 - ---------------------------------------------------------
17:22:10.658 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 1,438s Frames: 53 Ticks: 1451
		 FrameTime (avg/max/ticks max): 59,2ms / 157,2ms / 141
		 Jobs (started/looped): 0 / 53
Next Batch: AIGraph_Prepare - Count: 13

17:22:10.696 - Last Batch: AIGraph_Prepare
		 Total Time: 0,039s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): -36.357,9ms / 0,0ms / 16
		 Jobs (started/looped): 12 / 1
Next Batch: AIGraph_LinkGates - Count: 46

17:22:10.808 - Last Batch: AIGraph_LinkGates
		 Total Time: 0,124s Frames: 3 Ticks: 125
		 FrameTime (avg/max/ticks max): -9.057,3ms / 56,6ms / 62
		 Jobs (started/looped): 43 / 3
Next Batch: AIGraph_LinkPlugs - Count: 0

17:22:10.808 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 24

17:22:10.810 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 24

17:22:10.810 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGraph_Start - Count: 13

17:22:10.811 - Last Batch: AIGraph_Start
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 32

17:22:13.329 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 2,528s Frames: 77 Ticks: 2512
		 FrameTime (avg/max/ticks max): 31,7ms / 44,9ms / 47
		 Jobs (started/looped): 27 / 509
Next Batch: AIGraph_ScoreNodeClusters - Count: 32

17:22:13.336 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0,000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: AIGraph_End - Count: 13

17:22:13.336 - Last Batch: AIGraph_End
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: FunctionMarkerFallback - Count: 7

17:22:13.336 - Last Batch: FunctionMarkerFallback
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Ladders - Count: 36

17:22:13.373 - Last Batch: Ladders
		 Total Time: 0,032s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): -36.358,9ms / 0,0ms / 16
		 Jobs (started/looped): 35 / 1
Next Batch: DoorLocks - Count: 6

17:22:13.423 - Last Batch: DoorLocks
		 Total Time: 0,051s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -36.358,9ms / 0,0ms / 32
		 Jobs (started/looped): 5 / 1
Next Batch: Resources - Count: 1

17:22:13.424 - Last Batch: Resources
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: StaticEnemiesPlacement - Count: 7

17:22:13.510 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0,090s Frames: 3 Ticks: 94
		 FrameTime (avg/max/ticks max): -9.067,6ms / 30,3ms / 31
		 Jobs (started/looped): 14 / 29
Next Batch: Culling_Nodes - Count: 32

17:22:13.607 - Last Batch: Culling_Nodes
		 Total Time: 0,092s Frames: 3 Ticks: 93
		 FrameTime (avg/max/ticks max): -9.068,1ms / 30,3ms / 32
		 Jobs (started/looped): 29 / 3
Next Batch: Culling_Portals - Count: 57

17:22:13.607 - Last Batch: Culling_Portals
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: Culling_Cullers - Count: 380

17:22:13.614 - Last Batch: Culling_Cullers
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 380 / 0
Next Batch: Culling_Lights - Count: 32

17:22:13.938 - Last Batch: Culling_Lights
		 Total Time: 0,325s Frames: 10 Ticks: 328
		 FrameTime (avg/max/ticks max): -39,9ms / 39,1ms / 47
		 Jobs (started/looped): 22 / 10
Next Batch: Culling_NodeInstanceSearch - Count: 32

17:22:14.142 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0,217s Frames: 7 Ticks: 203
		 FrameTime (avg/max/ticks max): -538,3ms / 33,2ms / 32
		 Jobs (started/looped): 32 / 2886
Next Batch: Culling_NodeClusterJobs - Count: 7

17:22:14.678 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0,533s Frames: 18 Ticks: 546
		 FrameTime (avg/max/ticks max): 33,2ms / 93,8ms / 94
		 Jobs (started/looped): 33 / 45065
Next Batch: Culling_Cleanup - Count: 32

17:22:14.679 - Last Batch: Culling_Cleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: Culling_GatherLightCulling - Count: 446

17:22:14.737 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0,062s Frames: 2 Ticks: 47
		 FrameTime (avg/max/ticks max): -18.164,3ms / 31,3ms / 32
		 Jobs (started/looped): 444 / 2
Next Batch: Culling_TrimPortalLists - Count: 33

17:22:15.026 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0,298s Frames: 35 Ticks: 296
		 FrameTime (avg/max/ticks max): 8,0ms / 17,6ms / 16
		 Jobs (started/looped): 33 / 103
Next Batch: ZoneLights - Count: 8

17:22:15.118 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
17:22:15.118 - Last Batch: ZoneLights
		 Total Time: 0,033s Frames: 1 Ticks: 94
		 FrameTime (avg/max/ticks max): -36.357,9ms / 0,0ms / 31
		 Jobs (started/looped): 7 / 1
Next Batch: GenerateNavigationInfo - Count: 1

17:22:15.387 - Last Batch: GenerateNavigationInfo
		 Total Time: 0,326s Frames: 2 Ticks: 265
		 FrameTime (avg/max/ticks max): -18.147,7ms / 62,5ms / 265
		 Jobs (started/looped): 31 / 2
Next Batch: DisplayNavigationInfo - Count: 42

17:22:15.425 - Last Batch: DisplayNavigationInfo
		 Total Time: 0,028s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -36.357,9ms / 0,0ms / 31
		 Jobs (started/looped): 41 / 1
Next Batch: LateRuntimeOptimizations - Count: 13

17:22:15.497 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0,068s Frames: 2 Ticks: 62
		 FrameTime (avg/max/ticks max): -18.161,9ms / 34,2ms / 31
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 7

17:22:15.498 - Last Batch: EnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 52 / 0
Next Batch: FixColliders - Count: 0

17:22:15.498 - Last Batch: FixColliders
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

17:22:15.498 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

17:22:15.498 - Last Batch: SpectatorJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

17:22:15.498 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
17:22:15.498 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 1

17:22:15.498 - Last Batch: DebugJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Culling_LateCleanup - Count: 1

17:22:15.517 - Last Batch: Culling_LateCleanup
		 Total Time: 0,024s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -36.357,9ms / 0,0ms / 16
		 Jobs (started/looped): 32 / 1
Next Batch: Culling_PrepForInlevel - Count: 1

17:22:15.517 - Factory Done : Last build: Culling_PrepForInlevel
17:22:15.517 - Factory : Built in 10,69434 seconds
17:22:15.518 - BUILDER : BuildDone
17:22:15.518 - >>>>>>>> GS_Generating.OnBuilderDone
17:22:15.518 - Builder.CombinedCheckSum.Checksum: 9428010680587421585
17:22:15.519 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
17:22:15.519 - >>>>>>>>>> ElevatorShaftLanding.OnBuildDone, m_securityScanAlign ExpeditionExitScanAlign (UnityEngine.Transform)
17:22:15.519 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_storage_01(Clone)_0 (ElevatorShaftLanding)
17:22:21.066 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStopElevatorRide</color>
17:22:21.322 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStopElevatorRide</color>
17:22:21.819 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStopElevatorRide</color>
17:22:21.854 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStopElevatorRide</color>
17:22:21.869 - <color=purple>OnPlayerGameStateChange : Nirimღ StopElevatorRide</color>
17:22:21.869 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
17:22:21.869 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
17:22:21.898 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda StopElevatorRide</color>
17:22:21.918 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda StopElevatorRide</color>
17:22:22.058 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 StopElevatorRide</color>
17:22:22.107 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 StopElevatorRide</color>
17:22:22.353 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
17:22:22.890 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:22:22.891 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:22:22.891 - SNET : OnMasterCommand : StartPlaying 0 False
17:22:22.892 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
17:22:22.911 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:22:22.912 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:22:23.086 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:22:23.087 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:22:25.644 - My id was the same as Master 109775240997941713
17:22:44.032 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStartLevel</color>
17:22:44.041 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStartLevel</color>
17:22:44.439 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
17:22:44.636 - <color=purple>OnPlayerGameStateChange : Nirimღ ReadyToStartLevel</color>
17:22:45.392 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStartLevel</color>
17:22:45.455 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStartLevel</color>
17:22:45.473 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:22:45.473 - WARNING : OnPlayerEvent : GS_ReadyToStartLevel has not implemented PlayerChangedNickName None
17:22:45.473 - DEBUG : Player living<color=#00f700>hell agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:22:45.473 - AddItemsForReconstruct living<color=#00f700>hell

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_D-tek Optron IV repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:22:45.474 -  > Session stored for living<color=#00f700>hell  courseNode:0  position:(16,5, 0,0, 23,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:348,6 specialAmmo:175 classAmmo:100 resourcePack:0 consumable:0
17:22:45.474 - DEBUG : Player ^3SPR12314 agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:22:45.474 - AddItemsForReconstruct ^3SPR12314

Items 
GearStandard has GearItem_Malatack LX repID0 
GearSpecial has GearItem_Buckland s870 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:22:45.474 -  > Session stored for ^3SPR12314  courseNode:0  position:(-8,5, 0,0, 18,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
17:22:45.474 - DEBUG : Player Nirimღ agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:22:45.474 - AddItemsForReconstruct Nirimღ

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Gavel repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:22:45.474 -  > Session stored for Nirimღ  courseNode:0  position:(1,5, 0,1, 18,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
17:22:45.474 - DEBUG : Player ThatBloodyPanda agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:22:45.474 - AddItemsForReconstruct ThatBloodyPanda

Items 
GearStandard has GearItem_Raptus Treffen 2 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Stalwart Flow G2 repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:22:45.474 -  > Session stored for ThatBloodyPanda  courseNode:0  position:(9,5, 0,6, 11,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
17:22:45.491 - <color=purple>OnPlayerGameStateChange : Nirimღ InLevel</color>
17:22:45.491 - SNET : OnMasterCommand : StartPlaying 0 False
17:22:45.492 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
17:22:45.493 - <color=green>SNET : PlayerSynced(Clone)_32768 : Nirimღ exits PLOC_InElevator, replicator key: 32768</color>
17:22:45.493 - <color=green>SNET : PlayerSynced(Clone)_32769 : ThatBloodyPanda exits PLOC_InElevator, replicator key: 32769</color>
17:22:45.493 - <color=green>SNET : PlayerLocal(Clone)_32771 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32771</color>
17:22:45.493 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
17:22:45.497 - GlobalPopupMessageGuiLayer set visible; False
17:22:45.500 - <color=green>SNET : PlayerSynced(Clone)_32773 : ^3SPR12314 exits PLOC_InElevator, replicator key: 32773</color>
17:22:45.500 - ShowSubObjectiveIfNew, last obj:  newSubObj: Gather information about the location of <color=orange>TERMINAL_380, TERMINAL_571, TERMINAL_734</color>
17:22:45.536 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:22:45.559 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda InLevel</color>
17:22:45.575 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda InLevel</color>
17:22:45.623 - <color=green>SNET : PlayerSynced(Clone)_32769 : ThatBloodyPanda exits PLOC_InElevator, replicator key: 32769</color>
17:22:45.704 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:22:45.752 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 InLevel</color>
17:22:45.928 - <color=green>SNET : PlayerSynced(Clone)_32773 : ^3SPR12314 exits PLOC_InElevator, replicator key: 32773</color>
17:22:47.005 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_LOADOUT</color>
17:22:47.006 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
17:22:47.011 - GlobalPopupMessageGuiLayer set visible; False
17:22:47.237 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:22:47.296 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:22:50.009 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 InLevel</color>
17:22:51.296 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
17:22:51.305 - GlobalPopupMessageGuiLayer set visible; False
17:23:07.730 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:23:07.730 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:23:07.730 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
17:23:17.099 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
17:23:25.643 - My id was the same as Master 109775240997941713
17:24:00.881 - SNET : OnMasterCommand : EndPlaying 0 False
17:24:00.881 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
17:24:00.881 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: AfterLevel</color>
17:24:00.882 - Got expedition end from master!
17:24:00.882 - <color=purple>OnPlayerGameStateChange : Nirimღ AfterLevel</color>
17:24:00.889 - ThatBloodyPanda was in InLevel
17:24:00.897 - ThatBloodyPanda was in InLevel
17:24:00.906 - ThatBloodyPanda was in InLevel
17:24:00.913 - ThatBloodyPanda was in InLevel
17:24:00.921 - ThatBloodyPanda was in InLevel
17:24:00.929 - ThatBloodyPanda was in InLevel
17:24:00.929 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda AfterLevel</color>
17:24:00.937 - ^3SPR12314 was in InLevel
17:24:00.945 - ^3SPR12314 was in InLevel
17:24:00.945 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda AfterLevel</color>
17:24:00.954 - ^3SPR12314 was in InLevel
17:24:00.962 - ^3SPR12314 was in InLevel
17:24:00.971 - ^3SPR12314 was in InLevel
17:24:00.978 - ^3SPR12314 was in InLevel
17:24:00.986 - ^3SPR12314 was in InLevel
17:24:00.994 - ^3SPR12314 was in InLevel
17:24:01.002 - ^3SPR12314 was in InLevel
17:24:01.010 - ^3SPR12314 was in InLevel
17:24:01.018 - ^3SPR12314 was in InLevel
17:24:01.026 - ^3SPR12314 was in InLevel
17:24:01.035 - ^3SPR12314 was in InLevel
17:24:01.042 - ^3SPR12314 was in InLevel
17:24:01.051 - ^3SPR12314 was in InLevel
17:24:01.059 - ^3SPR12314 was in InLevel
17:24:01.068 - ^3SPR12314 was in InLevel
17:24:01.076 - ^3SPR12314 was in InLevel
17:24:01.076 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 AfterLevel</color>
17:24:01.084 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
17:24:01.084 - CleanupAfterExpedition AfterLevel
17:24:01.085 - Global.OnLevelCleanup
17:24:01.085 - Global.OnLevelCleanup
17:24:01.086 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: False
17:24:01.244 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
17:24:01.244 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:24:01.245 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:24:01.245 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:24:01.245 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:24:01.245 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:24:01.246 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:24:01.246 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:24:01.252 - CarryItemWithGlobalStateManager.OnLevelCleanup
17:24:01.252 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 2
17:24:01.257 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:24:01.257 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_^3SPR12314 (SNetwork.SNet_Player) WinConditionSolved: False
17:24:01.257 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
17:24:01.257 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
17:24:01.257 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
17:24:01.257 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:24:01.257 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:24:02.778 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_MAP</color>
17:24:02.779 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
17:24:02.792 - GlobalPopupMessageGuiLayer set visible; False
17:24:02.792 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: Lobby</color>
17:24:02.795 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:24:02.795 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 AfterLevel</color>
17:24:02.795 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_^3SPR12314 (SNetwork.SNet_Player) WinConditionSolved: False
17:24:02.795 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Nirimღ (SNetwork.SNet_Player) WinConditionSolved: False
17:24:02.796 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 194180607 319463789 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
17:24:02.796 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 194180607 319463789
17:24:02.796 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:24:02.797 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:24:02.800 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: -0,4046698 y: 0 z: 0,9144629 goodPosition: (0,0, 0,0, 0,0)</color>
17:24:02.801 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
17:24:02.811 - ThatBloodyPanda wasnt in Lobby he was in AfterLevel
17:24:02.867 - ThatBloodyPanda wasnt in Lobby he was in AfterLevel
17:24:02.899 - ThatBloodyPanda wasnt in Lobby he was in AfterLevel
17:24:02.931 - ThatBloodyPanda wasnt in Lobby he was in AfterLevel
17:24:02.961 - ThatBloodyPanda wasnt in Lobby he was in AfterLevel
17:24:02.991 - ThatBloodyPanda wasnt in Lobby he was in AfterLevel
17:24:02.991 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:24:03.021 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.041 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.049 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.056 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.063 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.070 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.077 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.084 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.091 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.098 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.115 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.124 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.124 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:24:03.132 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.139 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.146 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.153 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.160 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.168 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.175 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.182 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.189 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.196 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.203 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.207 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.211 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.215 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.219 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.223 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.227 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.231 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.235 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.239 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.243 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.247 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.251 - Nirimღ wasnt in Lobby he was in AfterLevel
17:24:03.251 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:24:03.251 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:24:03.283 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:24:03.286 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: -0,3285895 y: 0 z: 0,9444728 goodPosition: (0,0, 0,0, 0,0)</color>
17:24:03.287 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:24:03.322 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: 0,1458368 y: 0 z: 0,9893087 goodPosition: (0,0, 0,0, 0,0)</color>
17:24:03.325 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:24:03.327 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
17:24:03.329 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: -0,4171543 y: 0 z: 0,9088357 goodPosition: (0,0, 0,0, 0,0)</color>
17:24:03.331 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:24:23.339 - <color=purple>OnPlayerGameStateChange : Nirimღ Generating</color>
17:24:23.339 - SNET : OnMasterCommand : StartGeneration 0 False
17:24:23.340 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
17:24:23.340 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
17:24:23.347 - GlobalPopupMessageGuiLayer set visible; False
17:24:23.348 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
17:24:23.354 - TODO : Settings for GlassLiquidSystem quality
17:24:23.392 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Generating</color>
17:24:23.497 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Generating</color>
17:24:23.536 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Generating</color>
17:24:23.584 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Generating</color>
17:24:25.648 - My id was the same as Master 109775240997941713
17:24:39.013 - <color=purple>OnPlayerGameStateChange : Nirimღ ReadyToStopElevatorRide</color>
17:24:50.060 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
17:24:50.060 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 194180607 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 194180607</color>
17:24:50.060 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 319463789 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 319463789</color>
17:24:50.060 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 33 hostIDSeed: 194180607 sessionSeed: 319463789
17:24:50.060 - LG_Factory.Setup, Setting up batches, Using Function marker seed offset 0
17:24:50.060 - LG_Factory.Setup, Setting up batches, Using Standard marker seed offset 0
17:24:50.060 - LG_Factory.Setup, Setting up batches, Using ZoneLights seed offset 123
17:24:50.060 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 33 HostIDSeed: 194180607 SessionSeed: 319463789</color>
17:24:50.060 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
17:24:50.060 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 319463789</color>
17:24:50.061 - >>>>>>>>>>>>> BuildFloor
17:24:50.061 - <color=#C84800>LoadComplexResources complexResourceDataID: 15</color>
17:24:50.061 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Subcomplex_Storage</color>
17:24:50.068 - Last Batch: Setup
		 Total Time: 0,008s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

17:24:50.068 - Last Batch: StaticLevel
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

17:24:50.068 - Last Batch: LoadResourcesShards_Level
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: SetupFloor - Count: 1

17:24:50.068 - <color=#C84800>LG_SetupFloor.Build</color>
17:24:50.076 - Last Batch: SetupFloor
		 Total Time: 0,000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 7

17:24:50.225 - Last Batch: GenerateZones
		 Total Time: 0,147s Frames: 5 Ticks: 156
		 FrameTime (avg/max/ticks max): -2.348,6ms / 33,2ms / 32
		 Jobs (started/looped): 7 / 127
Next Batch: PlaceAddonZones - Count: 0

17:24:50.225 - Last Batch: PlaceAddonZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 2

17:24:50.226 - Last Batch: PrepareZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 2 / 6
Next Batch: BuildFloors - Count: 1

17:24:50.226 - Last Batch: BuildFloors
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

17:24:50.235 - Last Batch: Geomorphs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: Areas - Count: 32

17:24:50.294 - Last Batch: Areas
		 Total Time: 0,064s Frames: 2 Ticks: 63
		 FrameTime (avg/max/ticks max): -19.006,1ms / 32,2ms / 31
		 Jobs (started/looped): 30 / 2
Next Batch: Plugs - Count: 34

17:24:50.318 - Last Batch: Plugs
		 Total Time: 0,027s Frames: 1 Ticks: 15
		 FrameTime (avg/max/ticks max): -38.044,4ms / 0,0ms / 15
		 Jobs (started/looped): 33 / 1
Next Batch: Gates - Count: 129

17:24:50.418 - Last Batch: Gates
		 Total Time: 0,098s Frames: 3 Ticks: 110
		 FrameTime (avg/max/ticks max): -9.486,3ms / 33,2ms / 32
		 Jobs (started/looped): 126 / 3
Next Batch: AreaNames - Count: 1

17:24:50.418 - Last Batch: AreaNames
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: WardenObjectivePrep - Count: 1

17:24:50.418 - Last Batch: WardenObjectivePrep
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 1

17:24:50.418 - Last Batch: DistributionSetup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: TerminalDistribution - Count: 7

17:24:50.418 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 9] 1001, 751, 501, 251, 1, 1, 1, 1, 1</color>
17:24:50.418 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
17:24:50.418 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,7605314 CourseNode index: 8 had weight: 4001 All Weights: [Count: 9] 1, 1, 1, 1, 1, 1001, 2001, 3001, 4001</color>
17:24:50.418 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaI ZonePlacementWeights, Start: 0 Middle: 0 End: 4000</color>
17:24:50.418 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE202 randomValue: 0,2681923 CourseNode index: 0 had weight: 5001 All Weights: [Count: 4] 5001, 2501, 1, 1</color>
17:24:50.418 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE202, area: AreaA ZonePlacementWeights, Start: 5000 Middle: 0 End: 0</color>
17:24:50.418 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE203 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 7] 1001, 667,6667, 334,3333, 1, 1, 1, 1</color>
17:24:50.418 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE203, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
17:24:50.418 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,5282014 CourseNode index: 2 had weight: 1001 All Weights: [Count: 3] 1, 501, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:24:50.419 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:24:50.419 - Last Batch: TerminalDistribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Distribution - Count: 1

17:24:50.420 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 202</color>
17:24:50.420 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE201 m_isWardenObjectiveGatherItem: False</color>
17:24:50.421 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
17:24:50.421 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:24:50.421 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:24:50.421 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:24:50.421 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:24:50.421 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE205 m_isWardenObjectiveGatherItem: False</color>
17:24:50.421 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE206 m_isWardenObjectiveGatherItem: False</color>
17:24:50.421 - <color=red>LG_Distribute_WardenObjective, FindAndTagMultipleDistsWithFunctionInObjectiveZones, count: 3 function: Terminal</color>
17:24:50.421 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE204 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
17:24:50.421 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE204</color>
17:24:50.421 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 204, Area: 21_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:24:50.421 - Increment placementDataIndex to 1
17:24:50.421 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE205 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
17:24:50.421 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE205</color>
17:24:50.421 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 205, Area: 24_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:24:50.421 - Increment placementDataIndex to 2
17:24:50.421 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE207 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 1 spawnedInZoneCount: 1</color>
17:24:50.422 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE207</color>
17:24:50.422 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 207, Area: 26_Area D (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:24:50.422 - RESET placementDataIndex to 0
17:24:50.422 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE202 m_isWardenObjectiveGatherItem: False</color>
17:24:50.422 - Last Batch: Distribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 76 / 0
Next Batch: FunctionMarkers - Count: 7

17:24:50.464 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStopElevatorRide</color>
17:24:50.497 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStopElevatorRide</color>
17:24:50.601 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
17:24:50.601 - >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SECURITY DOOR, SETUP FOR POWER GENERATOR GENERATOR_929
17:24:50.930 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
17:24:50.930 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 1
17:24:50.930 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 0 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
17:24:50.939 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
17:24:50.939 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 2
17:24:50.939 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 1 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
17:24:50.972 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: TERMINAL_572
17:24:51.055 - WardenObjectiveManager.RegisterObjectiveItemForCollection 1 item: TERMINAL_389
17:24:51.163 - WardenObjectiveManager.RegisterObjectiveItemForCollection 2 item: TERMINAL_243
17:24:51.277 - Last Batch: FunctionMarkers
		 Total Time: 0,852s Frames: 25 Ticks: 858
		 FrameTime (avg/max/ticks max): 33,5ms / 44,9ms / 47
		 Jobs (started/looped): 7 / 553
Next Batch: FunctionMarkerLeftovers - Count: 7

17:24:51.328 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0,047s Frames: 1 Ticks: 46
		 FrameTime (avg/max/ticks max): -38.045,9ms / 0,0ms / 15
		 Jobs (started/looped): 6 / 1
Next Batch: Markers - Count: 1

17:24:52.015 - Last Batch: Markers
		 Total Time: 0,706s Frames: 18 Ticks: 687
		 FrameTime (avg/max/ticks max): 30,5ms / 161,1ms / 156
		 Jobs (started/looped): 1 / 496
Next Batch: PrefabSpawners - Count: 37691

17:24:53.647 - Last Batch: PrefabSpawners
		 Total Time: 1,627s Frames: 52 Ticks: 1638
		 FrameTime (avg/max/ticks max): 31,5ms / 34,2ms / 32
		 Jobs (started/looped): 37689 / 36339
Next Batch: LateMarkerCleanup - Count: 0

17:24:53.647 - Last Batch: LateMarkerCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

17:24:53.647 - Last Batch: MarkerLoop
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

17:24:54.484 - Last Batch: LateGeomorphScan
		 Total Time: 0,846s Frames: 13 Ticks: 842
		 FrameTime (avg/max/ticks max): 55,7ms / 71,3ms / 78
		 Jobs (started/looped): 13 / 52
Next Batch: LadderAIGNodes - Count: 36

17:24:54.491 - Last Batch: LadderAIGNodes
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 36 / 0
Next Batch: Pillars - Count: 0

17:24:54.491 - Last Batch: Pillars
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 1

17:24:54.635 - CollectNavMeshSources : From 13 roots and 225607 possible sources, 55661 vas valid
17:24:54.635 - CollectNavMeshSources : NotStatic:0 NotActive:2714
17:24:54.635 - CollectNavMeshSources : WrongLayer:5314 NoCollider:164632 WasTrigger:0 MissingMesh:0 BadColliderType:0
17:24:54.635 - NavmeshUtils.NavMeshSourceCollector : 55661 valid NavMesh sources found!
17:24:55.967 - ---------------------------------------------------------
17:24:55.967 - Navmesh done! time: 1,455078
17:24:55.967 - ---------------------------------------------------------
17:24:55.967 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 1,464s Frames: 63 Ticks: 1482
		 FrameTime (avg/max/ticks max): 11,2ms / 148,4ms / 141
		 Jobs (started/looped): 0 / 63
Next Batch: AIGraph_Prepare - Count: 13

17:24:56.033 - Last Batch: AIGraph_Prepare
		 Total Time: 0,082s Frames: 2 Ticks: 63
		 FrameTime (avg/max/ticks max): -19.009,5ms / 28,3ms / 31
		 Jobs (started/looped): 11 / 2
Next Batch: AIGraph_LinkGates - Count: 46

17:24:56.111 - Last Batch: AIGraph_LinkGates
		 Total Time: 0,070s Frames: 2 Ticks: 78
		 FrameTime (avg/max/ticks max): -19.004,6ms / 38,1ms / 31
		 Jobs (started/looped): 44 / 2
Next Batch: AIGraph_LinkPlugs - Count: 0

17:24:56.112 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 24

17:24:56.113 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 24

17:24:56.113 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGraph_Start - Count: 13

17:24:56.114 - Last Batch: AIGraph_Start
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 32

17:24:58.602 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 2,498s Frames: 75 Ticks: 2496
		 FrameTime (avg/max/ticks max): 30,6ms / 51,8ms / 47
		 Jobs (started/looped): 27 / 509
Next Batch: AIGraph_ScoreNodeClusters - Count: 32

17:24:58.610 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: AIGraph_End - Count: 13

17:24:58.610 - Last Batch: AIGraph_End
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: FunctionMarkerFallback - Count: 7

17:24:58.610 - Last Batch: FunctionMarkerFallback
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Ladders - Count: 36

17:24:58.642 - Last Batch: Ladders
		 Total Time: 0,028s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): -38.048,3ms / 0,0ms / 15
		 Jobs (started/looped): 35 / 1
Next Batch: DoorLocks - Count: 6

17:24:58.693 - Last Batch: DoorLocks
		 Total Time: 0,057s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -38.048,3ms / 0,0ms / 31
		 Jobs (started/looped): 5 / 1
Next Batch: Resources - Count: 1

17:24:58.693 - Last Batch: Resources
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: StaticEnemiesPlacement - Count: 7

17:24:58.769 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0,069s Frames: 2 Ticks: 78
		 FrameTime (avg/max/ticks max): -19.005,1ms / 38,1ms / 31
		 Jobs (started/looped): 13 / 34
Next Batch: Culling_Nodes - Count: 32

17:24:58.861 - Last Batch: Culling_Nodes
		 Total Time: 0,093s Frames: 3 Ticks: 93
		 FrameTime (avg/max/ticks max): -9.487,7ms / 33,2ms / 32
		 Jobs (started/looped): 29 / 3
Next Batch: Culling_Portals - Count: 57

17:24:58.862 - Last Batch: Culling_Portals
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: Culling_Cullers - Count: 378

17:24:58.874 - Last Batch: Culling_Cullers
		 Total Time: 0,029s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -38.048,3ms / 0,0ms / 16
		 Jobs (started/looped): 377 / 1
Next Batch: Culling_Lights - Count: 32

17:24:59.187 - Last Batch: Culling_Lights
		 Total Time: 0,305s Frames: 9 Ticks: 312
		 FrameTime (avg/max/ticks max): -111,7ms / 41,0ms / 47
		 Jobs (started/looped): 23 / 9
Next Batch: Culling_NodeInstanceSearch - Count: 32

17:24:59.380 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0,194s Frames: 6 Ticks: 187
		 FrameTime (avg/max/ticks max): -1.160,1ms / 38,1ms / 32
		 Jobs (started/looped): 32 / 2878
Next Batch: Culling_NodeClusterJobs - Count: 7

17:24:59.890 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0,514s Frames: 17 Ticks: 515
		 FrameTime (avg/max/ticks max): 32,6ms / 91,8ms / 93
		 Jobs (started/looped): 34 / 45064
Next Batch: Culling_Cleanup - Count: 32

17:24:59.891 - Last Batch: Culling_Cleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: Culling_GatherLightCulling - Count: 446

17:24:59.940 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0,032s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -38.046,9ms / 0,0ms / 31
		 Jobs (started/looped): 445 / 1
Next Batch: Culling_TrimPortalLists - Count: 33

17:25:00.218 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0,301s Frames: 35 Ticks: 280
		 FrameTime (avg/max/ticks max): 7,9ms / 27,3ms / 16
		 Jobs (started/looped): 33 / 103
Next Batch: ZoneLights - Count: 8

17:25:00.307 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
17:25:00.307 - Last Batch: ZoneLights
		 Total Time: 0,032s Frames: 1 Ticks: 94
		 FrameTime (avg/max/ticks max): -38.046,4ms / 0,0ms / 32
		 Jobs (started/looped): 7 / 1
Next Batch: GenerateNavigationInfo - Count: 1

17:25:00.554 - Last Batch: GenerateNavigationInfo
		 Total Time: 0,303s Frames: 2 Ticks: 250
		 FrameTime (avg/max/ticks max): -18.992,9ms / 60,5ms / 234
		 Jobs (started/looped): 31 / 2
Next Batch: DisplayNavigationInfo - Count: 42

17:25:00.625 - Last Batch: DisplayNavigationInfo
		 Total Time: 0,067s Frames: 1 Ticks: 62
		 FrameTime (avg/max/ticks max): -38.046,4ms / 0,0ms / 31
		 Jobs (started/looped): 41 / 1
Next Batch: LateRuntimeOptimizations - Count: 13

17:25:00.770 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0,135s Frames: 2 Ticks: 140
		 FrameTime (avg/max/ticks max): -18.989,0ms / 68,4ms / 63
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 7

17:25:00.771 - Last Batch: EnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 47 / 0
Next Batch: FixColliders - Count: 0

17:25:00.771 - Last Batch: FixColliders
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

17:25:00.771 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

17:25:00.771 - Last Batch: SpectatorJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

17:25:00.771 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
17:25:00.771 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 1

17:25:00.771 - Last Batch: DebugJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Culling_LateCleanup - Count: 1

17:25:00.785 - Last Batch: Culling_LateCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 33 / 0
Next Batch: Culling_PrepForInlevel - Count: 1

17:25:00.785 - Factory Done : Last build: Culling_PrepForInlevel
17:25:00.785 - Factory : Built in 10,69531 seconds
17:25:00.785 - BUILDER : BuildDone
17:25:00.785 - >>>>>>>> GS_Generating.OnBuilderDone
17:25:00.785 - Builder.CombinedCheckSum.Checksum: 9428010683355650600
17:25:00.787 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
17:25:00.787 - >>>>>>>>>> ElevatorShaftLanding.OnBuildDone, m_securityScanAlign ExpeditionExitScanAlign (UnityEngine.Transform)
17:25:00.787 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_storage_01(Clone)_0 (ElevatorShaftLanding)
17:25:08.769 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStopElevatorRide</color>
17:25:08.839 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStopElevatorRide</color>
17:25:08.853 - <color=purple>OnPlayerGameStateChange : Nirimღ StopElevatorRide</color>
17:25:08.853 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
17:25:08.854 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
17:25:08.881 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda StopElevatorRide</color>
17:25:08.897 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
17:25:08.902 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda StopElevatorRide</color>
17:25:09.219 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 StopElevatorRide</color>
17:25:09.268 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 StopElevatorRide</color>
17:25:09.879 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:25:09.880 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:25:09.880 - SNET : OnMasterCommand : StartPlaying 0 False
17:25:09.881 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
17:25:09.929 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:25:09.929 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:25:10.054 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:25:10.055 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:25:25.657 - My id was the same as Master 109775240997941713
17:25:30.957 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
17:25:31.145 - <color=purple>OnPlayerGameStateChange : Nirimღ ReadyToStartLevel</color>
17:25:32.018 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStartLevel</color>
17:25:32.027 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStartLevel</color>
17:25:32.414 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStartLevel</color>
17:25:32.459 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStartLevel</color>
17:25:32.477 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:25:32.477 - WARNING : OnPlayerEvent : GS_ReadyToStartLevel has not implemented PlayerChangedNickName None
17:25:32.477 - DEBUG : Player living<color=#00f700>hell agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:25:32.477 - AddItemsForReconstruct living<color=#00f700>hell

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_D-tek Optron IV repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:25:32.477 -  > Session stored for living<color=#00f700>hell  courseNode:0  position:(12,5, 0,0, 27,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:348,6 specialAmmo:200 classAmmo:100 resourcePack:0 consumable:0
17:25:32.477 - DEBUG : Player ^3SPR12314 agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:25:32.477 - AddItemsForReconstruct ^3SPR12314

Items 
GearStandard has GearItem_Malatack LX repID0 
GearSpecial has GearItem_Buckland s870 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:25:32.477 -  > Session stored for ^3SPR12314  courseNode:0  position:(-5,5, 0,2, 28,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:360 specialAmmo:249 classAmmo:100 resourcePack:0 consumable:0
17:25:32.477 - DEBUG : Player Nirimღ agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:25:32.478 - AddItemsForReconstruct Nirimღ

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Gavel repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:25:32.478 -  > Session stored for Nirimღ  courseNode:0  position:(4,5, 0,7, 12,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:348,6 specialAmmo:200 classAmmo:100 resourcePack:0 consumable:0
17:25:32.478 - DEBUG : Player ThatBloodyPanda agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:25:32.478 - AddItemsForReconstruct ThatBloodyPanda

Items 
GearStandard has GearItem_Raptus Treffen 2 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Stalwart Flow G2 repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:25:32.478 -  > Session stored for ThatBloodyPanda  courseNode:0  position:(8,5, 0,0, 19,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:350 specialAmmo:200 classAmmo:100 resourcePack:0 consumable:0
17:25:32.513 - <color=purple>OnPlayerGameStateChange : Nirimღ InLevel</color>
17:25:32.513 - SNET : OnMasterCommand : StartPlaying 0 False
17:25:32.515 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
17:25:32.515 - <color=green>SNET : PlayerSynced(Clone)_32768 : Nirimღ exits PLOC_InElevator, replicator key: 32768</color>
17:25:32.515 - <color=green>SNET : PlayerSynced(Clone)_32769 : ThatBloodyPanda exits PLOC_InElevator, replicator key: 32769</color>
17:25:32.515 - <color=green>SNET : PlayerLocal(Clone)_32770 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32770</color>
17:25:32.515 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
17:25:32.519 - GlobalPopupMessageGuiLayer set visible; False
17:25:32.522 - <color=green>SNET : PlayerSynced(Clone)_32771 : ^3SPR12314 exits PLOC_InElevator, replicator key: 32771</color>
17:25:32.522 - ShowSubObjectiveIfNew, last obj:  newSubObj: Gather information about the location of <color=orange>TERMINAL_572, TERMINAL_389, TERMINAL_243</color>
17:25:32.541 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:25:32.541 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda InLevel</color>
17:25:32.573 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda InLevel</color>
17:25:32.573 - <color=green>SNET : PlayerSynced(Clone)_32769 : ThatBloodyPanda exits PLOC_InElevator, replicator key: 32769</color>
17:25:32.670 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:25:32.670 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 InLevel</color>
17:25:32.705 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 InLevel</color>
17:25:32.737 - <color=green>SNET : PlayerSynced(Clone)_32771 : ^3SPR12314 exits PLOC_InElevator, replicator key: 32771</color>
17:25:34.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:25:47.257 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:25:47.257 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:25:47.257 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
17:26:08.597 - SNET : OnMasterCommand : EndPlaying 0 False
17:26:08.597 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
17:26:08.598 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: AfterLevel</color>
17:26:08.598 - Got expedition end from master!
17:26:08.598 - <color=purple>OnPlayerGameStateChange : Nirimღ AfterLevel</color>
17:26:08.605 - ThatBloodyPanda was in InLevel
17:26:08.614 - ThatBloodyPanda was in InLevel
17:26:08.623 - ThatBloodyPanda was in InLevel
17:26:08.623 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda AfterLevel</color>
17:26:08.632 - ^3SPR12314 was in InLevel
17:26:08.641 - ^3SPR12314 was in InLevel
17:26:08.650 - ^3SPR12314 was in InLevel
17:26:08.659 - ^3SPR12314 was in InLevel
17:26:08.659 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda AfterLevel</color>
17:26:08.669 - ^3SPR12314 was in InLevel
17:26:08.677 - ^3SPR12314 was in InLevel
17:26:08.686 - ^3SPR12314 was in InLevel
17:26:08.695 - ^3SPR12314 was in InLevel
17:26:08.704 - ^3SPR12314 was in InLevel
17:26:08.713 - ^3SPR12314 was in InLevel
17:26:08.722 - ^3SPR12314 was in InLevel
17:26:08.732 - ^3SPR12314 was in InLevel
17:26:08.740 - ^3SPR12314 was in InLevel
17:26:08.749 - ^3SPR12314 was in InLevel
17:26:08.758 - ^3SPR12314 was in InLevel
17:26:08.767 - ^3SPR12314 was in InLevel
17:26:08.768 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 AfterLevel</color>
17:26:08.776 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
17:26:08.776 - CleanupAfterExpedition AfterLevel
17:26:08.777 - Global.OnLevelCleanup
17:26:08.778 - Global.OnLevelCleanup
17:26:08.778 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: False
17:26:08.938 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
17:26:08.938 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:26:08.939 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:26:08.939 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:26:08.939 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:26:08.939 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:26:08.940 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:26:08.940 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:26:08.946 - CarryItemWithGlobalStateManager.OnLevelCleanup
17:26:08.947 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 2
17:26:08.951 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:26:08.951 - SNet ERROR : Bad packet sent by player ThatBloodyPanda in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
17:26:08.951 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
17:26:08.951 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
17:26:08.951 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
17:26:08.951 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_^3SPR12314 (SNetwork.SNet_Player) WinConditionSolved: False
17:26:08.951 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:26:08.951 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:26:10.495 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_LOADOUT</color>
17:26:10.495 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
17:26:10.509 - GlobalPopupMessageGuiLayer set visible; False
17:26:10.510 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: Lobby</color>
17:26:10.513 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 AfterLevel</color>
17:26:10.513 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_^3SPR12314 (SNetwork.SNet_Player) WinConditionSolved: False
17:26:10.513 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:26:10.513 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Nirimღ (SNetwork.SNet_Player) WinConditionSolved: False
17:26:10.515 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 194180607 1150822619 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
17:26:10.515 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 194180607 1150822619
17:26:10.515 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:26:10.515 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:26:10.518 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: -0,4456202 y: 0 z: 0,8952221 goodPosition: (0,0, 0,0, 0,0)</color>
17:26:10.519 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
17:26:10.556 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: 0,9785427 y: 0 z: 0,2060442 goodPosition: (0,0, 0,0, 0,0)</color>
17:26:10.560 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:26:10.561 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
17:26:10.565 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: -0,2601815 y: 0 z: 0,9655597 goodPosition: (0,0, 0,0, 0,0)</color>
17:26:10.566 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:26:10.575 - ThatBloodyPanda wasnt in Lobby he was in AfterLevel
17:26:10.586 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:26:10.610 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.640 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.672 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.672 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:26:10.701 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.732 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.755 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.763 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.771 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.779 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.787 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.795 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.803 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.810 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.817 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.825 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.832 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.841 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.849 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.857 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.865 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.873 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.880 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.887 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.894 - Nirimღ wasnt in Lobby he was in AfterLevel
17:26:10.894 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:26:10.894 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:26:10.921 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:26:10.924 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: -0,04371281 y: 0 z: 0,9990442 goodPosition: (0,0, 0,0, 0,0)</color>
17:26:10.925 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:26:17.625 - <color=purple>OnPlayerGameStateChange : Nirimღ Generating</color>
17:26:17.625 - SNET : OnMasterCommand : StartGeneration 0 False
17:26:17.625 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
17:26:17.625 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
17:26:17.633 - GlobalPopupMessageGuiLayer set visible; False
17:26:17.634 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
17:26:17.639 - TODO : Settings for GlassLiquidSystem quality
17:26:17.662 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Generating</color>
17:26:17.710 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Generating</color>
17:26:17.838 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Generating</color>
17:26:18.063 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Generating</color>
17:26:25.656 - My id was the same as Master 109775240997941713
17:26:33.288 - <color=purple>OnPlayerGameStateChange : Nirimღ ReadyToStopElevatorRide</color>
17:26:38.512 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStopElevatorRide</color>
17:26:38.561 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStopElevatorRide</color>
17:26:44.339 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
17:26:44.339 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 194180607 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 194180607</color>
17:26:44.339 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 1150822619 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 1150822619</color>
17:26:44.339 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 33 hostIDSeed: 194180607 sessionSeed: 1150822619
17:26:44.339 - LG_Factory.Setup, Setting up batches, Using Function marker seed offset 0
17:26:44.339 - LG_Factory.Setup, Setting up batches, Using Standard marker seed offset 0
17:26:44.339 - LG_Factory.Setup, Setting up batches, Using ZoneLights seed offset 123
17:26:44.339 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 33 HostIDSeed: 194180607 SessionSeed: 1150822619</color>
17:26:44.339 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
17:26:44.339 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 1150822619</color>
17:26:44.339 - >>>>>>>>>>>>> BuildFloor
17:26:44.340 - <color=#C84800>LoadComplexResources complexResourceDataID: 15</color>
17:26:44.340 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Subcomplex_Storage</color>
17:26:44.347 - Last Batch: Setup
		 Total Time: 0,008s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

17:26:44.347 - Last Batch: StaticLevel
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

17:26:44.347 - Last Batch: LoadResourcesShards_Level
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: SetupFloor - Count: 1

17:26:44.347 - <color=#C84800>LG_SetupFloor.Build</color>
17:26:44.355 - Last Batch: SetupFloor
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 7

17:26:44.411 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStopElevatorRide</color>
17:26:44.438 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStopElevatorRide</color>
17:26:44.504 - Last Batch: GenerateZones
		 Total Time: 0,134s Frames: 4 Ticks: 140
		 FrameTime (avg/max/ticks max): -4.865,0ms / 36,1ms / 32
		 Jobs (started/looped): 7 / 127
Next Batch: PlaceAddonZones - Count: 0

17:26:44.504 - Last Batch: PlaceAddonZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 2

17:26:44.505 - Last Batch: PrepareZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 2 / 6
Next Batch: BuildFloors - Count: 1

17:26:44.505 - Last Batch: BuildFloors
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

17:26:44.519 - Last Batch: Geomorphs
		 Total Time: 0,035s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -39.124,0ms / 0,0ms / 16
		 Jobs (started/looped): 12 / 1
Next Batch: Areas - Count: 32

17:26:44.574 - Last Batch: Areas
		 Total Time: 0,031s Frames: 1 Ticks: 62
		 FrameTime (avg/max/ticks max): -39.124,0ms / 0,0ms / 31
		 Jobs (started/looped): 31 / 1
Next Batch: Plugs - Count: 34

17:26:44.598 - Last Batch: Plugs
		 Total Time: 0,030s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -39.124,0ms / 0,0ms / 0
		 Jobs (started/looped): 33 / 1
Next Batch: Gates - Count: 129

17:26:44.698 - Last Batch: Gates
		 Total Time: 0,099s Frames: 3 Ticks: 93
		 FrameTime (avg/max/ticks max): -9.755,6ms / 34,2ms / 32
		 Jobs (started/looped): 126 / 3
Next Batch: AreaNames - Count: 1

17:26:44.698 - Last Batch: AreaNames
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: WardenObjectivePrep - Count: 1

17:26:44.698 - Last Batch: WardenObjectivePrep
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 1

17:26:44.698 - Last Batch: DistributionSetup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: TerminalDistribution - Count: 7

17:26:44.698 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 9] 1001, 751, 501, 251, 1, 1, 1, 1, 1</color>
17:26:44.698 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
17:26:44.698 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,7605314 CourseNode index: 8 had weight: 4001 All Weights: [Count: 9] 1, 1, 1, 1, 1, 1001, 2001, 3001, 4001</color>
17:26:44.698 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaI ZonePlacementWeights, Start: 0 Middle: 0 End: 4000</color>
17:26:44.698 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE202 randomValue: 0,2681923 CourseNode index: 0 had weight: 5001 All Weights: [Count: 4] 5001, 2501, 1, 1</color>
17:26:44.698 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE202, area: AreaA ZonePlacementWeights, Start: 5000 Middle: 0 End: 0</color>
17:26:44.707 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE203 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 7] 1001, 667,6667, 334,3333, 1, 1, 1, 1</color>
17:26:44.707 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE203, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
17:26:44.707 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:26:44.707 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.707 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,5282014 CourseNode index: 2 had weight: 1001 All Weights: [Count: 3] 1, 501, 1001</color>
17:26:44.707 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.707 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:26:44.707 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:26:44.708 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:26:44.708 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:26:44.708 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:26:44.708 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:26:44.708 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:26:44.708 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:26:44.708 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:26:44.708 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:26:44.708 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:26:44.708 - Last Batch: TerminalDistribution
		 Total Time: 0,031s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -39.124,0ms / 0,0ms / 16
		 Jobs (started/looped): 6 / 1
Next Batch: Distribution - Count: 1

17:26:44.709 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 203</color>
17:26:44.709 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE201 m_isWardenObjectiveGatherItem: False</color>
17:26:44.709 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
17:26:44.710 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:26:44.710 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:26:44.710 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:26:44.710 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:26:44.710 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE205 m_isWardenObjectiveGatherItem: False</color>
17:26:44.710 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE206 m_isWardenObjectiveGatherItem: False</color>
17:26:44.710 - <color=red>LG_Distribute_WardenObjective, FindAndTagMultipleDistsWithFunctionInObjectiveZones, count: 3 function: Terminal</color>
17:26:44.710 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE204 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
17:26:44.710 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE204</color>
17:26:44.710 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 204, Area: 21_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:26:44.710 - Increment placementDataIndex to 1
17:26:44.710 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE205 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
17:26:44.710 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE205</color>
17:26:44.710 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 205, Area: 24_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:26:44.710 - Increment placementDataIndex to 2
17:26:44.710 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE206 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
17:26:44.710 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE206</color>
17:26:44.710 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 206, Area: 30_Area C (LevelGeneration.LG_Area)_NavInfo:AreaC</color>
17:26:44.710 - RESET placementDataIndex to 0
17:26:44.710 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
17:26:44.710 - Last Batch: Distribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 76 / 0
Next Batch: FunctionMarkers - Count: 7

17:26:44.880 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
17:26:44.880 - >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SECURITY DOOR, SETUP FOR POWER GENERATOR GENERATOR_160
17:26:45.246 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
17:26:45.246 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 1
17:26:45.246 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 0 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
17:26:45.248 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
17:26:45.248 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 2
17:26:45.248 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 1 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
17:26:45.286 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: TERMINAL_294
17:26:45.359 - WardenObjectiveManager.RegisterObjectiveItemForCollection 1 item: TERMINAL_497
17:26:45.566 - WardenObjectiveManager.RegisterObjectiveItemForCollection 2 item: TERMINAL_897
17:26:45.600 - Last Batch: FunctionMarkers
		 Total Time: 0,879s Frames: 27 Ticks: 889
		 FrameTime (avg/max/ticks max): 30,9ms / 43,9ms / 47
		 Jobs (started/looped): 7 / 553
Next Batch: FunctionMarkerLeftovers - Count: 7

17:26:45.646 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0,035s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -39.124,0ms / 0,0ms / 16
		 Jobs (started/looped): 6 / 1
Next Batch: Markers - Count: 1

17:26:46.205 - Last Batch: Markers
		 Total Time: 0,566s Frames: 17 Ticks: 561
		 FrameTime (avg/max/ticks max): 30,6ms / 62,5ms / 47
		 Jobs (started/looped): 1 / 496
Next Batch: PrefabSpawners - Count: 37691

17:26:47.827 - Last Batch: PrefabSpawners
		 Total Time: 1,626s Frames: 52 Ticks: 1623
		 FrameTime (avg/max/ticks max): 30,9ms / 33,2ms / 32
		 Jobs (started/looped): 37690 / 36338
Next Batch: LateMarkerCleanup - Count: 0

17:26:47.827 - Last Batch: LateMarkerCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

17:26:47.827 - Last Batch: MarkerLoop
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

17:26:48.667 - Last Batch: LateGeomorphScan
		 Total Time: 0,850s Frames: 13 Ticks: 842
		 FrameTime (avg/max/ticks max): 54,5ms / 76,2ms / 78
		 Jobs (started/looped): 13 / 52
Next Batch: LadderAIGNodes - Count: 36

17:26:48.673 - Last Batch: LadderAIGNodes
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 36 / 0
Next Batch: Pillars - Count: 0

17:26:48.673 - Last Batch: Pillars
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 1

17:26:48.817 - CollectNavMeshSources : From 13 roots and 226043 possible sources, 55713 vas valid
17:26:48.817 - CollectNavMeshSources : NotStatic:0 NotActive:2718
17:26:48.817 - CollectNavMeshSources : WrongLayer:5354 NoCollider:164976 WasTrigger:0 MissingMesh:0 BadColliderType:0
17:26:48.817 - NavmeshUtils.NavMeshSourceCollector : 55713 valid NavMesh sources found!
17:26:50.127 - ---------------------------------------------------------
17:26:50.127 - Navmesh done! time: 1,433594
17:26:50.127 - ---------------------------------------------------------
17:26:50.127 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 1,442s Frames: 54 Ticks: 1467
		 FrameTime (avg/max/ticks max): 51,3ms / 147,5ms / 156
		 Jobs (started/looped): 0 / 54
Next Batch: AIGraph_Prepare - Count: 13

17:26:50.193 - Last Batch: AIGraph_Prepare
		 Total Time: 0,081s Frames: 2 Ticks: 62
		 FrameTime (avg/max/ticks max): -19.549,1ms / 27,3ms / 31
		 Jobs (started/looped): 11 / 2
Next Batch: AIGraph_LinkGates - Count: 46

17:26:50.278 - Last Batch: AIGraph_LinkGates
		 Total Time: 0,087s Frames: 3 Ticks: 78
		 FrameTime (avg/max/ticks max): -9.758,9ms / 33,2ms / 31
		 Jobs (started/looped): 43 / 3
Next Batch: AIGraph_LinkPlugs - Count: 0

17:26:50.278 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 24

17:26:50.280 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 24

17:26:50.280 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGraph_Start - Count: 13

17:26:50.281 - Last Batch: AIGraph_Start
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 32

17:26:52.735 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 2,449s Frames: 75 Ticks: 2465
		 FrameTime (avg/max/ticks max): 31,1ms / 52,7ms / 47
		 Jobs (started/looped): 28 / 508
Next Batch: AIGraph_ScoreNodeClusters - Count: 32

17:26:52.742 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: AIGraph_End - Count: 13

17:26:52.742 - Last Batch: AIGraph_End
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: FunctionMarkerFallback - Count: 7

17:26:52.742 - Last Batch: FunctionMarkerFallback
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Ladders - Count: 36

17:26:52.775 - Last Batch: Ladders
		 Total Time: 0,031s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): -39.124,0ms / 0,0ms / 16
		 Jobs (started/looped): 35 / 1
Next Batch: DoorLocks - Count: 6

17:26:52.833 - Last Batch: DoorLocks
		 Total Time: 0,066s Frames: 2 Ticks: 63
		 FrameTime (avg/max/ticks max): -19.545,9ms / 32,2ms / 31
		 Jobs (started/looped): 4 / 2
Next Batch: Resources - Count: 1

17:26:52.833 - Last Batch: Resources
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: StaticEnemiesPlacement - Count: 7

17:26:52.915 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0,092s Frames: 3 Ticks: 78
		 FrameTime (avg/max/ticks max): -9.758,3ms / 30,3ms / 32
		 Jobs (started/looped): 14 / 36
Next Batch: Culling_Nodes - Count: 32

17:26:53.008 - Last Batch: Culling_Nodes
		 Total Time: 0,093s Frames: 3 Ticks: 93
		 FrameTime (avg/max/ticks max): -9.754,9ms / 37,1ms / 31
		 Jobs (started/looped): 29 / 3
Next Batch: Culling_Portals - Count: 57

17:26:53.009 - Last Batch: Culling_Portals
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: Culling_Cullers - Count: 379

17:26:53.016 - Last Batch: Culling_Cullers
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 379 / 0
Next Batch: Culling_Lights - Count: 32

17:26:53.514 - Last Batch: Culling_Lights
		 Total Time: 0,479s Frames: 9 Ticks: 499
		 FrameTime (avg/max/ticks max): -119,9ms / 48,8ms / 187
		 Jobs (started/looped): 23 / 9
Next Batch: Culling_NodeInstanceSearch - Count: 32

17:26:53.785 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0,299s Frames: 8 Ticks: 265
		 FrameTime (avg/max/ticks max): -274,6ms / 67,4ms / 62
		 Jobs (started/looped): 31 / 2884
Next Batch: Culling_NodeClusterJobs - Count: 7

17:26:54.299 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0,498s Frames: 17 Ticks: 515
		 FrameTime (avg/max/ticks max): 29,8ms / 90,8ms / 93
		 Jobs (started/looped): 34 / 45071
Next Batch: Culling_Cleanup - Count: 32

17:26:54.299 - Last Batch: Culling_Cleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: Culling_GatherLightCulling - Count: 446

17:26:54.353 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0,063s Frames: 2 Ticks: 47
		 FrameTime (avg/max/ticks max): -19.546,4ms / 31,3ms / 31
		 Jobs (started/looped): 444 / 2
Next Batch: Culling_TrimPortalLists - Count: 33

17:26:54.639 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0,296s Frames: 35 Ticks: 296
		 FrameTime (avg/max/ticks max): 7,9ms / 14,6ms / 16
		 Jobs (started/looped): 33 / 103
Next Batch: ZoneLights - Count: 8

17:26:54.726 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
17:26:54.726 - Last Batch: ZoneLights
		 Total Time: 0,032s Frames: 1 Ticks: 78
		 FrameTime (avg/max/ticks max): -39.124,5ms / 0,0ms / 31
		 Jobs (started/looped): 7 / 1
Next Batch: GenerateNavigationInfo - Count: 1

17:26:54.972 - Last Batch: GenerateNavigationInfo
		 Total Time: 0,301s Frames: 2 Ticks: 250
		 FrameTime (avg/max/ticks max): -19.532,5ms / 59,6ms / 250
		 Jobs (started/looped): 31 / 2
Next Batch: DisplayNavigationInfo - Count: 42

17:26:55.049 - Last Batch: DisplayNavigationInfo
		 Total Time: 0,066s Frames: 1 Ticks: 78
		 FrameTime (avg/max/ticks max): -39.124,5ms / 0,0ms / 31
		 Jobs (started/looped): 41 / 1
Next Batch: LateRuntimeOptimizations - Count: 13

17:26:55.203 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0,145s Frames: 2 Ticks: 156
		 FrameTime (avg/max/ticks max): -19.527,6ms / 69,3ms / 78
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 7

17:26:55.203 - Last Batch: EnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: FixColliders - Count: 0

17:26:55.203 - Last Batch: FixColliders
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

17:26:55.203 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

17:26:55.203 - Last Batch: SpectatorJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

17:26:55.203 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
17:26:55.204 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 1

17:26:55.204 - Last Batch: DebugJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Culling_LateCleanup - Count: 1

17:26:55.225 - Last Batch: Culling_LateCleanup
		 Total Time: 0,035s Frames: 1 Ticks: 15
		 FrameTime (avg/max/ticks max): -39.124,0ms / 0,0ms / 15
		 Jobs (started/looped): 32 / 1
Next Batch: Culling_PrepForInlevel - Count: 1

17:26:55.225 - Factory Done : Last build: Culling_PrepForInlevel
17:26:55.225 - Factory : Built in 10,87891 seconds
17:26:55.225 - BUILDER : BuildDone
17:26:55.225 - >>>>>>>> GS_Generating.OnBuilderDone
17:26:55.225 - Builder.CombinedCheckSum.Checksum: 9428010683358958225
17:26:55.226 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
17:26:55.226 - >>>>>>>>>> ElevatorShaftLanding.OnBuildDone, m_securityScanAlign ExpeditionExitScanAlign (UnityEngine.Transform)
17:26:55.226 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_storage_01(Clone)_0 (ElevatorShaftLanding)
17:26:55.306 - <color=purple>OnPlayerGameStateChange : Nirimღ StopElevatorRide</color>
17:26:55.306 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
17:26:55.306 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
17:26:55.369 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda StopElevatorRide</color>
17:26:55.402 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda StopElevatorRide</color>
17:26:55.479 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 StopElevatorRide</color>
17:26:55.542 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 StopElevatorRide</color>
17:26:56.327 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:26:56.327 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:26:56.327 - SNET : OnMasterCommand : StartPlaying 0 False
17:26:56.328 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
17:26:56.355 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:26:56.356 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:26:56.681 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:26:56.682 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:26:59.292 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
17:27:17.681 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStartLevel</color>
17:27:17.717 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStartLevel</color>
17:27:17.898 - <color=purple>OnPlayerGameStateChange : Nirimღ ReadyToStartLevel</color>
17:27:18.551 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStartLevel</color>
17:27:18.614 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStartLevel</color>
17:27:21.349 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
17:27:21.448 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:27:21.448 - WARNING : OnPlayerEvent : GS_ReadyToStartLevel has not implemented PlayerChangedNickName None
17:27:21.448 - DEBUG : Player living<color=#00f700>hell agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:27:21.448 - AddItemsForReconstruct living<color=#00f700>hell

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_D-tek Optron IV repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:27:21.448 -  > Session stored for living<color=#00f700>hell  courseNode:0  position:(5,5, 0,6, 13,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:348,6 specialAmmo:200 classAmmo:100 resourcePack:0 consumable:0
17:27:21.448 - DEBUG : Player ^3SPR12314 agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:27:21.449 - AddItemsForReconstruct ^3SPR12314

Items 
GearStandard has GearItem_Malatack LX repID0 
GearSpecial has GearItem_Buckland s870 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:27:21.449 -  > Session stored for ^3SPR12314  courseNode:0  position:(8,5, 0,1, 22,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:360 specialAmmo:249 classAmmo:100 resourcePack:0 consumable:0
17:27:21.449 - DEBUG : Player Nirimღ agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:27:21.449 - AddItemsForReconstruct Nirimღ

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Gavel repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:27:21.449 -  > Session stored for Nirimღ  courseNode:0  position:(7,5, 0,5, 13,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:348,6 specialAmmo:200 classAmmo:100 resourcePack:0 consumable:0
17:27:21.449 - DEBUG : Player ThatBloodyPanda agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:27:21.449 - AddItemsForReconstruct ThatBloodyPanda

Items 
GearStandard has GearItem_Raptus Treffen 2 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Stalwart Flow G2 repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:27:21.449 -  > Session stored for ThatBloodyPanda  courseNode:0  position:(2,5, 0,2, 16,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:350 specialAmmo:200 classAmmo:100 resourcePack:0 consumable:0
17:27:21.449 - <color=purple>OnPlayerGameStateChange : Nirimღ InLevel</color>
17:27:21.449 - SNET : OnMasterCommand : StartPlaying 0 False
17:27:21.451 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
17:27:21.451 - <color=green>SNET : PlayerSynced(Clone)_32768 : Nirimღ exits PLOC_InElevator, replicator key: 32768</color>
17:27:21.451 - <color=green>SNET : PlayerLocal(Clone)_32769 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32769</color>
17:27:21.452 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
17:27:21.456 - GlobalPopupMessageGuiLayer set visible; False
17:27:21.459 - <color=green>SNET : PlayerSynced(Clone)_32770 : ^3SPR12314 exits PLOC_InElevator, replicator key: 32770</color>
17:27:21.459 - <color=green>SNET : PlayerSynced(Clone)_32771 : ThatBloodyPanda exits PLOC_InElevator, replicator key: 32771</color>
17:27:21.459 - ShowSubObjectiveIfNew, last obj:  newSubObj: Gather information about the location of <color=orange>TERMINAL_294, TERMINAL_497, TERMINAL_897</color>
17:27:21.510 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:27:21.510 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda InLevel</color>
17:27:21.511 - <color=green>SNET : PlayerSynced(Clone)_32768 : Nirimღ exits PLOC_InElevator, replicator key: 32768</color>
17:27:21.566 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda InLevel</color>
17:27:21.567 - <color=green>SNET : PlayerSynced(Clone)_32771 : ThatBloodyPanda exits PLOC_InElevator, replicator key: 32771</color>
17:27:21.631 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:27:21.632 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 InLevel</color>
17:27:21.647 - <color=green>SNET : PlayerSynced(Clone)_32770 : ^3SPR12314 exits PLOC_InElevator, replicator key: 32770</color>
17:27:21.679 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 InLevel</color>
17:27:22.838 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:27:22.871 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:27:22.943 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:27:25.683 - My id was the same as Master 109775240997941713
17:27:33.528 - Revealer is linked to a terminal interface, trying to hide potential locator
17:27:33.529 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:27:52.428 - Revealer is linked to a terminal interface, trying to hide potential locator
17:27:52.428 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:27:58.072 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:27:58.072 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:27:58.072 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
17:28:25.701 - My id was the same as Master 109775240997941713
17:28:30.472 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
17:28:30.472 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:28:30.472 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:28:30.472 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:28:30.472 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
17:28:32.312 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:28:32.331 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
17:28:40.444 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
17:29:25.701 - My id was the same as Master 109775240997941713
17:30:25.710 - My id was the same as Master 109775240997941713
17:30:58.086 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
17:30:58.104 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
17:31:19.397 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:19.589 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.407 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.407 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.407 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.522 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.522 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.532 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.532 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.532 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.667 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.667 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.668 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.668 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.675 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.827 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.827 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.827 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.838 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.838 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.936 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.937 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.952 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.952 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.952 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.979 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.979 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.995 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.995 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:22.995 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:23.155 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:23.155 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:23.155 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:23.155 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:23.155 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:23.387 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:24.803 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:24.873 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:24.906 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.497 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.751 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.751 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.770 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.770 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.770 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.832 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.833 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.909 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.909 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.909 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.909 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.909 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.927 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.927 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.945 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.945 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:25.945 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.024 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.024 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.024 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.024 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.024 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.024 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.042 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.042 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.042 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:26.042 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.468 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.483 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.483 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.483 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.483 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.483 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.483 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.518 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.518 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.518 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.518 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.518 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.518 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.518 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.543 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.543 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.543 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.548 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.548 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.580 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.580 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.580 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.580 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.580 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.580 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.596 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.596 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.596 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.596 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.596 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.596 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.646 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.646 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.646 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.662 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.662 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.662 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.662 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.695 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.713 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.757 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.757 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.757 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.757 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.757 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.757 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.773 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.773 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.773 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.773 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.773 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.773 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.821 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.821 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.821 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.821 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.821 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.821 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.838 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.885 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.885 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.885 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.885 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.885 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.902 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.902 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.967 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.967 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:34.967 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.013 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.013 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.013 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.013 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.013 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.013 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.014 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.014 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.014 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.014 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.063 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.063 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.079 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.079 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.079 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.079 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.079 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.129 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.129 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.129 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.129 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.129 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.129 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.129 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.173 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.174 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.174 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.174 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.174 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.254 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.254 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.254 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.254 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.254 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.254 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.254 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.286 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.286 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.286 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.318 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.318 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.318 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.318 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.318 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.318 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.318 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.318 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.318 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.368 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.368 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.368 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.382 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.382 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.415 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.415 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.431 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.431 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.431 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.431 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.431 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.482 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.483 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.483 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.540 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.540 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.540 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.540 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.540 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.577 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.577 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.591 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.591 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.591 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.591 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.591 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.656 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.720 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.720 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.720 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.720 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.720 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.753 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.753 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.753 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.753 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.753 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.772 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.786 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.818 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.818 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.818 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.827 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.827 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.827 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.827 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.843 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.883 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.883 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.883 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.883 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.883 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.883 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.924 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.924 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.924 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.924 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.924 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.924 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.924 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.924 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.940 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.940 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.940 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.940 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:35.988 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.054 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.054 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.054 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.054 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.054 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.086 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.086 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.119 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.119 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.119 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.119 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.119 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.170 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.170 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.170 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.170 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.170 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.170 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.170 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.219 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.219 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.219 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.219 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.219 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.219 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.219 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.228 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.228 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.228 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.228 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.228 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.262 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.262 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.279 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.279 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.279 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.279 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.279 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.327 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.327 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.327 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.327 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.327 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.327 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.327 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.327 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.327 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.352 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.361 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.361 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.394 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.394 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.394 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.394 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.395 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.445 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.445 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.445 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.445 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.445 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.445 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.462 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.479 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.495 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.511 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.511 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.511 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.511 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.511 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.511 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.552 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.552 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.552 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.572 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.572 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.572 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.620 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.620 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.620 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.638 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.638 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.638 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.638 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.670 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.670 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.670 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.686 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.686 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.686 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.686 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.686 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.721 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.721 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.721 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.721 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.721 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.730 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.730 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.730 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.730 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.730 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.746 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.746 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.781 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.781 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.781 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.781 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.781 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.781 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.781 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.852 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.852 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.852 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.852 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.852 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.906 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.906 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.922 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.922 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.922 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.922 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.922 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.948 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.948 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.948 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.949 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.967 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:36.967 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.018 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.018 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.018 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.018 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.018 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.018 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.018 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.019 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.019 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.019 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.019 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.019 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.090 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.090 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.090 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.090 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.090 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.124 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.124 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.124 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.124 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.124 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.124 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.134 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.187 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.187 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.187 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.187 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.187 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.187 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.187 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.187 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.187 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.188 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.258 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.258 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.258 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.258 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.258 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.285 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.285 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.285 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.285 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.285 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.285 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.285 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.285 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.305 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.305 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.305 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.305 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.357 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.357 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.357 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.357 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.368 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.404 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.404 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.404 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.404 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.404 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.420 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.420 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.456 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.457 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.457 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.457 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.457 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.474 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.474 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.474 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.474 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.474 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.519 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.519 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.520 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.626 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.661 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.695 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.740 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.762 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.810 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.861 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.862 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.934 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.934 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.984 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:37.984 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:38.044 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:38.097 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:38.097 - SNet ERROR : Bad packet sent by player Nirimღ in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:31:38.185 - My id was the same as Master 109775240997941713
17:31:39.360 - ToolSyncManager DoTagEnemy could not get enemy from sync struct
17:31:39.360 - ToolSyncManager DoTagEnemy could not get enemy from sync struct
17:32:25.722 - My id was the same as Master 109775240997941713
17:32:27.309 - GetCurrentTimeInLevelEnum, minutesElapsed: 5,000146 returning: Time_5 minutesToNext: 10
17:32:29.534 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:32:29.535 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:33:24.805 - Revealer is linked to a terminal interface, trying to hide potential locator
17:33:24.805 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:33:25.723 - My id was the same as Master 109775240997941713
17:33:36.997 - Look rotation viewing vector is zero
17:33:49.905 - Revealer is linked to a terminal interface, trying to hide potential locator
17:33:49.905 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:33:58.467 - WARNING : SNet > ^3SPR12314 left/is about to leave lobby!
17:33:58.467 - DEBUG : PlayerLeftLobby > ^3SPR12314 left the steam lobby, not the sessionHub! Check extra timeout, if response, we keep him in session (steam lobby server crash/reset). Start a new lobby!
17:33:58.467 - SNet_SessionHub : OnLeftLobby ^3SPR12314
17:33:58.467 -  > Mismatch > ^3SPR12314 was not in steam lobby!
17:33:59.947 - DEBUG : OnMasterSessionAnswer MasterLeavingLobby
17:33:59.947 - DEBUG : Master left the session, we will migrate at this point. Right now we just leave the game.
17:33:59.947 - DEBUG : Leaving session hub!
17:33:59.947 - DEBUG : Sending slave session question Leaving
17:33:59.968 - DEBUG : Leaving Session Hub!
17:33:59.968 - DEBUG : Closed connection with Nirimღ
17:33:59.969 - DEBUG : Closed connection with ThatBloodyPanda
17:33:59.970 - DEBUG : Closed connection with ^3SPR12314
17:33:59.971 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
17:33:59.972 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: AfterLevel</color>
17:33:59.973 - SNet : Session reset
17:33:59.973 - Global.OnResetSession
17:33:59.973 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 4</color>
17:33:59.974 - OnPlayerEvent : Nirimღ  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
17:33:59.974 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:33:59.974 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:33:59.974 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:33:59.975 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:33:59.975 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:33:59.976 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
17:33:59.976 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
17:33:59.976 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
17:33:59.982 - No more master ;(
17:34:00.063 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
17:34:00.063 - CleanupAfterExpedition AfterLevel
17:34:00.063 - Global.OnLevelCleanup
17:34:00.063 - Global.OnLevelCleanup
17:34:00.063 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: False
17:34:00.233 - CarryItemWithGlobalStateManager.OnLevelCleanup
17:34:00.233 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 2
17:34:00.236 - DEBUG : Closed connection with ThatBloodyPanda
17:34:00.236 - SNet ERROR : Bad packet sent by someone not in sessionHub or lobby ThatBloodyPanda!  Is master = False CLOSED CONNECTION
17:34:00.964 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
17:34:01.826 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: NoLobby</color>
17:34:01.827 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_LOADOUT</color>
17:34:01.827 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
17:34:01.845 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
17:34:01.845 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
17:34:01.845 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
17:34:01.846 - GlobalPopupMessageGuiLayer set visible; False
17:34:22.636 - JoinLobby 109775240997987641
17:34:22.636 - JOINING!
17:34:22.636 - Trying to join lobby 109775240997987641
17:34:22.636 - SNet : Session reset
17:34:22.636 - Global.OnResetSession
17:34:22.636 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
17:34:22.636 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
17:34:22.637 - waiting for lobby..
17:34:22.640 - waiting for lobby..
17:34:22.644 - waiting for lobby..
17:34:22.648 - waiting for lobby..
17:34:22.652 - waiting for lobby..
17:34:22.656 - waiting for lobby..
17:34:22.660 - waiting for lobby..
17:34:22.664 - waiting for lobby..
17:34:22.668 - waiting for lobby..
17:34:22.672 - waiting for lobby..
17:34:22.676 - waiting for lobby..
17:34:22.680 - waiting for lobby..
17:34:22.684 - waiting for lobby..
17:34:22.688 - waiting for lobby..
17:34:22.692 - waiting for lobby..
17:34:22.696 - waiting for lobby..
17:34:22.700 - waiting for lobby..
17:34:22.704 - waiting for lobby..
17:34:22.708 - waiting for lobby..
17:34:22.712 - waiting for lobby..
17:34:22.716 - waiting for lobby..
17:34:22.720 - waiting for lobby..
17:34:22.724 - waiting for lobby..
17:34:22.728 - waiting for lobby..
17:34:22.732 - waiting for lobby..
17:34:22.736 - waiting for lobby..
17:34:22.740 - waiting for lobby..
17:34:22.744 - waiting for lobby..
17:34:22.748 - waiting for lobby..
17:34:22.752 - waiting for lobby..
17:34:22.756 - waiting for lobby..
17:34:22.760 - waiting for lobby..
17:34:22.765 - waiting for lobby..
17:34:22.768 - waiting for lobby..
17:34:22.772 - waiting for lobby..
17:34:22.776 - waiting for lobby..
17:34:22.780 - waiting for lobby..
17:34:22.785 - waiting for lobby..
17:34:22.789 - waiting for lobby..
17:34:22.793 - waiting for lobby..
17:34:22.797 - waiting for lobby..
17:34:22.801 - waiting for lobby..
17:34:22.805 - waiting for lobby..
17:34:22.809 - waiting for lobby..
17:34:22.813 - waiting for lobby..
17:34:22.817 - waiting for lobby..
17:34:22.821 - waiting for lobby..
17:34:22.825 - waiting for lobby..
17:34:22.829 - waiting for lobby..
17:34:22.833 - waiting for lobby..
17:34:22.837 - waiting for lobby..
17:34:22.841 - waiting for lobby..
17:34:22.845 - waiting for lobby..
17:34:22.849 - waiting for lobby..
17:34:22.853 - waiting for lobby..
17:34:22.857 - waiting for lobby..
17:34:22.861 - waiting for lobby..
17:34:22.865 - waiting for lobby..
17:34:22.869 - waiting for lobby..
17:34:22.873 - waiting for lobby..
17:34:22.877 - waiting for lobby..
17:34:22.881 - waiting for lobby..
17:34:22.885 - waiting for lobby..
17:34:22.889 - waiting for lobby..
17:34:22.893 - waiting for lobby..
17:34:22.897 - waiting for lobby..
17:34:22.901 - waiting for lobby..
17:34:22.905 - JOINED STEAM LOBBY ID 109775240997987641
17:34:22.905 - SNet_SessionHub : OnJoinedLobby 109775240997987641 False ^3SPR12314
17:34:22.905 - SNet_SessionHub : OnJoinedLobby 109775240997987641 False living<color=#00f700>hell
17:34:22.905 - SearchingForMaster
17:34:22.906 - IN New lobby!
17:34:22.906 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_RUNDOWN_NEW</color>
17:34:22.915 - Sending OnWhoIsMaster to ^3SPR12314
17:34:23.377 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
17:34:25.918 - Sending OnWhoIsMaster to ^3SPR12314
17:34:28.922 - Sending OnWhoIsMaster to ^3SPR12314
17:34:29.018 - Who's tha masta?! ^3SPR12314! ^3SPR12314!
17:34:29.018 - Whos the master? ^3SPR12314! ^3SPR12314!
17:34:29.019 - DEBUG : Sending slave session question WantsToJoin
17:34:29.259 - Player session data was discarded! Master InSession 0 0 3033946718 0
17:34:29.259 -  > we are not in a session hub yet!
17:34:29.259 - PlayfabID updated for ^3SPR12314 to pPlayfabID
17:34:29.259 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:34:29.259 - OnLobbyInfoUpdate > from player not in session
17:34:29.259 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 194547293 915860 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
17:34:29.260 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 194547293 915860
17:34:29.260 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_^3SPR12314 (SNetwork.SNet_Player) WinConditionSolved: False
17:34:29.260 - OnLobbyInfoUpdate > from player not in session
17:34:29.260 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
17:34:29.260 - Player living<color=#00f700>hell joined session!
17:34:29.260 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
17:34:29.260 - DEBUG : Player living<color=#00f700>hell was added to session
17:34:29.261 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
17:34:29.261 - DEBUG : OnSessionMemberChange > ^3SPR12314 Joined
17:34:29.261 - Player SNet_Player_^3SPR12314 joined session!
17:34:29.261 - DEBUG : Player ^3SPR12314 was added to session
17:34:29.261 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
17:34:29.262 - Player living<color=#00f700>hell joined session!
17:34:29.262 - MasterManager : In session!
17:34:29.562 - SNET : OnMasterCommand : AssignSlot 1 False
17:34:29.562 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
17:34:29.564 - OnPlayerEvent : living<color=#00f700>hell PlayerInSession
17:34:29.564 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_LOADOUT</color>
17:34:29.564 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
17:34:29.833 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:34:29.833 - SNET : OnMasterCommand : PickAvatar 1 False
17:34:29.834 - <color=green>SNET : We got character 1 assigned</color>
17:34:30.781 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:34:30.783 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:34:30.783 - PlayfabID updated for ^3SPR12314 to pPlayfabID
17:34:30.783 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:34:30.783 - My id was the same as Master 109775240997987641
17:34:30.784 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 194547293 915860 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
17:34:30.784 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 194547293 915860
17:34:30.784 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_^3SPR12314 (SNetwork.SNet_Player) WinConditionSolved: False
17:34:30.784 - Global.OnPrepareForRecall
17:34:30.788 -  > Got session data with key for ^3SPR12314  courseNode:-1  position:(0,9, 2214,4, 0,9) storage:Player.pAmmoStorageData
17:34:30.790 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: 0 y: 0 z: 1 goodPosition: (0,0, 0,0, 0,0)</color>
17:34:30.791 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
17:34:30.791 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:34:30.791 - OnRecallDone : JoinedHub   IsInDropIn : False   eReplicationMode : OutOfSync
17:34:30.791 - SNET : OnMasterCommand : InSession 0 True
17:34:30.791 - <color=green>SNET : Added living<color=#00f700>hell to PlayersInGame</color>
17:34:30.791 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
17:34:30.792 - <color=green>SNET : GS_Lobby has not implemented functionality for InSession!</color>
17:34:30.943 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: 0,08347866 y: 0 z: 0,9965096 goodPosition: (0,0, 0,0, 0,0)</color>
17:34:30.945 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:34:30.946 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
17:34:34.534 - PlayfabID updated for ^3SPR12314 to pPlayfabID
17:34:34.534 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
17:34:34.534 - My id was the same as Master 109775240997987641
17:34:34.535 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 194547293 915860 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
17:34:34.535 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 194547293 915860
17:34:34.535 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_^3SPR12314 (SNetwork.SNet_Player) WinConditionSolved: False
17:35:01.492 - DEBUG : SNet > ThatBloodyPanda joined lobby!
17:35:01.492 - SNet_SessionHub : OnJoinedLobby 109775240997987641 False ThatBloodyPanda
17:35:11.190 - Player session data was discarded! Slave InSessionHub -1 -1 3033946718 0
17:35:11.190 -  > player ThatBloodyPanda not in session hub
17:35:11.190 - PlayfabID updated for ThatBloodyPanda to pPlayfabID
17:35:11.190 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:35:11.190 - OnLobbyInfoUpdate > from player not in session
17:35:11.190 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
17:35:11.190 - OnLobbyInfoUpdate > from player not in session
17:35:11.592 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:35:11.592 - Player session data was discarded! Slave OutOfSync 2 -1 3033946718 0
17:35:11.592 -  > player ThatBloodyPanda not in session hub
17:35:11.652 - DEBUG : OnSessionMemberChange > ThatBloodyPanda Joined
17:35:11.652 - Player SNet_Player_ThatBloodyPanda joined session!
17:35:11.653 - DEBUG : Player ThatBloodyPanda was added to session
17:35:11.796 - PlayfabID updated for ThatBloodyPanda to pPlayfabID
17:35:11.796 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:35:11.796 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
17:35:11.796 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:35:12.772 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:35:12.774 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:35:12.793 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: -0,1783106 y: 0 z: 0,9839742 goodPosition: (0,0, 0,0, 0,0)</color>
17:35:12.794 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:35:12.887 - <color=green>SNET : Added ThatBloodyPanda to PlayersInGame</color>
17:35:12.887 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
17:35:19.009 - My id was the same as Master 109775240997987641
17:35:42.813 - DEBUG : SNet > Nirimღ joined lobby!
17:35:42.813 - SNet_SessionHub : OnJoinedLobby 109775240997987641 False Nirimღ
17:35:49.201 - Player session data was discarded! Slave InSessionHub -1 -1 3033946718 0
17:35:49.201 -  > player Nirimღ not in session hub
17:35:49.202 - PlayfabID updated for Nirimღ to pPlayfabID
17:35:49.202 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:35:49.202 - OnLobbyInfoUpdate > from player not in session
17:35:49.217 - DEBUG : OnSessionMemberChange > Nirimღ Joined
17:35:49.217 - Player SNet_Player_Nirimღ joined session!
17:35:49.218 - DEBUG : Player Nirimღ was added to session
17:35:49.443 - PlayfabID updated for Nirimღ to pPlayfabID
17:35:49.443 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:35:49.475 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:35:49.684 - <color=purple>OnPlayerGameStateChange : Nirimღ Lobby</color>
17:35:50.001 - OnPlayerEvent : <color=#00f600>Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:35:50.003 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
17:35:50.150 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: -0,2525314 y: 0 z: 0,9675887 goodPosition: (0,0, 0,0, 0,0)</color>
17:35:50.151 - OnPlayerEvent : <color=#00f600>Nirimღ  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
17:35:50.242 - <color=green>SNET : Added <color=#00f600>Nirimღ to PlayersInGame</color>
17:35:50.242 - OnPlayerEvent : <color=#00f600>Nirimღ  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
17:36:18.542 - My id was the same as Master 109775240997987641
17:37:03.447 - <color=green>SNET : Added ^3SPR12314 to PlayersInGame</color>
17:37:03.447 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
17:37:03.463 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Generating</color>
17:37:03.479 - SNET : OnMasterCommand : StartGeneration 0 False
17:37:03.479 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
17:37:03.479 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
17:37:03.487 - GlobalPopupMessageGuiLayer set visible; False
17:37:03.488 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
17:37:03.493 - TODO : Settings for GlassLiquidSystem quality
17:37:03.516 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ Generating</color>
17:37:03.531 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Generating</color>
17:37:03.547 - PlayfabID updated for ThatBloodyPanda to pPlayfabID
17:37:03.547 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Generating</color>
17:37:03.547 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
17:37:03.579 - PlayfabID updated for <color=#00f600>Nirimღ to pPlayfabID
17:37:03.579 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ Generating</color>
17:37:03.695 - PlayfabID updated for <color=#00f600>Nirimღ to pPlayfabID
17:37:03.695 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ Lobby</color>
17:37:03.925 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ Generating</color>
17:37:04.285 - PlayfabID updated for ThatBloodyPanda to pPlayfabID
17:37:04.317 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
17:37:04.317 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
17:37:04.317 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Generating</color>
17:37:18.460 - My id was the same as Master 109775240997987641
17:37:24.332 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStopElevatorRide</color>
17:37:30.182 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
17:37:30.182 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 194547293 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 194547293</color>
17:37:30.182 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 915860 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 915860</color>
17:37:30.182 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 33 hostIDSeed: 194547293 sessionSeed: 915860
17:37:30.182 - LG_Factory.Setup, Setting up batches, Using Function marker seed offset 0
17:37:30.182 - LG_Factory.Setup, Setting up batches, Using Standard marker seed offset 0
17:37:30.182 - LG_Factory.Setup, Setting up batches, Using ZoneLights seed offset 123
17:37:30.182 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 33 HostIDSeed: 194547293 SessionSeed: 915860</color>
17:37:30.182 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
17:37:30.182 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 915860</color>
17:37:30.182 - >>>>>>>>>>>>> BuildFloor
17:37:30.183 - <color=#C84800>LoadComplexResources complexResourceDataID: 15</color>
17:37:30.183 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Subcomplex_Storage</color>
17:37:30.189 - Last Batch: Setup
		 Total Time: 0,008s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

17:37:30.190 - Last Batch: StaticLevel
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

17:37:30.190 - Last Batch: LoadResourcesShards_Level
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: SetupFloor - Count: 1

17:37:30.190 - <color=#C84800>LG_SetupFloor.Build</color>
17:37:30.198 - Last Batch: SetupFloor
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 7

17:37:30.349 - Last Batch: GenerateZones
		 Total Time: 0,159s Frames: 5 Ticks: 156
		 FrameTime (avg/max/ticks max): -2.841,2ms / 41,0ms / 32
		 Jobs (started/looped): 7 / 127
Next Batch: PlaceAddonZones - Count: 0

17:37:30.349 - Last Batch: PlaceAddonZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 2

17:37:30.350 - Last Batch: PrepareZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 2 / 6
Next Batch: BuildFloors - Count: 1

17:37:30.350 - Last Batch: BuildFloors
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

17:37:30.358 - Last Batch: Geomorphs
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: Areas - Count: 32

17:37:30.418 - Last Batch: Areas
		 Total Time: 0,057s Frames: 2 Ticks: 62
		 FrameTime (avg/max/ticks max): -22.980,7ms / 27,3ms / 32
		 Jobs (started/looped): 30 / 2
Next Batch: Plugs - Count: 34

17:37:30.442 - Last Batch: Plugs
		 Total Time: 0,031s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -45.988,8ms / 0,0ms / 16
		 Jobs (started/looped): 33 / 1
Next Batch: Gates - Count: 129

17:37:30.544 - Last Batch: Gates
		 Total Time: 0,098s Frames: 3 Ticks: 109
		 FrameTime (avg/max/ticks max): -11.472,3ms / 35,2ms / 31
		 Jobs (started/looped): 126 / 3
Next Batch: AreaNames - Count: 1

17:37:30.544 - Last Batch: AreaNames
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: WardenObjectivePrep - Count: 1

17:37:30.545 - Last Batch: WardenObjectivePrep
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 1

17:37:30.545 - Last Batch: DistributionSetup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: TerminalDistribution - Count: 7

17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 9] 1001, 751, 501, 251, 1, 1, 1, 1, 1</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,7605314 CourseNode index: 8 had weight: 4001 All Weights: [Count: 9] 1, 1, 1, 1, 1, 1001, 2001, 3001, 4001</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaI ZonePlacementWeights, Start: 0 Middle: 0 End: 4000</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE202 randomValue: 0,2681923 CourseNode index: 0 had weight: 5001 All Weights: [Count: 4] 5001, 2501, 1, 1</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE202, area: AreaA ZonePlacementWeights, Start: 5000 Middle: 0 End: 0</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE203 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 7] 1001, 667,6667, 334,3333, 1, 1, 1, 1</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE203, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,5282014 CourseNode index: 2 had weight: 1001 All Weights: [Count: 3] 1, 501, 1001</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
17:37:30.545 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.545 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:37:30.546 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.546 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:37:30.546 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.546 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
17:37:30.546 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.546 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:37:30.546 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.546 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:37:30.546 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.546 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
17:37:30.546 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
17:37:30.546 - Last Batch: TerminalDistribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Distribution - Count: 1

17:37:30.547 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 203</color>
17:37:30.547 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE201 m_isWardenObjectiveGatherItem: False</color>
17:37:30.547 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
17:37:30.547 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:37:30.547 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:37:30.547 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:37:30.547 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
17:37:30.547 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE205 m_isWardenObjectiveGatherItem: False</color>
17:37:30.548 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE206 m_isWardenObjectiveGatherItem: False</color>
17:37:30.548 - <color=red>LG_Distribute_WardenObjective, FindAndTagMultipleDistsWithFunctionInObjectiveZones, count: 3 function: Terminal</color>
17:37:30.548 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE204 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
17:37:30.548 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE204</color>
17:37:30.548 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 204, Area: 21_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:37:30.548 - Increment placementDataIndex to 1
17:37:30.548 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE205 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
17:37:30.548 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE205</color>
17:37:30.548 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 205, Area: 24_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:37:30.548 - Increment placementDataIndex to 2
17:37:30.548 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE207 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 1 spawnedInZoneCount: 1</color>
17:37:30.548 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE207</color>
17:37:30.548 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 207, Area: 26_Area D (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
17:37:30.548 - RESET placementDataIndex to 0
17:37:30.548 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
17:37:30.548 - Last Batch: Distribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 76 / 0
Next Batch: FunctionMarkers - Count: 7

17:37:30.730 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
17:37:30.730 - >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SECURITY DOOR, SETUP FOR POWER GENERATOR GENERATOR_598
17:37:31.073 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
17:37:31.074 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 1
17:37:31.074 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 0 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
17:37:31.079 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
17:37:31.079 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 2
17:37:31.079 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 1 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
17:37:31.117 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: TERMINAL_915
17:37:31.204 - WardenObjectiveManager.RegisterObjectiveItemForCollection 1 item: TERMINAL_671
17:37:31.287 - WardenObjectiveManager.RegisterObjectiveItemForCollection 2 item: TERMINAL_319
17:37:31.435 - Last Batch: FunctionMarkers
		 Total Time: 0,887s Frames: 26 Ticks: 889
		 FrameTime (avg/max/ticks max): 33,4ms / 49,8ms / 47
		 Jobs (started/looped): 7 / 553
Next Batch: FunctionMarkerLeftovers - Count: 7

17:37:31.485 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0,043s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -45.987,3ms / 0,0ms / 16
		 Jobs (started/looped): 6 / 1
Next Batch: Markers - Count: 1

17:37:32.041 - Last Batch: Markers
		 Total Time: 0,567s Frames: 18 Ticks: 562
		 FrameTime (avg/max/ticks max): 30,9ms / 43,0ms / 32
		 Jobs (started/looped): 1 / 496
Next Batch: PrefabSpawners - Count: 37691

17:37:33.721 - Last Batch: PrefabSpawners
		 Total Time: 1,688s Frames: 54 Ticks: 1669
		 FrameTime (avg/max/ticks max): 31,2ms / 37,1ms / 32
		 Jobs (started/looped): 37689 / 36339
Next Batch: LateMarkerCleanup - Count: 0

17:37:33.721 - Last Batch: LateMarkerCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

17:37:33.721 - Last Batch: MarkerLoop
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

17:37:34.581 - Last Batch: LateGeomorphScan
		 Total Time: 0,859s Frames: 13 Ticks: 858
		 FrameTime (avg/max/ticks max): 54,9ms / 72,3ms / 78
		 Jobs (started/looped): 13 / 52
Next Batch: LadderAIGNodes - Count: 36

17:37:34.589 - Last Batch: LadderAIGNodes
		 Total Time: 0,000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 36 / 0
Next Batch: Pillars - Count: 0

17:37:34.589 - Last Batch: Pillars
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 1

17:37:34.737 - CollectNavMeshSources : From 13 roots and 225237 possible sources, 55638 vas valid
17:37:34.737 - CollectNavMeshSources : NotStatic:0 NotActive:2707
17:37:34.737 - CollectNavMeshSources : WrongLayer:5251 NoCollider:164348 WasTrigger:0 MissingMesh:0 BadColliderType:0
17:37:34.737 - NavmeshUtils.NavMeshSourceCollector : 55638 valid NavMesh sources found!
17:37:36.073 - ---------------------------------------------------------
17:37:36.073 - Navmesh done! time: 1,463867
17:37:36.073 - ---------------------------------------------------------
17:37:36.073 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 1,473s Frames: 68 Ticks: 1482
		 FrameTime (avg/max/ticks max): 21,6ms / 152,3ms / 156
		 Jobs (started/looped): 0 / 68
Next Batch: AIGraph_Prepare - Count: 13

17:37:36.110 - Last Batch: AIGraph_Prepare
		 Total Time: 0,036s Frames: 1 Ticks: 32
		 FrameTime (avg/max/ticks max): -45.985,8ms / 0,0ms / 16
		 Jobs (started/looped): 12 / 1
Next Batch: AIGraph_LinkGates - Count: 46

17:37:36.230 - Last Batch: AIGraph_LinkGates
		 Total Time: 0,124s Frames: 3 Ticks: 124
		 FrameTime (avg/max/ticks max): -11.465,7ms / 64,5ms / 63
		 Jobs (started/looped): 43 / 3
Next Batch: AIGraph_LinkPlugs - Count: 0

17:37:36.230 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 24

17:37:36.232 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 24

17:37:36.232 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGraph_Start - Count: 13

17:37:36.233 - Last Batch: AIGraph_Start
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 32

17:37:39.041 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 2,813s Frames: 76 Ticks: 2808
		 FrameTime (avg/max/ticks max): 28,2ms / 231,4ms / 234
		 Jobs (started/looped): 29 / 506
Next Batch: AIGraph_ScoreNodeClusters - Count: 32

17:37:39.055 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0,027s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -45.985,4ms / 0,0ms / 16
		 Jobs (started/looped): 31 / 1
Next Batch: AIGraph_End - Count: 13

17:37:39.055 - Last Batch: AIGraph_End
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: FunctionMarkerFallback - Count: 7

17:37:39.055 - Last Batch: FunctionMarkerFallback
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Ladders - Count: 36

17:37:39.092 - Last Batch: Ladders
		 Total Time: 0,036s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -45.985,4ms / 0,0ms / 31
		 Jobs (started/looped): 35 / 1
Next Batch: DoorLocks - Count: 6

17:37:39.144 - Last Batch: DoorLocks
		 Total Time: 0,045s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -45.985,4ms / 0,0ms / 31
		 Jobs (started/looped): 5 / 1
Next Batch: Resources - Count: 1

17:37:39.144 - Last Batch: Resources
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: StaticEnemiesPlacement - Count: 7

17:37:39.228 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0,090s Frames: 3 Ticks: 78
		 FrameTime (avg/max/ticks max): -11.474,2ms / 29,3ms / 32
		 Jobs (started/looped): 13 / 36
Next Batch: Culling_Nodes - Count: 32

17:37:39.322 - Last Batch: Culling_Nodes
		 Total Time: 0,097s Frames: 3 Ticks: 93
		 FrameTime (avg/max/ticks max): -11.469,1ms / 38,1ms / 31
		 Jobs (started/looped): 29 / 3
Next Batch: Culling_Portals - Count: 57

17:37:39.322 - Last Batch: Culling_Portals
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: Culling_Cullers - Count: 379

17:37:39.329 - Last Batch: Culling_Cullers
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 379 / 0
Next Batch: Culling_Lights - Count: 32

17:37:39.650 - Last Batch: Culling_Lights
		 Total Time: 0,309s Frames: 10 Ticks: 312
		 FrameTime (avg/max/ticks max): -57,4ms / 36,1ms / 32
		 Jobs (started/looped): 22 / 10
Next Batch: Culling_NodeInstanceSearch - Count: 32

17:37:39.850 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0,217s Frames: 7 Ticks: 203
		 FrameTime (avg/max/ticks max): -688,8ms / 33,2ms / 32
		 Jobs (started/looped): 32 / 2877
Next Batch: Culling_NodeClusterJobs - Count: 7

17:37:40.363 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0,500s Frames: 17 Ticks: 514
		 FrameTime (avg/max/ticks max): 29,5ms / 89,8ms / 94
		 Jobs (started/looped): 34 / 45055
Next Batch: Culling_Cleanup - Count: 32

17:37:40.363 - Last Batch: Culling_Cleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: Culling_GatherLightCulling - Count: 446

17:37:40.417 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0,062s Frames: 2 Ticks: 47
		 FrameTime (avg/max/ticks max): -22.977,3ms / 31,3ms / 31
		 Jobs (started/looped): 444 / 2
Next Batch: Culling_TrimPortalLists - Count: 33

17:37:40.705 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0,299s Frames: 35 Ticks: 297
		 FrameTime (avg/max/ticks max): 7,8ms / 15,6ms / 16
		 Jobs (started/looped): 33 / 103
Next Batch: ZoneLights - Count: 8

17:37:40.793 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
17:37:40.793 - Last Batch: ZoneLights
		 Total Time: 0,033s Frames: 1 Ticks: 93
		 FrameTime (avg/max/ticks max): -45.983,9ms / 0,0ms / 31
		 Jobs (started/looped): 7 / 1
Next Batch: GenerateNavigationInfo - Count: 1

17:37:41.047 - Last Batch: GenerateNavigationInfo
		 Total Time: 0,308s Frames: 2 Ticks: 250
		 FrameTime (avg/max/ticks max): -22.962,2ms / 59,6ms / 234
		 Jobs (started/looped): 31 / 2
Next Batch: DisplayNavigationInfo - Count: 42

17:37:41.124 - Last Batch: DisplayNavigationInfo
		 Total Time: 0,072s Frames: 1 Ticks: 78
		 FrameTime (avg/max/ticks max): -45.983,9ms / 0,0ms / 31
		 Jobs (started/looped): 41 / 1
Next Batch: LateRuntimeOptimizations - Count: 13

17:37:41.286 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0,144s Frames: 2 Ticks: 156
		 FrameTime (avg/max/ticks max): -22.955,6ms / 73,2ms / 78
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 7

17:37:41.286 - Last Batch: EnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 50 / 0
Next Batch: FixColliders - Count: 0

17:37:41.286 - Last Batch: FixColliders
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

17:37:41.286 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

17:37:41.287 - Last Batch: SpectatorJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

17:37:41.287 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
17:37:41.287 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 1

17:37:41.287 - Last Batch: DebugJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Culling_LateCleanup - Count: 1

17:37:41.324 - Last Batch: Culling_LateCleanup
		 Total Time: 0,051s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -45.984,4ms / 0,0ms / 15
		 Jobs (started/looped): 32 / 1
Next Batch: Culling_PrepForInlevel - Count: 1

17:37:41.324 - Factory Done : Last build: Culling_PrepForInlevel
17:37:41.324 - Factory : Built in 11,12988 seconds
17:37:41.324 - BUILDER : BuildDone
17:37:41.324 - >>>>>>>> GS_Generating.OnBuilderDone
17:37:41.324 - Builder.CombinedCheckSum.Checksum: 1501675339183561105
17:37:41.325 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
17:37:41.326 - >>>>>>>>>> ElevatorShaftLanding.OnBuildDone, m_securityScanAlign ExpeditionExitScanAlign (UnityEngine.Transform)
17:37:41.326 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_storage_01(Clone)_0 (ElevatorShaftLanding)
17:37:46.848 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStopElevatorRide</color>
17:37:47.282 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStopElevatorRide</color>
17:37:49.846 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ ReadyToStopElevatorRide</color>
17:37:50.039 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ ReadyToStopElevatorRide</color>
17:37:50.074 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 StopElevatorRide</color>
17:37:50.074 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
17:37:50.074 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
17:37:50.103 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda StopElevatorRide</color>
17:37:50.103 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ StopElevatorRide</color>
17:37:50.285 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
17:37:50.347 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda StopElevatorRide</color>
17:37:50.347 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ StopElevatorRide</color>
17:37:51.089 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:37:51.090 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:37:51.090 - SNET : OnMasterCommand : StartPlaying 0 False
17:37:51.091 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
17:37:51.104 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:37:51.104 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:37:51.139 - OnPlayerEvent : <color=#00f600>Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:37:51.140 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
17:38:12.358 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
17:38:12.384 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStartLevel</color>
17:38:12.590 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ReadyToStartLevel</color>
17:38:12.689 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ReadyToStartLevel</color>
17:38:13.283 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ ReadyToStartLevel</color>
17:38:13.652 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ ReadyToStartLevel</color>
17:38:13.661 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
17:38:13.661 - WARNING : OnPlayerEvent : GS_ReadyToStartLevel has not implemented PlayerChangedNickName None
17:38:13.661 - DEBUG : Player living<color=#00f700>hell agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:38:13.661 - AddItemsForReconstruct living<color=#00f700>hell

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_D-tek Optron IV repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:38:13.661 -  > Session stored for living<color=#00f700>hell  courseNode:0  position:(-10,5, 0,0, 18,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:348,6 specialAmmo:195 classAmmo:100 resourcePack:0 consumable:0
17:38:13.661 - DEBUG : Player ThatBloodyPanda agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:38:13.661 - AddItemsForReconstruct ThatBloodyPanda

Items 
GearStandard has GearItem_Raptus Treffen 2 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Stalwart Flow G2 repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:38:13.662 -  > Session stored for ThatBloodyPanda  courseNode:0  position:(9,5, 0,0, 28,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:350 specialAmmo:200 classAmmo:100 resourcePack:0 consumable:0
17:38:13.662 - DEBUG : Player <color=#00f600>Nirimღ agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:38:13.662 - AddItemsForReconstruct <color=#00f600>Nirimღ

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Gavel repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:38:13.662 -  > Session stored for <color=#00f600>Nirimღ  courseNode:0  position:(-8,4, 0,1, 16,1)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
17:38:13.662 - DEBUG : Player ^3SPR12314 agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
17:38:13.662 - AddItemsForReconstruct ^3SPR12314

Items 
GearStandard has GearItem_Malatack LX repID0 
GearSpecial has GearItem_Buckland s870 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

17:38:13.662 -  > Session stored for ^3SPR12314  courseNode:0  position:(-0,5, 0,4, 14,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:360 specialAmmo:249 classAmmo:100 resourcePack:0 consumable:0
17:38:13.662 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 InLevel</color>
17:38:13.662 - SNET : OnMasterCommand : StartPlaying 0 False
17:38:13.664 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
17:38:13.664 - <color=green>SNET : PlayerSynced(Clone)_32768 : ^3SPR12314 exits PLOC_InElevator, replicator key: 32768</color>
17:38:13.664 - <color=green>SNET : PlayerLocal(Clone)_32769 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32769</color>
17:38:13.665 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
17:38:13.669 - GlobalPopupMessageGuiLayer set visible; False
17:38:13.672 - <color=green>SNET : PlayerSynced(Clone)_32770 : ThatBloodyPanda exits PLOC_InElevator, replicator key: 32770</color>
17:38:13.672 - <color=green>SNET : PlayerSynced(Clone)_32771 : <color=#00f600>Nirimღ exits PLOC_InElevator, replicator key: 32771</color>
17:38:13.672 - ShowSubObjectiveIfNew, last obj:  newSubObj: Gather information about the location of <color=orange>TERMINAL_915, TERMINAL_671, TERMINAL_319</color>
17:38:13.715 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:38:13.715 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda InLevel</color>
17:38:13.731 - OnPlayerEvent : <color=#00f600>Nirimღ  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
17:38:13.731 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ InLevel</color>
17:38:13.763 - <color=green>SNET : PlayerSynced(Clone)_32770 : ThatBloodyPanda exits PLOC_InElevator, replicator key: 32770</color>
17:38:13.795 - <color=green>SNET : PlayerSynced(Clone)_32771 : <color=#00f600>Nirimღ exits PLOC_InElevator, replicator key: 32771</color>
17:38:14.147 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda InLevel</color>
17:38:14.147 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ InLevel</color>
17:38:14.514 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:14.546 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:14.562 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:14.627 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:14.627 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:14.627 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:14.627 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:14.627 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:14.956 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:16.145 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:16.397 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
17:38:18.458 - My id was the same as Master 109775240997987641
17:38:27.109 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:38:27.109 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
17:38:27.109 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
17:39:05.085 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
17:39:07.394 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
17:39:11.147 - ShowInventory, param1: cell param2: 
17:39:18.486 - My id was the same as Master 109775240997987641
17:40:09.912 - Revealer is linked to a terminal interface, trying to hide potential locator
17:40:09.912 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:40:18.495 - My id was the same as Master 109775240997987641
17:40:44.698 - Revealer is linked to a terminal interface, trying to hide potential locator
17:40:44.698 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:40:49.196 - Look rotation viewing vector is zero
17:40:49.278 - Revealer is linked to a terminal interface, trying to hide potential locator
17:40:49.278 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:41:04.770 - Revealer is linked to a terminal interface, trying to hide potential locator
17:41:04.770 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:41:18.486 - My id was the same as Master 109775240997987641
17:41:27.813 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
17:41:28.338 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
17:42:18.488 - My id was the same as Master 109775240997987641
17:43:18.520 - My id was the same as Master 109775240997987641
17:43:19.962 - GetCurrentTimeInLevelEnum, minutesElapsed: 5,000032 returning: Time_5 minutesToNext: 10
17:43:31.250 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
17:43:55.006 - Look rotation viewing vector is zero
17:44:18.546 - My id was the same as Master 109775240997987641
17:45:18.543 - My id was the same as Master 109775240997987641
17:46:18.550 - My id was the same as Master 109775240997987641
17:47:18.568 - My id was the same as Master 109775240997987641
17:47:21.042 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_LOADOUT</color>
17:47:21.042 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
17:47:21.048 - GlobalPopupMessageGuiLayer set visible; False
17:47:22.997 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
17:47:23.007 - GlobalPopupMessageGuiLayer set visible; False
17:47:26.519 - Revealer is linked to a terminal interface, trying to hide potential locator
17:47:26.519 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:48:10.122 - Revealer is linked to a terminal interface, trying to hide potential locator
17:48:10.122 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:48:17.044 - Enabled skinned mesh on door destruction
17:48:17.183 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
17:48:19.755 - My id was the same as Master 109775240997987641
17:49:18.571 - My id was the same as Master 109775240997987641
17:50:11.362 - Revealer is linked to a terminal interface, trying to hide potential locator
17:50:11.362 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:50:13.625 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
17:50:18.021 - Revealer is linked to a terminal interface, trying to hide potential locator
17:50:18.021 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:50:18.844 - My id was the same as Master 109775240997987641
17:50:38.458 - Revealer is linked to a terminal interface, trying to hide potential locator
17:50:38.458 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:50:53.024 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
17:50:53.024 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
17:50:53.030 - GlobalPopupMessageGuiLayer set visible; False
17:50:55.006 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
17:50:55.016 - GlobalPopupMessageGuiLayer set visible; False
17:51:08.413 - Revealer is linked to a terminal interface, trying to hide potential locator
17:51:08.413 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:51:18.616 - My id was the same as Master 109775240997987641
17:52:16.407 - Revealer is linked to a terminal interface, trying to hide potential locator
17:52:16.407 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:52:18.598 - My id was the same as Master 109775240997987641
17:52:31.720 - the fall velocity reset
17:52:37.065 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:52:50.357 - Revealer is linked to a terminal interface, trying to hide potential locator
17:52:50.358 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:53:19.197 - My id was the same as Master 109775240997987641
17:53:32.682 - GetCurrentTimeInLevelEnum, minutesElapsed: 15,00013 returning: Time_15 minutesToNext: 15
17:54:08.793 - Revealer is linked to a terminal interface, trying to hide potential locator
17:54:08.793 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:54:18.594 - My id was the same as Master 109775240997987641
17:55:04.857 - Look rotation viewing vector is zero
17:55:18.593 - My id was the same as Master 109775240997987641
17:55:36.808 - SNet : ERROR : DeSpawn on Slave! Report to Ulf > Consumable_Gluegrenade_Cluster_Instance(Clone)_33075
17:56:08.587 - Revive Interact_Revive: Trigger Revive
17:56:16.060 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
17:56:18.620 - My id was the same as Master 109775240997987641
17:56:21.699 - Revive Interact_Revive: Trigger Revive
17:56:23.328 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
17:56:37.766 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
17:56:40.397 - Revealer is linked to a terminal interface, trying to hide potential locator
17:56:40.397 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:57:18.022 - Revealer is linked to a terminal interface, trying to hide potential locator
17:57:18.022 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
17:57:18.630 - My id was the same as Master 109775240997987641
17:57:19.005 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLight
17:57:19.005 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
17:57:19.005 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:57:19.005 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
17:57:19.005 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:57:19.005 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
17:57:19.005 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:57:19.005 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
17:57:21.849 - ShowInventory, param1: cell param2: 
17:57:27.165 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
17:57:27.356 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:57:28.739 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLight
17:57:38.955 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:57:40.099 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:57:44.967 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
17:58:18.625 - My id was the same as Master 109775240997987641
17:58:19.675 - WARNING : Failed to allocate a shadow, disabled LG light LG_PointLight
17:58:26.087 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
17:58:39.264 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
17:58:45.772 - Look rotation viewing vector is zero
17:59:18.627 - My id was the same as Master 109775240997987641
17:59:26.569 - Look rotation viewing vector is zero
17:59:39.005 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
17:59:41.104 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
17:59:44.840 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
18:00:07.667 - the fall velocity reset
18:00:18.626 - My id was the same as Master 109775240997987641
18:00:58.535 - Look rotation viewing vector is zero
18:01:04.223 - SNET : OnMasterCommand : EndPlaying 1 False
18:01:04.224 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
18:01:04.224 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: ExpeditionFail</color>
18:01:04.224 - <color=green>MainMenuGUILayer.ChangeState: CMP_EXPEDITION_FAIL m_currentPageEnum: CMP_MAP</color>
18:01:04.224 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
18:01:04.232 - GlobalPopupMessageGuiLayer set visible; False
18:01:04.233 - Got expedition fail from master!
18:01:04.233 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 ExpeditionFail</color>
18:01:04.233 - SNET : OnMasterCommand : EndPlaying 1 False
18:01:04.233 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
18:01:04.253 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ExpeditionFail</color>
18:01:04.253 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ ExpeditionFail</color>
18:01:04.450 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda ExpeditionFail</color>
18:01:04.450 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ ExpeditionFail</color>
18:01:04.739 - SNET : OnMasterCommand : EndPlaying 1 False
18:01:04.739 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
18:01:10.240 - SNET : OnMasterCommand : EndPlaying 0 False
18:01:10.240 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
18:01:10.240 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ExpeditionFail TO: AfterLevel</color>
18:01:10.240 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 AfterLevel</color>
18:01:10.244 - ThatBloodyPanda was in ExpeditionFail
18:01:10.248 - ThatBloodyPanda was in ExpeditionFail
18:01:10.252 - ThatBloodyPanda was in ExpeditionFail
18:01:10.256 - ThatBloodyPanda was in ExpeditionFail
18:01:10.260 - ThatBloodyPanda was in ExpeditionFail
18:01:10.264 - ThatBloodyPanda was in ExpeditionFail
18:01:10.268 - ThatBloodyPanda was in ExpeditionFail
18:01:10.268 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda AfterLevel</color>
18:01:10.272 - <color=#00f600>Nirimღ was in ExpeditionFail
18:01:10.276 - <color=#00f600>Nirimღ was in ExpeditionFail
18:01:10.280 - <color=#00f600>Nirimღ was in ExpeditionFail
18:01:10.284 - <color=#00f600>Nirimღ was in ExpeditionFail
18:01:10.284 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ AfterLevel</color>
18:01:10.288 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
18:01:10.288 - CleanupAfterExpedition AfterLevel
18:01:10.288 - Global.OnLevelCleanup
18:01:10.289 - Global.OnLevelCleanup
18:01:10.289 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: True
18:01:10.467 - Coroutine couldn't be started because the the game object 'character_b(Clone)' is inactive!
18:01:10.467 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
18:01:10.468 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
18:01:10.470 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
18:01:10.470 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
18:01:10.471 - Coroutine couldn't be started because the the game object 'character_c(Clone)' is inactive!
18:01:10.471 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
18:01:10.472 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
18:01:10.473 - Coroutine couldn't be started because the the game object 'character_d(Clone)' is inactive!
18:01:10.473 - OnPlayerEvent : <color=#00f600>Nirimღ  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
18:01:10.473 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
18:01:10.479 - CarryItemWithGlobalStateManager.OnLevelCleanup
18:01:10.479 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 2
18:01:10.484 - SNet ERROR : Bad packet sent by player <color=#00f600>Nirimღ in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:10.484 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_<color=#00f600>Nirimღ (SNetwork.SNet_Player) WinConditionSolved: False
18:01:10.484 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:01:10.484 - SNet ERROR : Bad packet sent by player ThatBloodyPanda in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:10.484 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
18:01:10.484 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:01:12.340 - SNet ERROR : Bad packet sent by player <color=#00f600>Nirimღ in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:12.341 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda AfterLevel</color>
18:01:12.341 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:01:12.341 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ AfterLevel</color>
18:01:12.341 - SNet ERROR : Bad packet sent by player ThatBloodyPanda in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:12.341 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:01:12.341 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_^3SPR12314 (SNetwork.SNet_Player) WinConditionSolved: False
18:01:12.341 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ Lobby</color>
18:01:12.349 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_EXPEDITION_FAIL</color>
18:01:12.357 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: Lobby</color>
18:01:12.359 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:01:12.360 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 194547293 1925896547 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
18:01:12.360 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 194547293 1925896547
18:01:12.361 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_ThatBloodyPanda (SNetwork.SNet_Player) WinConditionSolved: False
18:01:12.361 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_<color=#00f600>Nirimღ (SNetwork.SNet_Player) WinConditionSolved: False
18:01:12.361 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:01:12.383 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.435 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.466 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.496 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.526 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.526 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
18:01:12.556 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.556 - SNet ERROR : Bad packet sent by player ^3SPR12314 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:01:12.579 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.587 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.595 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.603 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.611 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.619 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.626 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.633 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.640 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.647 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.654 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.662 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.669 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.676 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.683 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.690 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.700 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.708 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.716 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.723 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.730 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.737 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.737 - SNet ERROR : Bad packet sent by player ThatBloodyPanda in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:12.737 - SNet ERROR : Bad packet sent by player ThatBloodyPanda in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:12.737 - SNet ERROR : Bad packet sent by player ThatBloodyPanda in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:12.744 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.748 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.748 - SNet ERROR : Bad packet sent by player <color=#00f600>Nirimღ in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:12.748 - SNet ERROR : Bad packet sent by player <color=#00f600>Nirimღ in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:12.749 - SNet ERROR : Bad packet sent by player <color=#00f600>Nirimღ in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
18:01:12.752 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.756 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.760 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.764 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.768 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.772 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.776 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.780 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.784 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.788 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.792 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.796 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.800 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.804 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.813 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.817 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.821 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.826 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.829 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.833 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.837 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.841 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.845 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.849 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.853 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.857 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.861 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.865 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.869 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.873 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.877 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.881 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.885 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.889 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.893 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.897 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.901 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.905 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.909 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.913 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.917 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.921 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.925 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.929 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.933 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.937 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.941 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.945 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.949 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.953 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.957 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.961 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.965 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.969 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.973 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.978 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.982 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.986 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.990 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.994 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:12.998 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.002 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.006 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.010 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.014 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.018 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.022 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.026 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.030 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.034 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.038 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.042 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.046 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.050 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.054 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.058 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.062 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.066 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.070 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.074 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.078 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.082 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.086 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.090 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.094 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.098 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.102 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.106 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.110 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.114 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.118 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.122 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.126 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.130 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.134 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.138 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.142 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.146 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.150 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.154 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.158 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.162 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.166 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.170 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.174 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.178 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.182 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.186 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.190 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.194 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.198 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.202 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.206 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.210 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.214 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.218 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.223 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.226 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.230 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.234 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.238 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.242 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.246 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.250 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.255 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.258 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.262 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.266 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.270 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.275 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.279 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.283 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.287 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.291 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.295 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.299 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.303 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.307 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.311 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.315 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.319 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.323 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.327 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.331 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.335 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.339 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.343 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.347 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.351 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.355 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.359 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.363 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.367 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.371 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.375 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.379 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.383 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.387 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.391 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.395 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.399 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.403 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.407 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.411 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.415 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.419 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.423 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.427 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.431 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.435 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.439 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.443 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.447 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.451 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.455 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.459 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.463 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.467 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.471 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.475 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.479 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.483 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.487 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.492 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.495 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.499 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.503 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.507 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.511 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.515 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.519 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.524 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.527 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.531 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.536 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.540 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.544 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.548 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.552 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.556 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.560 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.564 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.568 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.572 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.576 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.580 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.584 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.588 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.592 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.596 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.600 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.604 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.608 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.612 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.616 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.620 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.624 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.628 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.632 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.636 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.640 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.644 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.648 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.652 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.656 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.660 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.664 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.668 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.672 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.676 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.680 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.684 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.688 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.692 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.696 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.700 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.704 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.708 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.712 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.716 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.720 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.724 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.728 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.732 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.736 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.740 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.744 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.748 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.752 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.757 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.760 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.764 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.768 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.772 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.776 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.780 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.784 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.789 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.792 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.797 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.801 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.805 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.809 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.813 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.817 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.821 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.825 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.829 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.833 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.837 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.841 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.845 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.849 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.853 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.857 - ^3SPR12314 wasnt in Lobby he was in AfterLevel
18:01:13.860 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: 0,7236628 y: 0 z: 0,6901537 goodPosition: (0,0, 0,0, 0,0)</color>
18:01:13.861 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
18:01:13.862 - <color=purple>OnPlayerGameStateChange : ^3SPR12314 Lobby</color>
18:01:13.862 - <color=purple>OnPlayerGameStateChange : <color=#00f600>Nirimღ Lobby</color>
18:01:13.898 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: 0,9952267 y: 0 z: 0,09758944 goodPosition: (0,0, 0,0, 0,0)</color>
18:01:13.901 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
18:01:13.902 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
18:01:13.905 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: -0,1631465 y: 0 z: 0,9866018 goodPosition: (0,0, 0,0, 0,0)</color>
18:01:13.907 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
18:01:13.910 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: -0,4090385 y: 0 z: 0,9125171 goodPosition: (0,0, 0,0, 0,0)</color>
18:01:13.911 - OnPlayerEvent : <color=#00f600>Nirimღ  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
18:01:15.264 - <color=purple>OnPlayerGameStateChange : ThatBloodyPanda Lobby</color>
18:01:15.730 - DEBUG : Leaving session hub!
18:01:15.730 - DEBUG : Sending slave session question Leaving
18:01:15.751 - DEBUG : Leaving Session Hub!
18:01:15.751 - DEBUG : Closed connection with ^3SPR12314
18:01:15.752 - DEBUG : Closed connection with ThatBloodyPanda
18:01:15.753 - DEBUG : Closed connection with <color=#00f600>Nirimღ
18:01:15.754 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
18:01:15.757 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_LOADOUT</color>
18:01:15.769 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
18:01:15.769 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
18:01:15.769 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
18:01:15.820 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
18:01:15.820 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: NoLobby</color>
18:01:15.821 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_RUNDOWN_NEW</color>
18:01:15.821 - SNet : Session reset
18:01:15.821 - Global.OnResetSession
18:01:15.821 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 4</color>
18:01:15.821 - <color=green>SNET : PlayerSynced(Clone)_32768 : ^3SPR12314 exits PLOC_InElevator, replicator key: 32768</color>
18:01:15.822 - OnPlayerEvent : ^3SPR12314  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
18:01:15.822 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
18:01:15.822 - <color=green>SNET : PlayerLocal(Clone)_32769 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32769</color>
18:01:15.822 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
18:01:15.822 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
18:01:15.822 - <color=green>SNET : PlayerSynced(Clone)_32770 : ThatBloodyPanda exits PLOC_InElevator, replicator key: 32770</color>
18:01:15.823 - OnPlayerEvent : ThatBloodyPanda  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
18:01:15.823 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
18:01:15.823 - <color=green>SNET : PlayerSynced(Clone)_32771 : <color=#00f600>Nirimღ exits PLOC_InElevator, replicator key: 32771</color>
18:01:15.823 - OnPlayerEvent : <color=#00f600>Nirimღ  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
18:01:15.823 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
18:01:15.824 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
18:01:15.827 - No more master ;(
18:01:16.571 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
18:03:55.221 - JoinLobby 109775240998043290
18:03:55.221 - JOINING!
18:03:55.221 - Trying to join lobby 109775240998043290
18:03:55.221 - SNet : Session reset
18:03:55.221 - Global.OnResetSession
18:03:55.221 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
18:03:55.222 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
18:03:55.222 - waiting for lobby..
18:03:55.225 - waiting for lobby..
18:03:55.229 - waiting for lobby..
18:03:55.233 - waiting for lobby..
18:03:55.237 - waiting for lobby..
18:03:55.241 - waiting for lobby..
18:03:55.245 - waiting for lobby..
18:03:55.249 - waiting for lobby..
18:03:55.253 - waiting for lobby..
18:03:55.257 - waiting for lobby..
18:03:55.261 - waiting for lobby..
18:03:55.265 - waiting for lobby..
18:03:55.269 - waiting for lobby..
18:03:55.273 - waiting for lobby..
18:03:55.277 - waiting for lobby..
18:03:55.281 - waiting for lobby..
18:03:55.285 - waiting for lobby..
18:03:55.289 - waiting for lobby..
18:03:55.293 - waiting for lobby..
18:03:55.297 - waiting for lobby..
18:03:55.301 - waiting for lobby..
18:03:55.305 - waiting for lobby..
18:03:55.309 - waiting for lobby..
18:03:55.313 - waiting for lobby..
18:03:55.317 - waiting for lobby..
18:03:55.321 - waiting for lobby..
18:03:55.326 - waiting for lobby..
18:03:55.329 - waiting for lobby..
18:03:55.333 - waiting for lobby..
18:03:55.337 - waiting for lobby..
18:03:55.341 - waiting for lobby..
18:03:55.345 - waiting for lobby..
18:03:55.349 - waiting for lobby..
18:03:55.354 - waiting for lobby..
18:03:55.358 - waiting for lobby..
18:03:55.362 - waiting for lobby..
18:03:55.366 - waiting for lobby..
18:03:55.370 - waiting for lobby..
18:03:55.374 - waiting for lobby..
18:03:55.378 - waiting for lobby..
18:03:55.382 - waiting for lobby..
18:03:55.386 - waiting for lobby..
18:03:55.390 - waiting for lobby..
18:03:55.394 - waiting for lobby..
18:03:55.398 - waiting for lobby..
18:03:55.402 - waiting for lobby..
18:03:55.406 - waiting for lobby..
18:03:55.412 - waiting for lobby..
18:03:55.416 - waiting for lobby..
18:03:55.420 - waiting for lobby..
18:03:55.425 - waiting for lobby..
18:03:55.428 - waiting for lobby..
18:03:55.433 - waiting for lobby..
18:03:55.437 - waiting for lobby..
18:03:55.441 - waiting for lobby..
18:03:55.445 - waiting for lobby..
18:03:55.449 - waiting for lobby..
18:03:55.453 - waiting for lobby..
18:03:55.457 - waiting for lobby..
18:03:55.461 - waiting for lobby..
18:03:55.465 - waiting for lobby..
18:03:55.469 - waiting for lobby..
18:03:55.473 - waiting for lobby..
18:03:55.477 - waiting for lobby..
18:03:55.481 - waiting for lobby..
18:03:55.485 - waiting for lobby..
18:03:55.489 - waiting for lobby..
18:03:55.493 - waiting for lobby..
18:03:55.497 - waiting for lobby..
18:03:55.501 - waiting for lobby..
18:03:55.505 - waiting for lobby..
18:03:55.509 - waiting for lobby..
18:03:55.513 - waiting for lobby..
18:03:55.517 - waiting for lobby..
18:03:55.521 - waiting for lobby..
18:03:55.525 - waiting for lobby..
18:03:55.529 - waiting for lobby..
18:03:55.533 - JOINED STEAM LOBBY ID 109775240998043290
18:03:55.534 - SNet_SessionHub : OnJoinedLobby 109775240998043290 False Xiozi
18:03:55.534 - SNet_SessionHub : OnJoinedLobby 109775240998043290 False Wallofflame
18:03:55.535 - SNet_SessionHub : OnJoinedLobby 109775240998043290 False CosmicRevolution
18:03:55.535 - SNet_SessionHub : OnJoinedLobby 109775240998043290 False living<color=#00f700>hell
18:03:55.535 - SearchingForMaster
18:03:55.535 - IN New lobby!
18:03:55.535 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_RUNDOWN_NEW</color>
18:03:55.544 - Sending OnWhoIsMaster to Xiozi
18:03:55.544 - Sending OnWhoIsMaster to Wallofflame
18:03:55.544 - Sending OnWhoIsMaster to CosmicRevolution
18:03:55.937 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
18:03:58.546 - Sending OnWhoIsMaster to Xiozi
18:03:58.546 - Sending OnWhoIsMaster to Wallofflame
18:03:58.546 - Sending OnWhoIsMaster to CosmicRevolution
18:04:01.549 - Sending OnWhoIsMaster to Xiozi
18:04:01.550 - Sending OnWhoIsMaster to Wallofflame
18:04:01.550 - Sending OnWhoIsMaster to CosmicRevolution
18:04:04.553 - Sending OnWhoIsMaster to Xiozi
18:04:04.553 - Sending OnWhoIsMaster to Wallofflame
18:04:04.554 - Sending OnWhoIsMaster to CosmicRevolution
18:04:07.556 - DEBUG : Leaving Session Hub!
18:04:07.560 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
18:04:07.561 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_LOADOUT</color>
18:04:07.573 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
18:04:07.573 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
18:04:07.573 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
18:04:07.624 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
18:04:07.624 - SNet : Session reset
18:04:07.624 - Global.OnResetSession
18:04:07.624 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
18:04:07.624 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
18:04:08.326 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
18:04:11.066 - JoinLobby 109775240998043290
18:04:11.066 - JOINING!
18:04:11.066 - Trying to join lobby 109775240998043290
18:04:11.066 - SNet : Session reset
18:04:11.066 - Global.OnResetSession
18:04:11.067 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
18:04:11.067 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
18:04:11.068 - waiting for lobby..
18:04:11.070 - waiting for lobby..
18:04:11.074 - waiting for lobby..
18:04:11.078 - waiting for lobby..
18:04:11.082 - waiting for lobby..
18:04:11.086 - waiting for lobby..
18:04:11.090 - waiting for lobby..
18:04:11.095 - waiting for lobby..
18:04:11.099 - waiting for lobby..
18:04:11.103 - waiting for lobby..
18:04:11.107 - waiting for lobby..
18:04:11.111 - waiting for lobby..
18:04:11.115 - waiting for lobby..
18:04:11.119 - waiting for lobby..
18:04:11.123 - waiting for lobby..
18:04:11.127 - waiting for lobby..
18:04:11.131 - waiting for lobby..
18:04:11.135 - waiting for lobby..
18:04:11.139 - waiting for lobby..
18:04:11.143 - waiting for lobby..
18:04:11.147 - waiting for lobby..
18:04:11.151 - waiting for lobby..
18:04:11.155 - waiting for lobby..
18:04:11.159 - waiting for lobby..
18:04:11.163 - waiting for lobby..
18:04:11.167 - waiting for lobby..
18:04:11.171 - waiting for lobby..
18:04:11.175 - waiting for lobby..
18:04:11.179 - waiting for lobby..
18:04:11.183 - waiting for lobby..
18:04:11.187 - waiting for lobby..
18:04:11.191 - waiting for lobby..
18:04:11.195 - waiting for lobby..
18:04:11.199 - waiting for lobby..
18:04:11.203 - waiting for lobby..
18:04:11.207 - waiting for lobby..
18:04:11.211 - waiting for lobby..
18:04:11.215 - waiting for lobby..
18:04:11.219 - waiting for lobby..
18:04:11.223 - waiting for lobby..
18:04:11.227 - waiting for lobby..
18:04:11.231 - waiting for lobby..
18:04:11.235 - waiting for lobby..
18:04:11.239 - waiting for lobby..
18:04:11.243 - waiting for lobby..
18:04:11.247 - waiting for lobby..
18:04:11.251 - waiting for lobby..
18:04:11.255 - waiting for lobby..
18:04:11.259 - waiting for lobby..
18:04:11.263 - waiting for lobby..
18:04:11.267 - waiting for lobby..
18:04:11.271 - waiting for lobby..
18:04:11.275 - waiting for lobby..
18:04:11.279 - waiting for lobby..
18:04:11.283 - waiting for lobby..
18:04:11.287 - waiting for lobby..
18:04:11.291 - waiting for lobby..
18:04:11.295 - waiting for lobby..
18:04:11.299 - waiting for lobby..
18:04:11.303 - waiting for lobby..
18:04:11.307 - waiting for lobby..
18:04:11.311 - waiting for lobby..
18:04:11.315 - waiting for lobby..
18:04:11.319 - waiting for lobby..
18:04:11.323 - waiting for lobby..
18:04:11.328 - JOINED STEAM LOBBY ID 109775240998043290
18:04:11.328 - SNet_SessionHub : OnJoinedLobby 109775240998043290 False Xiozi
18:04:11.328 - SNet_SessionHub : OnJoinedLobby 109775240998043290 False Wallofflame
18:04:11.328 - SNet_SessionHub : OnJoinedLobby 109775240998043290 False CosmicRevolution
18:04:11.328 - SNet_SessionHub : OnJoinedLobby 109775240998043290 False living<color=#00f700>hell
18:04:11.328 - SearchingForMaster
18:04:11.328 - IN New lobby!
18:04:11.328 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_RUNDOWN_NEW</color>
18:04:11.337 - Sending OnWhoIsMaster to Xiozi
18:04:11.337 - Sending OnWhoIsMaster to Wallofflame
18:04:11.337 - Sending OnWhoIsMaster to CosmicRevolution
18:04:11.863 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
18:04:14.340 - Sending OnWhoIsMaster to Xiozi
18:04:14.340 - Sending OnWhoIsMaster to Wallofflame
18:04:14.341 - Sending OnWhoIsMaster to CosmicRevolution
18:04:15.581 - Who's tha masta?! Xiozi! Xiozi!
18:04:15.581 - Whos the master? Xiozi! Xiozi!
18:04:15.582 - DEBUG : Sending slave session question WantsToJoin
18:04:15.629 - Player session data was discarded! Master InSession 0 0 3023433897 0
18:04:15.629 -  > we are not in a session hub yet!
18:04:15.629 - PlayfabID updated for Xiozi to pPlayfabID
18:04:15.629 - <color=purple>OnPlayerGameStateChange : Xiozi Lobby</color>
18:04:15.629 - OnLobbyInfoUpdate > from player not in session
18:04:15.630 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 61872598 96291870 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
18:04:15.630 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 61872598 96291870
18:04:15.630 - OnPlayerWardenObjectiveDataChanged, player: Xiozi (SNetwork.SNet_Player) WinConditionSolved: False
18:04:15.630 - OnLobbyInfoUpdate > from player not in session
18:04:15.630 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
18:04:15.630 - Player living<color=#00f700>hell joined session!
18:04:15.630 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
18:04:15.631 - DEBUG : Player living<color=#00f700>hell was added to session
18:04:15.631 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
18:04:15.631 - DEBUG : OnSessionMemberChange > Xiozi Joined
18:04:15.631 - Player Xiozi joined session!
18:04:15.632 - DEBUG : Player Xiozi was added to session
18:04:15.632 - DEBUG : OnSessionMemberChange > Wallofflame Joined
18:04:15.632 - Player Wallofflame joined session!
18:04:15.633 - DEBUG : Player Wallofflame was added to session
18:04:15.633 - DEBUG : OnSessionMemberChange > CosmicRevolution Joined
18:04:15.633 - Player CosmicRevolution joined session!
18:04:15.633 - DEBUG : Player CosmicRevolution was added to session
18:04:15.633 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
18:04:15.633 - Player living<color=#00f700>hell joined session!
18:04:15.633 - MasterManager : In session!
18:04:15.695 - SNET : OnMasterCommand : AssignSlot 3 False
18:04:15.695 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
18:04:15.698 - OnPlayerEvent : living<color=#00f700>hell PlayerInSession
18:04:15.698 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_LOADOUT</color>
18:04:15.698 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
18:04:15.745 - <color=purple>OnPlayerGameStateChange : Xiozi Lobby</color>
18:04:15.746 - SNET : OnMasterCommand : PickAvatar 3 False
18:04:15.746 - <color=green>SNET : We got character 3 assigned</color>
18:04:15.778 - OnPlayerEvent : Xiozi  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
18:04:15.779 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
18:04:15.779 - PlayfabID updated for Xiozi to pPlayfabID
18:04:15.795 - <color=purple>OnPlayerGameStateChange : Xiozi Lobby</color>
18:04:15.795 - My id was the same as Master 109775240998043290
18:04:15.795 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 61872598 96291870 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
18:04:15.795 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 61872598 96291870
18:04:15.795 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Xiozi (SNetwork.SNet_Player) WinConditionSolved: False
18:04:15.796 - OnPlayerEvent : Wallofflame  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
18:04:15.797 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
18:04:15.797 - PlayfabID updated for Wallofflame to pPlayfabID
18:04:15.797 - <color=purple>OnPlayerGameStateChange : Wallofflame Lobby</color>
18:04:15.797 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
18:04:15.799 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
18:04:15.799 - PlayfabID updated for CosmicRevolution to pPlayfabID
18:04:15.799 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Lobby</color>
18:04:15.799 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_CosmicRevolution (SNetwork.SNet_Player) WinConditionSolved: False
18:04:15.799 - Global.OnPrepareForRecall
18:04:15.803 -  > Got session data with key for Xiozi  courseNode:-1  position:(0,9, 2214,4, 0,9) storage:Player.pAmmoStorageData
18:04:15.806 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: 0 y: 0 z: 1 goodPosition: (0,0, 0,0, 0,0)</color>
18:04:15.806 - OnPlayerEvent : Xiozi  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
18:04:15.807 -  > Got session data with key for Wallofflame  courseNode:-1  position:(0,9, 2214,4, -0,9) storage:Player.pAmmoStorageData
18:04:15.809 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: 0,06893203 y: 0,9951095 z: -0,07074785 goodPosition: (0,0, 0,0, 0,0)</color>
18:04:15.810 - OnPlayerEvent : Wallofflame  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
18:04:15.810 -  > Got session data with key for CosmicRevolution  courseNode:-1  position:(-0,9, 2214,4, -0,9) storage:Player.pAmmoStorageData
18:04:15.813 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: 0 y: 0 z: 1 goodPosition: (0,0, 0,0, 0,0)</color>
18:04:15.814 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
18:04:15.814 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
18:04:15.815 - OnRecallDone : JoinedHub   IsInDropIn : False   eReplicationMode : OutOfSync
18:04:15.815 - SNET : OnMasterCommand : InSession 0 True
18:04:15.815 - <color=green>SNET : Added living<color=#00f700>hell to PlayersInGame</color>
18:04:15.815 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
18:04:15.816 - <color=green>SNET : GS_Lobby has not implemented functionality for InSession!</color>
18:04:15.882 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: -0,3336939 y: 0 z: 0,9426815 goodPosition: (0,0, 0,0, 0,0)</color>
18:04:15.885 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
18:04:15.885 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
18:04:15.920 - PlayfabID updated for Xiozi to pPlayfabID
18:04:15.920 - <color=purple>OnPlayerGameStateChange : Xiozi Lobby</color>
18:04:15.920 - My id was the same as Master 109775240998043290
18:04:15.921 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 61872598 96291870 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
18:04:15.921 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 61872598 96291870
18:04:15.921 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_Xiozi (SNetwork.SNet_Player) WinConditionSolved: False
18:04:15.969 - <color=green>SNET : Added Wallofflame to PlayersInGame</color>
18:04:15.969 - OnPlayerEvent : Wallofflame  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
18:04:15.971 - OnPlayerEvent : Wallofflame  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
18:04:15.972 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
18:04:15.972 - PlayfabID updated for Wallofflame to pPlayfabID
18:04:15.972 - <color=purple>OnPlayerGameStateChange : Wallofflame Lobby</color>
18:04:16.014 - <color=purple>OnPlayerGameStateChange : Wallofflame Lobby</color>
18:04:16.036 - PlayfabID updated for Wallofflame to pPlayfabID
18:04:16.036 - <color=purple>OnPlayerGameStateChange : Wallofflame Lobby</color>
18:04:16.110 - <color=green>SNET : Added CosmicRevolution to PlayersInGame</color>
18:04:16.110 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
18:04:16.112 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
18:04:16.112 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
18:04:16.112 - PlayfabID updated for CosmicRevolution to pPlayfabID
18:04:16.112 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Lobby</color>
18:04:16.112 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_CosmicRevolution (SNetwork.SNet_Player) WinConditionSolved: False
18:04:16.146 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Lobby</color>
18:04:16.176 - PlayfabID updated for CosmicRevolution to pPlayfabID
18:04:16.176 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Lobby</color>
18:04:16.176 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_CosmicRevolution (SNetwork.SNet_Player) WinConditionSolved: False
18:05:09.001 - My id was the same as Master 109775240998043290
18:05:34.895 - <color=green>SNET : Added Xiozi to PlayersInGame</color>
18:05:34.895 - OnPlayerEvent : Xiozi  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
18:05:34.911 - <color=purple>OnPlayerGameStateChange : Xiozi Generating</color>
18:05:34.911 - SNET : OnMasterCommand : StartGeneration 0 False
18:05:34.911 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
18:05:34.911 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
18:05:34.919 - GlobalPopupMessageGuiLayer set visible; False
18:05:34.921 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
18:05:34.925 - TODO : Settings for GlassLiquidSystem quality
18:05:34.947 - PlayfabID updated for Wallofflame to pPlayfabID
18:05:34.947 - <color=purple>OnPlayerGameStateChange : Wallofflame Lobby</color>
18:05:34.947 - PlayfabID updated for CosmicRevolution to pPlayfabID
18:05:34.947 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Lobby</color>
18:05:34.948 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_CosmicRevolution (SNetwork.SNet_Player) WinConditionSolved: False
18:05:34.964 - <color=purple>OnPlayerGameStateChange : Wallofflame Generating</color>
18:05:34.980 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Generating</color>
18:05:35.092 - <color=purple>OnPlayerGameStateChange : Wallofflame Generating</color>
18:05:35.092 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Generating</color>
18:05:51.284 - <color=purple>OnPlayerGameStateChange : Xiozi ReadyToStopElevatorRide</color>
18:05:52.878 - <color=purple>OnPlayerGameStateChange : Wallofflame ReadyToStopElevatorRide</color>
18:05:52.894 - <color=purple>OnPlayerGameStateChange : Wallofflame ReadyToStopElevatorRide</color>
18:05:56.414 - <color=purple>OnPlayerGameStateChange : CosmicRevolution ReadyToStopElevatorRide</color>
18:05:56.446 - <color=purple>OnPlayerGameStateChange : CosmicRevolution ReadyToStopElevatorRide</color>
18:06:01.632 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
18:06:01.632 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 61872598 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 61872598</color>
18:06:01.632 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 96291870 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 96291870</color>
18:06:01.632 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 33 hostIDSeed: 61872598 sessionSeed: 96291870
18:06:01.632 - LG_Factory.Setup, Setting up batches, Using Function marker seed offset 0
18:06:01.632 - LG_Factory.Setup, Setting up batches, Using Standard marker seed offset 0
18:06:01.632 - LG_Factory.Setup, Setting up batches, Using ZoneLights seed offset 123
18:06:01.632 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 33 HostIDSeed: 61872598 SessionSeed: 96291870</color>
18:06:01.632 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
18:06:01.632 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 96291870</color>
18:06:01.632 - >>>>>>>>>>>>> BuildFloor
18:06:01.633 - <color=#C84800>LoadComplexResources complexResourceDataID: 15</color>
18:06:01.633 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Subcomplex_Storage</color>
18:06:01.640 - Last Batch: Setup
		 Total Time: 0,008s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

18:06:01.640 - Last Batch: StaticLevel
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

18:06:01.640 - Last Batch: LoadResourcesShards_Level
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: SetupFloor - Count: 1

18:06:01.640 - <color=#C84800>LG_SetupFloor.Build</color>
18:06:01.649 - Last Batch: SetupFloor
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 7

18:06:01.801 - Last Batch: GenerateZones
		 Total Time: 0,150s Frames: 4 Ticks: 156
		 FrameTime (avg/max/ticks max): -7.960,8ms / 38,1ms / 46
		 Jobs (started/looped): 7 / 127
Next Batch: PlaceAddonZones - Count: 0

18:06:01.801 - Last Batch: PlaceAddonZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 2

18:06:01.802 - Last Batch: PrepareZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 2 / 6
Next Batch: BuildFloors - Count: 1

18:06:01.802 - Last Batch: BuildFloors
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

18:06:01.811 - Last Batch: Geomorphs
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: Areas - Count: 32

18:06:01.871 - Last Batch: Areas
		 Total Time: 0,056s Frames: 2 Ticks: 46
		 FrameTime (avg/max/ticks max): -31.956,3ms / 26,4ms / 31
		 Jobs (started/looped): 30 / 2
Next Batch: Plugs - Count: 34

18:06:01.894 - Last Batch: Plugs
		 Total Time: 0,031s Frames: 1 Ticks: 32
		 FrameTime (avg/max/ticks max): -63.939,0ms / 0,0ms / 16
		 Jobs (started/looped): 33 / 1
Next Batch: Gates - Count: 129

18:06:01.997 - Last Batch: Gates
		 Total Time: 0,100s Frames: 3 Ticks: 93
		 FrameTime (avg/max/ticks max): -15.959,4ms / 34,2ms / 32
		 Jobs (started/looped): 126 / 3
Next Batch: AreaNames - Count: 1

18:06:01.997 - Last Batch: AreaNames
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: WardenObjectivePrep - Count: 1

18:06:01.997 - Last Batch: WardenObjectivePrep
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 1

18:06:01.997 - Last Batch: DistributionSetup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: TerminalDistribution - Count: 7

18:06:01.997 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 9] 1001, 751, 501, 251, 1, 1, 1, 1, 1</color>
18:06:01.997 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
18:06:01.997 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,7605314 CourseNode index: 8 had weight: 4001 All Weights: [Count: 9] 1, 1, 1, 1, 1, 1001, 2001, 3001, 4001</color>
18:06:01.997 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaI ZonePlacementWeights, Start: 0 Middle: 0 End: 4000</color>
18:06:01.997 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE202 randomValue: 0,2681923 CourseNode index: 0 had weight: 5001 All Weights: [Count: 4] 5001, 2501, 1, 1</color>
18:06:01.997 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE202, area: AreaA ZonePlacementWeights, Start: 5000 Middle: 0 End: 0</color>
18:06:01.997 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE203 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 7] 1001, 667,6667, 334,3333, 1, 1, 1, 1</color>
18:06:01.997 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE203, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
18:06:01.997 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
18:06:01.997 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:01.998 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,5282014 CourseNode index: 2 had weight: 1001 All Weights: [Count: 3] 1, 501, 1001</color>
18:06:01.998 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:01.998 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
18:06:01.998 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.006 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
18:06:02.006 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.006 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
18:06:02.006 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.006 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
18:06:02.006 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.006 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
18:06:02.006 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.006 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
18:06:02.006 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.006 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
18:06:02.006 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.006 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
18:06:02.006 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.007 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
18:06:02.007 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.007 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
18:06:02.007 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
18:06:02.007 - Last Batch: TerminalDistribution
		 Total Time: 0,029s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -63.939,0ms / 0,0ms / 16
		 Jobs (started/looped): 6 / 1
Next Batch: Distribution - Count: 1

18:06:02.008 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 202</color>
18:06:02.008 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE201 m_isWardenObjectiveGatherItem: False</color>
18:06:02.008 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
18:06:02.008 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
18:06:02.008 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
18:06:02.008 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
18:06:02.008 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
18:06:02.008 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE205 m_isWardenObjectiveGatherItem: False</color>
18:06:02.008 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE206 m_isWardenObjectiveGatherItem: False</color>
18:06:02.008 - <color=red>LG_Distribute_WardenObjective, FindAndTagMultipleDistsWithFunctionInObjectiveZones, count: 3 function: Terminal</color>
18:06:02.008 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE204 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
18:06:02.009 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE204</color>
18:06:02.009 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 204, Area: 21_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
18:06:02.009 - Increment placementDataIndex to 1
18:06:02.009 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE205 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
18:06:02.009 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE205</color>
18:06:02.009 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 205, Area: 24_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
18:06:02.009 - Increment placementDataIndex to 2
18:06:02.009 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE206 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
18:06:02.009 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE206</color>
18:06:02.009 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 206, Area: 30_Area C (LevelGeneration.LG_Area)_NavInfo:AreaC</color>
18:06:02.009 - RESET placementDataIndex to 0
18:06:02.009 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE202 m_isWardenObjectiveGatherItem: False</color>
18:06:02.009 - Last Batch: Distribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 76 / 0
Next Batch: FunctionMarkers - Count: 7

18:06:02.180 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
18:06:02.181 - >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SECURITY DOOR, SETUP FOR POWER GENERATOR GENERATOR_915
18:06:02.523 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
18:06:02.524 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 1
18:06:02.524 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 0 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
18:06:02.527 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
18:06:02.527 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 2
18:06:02.527 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 1 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
18:06:02.611 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: TERMINAL_879
18:06:02.688 - WardenObjectiveManager.RegisterObjectiveItemForCollection 1 item: TERMINAL_453
18:06:02.914 - WardenObjectiveManager.RegisterObjectiveItemForCollection 2 item: TERMINAL_298
18:06:02.948 - Last Batch: FunctionMarkers
		 Total Time: 0,929s Frames: 28 Ticks: 936
		 FrameTime (avg/max/ticks max): 33,6ms / 45,9ms / 47
		 Jobs (started/looped): 7 / 553
Next Batch: FunctionMarkerLeftovers - Count: 7

18:06:02.999 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0,051s Frames: 1 Ticks: 62
		 FrameTime (avg/max/ticks max): -63.939,0ms / 0,0ms / 31
		 Jobs (started/looped): 6 / 1
Next Batch: Markers - Count: 1

18:06:03.510 - Last Batch: Markers
		 Total Time: 0,501s Frames: 16 Ticks: 499
		 FrameTime (avg/max/ticks max): 29,5ms / 38,1ms / 32
		 Jobs (started/looped): 1 / 496
Next Batch: PrefabSpawners - Count: 37691

18:06:05.098 - Last Batch: PrefabSpawners
		 Total Time: 1,611s Frames: 51 Ticks: 1592
		 FrameTime (avg/max/ticks max): 31,1ms / 39,1ms / 47
		 Jobs (started/looped): 37689 / 36339
Next Batch: LateMarkerCleanup - Count: 0

18:06:05.098 - Last Batch: LateMarkerCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

18:06:05.098 - Last Batch: MarkerLoop
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

18:06:05.947 - Last Batch: LateGeomorphScan
		 Total Time: 0,846s Frames: 13 Ticks: 858
		 FrameTime (avg/max/ticks max): 50,6ms / 70,3ms / 78
		 Jobs (started/looped): 13 / 52
Next Batch: LadderAIGNodes - Count: 36

18:06:05.954 - Last Batch: LadderAIGNodes
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 36 / 0
Next Batch: Pillars - Count: 0

18:06:05.954 - Last Batch: Pillars
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 1

18:06:06.096 - CollectNavMeshSources : From 13 roots and 226031 possible sources, 55715 vas valid
18:06:06.096 - CollectNavMeshSources : NotStatic:0 NotActive:2724
18:06:06.096 - CollectNavMeshSources : WrongLayer:5368 NoCollider:164948 WasTrigger:0 MissingMesh:0 BadColliderType:0
18:06:06.096 - NavmeshUtils.NavMeshSourceCollector : 55715 valid NavMesh sources found!
18:06:07.415 - ---------------------------------------------------------
18:06:07.415 - Navmesh done! time: 1,441406
18:06:07.415 - ---------------------------------------------------------
18:06:07.416 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 1,450s Frames: 53 Ticks: 1466
		 FrameTime (avg/max/ticks max): 77,5ms / 155,3ms / 172
		 Jobs (started/looped): 0 / 53
Next Batch: AIGraph_Prepare - Count: 13

18:06:07.544 - Last Batch: AIGraph_Prepare
		 Total Time: 0,142s Frames: 2 Ticks: 125
		 FrameTime (avg/max/ticks max): -31.955,3ms / 28,3ms / 31
		 Jobs (started/looped): 11 / 2
Next Batch: AIGraph_LinkGates - Count: 46

18:06:07.628 - Last Batch: AIGraph_LinkGates
		 Total Time: 0,087s Frames: 3 Ticks: 78
		 FrameTime (avg/max/ticks max): -15.962,5ms / 33,2ms / 32
		 Jobs (started/looped): 43 / 3
Next Batch: AIGraph_LinkPlugs - Count: 0

18:06:07.628 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 24

18:06:07.630 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0,000s Frames: 0 Ticks: 15
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 24

18:06:07.630 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGraph_Start - Count: 13

18:06:07.631 - Last Batch: AIGraph_Start
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 32

18:06:09.045 - My id was the same as Master 109775240998043290
18:06:10.111 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 2,479s Frames: 75 Ticks: 2481
		 FrameTime (avg/max/ticks max): 30,8ms / 49,8ms / 47
		 Jobs (started/looped): 28 / 508
Next Batch: AIGraph_ScoreNodeClusters - Count: 32

18:06:10.118 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: AIGraph_End - Count: 13

18:06:10.118 - Last Batch: AIGraph_End
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: FunctionMarkerFallback - Count: 7

18:06:10.118 - Last Batch: FunctionMarkerFallback
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Ladders - Count: 36

18:06:10.150 - Last Batch: Ladders
		 Total Time: 0,030s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): -63.939,9ms / 0,0ms / 15
		 Jobs (started/looped): 35 / 1
Next Batch: DoorLocks - Count: 6

18:06:10.203 - Last Batch: DoorLocks
		 Total Time: 0,060s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -63.939,9ms / 0,0ms / 31
		 Jobs (started/looped): 5 / 1
Next Batch: Resources - Count: 1

18:06:10.203 - Last Batch: Resources
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: StaticEnemiesPlacement - Count: 7

18:06:10.279 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0,068s Frames: 2 Ticks: 78
		 FrameTime (avg/max/ticks max): -31.951,4ms / 37,1ms / 31
		 Jobs (started/looped): 13 / 33
Next Batch: Culling_Nodes - Count: 32

18:06:10.373 - Last Batch: Culling_Nodes
		 Total Time: 0,093s Frames: 3 Ticks: 93
		 FrameTime (avg/max/ticks max): -15.962,5ms / 30,3ms / 32
		 Jobs (started/looped): 29 / 3
Next Batch: Culling_Portals - Count: 57

18:06:10.374 - Last Batch: Culling_Portals
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: Culling_Cullers - Count: 379

18:06:10.387 - Last Batch: Culling_Cullers
		 Total Time: 0,029s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -63.939,9ms / 0,0ms / 16
		 Jobs (started/looped): 378 / 1
Next Batch: Culling_Lights - Count: 32

18:06:10.707 - Last Batch: Culling_Lights
		 Total Time: 0,315s Frames: 10 Ticks: 328
		 FrameTime (avg/max/ticks max): -95,1ms / 35,2ms / 32
		 Jobs (started/looped): 22 / 10
Next Batch: Culling_NodeInstanceSearch - Count: 32

18:06:11.322 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0,601s Frames: 7 Ticks: 608
		 FrameTime (avg/max/ticks max): -939,3ms / 275,4ms / 265
		 Jobs (started/looped): 32 / 2884
Next Batch: Culling_NodeClusterJobs - Count: 7

18:06:11.868 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0,563s Frames: 18 Ticks: 546
		 FrameTime (avg/max/ticks max): 32,5ms / 90,8ms / 94
		 Jobs (started/looped): 33 / 45084
Next Batch: Culling_Cleanup - Count: 32

18:06:11.868 - Last Batch: Culling_Cleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: Culling_GatherLightCulling - Count: 446

18:06:11.917 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0,031s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -63.939,0ms / 0,0ms / 31
		 Jobs (started/looped): 445 / 1
Next Batch: Culling_TrimPortalLists - Count: 33

18:06:12.196 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0,304s Frames: 35 Ticks: 281
		 FrameTime (avg/max/ticks max): 7,8ms / 28,3ms / 16
		 Jobs (started/looped): 33 / 103
Next Batch: ZoneLights - Count: 8

18:06:12.284 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
18:06:12.284 - Last Batch: ZoneLights
		 Total Time: 0,032s Frames: 1 Ticks: 93
		 FrameTime (avg/max/ticks max): -63.939,0ms / 0,0ms / 31
		 Jobs (started/looped): 7 / 1
Next Batch: GenerateNavigationInfo - Count: 1

18:06:12.548 - Last Batch: GenerateNavigationInfo
		 Total Time: 0,319s Frames: 2 Ticks: 265
		 FrameTime (avg/max/ticks max): -31.939,2ms / 60,5ms / 250
		 Jobs (started/looped): 31 / 2
Next Batch: DisplayNavigationInfo - Count: 42

18:06:12.632 - Last Batch: DisplayNavigationInfo
		 Total Time: 0,077s Frames: 1 Ticks: 78
		 FrameTime (avg/max/ticks max): -63.938,5ms / 0,0ms / 32
		 Jobs (started/looped): 41 / 1
Next Batch: LateRuntimeOptimizations - Count: 13

18:06:12.765 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0,132s Frames: 2 Ticks: 141
		 FrameTime (avg/max/ticks max): -31.930,2ms / 78,1ms / 78
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 7

18:06:12.766 - Last Batch: EnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 52 / 0
Next Batch: FixColliders - Count: 0

18:06:12.766 - Last Batch: FixColliders
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

18:06:12.766 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

18:06:12.766 - Last Batch: SpectatorJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

18:06:12.766 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
18:06:12.766 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 1

18:06:12.766 - Last Batch: DebugJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Culling_LateCleanup - Count: 1

18:06:12.790 - Last Batch: Culling_LateCleanup
		 Total Time: 0,029s Frames: 1 Ticks: 15
		 FrameTime (avg/max/ticks max): -63.938,5ms / 0,0ms / 15
		 Jobs (started/looped): 32 / 1
Next Batch: Culling_PrepForInlevel - Count: 1

18:06:12.790 - Factory Done : Last build: Culling_PrepForInlevel
18:06:12.790 - Factory : Built in 11,1543 seconds
18:06:12.790 - BUILDER : BuildDone
18:06:12.790 - >>>>>>>> GS_Generating.OnBuilderDone
18:06:12.790 - Builder.CombinedCheckSum.Checksum: 1501675339183589265
18:06:12.791 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
18:06:12.791 - >>>>>>>>>> ElevatorShaftLanding.OnBuildDone, m_securityScanAlign ExpeditionExitScanAlign (UnityEngine.Transform)
18:06:12.791 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_storage_01(Clone)_0 (ElevatorShaftLanding)
18:06:12.857 - <color=purple>OnPlayerGameStateChange : Xiozi StopElevatorRide</color>
18:06:12.857 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
18:06:12.858 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
18:06:12.892 - <color=purple>OnPlayerGameStateChange : CosmicRevolution StopElevatorRide</color>
18:06:12.892 - <color=purple>OnPlayerGameStateChange : Wallofflame StopElevatorRide</color>
18:06:12.911 - <color=purple>OnPlayerGameStateChange : Wallofflame StopElevatorRide</color>
18:06:12.911 - <color=purple>OnPlayerGameStateChange : CosmicRevolution StopElevatorRide</color>
18:06:13.869 - OnPlayerEvent : Xiozi  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
18:06:13.870 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
18:06:13.870 - SNET : OnMasterCommand : StartPlaying 0 False
18:06:13.871 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
18:06:13.892 - OnPlayerEvent : Wallofflame  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
18:06:13.892 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
18:06:13.920 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
18:06:13.921 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
18:06:16.624 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
18:06:35.034 - <color=purple>OnPlayerGameStateChange : Xiozi ReadyToStartLevel</color>
18:06:35.068 - <color=purple>OnPlayerGameStateChange : Wallofflame ReadyToStartLevel</color>
18:06:35.116 - <color=purple>OnPlayerGameStateChange : Wallofflame ReadyToStartLevel</color>
18:06:35.549 - <color=purple>OnPlayerGameStateChange : CosmicRevolution ReadyToStartLevel</color>
18:06:35.566 - <color=purple>OnPlayerGameStateChange : CosmicRevolution ReadyToStartLevel</color>
18:06:38.671 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
18:06:38.745 - OnPlayerEvent : Xiozi  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
18:06:38.746 - WARNING : OnPlayerEvent : GS_ReadyToStartLevel has not implemented PlayerChangedNickName None
18:06:38.762 - DEBUG : Player living<color=#00f700>hell agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
18:06:38.762 - AddItemsForReconstruct living<color=#00f700>hell

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_D-tek Optron IV repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

18:06:38.763 -  > Session stored for living<color=#00f700>hell  courseNode:0  position:(-9,5, 0,1, 25,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:348,6 specialAmmo:175 classAmmo:100 resourcePack:0 consumable:0
18:06:38.763 - DEBUG : Player Wallofflame agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
18:06:38.763 - AddItemsForReconstruct Wallofflame

Items 
GearStandard has GearItem_Malatack LX repID0 
GearSpecial has GearItem_Buckland s870 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Gavel repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

18:06:38.763 -  > Session stored for Wallofflame  courseNode:0  position:(10,5, 0,0, 28,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
18:06:38.763 - DEBUG : Player CosmicRevolution agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
18:06:38.763 - AddItemsForReconstruct CosmicRevolution

Items 
GearStandard has GearItem_Van Auken LTC5 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

18:06:38.763 -  > Session stored for CosmicRevolution  courseNode:0  position:(1,5, 0,5, 13,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:352 specialAmmo:200 classAmmo:100 resourcePack:0 consumable:0
18:06:38.763 - DEBUG : Player Xiozi agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
18:06:38.763 - AddItemsForReconstruct Xiozi

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland s870 repID0 
GearClass has GearItem_Mechatronic SGB3 repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Gavel repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

18:06:38.763 -  > Session stored for Xiozi  courseNode:0  position:(11,5, 0,0, 24,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:346,8 specialAmmo:249 classAmmo:100 resourcePack:0 consumable:0
18:06:38.763 - <color=purple>OnPlayerGameStateChange : Xiozi InLevel</color>
18:06:38.763 - SNET : OnMasterCommand : StartPlaying 0 False
18:06:38.765 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
18:06:38.765 - <color=green>SNET : PlayerSynced(Clone)_32768 : Xiozi exits PLOC_InElevator, replicator key: 32768</color>
18:06:38.765 - <color=green>SNET : PlayerSynced(Clone)_32769 : Wallofflame exits PLOC_InElevator, replicator key: 32769</color>
18:06:38.765 - <color=green>SNET : PlayerSynced(Clone)_32770 : CosmicRevolution exits PLOC_InElevator, replicator key: 32770</color>
18:06:38.765 - <color=green>SNET : PlayerLocal(Clone)_32771 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32771</color>
18:06:38.766 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
18:06:38.771 - GlobalPopupMessageGuiLayer set visible; False
18:06:38.773 - ShowSubObjectiveIfNew, last obj:  newSubObj: Gather information about the location of <color=orange>TERMINAL_879, TERMINAL_453, TERMINAL_298</color>
18:06:38.817 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
18:06:38.817 - <color=purple>OnPlayerGameStateChange : CosmicRevolution InLevel</color>
18:06:38.817 - OnPlayerEvent : Wallofflame  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
18:06:38.818 - <color=purple>OnPlayerGameStateChange : Wallofflame InLevel</color>
18:06:38.834 - <color=green>SNET : PlayerSynced(Clone)_32770 : CosmicRevolution exits PLOC_InElevator, replicator key: 32770</color>
18:06:38.849 - <color=purple>OnPlayerGameStateChange : CosmicRevolution InLevel</color>
18:06:38.849 - <color=purple>OnPlayerGameStateChange : Wallofflame InLevel</color>
18:06:38.913 - <color=green>SNET : PlayerSynced(Clone)_32769 : Wallofflame exits PLOC_InElevator, replicator key: 32769</color>
18:06:39.822 - SNet ERROR : Bad packet sent by player Xiozi in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:06:39.870 - SNet ERROR : Bad packet sent by player Xiozi in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:06:39.885 - SNet ERROR : Bad packet sent by player Xiozi in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:06:55.316 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
18:06:55.316 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
18:06:55.316 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
18:07:03.955 - ShowInventory, param1: zell param2: 
18:07:06.008 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
18:07:06.038 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
18:07:06.038 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
18:07:06.263 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
18:07:06.272 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
18:07:07.326 - ShowInventory, param1: cell param2: 
18:07:09.035 - My id was the same as Master 109775240998043290
18:07:11.920 - Revealer is linked to a terminal interface, trying to hide potential locator
18:07:11.920 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:07:28.424 - Revealer is linked to a terminal interface, trying to hide potential locator
18:07:28.424 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:07:37.185 - Revealer is linked to a terminal interface, trying to hide potential locator
18:07:37.186 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:07:43.212 - DoSendChatMessage, got message: 202 - cell
18:08:08.004 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
18:08:09.041 - My id was the same as Master 109775240998043290
18:09:09.045 - My id was the same as Master 109775240998043290
18:09:16.728 - Revealer is linked to a terminal interface, trying to hide potential locator
18:09:16.728 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:09:44.617 - Enabled skinned mesh on door destruction
18:09:44.758 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
18:09:55.452 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
18:09:55.453 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
18:09:57.566 - Revealer is linked to a terminal interface, trying to hide potential locator
18:09:57.566 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:10:09.061 - My id was the same as Master 109775240998043290
18:10:21.026 - Revealer is linked to a terminal interface, trying to hide potential locator
18:10:21.026 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:10:38.509 - Revealer is linked to a terminal interface, trying to hide potential locator
18:10:38.509 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:11:02.236 - Revealer is linked to a terminal interface, trying to hide potential locator
18:11:02.236 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:11:09.074 - My id was the same as Master 109775240998043290
18:11:41.875 - ShowInventory, param1: terminal param2: 
18:11:44.825 - GetCurrentTimeInLevelEnum, minutesElapsed: 5,000032 returning: Time_5 minutesToNext: 10
18:12:00.059 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
18:12:08.727 - Revealer is linked to a terminal interface, trying to hide potential locator
18:12:08.727 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:12:09.100 - My id was the same as Master 109775240998043290
18:12:10.937 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
18:12:10.973 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
18:12:14.304 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
18:12:14.345 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
18:12:14.365 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
18:12:15.294 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
18:12:15.433 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLight
18:12:20.759 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
18:12:47.610 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
18:12:54.844 - Revealer is linked to a terminal interface, trying to hide potential locator
18:12:54.844 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:13:02.898 - DoSendChatMessage, got message: we need zone  204  205 206
18:13:09.112 - My id was the same as Master 109775240998043290
18:13:24.795 - Revealer is linked to a terminal interface, trying to hide potential locator
18:13:24.796 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:13:30.563 - Revealer is linked to a terminal interface, trying to hide potential locator
18:13:30.563 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:14:03.728 - Revealer is linked to a terminal interface, trying to hide potential locator
18:14:03.729 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:14:09.119 - My id was the same as Master 109775240998043290
18:14:34.451 - Revealer is linked to a terminal interface, trying to hide potential locator
18:14:34.451 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:15:09.136 - My id was the same as Master 109775240998043290
18:15:55.999 - Revealer is linked to a terminal interface, trying to hide potential locator
18:15:55.999 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:16:09.124 - My id was the same as Master 109775240998043290
18:16:12.973 - ShowInventory, param1: generator param2: 
18:17:08.748 - ShowInventory, param1: cell param2: 
18:17:09.143 - My id was the same as Master 109775240998043290
18:18:09.166 - My id was the same as Master 109775240998043290
18:18:22.152 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
18:18:30.490 - ShowInventory, param1: cell param2: 
18:19:09.167 - My id was the same as Master 109775240998043290
18:19:16.982 - Revealer is linked to a terminal interface, trying to hide potential locator
18:19:16.982 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:19:28.998 - Revealer is linked to a terminal interface, trying to hide potential locator
18:19:28.998 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:20:09.157 - My id was the same as Master 109775240998043290
18:21:09.176 - My id was the same as Master 109775240998043290
18:21:52.712 - GetCurrentTimeInLevelEnum, minutesElapsed: 15,00008 returning: Time_15 minutesToNext: 15
18:22:06.528 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
18:22:09.192 - My id was the same as Master 109775240998043290
18:23:09.199 - My id was the same as Master 109775240998043290
18:24:09.209 - My id was the same as Master 109775240998043290
18:25:09.226 - My id was the same as Master 109775240998043290
18:26:03.790 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
18:26:09.248 - My id was the same as Master 109775240998043290
18:26:17.092 - Revealer is linked to a terminal interface, trying to hide potential locator
18:26:17.092 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:26:35.511 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
18:27:09.265 - My id was the same as Master 109775240998043290
18:28:09.268 - My id was the same as Master 109775240998043290
18:28:52.346 - LG_PowerGenerator_Graphics.OnSyncStatusChanged Powered
18:28:52.346 - LG_SecurityDoor.powerGenerator.OnSyncStatusChanged! status: Powered
18:29:09.278 - My id was the same as Master 109775240998043290
18:30:09.286 - My id was the same as Master 109775240998043290
18:31:09.316 - My id was the same as Master 109775240998043290
18:32:09.324 - My id was the same as Master 109775240998043290
18:33:09.327 - My id was the same as Master 109775240998043290
18:34:09.351 - My id was the same as Master 109775240998043290
18:35:09.342 - My id was the same as Master 109775240998043290
18:35:36.904 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
18:36:09.369 - My id was the same as Master 109775240998043290
18:36:13.302 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
18:37:00.776 - GetCurrentTimeInLevelEnum, minutesElapsed: 30,00015 returning: Time_30 minutesToNext: 15
18:37:09.372 - My id was the same as Master 109775240998043290
18:38:09.369 - My id was the same as Master 109775240998043290
18:39:09.378 - My id was the same as Master 109775240998043290
18:39:12.779 - Revealer is linked to a terminal interface, trying to hide potential locator
18:39:12.779 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:39:20.432 - ShowInventory, param1: zone_203 param2: 
18:39:57.706 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLight
18:40:04.350 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
18:40:09.392 - My id was the same as Master 109775240998043290
18:40:15.206 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
18:40:18.834 - SNet ERROR : Bad packet sent by player Xiozi in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
18:41:09.412 - My id was the same as Master 109775240998043290
18:42:09.441 - My id was the same as Master 109775240998043290
18:43:06.980 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
18:43:09.448 - My id was the same as Master 109775240998043290
18:43:38.622 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
18:44:02.180 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
18:44:09.452 - My id was the same as Master 109775240998043290
18:44:31.826 - Look rotation viewing vector is zero
18:45:09.471 - My id was the same as Master 109775240998043290
18:46:09.493 - My id was the same as Master 109775240998043290
18:46:56.852 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
18:46:59.385 - Revealer is linked to a terminal interface, trying to hide potential locator
18:46:59.385 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:47:09.511 - My id was the same as Master 109775240998043290
18:47:19.878 - ShowInventory, param1: zone_203 param2: 
18:47:23.872 - Revealer is linked to a terminal interface, trying to hide potential locator
18:47:23.872 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:47:48.269 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
18:47:52.516 - Revealer is linked to a terminal interface, trying to hide potential locator
18:47:52.516 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:47:59.482 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
18:48:07.087 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_LOADOUT</color>
18:48:07.088 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
18:48:07.095 - GlobalPopupMessageGuiLayer set visible; False
18:48:09.516 - My id was the same as Master 109775240998043290
18:48:16.859 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
18:48:16.872 - GlobalPopupMessageGuiLayer set visible; False
18:48:53.154 - ShowInventory, param1: zone_203 param2: 
18:48:59.154 - Revealer is linked to a terminal interface, trying to hide potential locator
18:48:59.154 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:49:00.727 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
18:49:00.727 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
18:49:00.735 - GlobalPopupMessageGuiLayer set visible; False
18:49:01.455 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
18:49:01.468 - GlobalPopupMessageGuiLayer set visible; False
18:49:09.528 - My id was the same as Master 109775240998043290
18:49:17.676 - Revealer is linked to a terminal interface, trying to hide potential locator
18:49:17.676 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:49:22.230 - Enabled skinned mesh on door destruction
18:49:22.374 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
18:49:29.918 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
18:50:09.544 - My id was the same as Master 109775240998043290
18:50:58.420 - SNet : ERROR : DeSpawn on Slave! Report to Ulf > Consumable_Gluegrenade_Cluster_Instance(Clone)_33161
18:51:08.924 - SNet : ERROR : DeSpawn on Slave! Report to Ulf > Consumable_Gluegrenade_Cluster_Instance(Clone)_33162
18:51:09.561 - My id was the same as Master 109775240998043290
18:52:09.562 - My id was the same as Master 109775240998043290
18:52:17.163 - GetCurrentTimeInLevelEnum, minutesElapsed: 45,00016 returning: Time_45 minutesToNext: 15
18:52:42.797 - CellSoundPlayer trying to post without being registred, last ID: 8982
18:53:09.588 - My id was the same as Master 109775240998043290
18:54:09.600 - My id was the same as Master 109775240998043290
18:55:09.628 - My id was the same as Master 109775240998043290
18:56:09.632 - My id was the same as Master 109775240998043290
18:57:09.635 - My id was the same as Master 109775240998043290
18:57:39.410 - Revive Interact_Revive: Trigger Revive
18:58:09.645 - My id was the same as Master 109775240998043290
18:58:19.270 - Revealer is linked to a terminal interface, trying to hide potential locator
18:58:19.270 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:58:22.371 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
18:58:46.340 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
18:58:46.360 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
18:59:06.126 - Revealer is linked to a terminal interface, trying to hide potential locator
18:59:06.126 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
18:59:09.671 - My id was the same as Master 109775240998043290
18:59:24.404 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
18:59:59.067 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
19:00:09.673 - My id was the same as Master 109775240998043290
19:00:09.715 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
19:00:09.725 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
19:00:09.725 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
19:00:09.725 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
19:00:13.952 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLight
19:00:16.662 - Revealer is linked to a terminal interface, trying to hide potential locator
19:00:16.663 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:01:09.671 - My id was the same as Master 109775240998043290
19:01:14.215 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
19:01:20.334 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
19:01:34.236 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
19:01:34.236 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
19:01:34.244 - GlobalPopupMessageGuiLayer set visible; False
19:01:36.775 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
19:01:36.790 - GlobalPopupMessageGuiLayer set visible; False
19:02:09.687 - My id was the same as Master 109775240998043290
19:02:37.342 - DEBUG : OnMasterSessionAnswer MasterLeavingLobby
19:02:37.342 - DEBUG : Master left the session, we will migrate at this point. Right now we just leave the game.
19:02:37.342 - DEBUG : Leaving session hub!
19:02:37.342 - DEBUG : Sending slave session question Leaving
19:02:37.363 - DEBUG : Leaving Session Hub!
19:02:37.363 - DEBUG : Closed connection with Xiozi
19:02:37.364 - DEBUG : Closed connection with Wallofflame
19:02:37.365 - DEBUG : Closed connection with CosmicRevolution
19:02:37.366 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
19:02:37.368 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: AfterLevel</color>
19:02:37.368 - SNet : Session reset
19:02:37.368 - Global.OnResetSession
19:02:37.368 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 4</color>
19:02:37.369 - Coroutine couldn't be started because the the game object 'character_b(Clone)' is inactive!
19:02:37.370 - OnPlayerEvent : Xiozi  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
19:02:37.370 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
19:02:37.370 - OnPlayerEvent : Wallofflame  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:02:37.371 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
19:02:37.371 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:02:37.371 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
19:02:37.372 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:02:37.372 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
19:02:37.373 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
19:02:37.377 - No more master ;(
19:02:37.378 - DEBUG : Closed connection with CosmicRevolution
19:02:37.379 - SNet ERROR : Bad packet sent by someone not in sessionHub or lobby CosmicRevolution!  Is master = False CLOSED CONNECTION
19:02:37.379 - DEBUG : Closed connection with Wallofflame
19:02:37.379 - SNet ERROR : Bad packet sent by someone not in sessionHub or lobby Wallofflame!  Is master = False CLOSED CONNECTION
19:02:37.379 - DEBUG : Closed connection with Xiozi
19:02:37.379 - SNet ERROR : Bad packet sent by someone not in sessionHub or lobby Xiozi!  Is master = False CLOSED CONNECTION
19:02:37.426 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
19:02:37.426 - CleanupAfterExpedition AfterLevel
19:02:37.426 - Global.OnLevelCleanup
19:02:37.427 - Global.OnLevelCleanup
19:02:37.427 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: False
19:02:37.670 - CarryItemWithGlobalStateManager.OnLevelCleanup
19:02:37.670 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 2
19:02:38.450 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
19:02:39.653 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: NoLobby</color>
19:02:39.653 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_MAP</color>
19:02:39.654 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:02:39.677 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
19:02:39.677 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
19:02:39.677 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
19:02:39.677 - GlobalPopupMessageGuiLayer set visible; False
19:05:59.470 - JoinLobby 109775240998172641
19:05:59.470 - JOINING!
19:05:59.470 - Trying to join lobby 109775240998172641
19:05:59.470 - SNet : Session reset
19:05:59.470 - Global.OnResetSession
19:05:59.470 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
19:05:59.471 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
19:05:59.471 - waiting for lobby..
19:05:59.474 - waiting for lobby..
19:05:59.478 - waiting for lobby..
19:05:59.482 - waiting for lobby..
19:05:59.486 - waiting for lobby..
19:05:59.490 - waiting for lobby..
19:05:59.494 - waiting for lobby..
19:05:59.498 - waiting for lobby..
19:05:59.502 - waiting for lobby..
19:05:59.506 - waiting for lobby..
19:05:59.510 - waiting for lobby..
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19:05:59.518 - waiting for lobby..
19:05:59.522 - waiting for lobby..
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19:05:59.530 - waiting for lobby..
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19:05:59.546 - waiting for lobby..
19:05:59.550 - waiting for lobby..
19:05:59.554 - waiting for lobby..
19:05:59.559 - waiting for lobby..
19:05:59.562 - waiting for lobby..
19:05:59.566 - waiting for lobby..
19:05:59.570 - waiting for lobby..
19:05:59.574 - waiting for lobby..
19:05:59.578 - waiting for lobby..
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19:05:59.590 - waiting for lobby..
19:05:59.595 - waiting for lobby..
19:05:59.598 - waiting for lobby..
19:05:59.602 - waiting for lobby..
19:05:59.606 - waiting for lobby..
19:05:59.611 - waiting for lobby..
19:05:59.615 - waiting for lobby..
19:05:59.619 - waiting for lobby..
19:05:59.623 - waiting for lobby..
19:05:59.627 - waiting for lobby..
19:05:59.631 - waiting for lobby..
19:05:59.635 - waiting for lobby..
19:05:59.639 - waiting for lobby..
19:05:59.643 - waiting for lobby..
19:05:59.647 - waiting for lobby..
19:05:59.651 - waiting for lobby..
19:05:59.655 - waiting for lobby..
19:05:59.659 - waiting for lobby..
19:05:59.663 - waiting for lobby..
19:05:59.667 - waiting for lobby..
19:05:59.671 - waiting for lobby..
19:05:59.675 - waiting for lobby..
19:05:59.679 - waiting for lobby..
19:05:59.683 - waiting for lobby..
19:05:59.687 - waiting for lobby..
19:05:59.691 - waiting for lobby..
19:05:59.695 - waiting for lobby..
19:05:59.699 - waiting for lobby..
19:05:59.703 - waiting for lobby..
19:05:59.707 - waiting for lobby..
19:05:59.711 - waiting for lobby..
19:05:59.715 - waiting for lobby..
19:05:59.719 - waiting for lobby..
19:05:59.723 - waiting for lobby..
19:05:59.727 - waiting for lobby..
19:05:59.731 - waiting for lobby..
19:05:59.735 - waiting for lobby..
19:05:59.739 - waiting for lobby..
19:05:59.743 - waiting for lobby..
19:05:59.747 - waiting for lobby..
19:05:59.751 - waiting for lobby..
19:05:59.755 - waiting for lobby..
19:05:59.759 - waiting for lobby..
19:05:59.763 - waiting for lobby..
19:05:59.767 - waiting for lobby..
19:05:59.771 - waiting for lobby..
19:05:59.775 - waiting for lobby..
19:05:59.779 - waiting for lobby..
19:05:59.783 - waiting for lobby..
19:05:59.787 - JOINED STEAM LOBBY ID 109775240998172641
19:05:59.787 - SNet_SessionHub : OnJoinedLobby 109775240998172641 False CosmicRevolution
19:05:59.787 - SNet_SessionHub : OnJoinedLobby 109775240998172641 False living<color=#00f700>hell
19:05:59.787 - SearchingForMaster
19:05:59.788 - IN New lobby!
19:05:59.788 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_RUNDOWN_NEW</color>
19:05:59.797 - Sending OnWhoIsMaster to CosmicRevolution
19:06:00.222 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
19:06:02.800 - Sending OnWhoIsMaster to CosmicRevolution
19:06:04.139 - Who's tha masta?! CosmicRevolution! CosmicRevolution!
19:06:04.139 - Whos the master? CosmicRevolution! CosmicRevolution!
19:06:04.140 - DEBUG : Sending slave session question WantsToJoin
19:06:04.219 - Player session data was discarded! Master InSession 0 0 668389545 0
19:06:04.219 -  > we are not in a session hub yet!
19:06:04.219 - PlayfabID updated for CosmicRevolution to pPlayfabID
19:06:04.219 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Lobby</color>
19:06:04.219 - OnLobbyInfoUpdate > from player not in session
19:06:04.219 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 402314809 638543459 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
19:06:04.220 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 402314809 638543459
19:06:04.220 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_CosmicRevolution (SNetwork.SNet_Player) WinConditionSolved: False
19:06:04.220 - OnLobbyInfoUpdate > from player not in session
19:06:04.220 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
19:06:04.220 - Player living<color=#00f700>hell joined session!
19:06:04.220 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
19:06:04.220 - DEBUG : Player living<color=#00f700>hell was added to session
19:06:04.221 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
19:06:04.221 - DEBUG : OnSessionMemberChange > CosmicRevolution Joined
19:06:04.221 - Player SNet_Player_CosmicRevolution joined session!
19:06:04.222 - DEBUG : Player CosmicRevolution was added to session
19:06:04.222 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
19:06:04.222 - Player living<color=#00f700>hell joined session!
19:06:04.222 - MasterManager : In session!
19:06:04.332 - SNET : OnMasterCommand : AssignSlot 1 False
19:06:04.333 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
19:06:04.335 - OnPlayerEvent : living<color=#00f700>hell PlayerInSession
19:06:04.335 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_LOADOUT</color>
19:06:04.335 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:06:04.411 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Lobby</color>
19:06:04.412 - SNET : OnMasterCommand : PickAvatar 1 False
19:06:04.412 - <color=green>SNET : We got character 1 assigned</color>
19:06:04.492 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
19:06:04.494 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:06:04.494 - PlayfabID updated for CosmicRevolution to pPlayfabID
19:06:04.494 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Lobby</color>
19:06:04.494 - My id was the same as Master 109775240998172641
19:06:04.495 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 402314809 638543459 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
19:06:04.495 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 402314809 638543459
19:06:04.495 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_CosmicRevolution (SNetwork.SNet_Player) WinConditionSolved: False
19:06:04.495 - Global.OnPrepareForRecall
19:06:04.498 -  > Got session data with key for CosmicRevolution  courseNode:-1  position:(0,9, 2214,4, 0,9) storage:Player.pAmmoStorageData
19:06:04.502 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: 0 y: 0 z: 1 goodPosition: (0,0, 0,0, 0,0)</color>
19:06:04.502 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
19:06:04.503 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
19:06:04.503 - OnRecallDone : JoinedHub   IsInDropIn : False   eReplicationMode : OutOfSync
19:06:04.503 - SNET : OnMasterCommand : InSession 0 True
19:06:04.503 - <color=green>SNET : Added living<color=#00f700>hell to PlayersInGame</color>
19:06:04.503 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
19:06:04.504 - <color=green>SNET : GS_Lobby has not implemented functionality for InSession!</color>
19:06:04.606 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: -0,2894331 y: 0 z: 0,9571983 goodPosition: (0,0, 0,0, 0,0)</color>
19:06:04.609 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
19:06:04.609 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
19:06:04.687 - PlayfabID updated for CosmicRevolution to pPlayfabID
19:06:04.687 - <color=purple>OnPlayerGameStateChange : CosmicRevolution Lobby</color>
19:06:04.687 - My id was the same as Master 109775240998172641
19:06:04.688 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 402314809 638543459 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
19:06:04.688 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 402314809 638543459
19:06:04.688 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_CosmicRevolution (SNetwork.SNet_Player) WinConditionSolved: False
19:06:32.896 - My id was the same as Master 109775240998172641
19:07:32.896 - My id was the same as Master 109775240998172641
19:07:49.708 - DEBUG : SNet > HOT POCKETS joined lobby!
19:07:49.708 - SNet_SessionHub : OnJoinedLobby 109775240998172641 False HOT POCKETS
19:07:54.072 - DEBUG : OnSessionMemberChange > HOT POCKETS Joined
19:07:54.072 - Player HOT POCKETS joined session!
19:07:54.073 - DEBUG : Player HOT POCKETS was added to session
19:07:54.088 - OnPlayerEvent : HOT POCKETS  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:07:54.088 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:07:54.088 - PlayfabID updated for HOT POCKETS to pPlayfabID
19:07:54.088 - <color=purple>OnPlayerGameStateChange : HOT POCKETS Lobby</color>
19:07:54.088 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_HOT POCKETS (SNetwork.SNet_Player) WinConditionSolved: False
19:07:54.137 - PlayfabID updated for HOT POCKETS to pPlayfabID
19:07:54.137 - <color=purple>OnPlayerGameStateChange : HOT POCKETS Lobby</color>
19:07:54.137 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_HOT POCKETS (SNetwork.SNet_Player) WinConditionSolved: False
19:07:54.169 - <color=purple>OnPlayerGameStateChange : HOT POCKETS Lobby</color>
19:07:54.170 - OnPlayerEvent : HOT POCKETS  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
19:07:54.173 - CharacterIndex : Session data mismatch! Slave OutOfSync 2 -1 668389545 0 2
19:07:54.173 -  > HOT POCKETS -1
19:07:54.173 - CharacterIndex : Session data mismatch! Slave OutOfSync 2 -1 668389545 0 2
19:07:54.173 -  > HOT POCKETS -1
19:07:54.222 - <color=purple>OnPlayerGameStateChange : HOT POCKETS Lobby</color>
19:07:54.325 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: 0,8354114 y: 0 z: 0,5496252 goodPosition: (0,0, 0,0, 0,0)</color>
19:07:54.326 - OnPlayerEvent : HOT POCKETS  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
19:07:54.339 - OnPlayerEvent : HOT POCKETS  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:07:54.339 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:07:54.419 - <color=green>SNET : Added HOT POCKETS to PlayersInGame</color>
19:07:54.419 - OnPlayerEvent : HOT POCKETS  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
19:08:32.902 - My id was the same as Master 109775240998172641
19:08:54.379 - DEBUG : OnMasterSessionAnswer MasterLeavingLobby
19:08:54.379 - DEBUG : Master left the session, we will migrate at this point. Right now we just leave the game.
19:08:54.379 - DEBUG : Leaving session hub!
19:08:54.379 - DEBUG : Sending slave session question Leaving
19:08:54.400 - DEBUG : Leaving Session Hub!
19:08:54.400 - DEBUG : Closed connection with CosmicRevolution
19:08:54.401 - DEBUG : Closed connection with HOT POCKETS
19:08:54.402 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
19:08:54.405 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_LOADOUT</color>
19:08:54.417 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
19:08:54.417 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
19:08:54.417 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
19:08:54.470 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:08:54.470 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: NoLobby</color>
19:08:54.470 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_RUNDOWN_NEW</color>
19:08:54.471 - SNet : Session reset
19:08:54.471 - Global.OnResetSession
19:08:54.471 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 3</color>
19:08:54.471 - <color=green>SNET : PlayerSynced(Clone)_32768 : CosmicRevolution exits PLOC_InElevator, replicator key: 32768</color>
19:08:54.471 - OnPlayerEvent : CosmicRevolution  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
19:08:54.471 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
19:08:54.471 - <color=green>SNET : PlayerLocal(Clone)_32769 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32769</color>
19:08:54.472 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:08:54.472 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
19:08:54.472 - <color=green>SNET : PlayerSynced(Clone)_32770 : HOT POCKETS exits PLOC_InElevator, replicator key: 32770</color>
19:08:54.472 - OnPlayerEvent : HOT POCKETS  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:08:54.472 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
19:08:54.473 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
19:08:54.475 - No more master ;(
19:08:55.216 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
19:26:29.302 - JoinLobby 109775240998218042
19:26:29.302 - JOINING!
19:26:29.302 - Trying to join lobby 109775240998218042
19:26:29.302 - SNet : Session reset
19:26:29.302 - Global.OnResetSession
19:26:29.302 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
19:26:29.302 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
19:26:29.303 - waiting for lobby..
19:26:29.306 - waiting for lobby..
19:26:29.310 - waiting for lobby..
19:26:29.314 - waiting for lobby..
19:26:29.319 - waiting for lobby..
19:26:29.322 - waiting for lobby..
19:26:29.326 - waiting for lobby..
19:26:29.330 - waiting for lobby..
19:26:29.334 - waiting for lobby..
19:26:29.338 - waiting for lobby..
19:26:29.342 - waiting for lobby..
19:26:29.346 - waiting for lobby..
19:26:29.350 - waiting for lobby..
19:26:29.355 - waiting for lobby..
19:26:29.358 - waiting for lobby..
19:26:29.362 - waiting for lobby..
19:26:29.366 - waiting for lobby..
19:26:29.370 - waiting for lobby..
19:26:29.374 - waiting for lobby..
19:26:29.378 - waiting for lobby..
19:26:29.382 - waiting for lobby..
19:26:29.387 - waiting for lobby..
19:26:29.390 - waiting for lobby..
19:26:29.394 - waiting for lobby..
19:26:29.398 - waiting for lobby..
19:26:29.402 - waiting for lobby..
19:26:29.406 - waiting for lobby..
19:26:29.411 - waiting for lobby..
19:26:29.414 - waiting for lobby..
19:26:29.419 - waiting for lobby..
19:26:29.423 - waiting for lobby..
19:26:29.427 - waiting for lobby..
19:26:29.431 - waiting for lobby..
19:26:29.435 - waiting for lobby..
19:26:29.439 - waiting for lobby..
19:26:29.443 - waiting for lobby..
19:26:29.447 - waiting for lobby..
19:26:29.451 - waiting for lobby..
19:26:29.455 - waiting for lobby..
19:26:29.459 - waiting for lobby..
19:26:29.463 - waiting for lobby..
19:26:29.467 - waiting for lobby..
19:26:29.471 - waiting for lobby..
19:26:29.475 - waiting for lobby..
19:26:29.479 - waiting for lobby..
19:26:29.483 - waiting for lobby..
19:26:29.487 - waiting for lobby..
19:26:29.491 - waiting for lobby..
19:26:29.495 - waiting for lobby..
19:26:29.499 - waiting for lobby..
19:26:29.503 - waiting for lobby..
19:26:29.507 - waiting for lobby..
19:26:29.511 - waiting for lobby..
19:26:29.515 - waiting for lobby..
19:26:29.519 - waiting for lobby..
19:26:29.523 - waiting for lobby..
19:26:29.527 - waiting for lobby..
19:26:29.531 - waiting for lobby..
19:26:29.535 - waiting for lobby..
19:26:29.539 - waiting for lobby..
19:26:29.543 - waiting for lobby..
19:26:29.547 - waiting for lobby..
19:26:29.551 - waiting for lobby..
19:26:29.555 - waiting for lobby..
19:26:29.559 - waiting for lobby..
19:26:29.563 - waiting for lobby..
19:26:29.567 - waiting for lobby..
19:26:29.571 - waiting for lobby..
19:26:29.575 - waiting for lobby..
19:26:29.579 - waiting for lobby..
19:26:29.583 - waiting for lobby..
19:26:29.588 - waiting for lobby..
19:26:29.591 - waiting for lobby..
19:26:29.595 - waiting for lobby..
19:26:29.599 - waiting for lobby..
19:26:29.603 - JOINED STEAM LOBBY ID 109775240998218042
19:26:29.604 - SNet_SessionHub : OnJoinedLobby 109775240998218042 False RaVeNoUs
19:26:29.605 - SNet_SessionHub : OnJoinedLobby 109775240998218042 False KOPEHb ✯
19:26:29.605 - SNet_SessionHub : OnJoinedLobby 109775240998218042 False KpeBeTka
19:26:29.605 - SNet_SessionHub : OnJoinedLobby 109775240998218042 False living<color=#00f700>hell
19:26:29.605 - SearchingForMaster
19:26:29.606 - IN New lobby!
19:26:29.606 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_RUNDOWN_NEW</color>
19:26:29.614 - Sending OnWhoIsMaster to RaVeNoUs
19:26:29.615 - Sending OnWhoIsMaster to KOPEHb ✯
19:26:29.615 - Sending OnWhoIsMaster to KpeBeTka
19:26:30.014 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
19:26:32.616 - Sending OnWhoIsMaster to RaVeNoUs
19:26:32.616 - Sending OnWhoIsMaster to KOPEHb ✯
19:26:32.617 - Sending OnWhoIsMaster to KpeBeTka
19:26:34.110 - Who's tha masta?! RaVeNoUs! RaVeNoUs!
19:26:34.110 - Whos the master? RaVeNoUs! RaVeNoUs!
19:26:34.111 - DEBUG : Sending slave session question WantsToJoin
19:26:34.243 - Player session data was discarded! Master InSession 0 0 3524057278 0
19:26:34.243 -  > we are not in a session hub yet!
19:26:34.243 - PlayfabID updated for RaVeNoUs to pPlayfabID
19:26:34.243 - <color=purple>OnPlayerGameStateChange : RaVeNoUs Lobby</color>
19:26:34.243 - OnLobbyInfoUpdate > from player not in session
19:26:34.243 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierB 2 46455670 302227289 FriendsData expID set to: Local_19,2,2 ActiveExpeditionUniqueKey: Local_19_TierB_2</color>
19:26:34.243 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierB 2 46455670 302227289
19:26:34.243 - OnLobbyInfoUpdate > from player not in session
19:26:34.243 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
19:26:34.243 - Player living<color=#00f700>hell joined session!
19:26:34.243 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
19:26:34.245 - DEBUG : Player living<color=#00f700>hell was added to session
19:26:34.245 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
19:26:34.245 - DEBUG : OnSessionMemberChange > RaVeNoUs Joined
19:26:34.245 - Player RaVeNoUs joined session!
19:26:34.246 - DEBUG : Player RaVeNoUs was added to session
19:26:34.246 - DEBUG : OnSessionMemberChange > KOPEHb ✯ Joined
19:26:34.246 - Player KOPEHb ✯ joined session!
19:26:34.247 - DEBUG : Player KOPEHb ✯ was added to session
19:26:34.247 - DEBUG : OnSessionMemberChange > KpeBeTka Joined
19:26:34.247 - Player KpeBeTka joined session!
19:26:34.247 - DEBUG : Player KpeBeTka was added to session
19:26:34.247 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
19:26:34.247 - Player living<color=#00f700>hell joined session!
19:26:34.247 - MasterManager : In session!
19:26:34.290 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:26:34.294 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:26:34.294 - PlayfabID updated for KOPEHb ✯ to pPlayfabID
19:26:34.294 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ Lobby</color>
19:26:34.307 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:26:34.307 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:26:34.308 - PlayfabID updated for KpeBeTka to pPlayfabID
19:26:34.308 - <color=purple>OnPlayerGameStateChange : KpeBeTka Lobby</color>
19:26:34.392 - SNET : OnMasterCommand : AssignSlot 3 False
19:26:34.392 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
19:26:34.394 - OnPlayerEvent : living<color=#00f700>hell PlayerInSession
19:26:34.394 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_LOADOUT</color>
19:26:34.395 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:26:34.492 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ Lobby</color>
19:26:34.508 - <color=purple>OnPlayerGameStateChange : KpeBeTka Lobby</color>
19:26:34.524 - <color=purple>OnPlayerGameStateChange : RaVeNoUs Lobby</color>
19:26:34.524 - SNET : OnMasterCommand : PickAvatar 3 False
19:26:34.524 - <color=green>SNET : We got character 3 assigned</color>
19:26:34.656 - OnPlayerEvent : RaVeNoUs  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
19:26:34.658 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:26:34.658 - PlayfabID updated for RaVeNoUs to pPlayfabID
19:26:34.658 - <color=purple>OnPlayerGameStateChange : RaVeNoUs Lobby</color>
19:26:34.658 - My id was the same as Master 109775240998218042
19:26:34.659 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierB 2 46455670 302227289 FriendsData expID set to: Local_19,2,2 ActiveExpeditionUniqueKey: Local_19_TierB_2</color>
19:26:34.659 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierB 2 46455670 302227289
19:26:34.659 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:26:34.659 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:26:34.659 - PlayfabID updated for KOPEHb ✯ to pPlayfabID
19:26:34.659 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ Lobby</color>
19:26:34.659 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:26:34.660 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:26:34.660 - PlayfabID updated for KpeBeTka to pPlayfabID
19:26:34.660 - <color=purple>OnPlayerGameStateChange : KpeBeTka Lobby</color>
19:26:34.675 - Global.OnPrepareForRecall
19:26:34.679 -  > Got session data with key for RaVeNoUs  courseNode:-1  position:(8,5, 2217,0, 8,5) storage:Player.pAmmoStorageData
19:26:34.682 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: 0,0707486 y: 0,9951096 z: 0,06893156 goodPosition: (0,0, 0,0, 0,0)</color>
19:26:34.683 - OnPlayerEvent : RaVeNoUs  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
19:26:34.683 -  > Got session data with key for KOPEHb ✯  courseNode:-1  position:(8,5, 2217,0, -8,5) storage:Player.pAmmoStorageData
19:26:34.686 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: 0,06893203 y: 0,9951095 z: -0,07074785 goodPosition: (0,0, 0,0, 0,0)</color>
19:26:34.687 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
19:26:34.687 -  > Got session data with key for KpeBeTka  courseNode:-1  position:(-8,5, 2217,0, -8,5) storage:Player.pAmmoStorageData
19:26:34.690 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: -0,07074773 y: 0,9951097 z: -0,06893227 goodPosition: (0,0, 0,0, 0,0)</color>
19:26:34.690 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
19:26:34.691 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
19:26:34.691 - OnRecallDone : JoinedHub   IsInDropIn : False   eReplicationMode : OutOfSync
19:26:34.691 - SNET : OnMasterCommand : InSession 0 True
19:26:34.691 - <color=green>SNET : Added living<color=#00f700>hell to PlayersInGame</color>
19:26:34.691 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
19:26:34.693 - <color=green>SNET : GS_Lobby has not implemented functionality for InSession!</color>
19:26:34.799 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: -0,2114426 y: 0 z: 0,9773904 goodPosition: (0,0, 0,0, 0,0)</color>
19:26:34.803 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
19:26:34.804 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
19:26:34.892 - PlayfabID updated for KpeBeTka to pPlayfabID
19:26:34.892 - <color=purple>OnPlayerGameStateChange : KpeBeTka Lobby</color>
19:26:34.892 - PlayfabID updated for KOPEHb ✯ to pPlayfabID
19:26:34.892 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ Lobby</color>
19:26:34.940 - PlayfabID updated for RaVeNoUs to pPlayfabID
19:26:34.941 - <color=purple>OnPlayerGameStateChange : RaVeNoUs Lobby</color>
19:26:34.941 - My id was the same as Master 109775240998218042
19:26:34.942 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierB 2 46455670 302227289 FriendsData expID set to: Local_19,2,2 ActiveExpeditionUniqueKey: Local_19_TierB_2</color>
19:26:34.942 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierB 2 46455670 302227289
19:27:21.835 - My id was the same as Master 109775240998218042
19:28:21.851 - My id was the same as Master 109775240998218042
19:28:31.436 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 46455670 519734708 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
19:28:31.436 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 46455670 519734708
19:28:31.437 - <color=green>SNET : Added RaVeNoUs to PlayersInGame</color>
19:28:31.437 - OnPlayerEvent : RaVeNoUs  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
19:28:31.485 - <color=green>SNET : Added KpeBeTka to PlayersInGame</color>
19:28:31.485 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
19:28:31.501 - <color=green>SNET : Added KOPEHb ✯ to PlayersInGame</color>
19:28:31.501 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
19:28:31.597 - PlayfabID updated for KOPEHb ✯ to pPlayfabID
19:28:31.597 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ Lobby</color>
19:28:31.597 - PlayfabID updated for KpeBeTka to pPlayfabID
19:28:31.597 - <color=purple>OnPlayerGameStateChange : KpeBeTka Lobby</color>
19:29:18.051 - <color=purple>OnPlayerGameStateChange : RaVeNoUs Generating</color>
19:29:18.051 - SNET : OnMasterCommand : StartGeneration 0 False
19:29:18.051 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
19:29:18.051 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
19:29:18.059 - GlobalPopupMessageGuiLayer set visible; False
19:29:18.061 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
19:29:18.065 - TODO : Settings for GlassLiquidSystem quality
19:29:18.118 - <color=purple>OnPlayerGameStateChange : KpeBeTka Generating</color>
19:29:18.118 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ Generating</color>
19:29:18.214 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ Generating</color>
19:29:18.246 - <color=purple>OnPlayerGameStateChange : KpeBeTka Generating</color>
19:29:21.863 - My id was the same as Master 109775240998218042
19:29:44.760 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
19:29:44.760 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 46455670 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 46455670</color>
19:29:44.760 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 519734708 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 519734708</color>
19:29:44.760 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 33 hostIDSeed: 46455670 sessionSeed: 519734708
19:29:44.760 - LG_Factory.Setup, Setting up batches, Using Function marker seed offset 0
19:29:44.760 - LG_Factory.Setup, Setting up batches, Using Standard marker seed offset 0
19:29:44.760 - LG_Factory.Setup, Setting up batches, Using ZoneLights seed offset 123
19:29:44.760 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 33 HostIDSeed: 46455670 SessionSeed: 519734708</color>
19:29:44.760 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 33 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 33</color>
19:29:44.760 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 519734708</color>
19:29:44.761 - >>>>>>>>>>>>> BuildFloor
19:29:44.761 - <color=#C84800>LoadComplexResources complexResourceDataID: 15</color>
19:29:44.761 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Subcomplex_Storage</color>
19:29:44.768 - Last Batch: Setup
		 Total Time: 0,010s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

19:29:44.768 - Last Batch: StaticLevel
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

19:29:44.768 - Last Batch: LoadResourcesShards_Level
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: SetupFloor - Count: 1

19:29:44.768 - <color=#C84800>LG_SetupFloor.Build</color>
19:29:44.776 - Last Batch: SetupFloor
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 7

19:29:44.924 - Last Batch: GenerateZones
		 Total Time: 0,145s Frames: 4 Ticks: 156
		 FrameTime (avg/max/ticks max): -13.747,7ms / 43,0ms / 46
		 Jobs (started/looped): 7 / 127
Next Batch: PlaceAddonZones - Count: 0

19:29:44.924 - Last Batch: PlaceAddonZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 2

19:29:44.925 - Last Batch: PrepareZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 2 / 6
Next Batch: BuildFloors - Count: 1

19:29:44.925 - Last Batch: BuildFloors
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 13

19:29:44.934 - Last Batch: Geomorphs
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: Areas - Count: 32

19:29:44.993 - Last Batch: Areas
		 Total Time: 0,057s Frames: 2 Ticks: 46
		 FrameTime (avg/max/ticks max): -55.109,4ms / 25,4ms / 31
		 Jobs (started/looped): 30 / 2
Next Batch: Plugs - Count: 34

19:29:45.017 - Last Batch: Plugs
		 Total Time: 0,031s Frames: 1 Ticks: 32
		 FrameTime (avg/max/ticks max): -110.245,1ms / 0,0ms / 16
		 Jobs (started/looped): 33 / 1
Next Batch: Gates - Count: 129

19:29:45.122 - Last Batch: Gates
		 Total Time: 0,098s Frames: 3 Ticks: 109
		 FrameTime (avg/max/ticks max): -27.536,4ms / 33,2ms / 32
		 Jobs (started/looped): 126 / 3
Next Batch: AreaNames - Count: 1

19:29:45.131 - Last Batch: AreaNames
		 Total Time: 0,031s Frames: 1 Ticks: 0
		 FrameTime (avg/max/ticks max): -110.245,1ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 1
Next Batch: WardenObjectivePrep - Count: 1

19:29:45.131 - Last Batch: WardenObjectivePrep
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 1

19:29:45.131 - Last Batch: DistributionSetup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: TerminalDistribution - Count: 7

19:29:45.131 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 9] 1001, 751, 501, 251, 1, 1, 1, 1, 1</color>
19:29:45.131 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
19:29:45.131 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE201 randomValue: 0,7605314 CourseNode index: 8 had weight: 4001 All Weights: [Count: 9] 1, 1, 1, 1, 1, 1001, 2001, 3001, 4001</color>
19:29:45.131 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE201, area: AreaI ZonePlacementWeights, Start: 0 Middle: 0 End: 4000</color>
19:29:45.131 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE202 randomValue: 0,2681923 CourseNode index: 0 had weight: 5001 All Weights: [Count: 4] 5001, 2501, 1, 1</color>
19:29:45.131 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE202, area: AreaA ZonePlacementWeights, Start: 5000 Middle: 0 End: 0</color>
19:29:45.131 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE203 randomValue: 0,2681923 CourseNode index: 0 had weight: 1001 All Weights: [Count: 7] 1001, 667,6667, 334,3333, 1, 1, 1, 1</color>
19:29:45.131 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE203, area: AreaA ZonePlacementWeights, Start: 1000 Middle: 0 End: 0</color>
19:29:45.131 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
19:29:45.131 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.131 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,5282014 CourseNode index: 2 had weight: 1001 All Weights: [Count: 3] 1, 501, 1001</color>
19:29:45.131 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.131 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE204 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
19:29:45.131 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE204, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.131 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
19:29:45.131 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.131 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
19:29:45.132 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.132 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE205 randomValue: 0,2681923 CourseNode index: 1 had weight: 1001 All Weights: [Count: 2] 1, 1001</color>
19:29:45.132 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE205, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.132 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
19:29:45.132 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.132 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
19:29:45.132 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.132 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE207 randomValue: 0,2681923 CourseNode index: 1 had weight: 501 All Weights: [Count: 3] 1, 501, 1001</color>
19:29:45.132 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE207, area: AreaB ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.132 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
19:29:45.132 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.132 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
19:29:45.132 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.132 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE206 randomValue: 0,2681923 CourseNode index: 2 had weight: 751 All Weights: [Count: 4] 1, 251, 751, 1001</color>
19:29:45.132 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE206, area: AreaC ZonePlacementWeights, Start: 0 Middle: 500 End: 1000</color>
19:29:45.132 - Last Batch: TerminalDistribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Distribution - Count: 1

19:29:45.133 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 202</color>
19:29:45.133 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE201 m_isWardenObjectiveGatherItem: False</color>
19:29:45.133 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE203 m_isWardenObjectiveGatherItem: False</color>
19:29:45.133 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
19:29:45.133 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
19:29:45.134 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
19:29:45.134 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE204 m_isWardenObjectiveGatherItem: False</color>
19:29:45.134 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE205 m_isWardenObjectiveGatherItem: False</color>
19:29:45.134 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE206 m_isWardenObjectiveGatherItem: False</color>
19:29:45.134 - <color=red>LG_Distribute_WardenObjective, FindAndTagMultipleDistsWithFunctionInObjectiveZones, count: 3 function: Terminal</color>
19:29:45.134 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE204 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
19:29:45.134 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE204</color>
19:29:45.134 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 204, Area: 21_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
19:29:45.134 - Increment placementDataIndex to 1
19:29:45.134 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE205 spawnZones[placementDataIndex].Count: 1 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
19:29:45.134 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE205</color>
19:29:45.134 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 205, Area: 24_Area B (LevelGeneration.LG_Area)_NavInfo:AreaB</color>
19:29:45.134 - Increment placementDataIndex to 2
19:29:45.134 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE206 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
19:29:45.134 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE206</color>
19:29:45.134 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 206, Area: 30_Area C (LevelGeneration.LG_Area)_NavInfo:AreaC</color>
19:29:45.134 - RESET placementDataIndex to 0
19:29:45.134 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function BigPickupItem in zone ZONE202 m_isWardenObjectiveGatherItem: False</color>
19:29:45.134 - Last Batch: Distribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 76 / 0
Next Batch: FunctionMarkers - Count: 7

19:29:45.309 - LG_PowerGenerator_Graphics.OnSyncStatusChanged UnPowered
19:29:45.309 - >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SECURITY DOOR, SETUP FOR POWER GENERATOR GENERATOR_633
19:29:45.660 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
19:29:45.660 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 1
19:29:45.660 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 0 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
19:29:45.669 - <color=purple>SetupAsBigPickupItem, randomizer selected id 0 and got itemId:133 isWardenObjectiveItem: False</color>
19:29:45.669 - CarryItemWithGlobalStateManager.TryCreateItemInstance, type: FogRepeller count: 2
19:29:45.669 - LG_PickupItem.SpawnPickupItemAndGetComp globalStateIndex: 1 m_globalState: HeavyFogRepellerGlobalState(Clone) (HeavyFogRepellerGlobalState)
19:29:45.680 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: TERMINAL_649
19:29:45.767 - WardenObjectiveManager.RegisterObjectiveItemForCollection 1 item: TERMINAL_298
19:29:46.024 - WardenObjectiveManager.RegisterObjectiveItemForCollection 2 item: TERMINAL_894
19:29:46.039 - Last Batch: FunctionMarkers
		 Total Time: 0,883s Frames: 27 Ticks: 905
		 FrameTime (avg/max/ticks max): 31,6ms / 43,0ms / 47
		 Jobs (started/looped): 7 / 553
Next Batch: FunctionMarkerLeftovers - Count: 7

19:29:46.087 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0,051s Frames: 1 Ticks: 46
		 FrameTime (avg/max/ticks max): -110.244,1ms / 0,0ms / 15
		 Jobs (started/looped): 6 / 1
Next Batch: Markers - Count: 1

19:29:46.615 - Last Batch: Markers
		 Total Time: 0,531s Frames: 17 Ticks: 531
		 FrameTime (avg/max/ticks max): 29,6ms / 39,1ms / 32
		 Jobs (started/looped): 1 / 496
Next Batch: PrefabSpawners - Count: 37691

19:29:48.238 - Last Batch: PrefabSpawners
		 Total Time: 1,625s Frames: 52 Ticks: 1622
		 FrameTime (avg/max/ticks max): 31,5ms / 35,2ms / 32
		 Jobs (started/looped): 37691 / 36337
Next Batch: LateMarkerCleanup - Count: 0

19:29:48.238 - Last Batch: LateMarkerCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

19:29:48.238 - Last Batch: MarkerLoop
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 13

19:29:49.172 - Last Batch: LateGeomorphScan
		 Total Time: 0,949s Frames: 13 Ticks: 936
		 FrameTime (avg/max/ticks max): 44,7ms / 85,9ms / 78
		 Jobs (started/looped): 13 / 52
Next Batch: LadderAIGNodes - Count: 36

19:29:49.179 - Last Batch: LadderAIGNodes
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 36 / 0
Next Batch: Pillars - Count: 0

19:29:49.179 - Last Batch: Pillars
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 1

19:29:49.322 - CollectNavMeshSources : From 13 roots and 225714 possible sources, 55702 vas valid
19:29:49.322 - CollectNavMeshSources : NotStatic:0 NotActive:2714
19:29:49.322 - CollectNavMeshSources : WrongLayer:5319 NoCollider:164693 WasTrigger:0 MissingMesh:0 BadColliderType:0
19:29:49.322 - NavmeshUtils.NavMeshSourceCollector : 55702 valid NavMesh sources found!
19:29:50.663 - ---------------------------------------------------------
19:29:50.663 - Navmesh done! time: 1,458984
19:29:50.663 - ---------------------------------------------------------
19:29:50.663 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 1,469s Frames: 66 Ticks: 1482
		 FrameTime (avg/max/ticks max): 10,0ms / 146,5ms / 140
		 Jobs (started/looped): 0 / 66
Next Batch: AIGraph_Prepare - Count: 13

19:29:50.731 - Last Batch: AIGraph_Prepare
		 Total Time: 0,084s Frames: 2 Ticks: 62
		 FrameTime (avg/max/ticks max): -55.107,9ms / 31,3ms / 31
		 Jobs (started/looped): 11 / 2
Next Batch: AIGraph_LinkGates - Count: 46

19:29:50.811 - Last Batch: AIGraph_LinkGates
		 Total Time: 0,070s Frames: 2 Ticks: 78
		 FrameTime (avg/max/ticks max): -55.105,0ms / 37,1ms / 32
		 Jobs (started/looped): 44 / 2
Next Batch: AIGraph_LinkPlugs - Count: 0

19:29:50.811 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 24

19:29:50.812 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 24

19:29:50.812 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 24 / 0
Next Batch: AIGraph_Start - Count: 13

19:29:50.813 - Last Batch: AIGraph_Start
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 32

19:29:53.308 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 2,514s Frames: 78 Ticks: 2496
		 FrameTime (avg/max/ticks max): 31,0ms / 52,7ms / 47
		 Jobs (started/looped): 29 / 507
Next Batch: AIGraph_ScoreNodeClusters - Count: 32

19:29:53.314 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: AIGraph_End - Count: 13

19:29:53.315 - Last Batch: AIGraph_End
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 13 / 0
Next Batch: FunctionMarkerFallback - Count: 7

19:29:53.315 - Last Batch: FunctionMarkerFallback
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 7 / 0
Next Batch: Ladders - Count: 36

19:29:53.347 - Last Batch: Ladders
		 Total Time: 0,027s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): -110.249,0ms / 0,0ms / 15
		 Jobs (started/looped): 35 / 1
Next Batch: DoorLocks - Count: 6

19:29:53.399 - Last Batch: DoorLocks
		 Total Time: 0,053s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -110.249,0ms / 0,0ms / 31
		 Jobs (started/looped): 5 / 1
Next Batch: Resources - Count: 1

19:29:53.399 - Last Batch: Resources
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: StaticEnemiesPlacement - Count: 7

19:29:53.484 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0,090s Frames: 3 Ticks: 93
		 FrameTime (avg/max/ticks max): -27.540,8ms / 29,3ms / 32
		 Jobs (started/looped): 14 / 39
Next Batch: Culling_Nodes - Count: 32

19:29:53.579 - Last Batch: Culling_Nodes
		 Total Time: 0,092s Frames: 3 Ticks: 94
		 FrameTime (avg/max/ticks max): -27.539,8ms / 31,3ms / 31
		 Jobs (started/looped): 29 / 3
Next Batch: Culling_Portals - Count: 57

19:29:53.580 - Last Batch: Culling_Portals
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: Culling_Cullers - Count: 380

19:29:53.587 - Last Batch: Culling_Cullers
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 380 / 0
Next Batch: Culling_Lights - Count: 32

19:29:53.915 - Last Batch: Culling_Lights
		 Total Time: 0,344s Frames: 11 Ticks: 328
		 FrameTime (avg/max/ticks max): -78,0ms / 35,2ms / 32
		 Jobs (started/looped): 21 / 11
Next Batch: Culling_NodeInstanceSearch - Count: 32

19:29:54.112 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0,184s Frames: 6 Ticks: 202
		 FrameTime (avg/max/ticks max): -3.417,0ms / 35,2ms / 32
		 Jobs (started/looped): 32 / 2885
Next Batch: Culling_NodeClusterJobs - Count: 7

19:29:54.629 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0,531s Frames: 17 Ticks: 515
		 FrameTime (avg/max/ticks max): 31,9ms / 91,8ms / 94
		 Jobs (started/looped): 34 / 45069
Next Batch: Culling_Cleanup - Count: 32

19:29:54.630 - Last Batch: Culling_Cleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 32 / 0
Next Batch: Culling_GatherLightCulling - Count: 446

19:29:54.679 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0,031s Frames: 1 Ticks: 47
		 FrameTime (avg/max/ticks max): -110.251,0ms / 0,0ms / 31
		 Jobs (started/looped): 445 / 1
Next Batch: Culling_TrimPortalLists - Count: 33

19:29:54.964 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0,305s Frames: 35 Ticks: 281
		 FrameTime (avg/max/ticks max): 7,8ms / 27,3ms / 16
		 Jobs (started/looped): 33 / 103
Next Batch: ZoneLights - Count: 8

19:29:55.057 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
19:29:55.057 - Last Batch: ZoneLights
		 Total Time: 0,055s Frames: 2 Ticks: 93
		 FrameTime (avg/max/ticks max): -55.114,8ms / 23,4ms / 31
		 Jobs (started/looped): 6 / 2
Next Batch: GenerateNavigationInfo - Count: 1

19:29:55.372 - Last Batch: GenerateNavigationInfo
		 Total Time: 0,354s Frames: 2 Ticks: 328
		 FrameTime (avg/max/ticks max): -55.104,0ms / 44,9ms / 312
		 Jobs (started/looped): 31 / 2
Next Batch: DisplayNavigationInfo - Count: 42

19:29:55.451 - Last Batch: DisplayNavigationInfo
		 Total Time: 0,076s Frames: 1 Ticks: 78
		 FrameTime (avg/max/ticks max): -110.252,9ms / 0,0ms / 31
		 Jobs (started/looped): 41 / 1
Next Batch: LateRuntimeOptimizations - Count: 13

19:29:55.598 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0,145s Frames: 3 Ticks: 140
		 FrameTime (avg/max/ticks max): -27.529,1ms / 78,1ms / 78
		 Jobs (started/looped): 13 / 117
Next Batch: EnemiesPlacement - Count: 7

19:29:55.599 - Last Batch: EnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 57 / 0
Next Batch: FixColliders - Count: 0

19:29:55.599 - Last Batch: FixColliders
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

19:29:55.599 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

19:29:55.599 - Last Batch: SpectatorJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

19:29:55.599 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
19:29:55.599 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 1

19:29:55.599 - Last Batch: DebugJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Culling_LateCleanup - Count: 1

19:29:55.613 - Last Batch: Culling_LateCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 33 / 0
Next Batch: Culling_PrepForInlevel - Count: 1

19:29:55.613 - Factory Done : Last build: Culling_PrepForInlevel
19:29:55.613 - Factory : Built in 10,83203 seconds
19:29:55.613 - BUILDER : BuildDone
19:29:55.613 - >>>>>>>> GS_Generating.OnBuilderDone
19:29:55.613 - Builder.CombinedCheckSum.Checksum: 9416751684290501265
19:29:55.614 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
19:29:55.615 - >>>>>>>>>> ElevatorShaftLanding.OnBuildDone, m_securityScanAlign ExpeditionExitScanAlign (UnityEngine.Transform)
19:29:55.615 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_storage_01(Clone)_0 (ElevatorShaftLanding)
19:30:03.352 - <color=purple>OnPlayerGameStateChange : KpeBeTka ReadyToStopElevatorRide</color>
19:30:03.485 - <color=purple>OnPlayerGameStateChange : KpeBeTka ReadyToStopElevatorRide</color>
19:30:05.480 - <color=purple>OnPlayerGameStateChange : RaVeNoUs ReadyToStopElevatorRide</color>
19:30:16.122 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ ReadyToStopElevatorRide</color>
19:30:16.234 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ ReadyToStopElevatorRide</color>
19:30:16.248 - <color=purple>OnPlayerGameStateChange : RaVeNoUs StopElevatorRide</color>
19:30:16.248 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
19:30:16.249 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
19:30:16.312 - <color=purple>OnPlayerGameStateChange : KpeBeTka StopElevatorRide</color>
19:30:16.312 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ StopElevatorRide</color>
19:30:16.391 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
19:30:16.412 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ StopElevatorRide</color>
19:30:16.428 - <color=purple>OnPlayerGameStateChange : KpeBeTka StopElevatorRide</color>
19:30:17.261 - OnPlayerEvent : RaVeNoUs  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
19:30:17.262 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
19:30:17.262 - SNET : OnMasterCommand : StartPlaying 0 False
19:30:17.263 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
19:30:17.324 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:30:17.325 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
19:30:17.325 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:30:17.325 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
19:30:21.859 - My id was the same as Master 109775240998218042
19:30:38.467 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
19:30:38.509 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ ReadyToStartLevel</color>
19:30:38.608 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ ReadyToStartLevel</color>
19:30:39.248 - <color=purple>OnPlayerGameStateChange : RaVeNoUs ReadyToStartLevel</color>
19:30:39.548 - <color=purple>OnPlayerGameStateChange : KpeBeTka ReadyToStartLevel</color>
19:30:39.667 - <color=purple>OnPlayerGameStateChange : KpeBeTka ReadyToStartLevel</color>
19:30:39.683 - OnPlayerEvent : RaVeNoUs  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
19:30:39.684 - WARNING : OnPlayerEvent : GS_ReadyToStartLevel has not implemented PlayerChangedNickName None
19:30:39.693 - DEBUG : Player living<color=#00f700>hell agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
19:30:39.693 - AddItemsForReconstruct living<color=#00f700>hell

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_D-tek Optron IV repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

19:30:39.693 -  > Session stored for living<color=#00f700>hell  courseNode:0  position:(5,5, 0,1, 26,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:343,2 specialAmmo:180 classAmmo:100 resourcePack:0 consumable:0
19:30:39.693 - DEBUG : Player RaVeNoUs agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
19:30:39.693 - AddItemsForReconstruct RaVeNoUs

Items 
GearStandard has GearItem_TR22 Hanaway repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

19:30:39.693 -  > Session stored for RaVeNoUs  courseNode:0  position:(-6,4, 0,7, 10,2)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
19:30:39.693 - DEBUG : Player KpeBeTka agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
19:30:39.693 - AddItemsForReconstruct KpeBeTka

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Stalwart Flow G2 repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Mallet repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

19:30:39.693 -  > Session stored for KpeBeTka  courseNode:0  position:(2,5, 0,1, 19,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
19:30:39.694 - DEBUG : Player KOPEHb ✯ agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
19:30:39.694 - AddItemsForReconstruct KOPEHb ✯

Items 
GearStandard has GearItem_TR22 Hanaway repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Maul repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

19:30:39.694 -  > Session stored for KOPEHb ✯  courseNode:0  position:(-9,5, 0,0, 19,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
19:30:39.694 - <color=purple>OnPlayerGameStateChange : RaVeNoUs InLevel</color>
19:30:39.694 - SNET : OnMasterCommand : StartPlaying 0 False
19:30:39.696 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
19:30:39.696 - <color=green>SNET : PlayerSynced(Clone)_32768 : RaVeNoUs exits PLOC_InElevator, replicator key: 32768</color>
19:30:39.696 - <color=green>SNET : PlayerSynced(Clone)_32769 : KOPEHb ✯ exits PLOC_InElevator, replicator key: 32769</color>
19:30:39.696 - <color=green>SNET : PlayerSynced(Clone)_32770 : KpeBeTka exits PLOC_InElevator, replicator key: 32770</color>
19:30:39.696 - <color=green>SNET : PlayerLocal(Clone)_32771 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32771</color>
19:30:39.696 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
19:30:39.704 - GlobalPopupMessageGuiLayer set visible; False
19:30:39.707 - ShowSubObjectiveIfNew, last obj:  newSubObj: Gather information about the location of <color=orange>TERMINAL_649, TERMINAL_298, TERMINAL_894</color>
19:30:39.760 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:30:39.775 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:30:39.792 - <color=purple>OnPlayerGameStateChange : KpeBeTka InLevel</color>
19:30:39.807 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ InLevel</color>
19:30:39.900 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ InLevel</color>
19:30:39.900 - <color=green>SNET : PlayerSynced(Clone)_32770 : KpeBeTka exits PLOC_InElevator, replicator key: 32770</color>
19:30:39.901 - <color=green>SNET : PlayerSynced(Clone)_32769 : KOPEHb ✯ exits PLOC_InElevator, replicator key: 32769</color>
19:30:39.918 - <color=purple>OnPlayerGameStateChange : KpeBeTka InLevel</color>
19:30:42.649 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:30:43.153 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:30:43.170 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:30:43.188 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:30:43.189 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:30:58.554 - Revealer is linked to a terminal interface, trying to hide potential locator
19:30:58.554 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:31:21.863 - My id was the same as Master 109775240998218042
19:31:25.627 - Revealer is linked to a terminal interface, trying to hide potential locator
19:31:25.627 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:31:41.713 - Revealer is linked to a terminal interface, trying to hide potential locator
19:31:41.713 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:32:21.877 - My id was the same as Master 109775240998218042
19:33:12.358 - Revealer is linked to a terminal interface, trying to hide potential locator
19:33:12.358 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:33:16.557 - Enabled skinned mesh on door destruction
19:33:16.698 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
19:33:21.879 - My id was the same as Master 109775240998218042
19:33:37.286 - Revealer is linked to a terminal interface, trying to hide potential locator
19:33:37.286 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:33:39.690 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
19:33:39.690 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0
19:33:39.691 - ShowSubObjectiveIfNew, last obj:  newSubObj: Access more data in the terminal maintenance system
19:34:21.878 - My id was the same as Master 109775240998218042
19:34:54.854 - WARNING : SNet > KpeBeTka left/is about to leave lobby!
19:34:54.854 - DEBUG : PlayerLeftLobby > KpeBeTka left the steam lobby, not the sessionHub! Check extra timeout, if response, we keep him in session (steam lobby server crash/reset). Start a new lobby!
19:34:54.855 - SNet_SessionHub : OnLeftLobby KpeBeTka
19:34:54.855 -  > Mismatch > KpeBeTka was not in steam lobby!
19:34:59.859 -  > Mismatch > KpeBeTka was not in steam lobby!
19:34:59.870 -  > Mismatch > KpeBeTka was not in steam lobby!
19:35:00.104 - Received OnForceJoinLobby 109775240998245555
19:35:00.104 - Trying to join lobby 109775240998245555
19:35:00.104 - Lobby id mismatch, joining new lobby 109775240998218042 != 109775240998245555
19:35:00.104 - Trying to join lobby 109775240998245555
19:35:00.390 - JOINED STEAM LOBBY ID 109775240998245555
19:35:00.390 - SNet_SessionHub : OnJoinedLobby 109775240998245555 True RaVeNoUs
19:35:00.390 - SNet_SessionHub : OnJoinedLobby 109775240998245555 True living<color=#00f700>hell
19:35:00.507 - DEBUG : SNet > KOPEHb ✯ joined lobby!
19:35:00.507 - SNet_SessionHub : OnJoinedLobby 109775240998245555 True KOPEHb ✯
19:35:00.507 - DEBUG : SNet > KpeBeTka joined lobby!
19:35:00.507 - SNet_SessionHub : OnJoinedLobby 109775240998245555 True KpeBeTka
19:35:21.893 - My id was the same as Master 109775240998245555
19:35:30.018 - GetCurrentTimeInLevelEnum, minutesElapsed: 5,000098 returning: Time_5 minutesToNext: 10
19:36:21.894 - My id was the same as Master 109775240998245555
19:36:29.774 - Revealer is linked to a terminal interface, trying to hide potential locator
19:36:29.774 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:37:21.936 - My id was the same as Master 109775240998245555
19:37:58.279 - Revealer is linked to a terminal interface, trying to hide potential locator
19:37:58.279 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:38:14.824 - Revealer is linked to a terminal interface, trying to hide potential locator
19:38:14.824 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:38:21.930 - My id was the same as Master 109775240998245555
19:38:31.395 - Revealer is linked to a terminal interface, trying to hide potential locator
19:38:31.395 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:38:52.022 - Revealer is linked to a terminal interface, trying to hide potential locator
19:38:52.022 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:39:03.674 - Look rotation viewing vector is zero
19:39:16.077 - Revealer is linked to a terminal interface, trying to hide potential locator
19:39:16.078 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:39:21.942 - My id was the same as Master 109775240998245555
19:39:43.871 - Look rotation viewing vector is zero
19:40:19.009 - Revealer is linked to a terminal interface, trying to hide potential locator
19:40:19.009 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:40:21.946 - My id was the same as Master 109775240998245555
19:41:21.957 - My id was the same as Master 109775240998245555
19:41:50.647 - Revealer is linked to a terminal interface, trying to hide potential locator
19:41:50.648 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:41:55.532 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_LOADOUT</color>
19:41:55.533 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
19:41:55.542 - GlobalPopupMessageGuiLayer set visible; False
19:42:01.959 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
19:42:01.973 - GlobalPopupMessageGuiLayer set visible; False
19:42:21.967 - My id was the same as Master 109775240998245555
19:42:51.949 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
19:42:51.949 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
19:42:51.959 - GlobalPopupMessageGuiLayer set visible; False
19:42:56.781 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
19:42:56.795 - GlobalPopupMessageGuiLayer set visible; False
19:42:58.862 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
19:42:58.872 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
19:43:03.641 - ShowInventory, param1:  param2: 
19:43:21.968 - My id was the same as Master 109775240998245555
19:43:31.833 - WARNING : Failed to allocate a shadow, disabled LG light SpotLight
19:44:06.684 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
19:44:21.962 - My id was the same as Master 109775240998245555
19:45:15.269 - GetCurrentTimeInLevelEnum, minutesElapsed: 15,00023 returning: Time_15 minutesToNext: 15
19:45:21.978 - My id was the same as Master 109775240998245555
19:46:21.986 - My id was the same as Master 109775240998245555
19:46:45.716 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
19:47:21.994 - My id was the same as Master 109775240998245555
19:48:21.987 - My id was the same as Master 109775240998245555
19:49:02.789 - Look rotation viewing vector is zero
19:49:22.008 - My id was the same as Master 109775240998245555
19:49:48.319 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
19:49:48.319 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
19:49:48.329 - GlobalPopupMessageGuiLayer set visible; False
19:49:59.419 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
19:49:59.434 - GlobalPopupMessageGuiLayer set visible; False
19:50:22.009 - My id was the same as Master 109775240998245555
19:50:28.993 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
19:50:58.443 - Revealer is linked to a terminal interface, trying to hide potential locator
19:50:58.443 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:51:14.941 - Revealer is linked to a terminal interface, trying to hide potential locator
19:51:14.941 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
19:51:22.019 - My id was the same as Master 109775240998245555
19:52:22.021 - My id was the same as Master 109775240998245555
19:53:22.032 - My id was the same as Master 109775240998245555
19:53:29.804 - SNET : OnMasterCommand : EndPlaying 1 False
19:53:29.804 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
19:53:29.804 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: ExpeditionFail</color>
19:53:29.804 - <color=green>MainMenuGUILayer.ChangeState: CMP_EXPEDITION_FAIL m_currentPageEnum: CMP_MAP</color>
19:53:29.804 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:53:29.816 - GlobalPopupMessageGuiLayer set visible; False
19:53:29.818 - Got expedition fail from master!
19:53:29.818 - <color=purple>OnPlayerGameStateChange : RaVeNoUs ExpeditionFail</color>
19:53:29.822 - SNET : OnMasterCommand : EndPlaying 1 False
19:53:29.822 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
19:53:29.854 - <color=purple>OnPlayerGameStateChange : KpeBeTka ExpeditionFail</color>
19:53:29.869 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ ExpeditionFail</color>
19:53:29.982 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ ExpeditionFail</color>
19:53:29.982 - <color=purple>OnPlayerGameStateChange : KpeBeTka ExpeditionFail</color>
19:53:45.881 - SNET : OnMasterCommand : EndPlaying 0 False
19:53:45.881 - DEBUG : living<color=#00f700>hell in InSession_InGenerationCleanup
19:53:45.881 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ExpeditionFail TO: AfterLevel</color>
19:53:45.882 - <color=purple>OnPlayerGameStateChange : RaVeNoUs AfterLevel</color>
19:53:45.885 - KpeBeTka was in ExpeditionFail
19:53:45.890 - KpeBeTka was in ExpeditionFail
19:53:45.893 - KpeBeTka was in ExpeditionFail
19:53:45.897 - KpeBeTka was in ExpeditionFail
19:53:45.901 - KpeBeTka was in ExpeditionFail
19:53:45.905 - KpeBeTka was in ExpeditionFail
19:53:45.909 - KpeBeTka was in ExpeditionFail
19:53:45.913 - KpeBeTka was in ExpeditionFail
19:53:45.917 - KpeBeTka was in ExpeditionFail
19:53:45.922 - KpeBeTka was in ExpeditionFail
19:53:45.925 - KpeBeTka was in ExpeditionFail
19:53:45.929 - KpeBeTka was in ExpeditionFail
19:53:45.929 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ AfterLevel</color>
19:53:45.933 - KpeBeTka was in ExpeditionFail
19:53:45.937 - KpeBeTka was in ExpeditionFail
19:53:45.941 - KpeBeTka was in ExpeditionFail
19:53:45.945 - KpeBeTka was in ExpeditionFail
19:53:45.945 - <color=purple>OnPlayerGameStateChange : KpeBeTka AfterLevel</color>
19:53:45.949 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
19:53:45.949 - CleanupAfterExpedition AfterLevel
19:53:45.950 - Global.OnLevelCleanup
19:53:45.950 - Global.OnLevelCleanup
19:53:45.951 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: True
19:53:46.209 - Coroutine couldn't be started because the the game object 'character_b(Clone)' is inactive!
19:53:46.210 - OnPlayerEvent : RaVeNoUs  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
19:53:46.210 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
19:53:46.211 - Coroutine couldn't be started because the the game object 'character_a(Clone)' is inactive!
19:53:46.212 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:53:46.212 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
19:53:46.213 - Coroutine couldn't be started because the the game object 'character_c(Clone)' is inactive!
19:53:46.214 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:53:46.214 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
19:53:46.216 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:53:46.216 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
19:53:46.222 - CarryItemWithGlobalStateManager.OnLevelCleanup
19:53:46.222 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 2
19:53:46.227 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_KpeBeTka (SNetwork.SNet_Player) WinConditionSolved: False
19:53:46.227 - SNet ERROR : Bad packet sent by player KOPEHb ✯ in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:53:46.228 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:53:46.228 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_KOPEHb ✯ (SNetwork.SNet_Player) WinConditionSolved: False
19:53:46.228 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ AfterLevel</color>
19:53:46.228 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:53:46.228 - <color=purple>OnPlayerGameStateChange : KpeBeTka AfterLevel</color>
19:53:46.228 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_RaVeNoUs (SNetwork.SNet_Player) WinConditionSolved: False
19:53:46.228 - SNet ERROR : Bad packet sent by player KOPEHb ✯ in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:53:46.228 - SNet ERROR : Bad packet sent by player KpeBeTka in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:53:46.228 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:53:48.419 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 46455670 2124152854 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
19:53:48.419 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 46455670 2124152854
19:53:48.419 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_KpeBeTka (SNetwork.SNet_Player) WinConditionSolved: False
19:53:48.419 - OnPlayerWardenObjectiveDataChanged, player: SNet_Player_KOPEHb ✯ (SNetwork.SNet_Player) WinConditionSolved: False
19:53:48.419 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:53:48.419 - SNet ERROR : Bad packet sent by player RaVeNoUs in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:53:48.422 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: -0,03257833 y: 0 z: 0,9994692 goodPosition: (0,0, 0,0, 0,0)</color>
19:53:48.423 - OnPlayerEvent : RaVeNoUs  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
19:53:48.424 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
19:53:48.427 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: 0,1636968 y: 0 z: 0,9865107 goodPosition: (0,0, 0,0, 0,0)</color>
19:53:48.429 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
19:53:48.429 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
19:53:48.429 - <color=purple>OnPlayerGameStateChange : KpeBeTka Lobby</color>
19:53:48.429 - <color=purple>OnPlayerGameStateChange : RaVeNoUs Lobby</color>
19:53:48.429 - <color=purple>OnPlayerGameStateChange : KpeBeTka Lobby</color>
19:53:48.432 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: 0,03666785 y: 0 z: 0,9993275 goodPosition: (0,0, 0,0, 0,0)</color>
19:53:48.434 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
19:53:48.434 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
19:53:48.480 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: 0,9971259 y: 0 z: 0,07576314 goodPosition: (0,0, 0,0, 0,0)</color>
19:53:48.484 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
19:53:48.485 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentSpawned None
19:53:48.491 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_EXPEDITION_FAIL</color>
19:53:48.498 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: Lobby</color>
19:53:48.510 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.519 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierC 0 46455670 2124152854 FriendsData expID set to: Local_19,3,0 ActiveExpeditionUniqueKey: Local_19_TierC_0</color>
19:53:48.519 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierC 0 46455670 2124152854
19:53:48.545 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.550 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.555 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.559 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.563 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.568 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.572 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.576 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.580 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.584 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.588 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.592 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.596 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.600 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.604 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.608 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.613 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.618 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.622 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.626 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.630 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.634 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.638 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.642 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.646 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.650 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.654 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.658 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.662 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.666 - KOPEHb ✯ wasnt in Lobby he was in AfterLevel
19:53:48.666 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ Lobby</color>
19:53:53.886 - <color=purple>OnPlayerGameStateChange : KOPEHb ✯ Lobby</color>
19:54:02.482 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierB 2 46455670 575542547 FriendsData expID set to: Local_19,2,2 ActiveExpeditionUniqueKey: Local_19_TierB_2</color>
19:54:02.482 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierB 2 46455670 575542547
19:54:21.165 - <color=green>SNET : PlayerSynced(Clone)_32769 : KOPEHb ✯ exits PLOC_InElevator, replicator key: 32769</color>
19:54:21.166 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:54:21.166 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
19:54:21.166 - DEBUG : OnSessionMemberChange > KOPEHb ✯ Left
19:54:21.166 - Player SNet_Player_KOPEHb ✯ left session!
19:54:21.166 - DEBUG : EjectPlayer SNet_Player_KOPEHb ✯ (SNetwork.SNet_Player)
19:54:21.166 - <color=green>SNET : Removed KOPEHb ✯ from PlayersInGame</color>
19:54:21.166 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:54:21.166 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
19:54:21.166 - OnPlayerEvent : KOPEHb ✯  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
19:54:21.167 - DEBUG : Player KOPEHb ✯ was removed from session
19:54:21.167 - DEBUG : Closed connection with KOPEHb ✯
19:54:21.399 - WARNING : SNet > KOPEHb ✯ left/is about to leave lobby!
19:54:21.399 - SNet_SessionHub : OnLeftLobby KOPEHb ✯
19:54:21.568 - OnP2PSessionRequest : Unexpected session request from 76561198264525092 old session?
19:54:22.026 - My id was the same as Master 109775240998245555
19:55:22.029 - My id was the same as Master 109775240998245555
19:56:22.035 - My id was the same as Master 109775240998245555
19:57:22.045 - My id was the same as Master 109775240998245555
19:57:50.967 - <color=green>SNET : PlayerSynced(Clone)_32770 : KpeBeTka exits PLOC_InElevator, replicator key: 32770</color>
19:57:50.967 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:57:50.967 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
19:57:50.983 - DEBUG : OnSessionMemberChange > KpeBeTka Left
19:57:50.983 - Player SNet_Player_KpeBeTka left session!
19:57:50.983 - DEBUG : EjectPlayer SNet_Player_KpeBeTka (SNetwork.SNet_Player)
19:57:50.983 - <color=green>SNET : Removed KpeBeTka from PlayersInGame</color>
19:57:50.983 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:57:50.983 - OnPlayerEvent : GS_Lobby has not implemented PlayerAgentDeSpawned None
19:57:50.983 - OnPlayerEvent : KpeBeTka  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
19:57:50.984 - DEBUG : Player KpeBeTka was removed from session
19:57:50.984 - DEBUG : Closed connection with KpeBeTka
19:57:51.208 - WARNING : SNet > KpeBeTka left/is about to leave lobby!
19:57:51.208 - SNet_SessionHub : OnLeftLobby KpeBeTka
19:58:22.037 - My id was the same as Master 109775240998245555
19:58:33.575 - DEBUG : OnMasterSessionAnswer MasterLeavingLobby
19:58:33.575 - DEBUG : Master left the session, we will migrate at this point. Right now we just leave the game.
19:58:33.575 - DEBUG : Leaving session hub!
19:58:33.575 - DEBUG : Sending slave session question Leaving
19:58:33.595 - DEBUG : Leaving Session Hub!
19:58:33.595 - DEBUG : Closed connection with RaVeNoUs
19:58:33.596 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
19:58:33.599 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_LOADOUT</color>
19:58:33.611 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
19:58:33.611 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
19:58:33.611 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
19:58:33.664 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:58:33.664 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: NoLobby</color>
19:58:33.664 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_RUNDOWN_NEW</color>
19:58:33.665 - SNet : Session reset
19:58:33.665 - Global.OnResetSession
19:58:33.665 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 2</color>
19:58:33.665 - <color=green>SNET : PlayerSynced(Clone)_32768 : RaVeNoUs exits PLOC_InElevator, replicator key: 32768</color>
19:58:33.665 - OnPlayerEvent : RaVeNoUs  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
19:58:33.665 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
19:58:33.665 - <color=green>SNET : PlayerLocal(Clone)_32771 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32771</color>
19:58:33.666 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
19:58:33.666 - WARNING : OnPlayerEvent : GS_NoLobby has not implemented PlayerAgentDeSpawned None
19:58:33.667 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
19:58:33.669 - No more master ;(
19:58:34.417 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
20:12:14.188 - JoinLobby 109775240998332241
20:12:14.188 - JOINING!
20:12:14.188 - Trying to join lobby 109775240998332241
20:12:14.188 - SNet : Session reset
20:12:14.188 - Global.OnResetSession
20:12:14.188 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
20:12:14.188 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
20:12:14.189 - waiting for lobby..
20:12:14.192 - waiting for lobby..
20:12:14.196 - waiting for lobby..
20:12:14.200 - waiting for lobby..
20:12:14.204 - waiting for lobby..
20:12:14.208 - waiting for lobby..
20:12:14.212 - waiting for lobby..
20:12:14.216 - waiting for lobby..
20:12:14.220 - waiting for lobby..
20:12:14.224 - waiting for lobby..
20:12:14.228 - waiting for lobby..
20:12:14.232 - waiting for lobby..
20:12:14.236 - waiting for lobby..
20:12:14.240 - waiting for lobby..
20:12:14.244 - waiting for lobby..
20:12:14.248 - waiting for lobby..
20:12:14.252 - waiting for lobby..
20:12:14.256 - waiting for lobby..
20:12:14.260 - waiting for lobby..
20:12:14.264 - waiting for lobby..
20:12:14.268 - waiting for lobby..
20:12:14.272 - waiting for lobby..
20:12:14.276 - waiting for lobby..
20:12:14.280 - waiting for lobby..
20:12:14.284 - waiting for lobby..
20:12:14.288 - waiting for lobby..
20:12:14.292 - waiting for lobby..
20:12:14.296 - waiting for lobby..
20:12:14.300 - waiting for lobby..
20:12:14.304 - waiting for lobby..
20:12:14.308 - waiting for lobby..
20:12:14.312 - waiting for lobby..
20:12:14.316 - waiting for lobby..
20:12:14.320 - waiting for lobby..
20:12:14.324 - waiting for lobby..
20:12:14.328 - waiting for lobby..
20:12:14.332 - waiting for lobby..
20:12:14.336 - waiting for lobby..
20:12:14.340 - waiting for lobby..
20:12:14.344 - waiting for lobby..
20:12:14.348 - waiting for lobby..
20:12:14.353 - waiting for lobby..
20:12:14.356 - waiting for lobby..
20:12:14.360 - waiting for lobby..
20:12:14.364 - waiting for lobby..
20:12:14.368 - waiting for lobby..
20:12:14.372 - waiting for lobby..
20:12:14.376 - waiting for lobby..
20:12:14.380 - waiting for lobby..
20:12:14.385 - waiting for lobby..
20:12:14.388 - waiting for lobby..
20:12:14.392 - waiting for lobby..
20:12:14.396 - waiting for lobby..
20:12:14.400 - waiting for lobby..
20:12:14.404 - waiting for lobby..
20:12:14.409 - waiting for lobby..
20:12:14.413 - waiting for lobby..
20:12:14.417 - waiting for lobby..
20:12:14.421 - waiting for lobby..
20:12:14.425 - waiting for lobby..
20:12:14.429 - waiting for lobby..
20:12:14.433 - waiting for lobby..
20:12:14.437 - waiting for lobby..
20:12:14.441 - waiting for lobby..
20:12:14.445 - waiting for lobby..
20:12:14.449 - waiting for lobby..
20:12:14.453 - waiting for lobby..
20:12:14.457 - waiting for lobby..
20:12:14.461 - JOINED STEAM LOBBY ID 109775240998332241
20:12:14.461 - SNet_SessionHub : OnJoinedLobby 109775240998332241 False /\ngel
20:12:14.462 - SNet_SessionHub : OnJoinedLobby 109775240998332241 False Battlevisek
20:12:14.462 - SNet_SessionHub : OnJoinedLobby 109775240998332241 False living<color=#00f700>hell
20:12:14.462 - SearchingForMaster
20:12:14.462 - IN New lobby!
20:12:14.462 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_RUNDOWN_NEW</color>
20:12:14.471 - Sending OnWhoIsMaster to /\ngel
20:12:14.471 - Sending OnWhoIsMaster to Battlevisek
20:12:14.937 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
20:12:17.475 - Sending OnWhoIsMaster to /\ngel
20:12:17.475 - Sending OnWhoIsMaster to Battlevisek
20:12:20.478 - Sending OnWhoIsMaster to /\ngel
20:12:20.478 - Sending OnWhoIsMaster to Battlevisek
20:12:21.470 - Who's tha masta?! /\ngel! /\ngel!
20:12:21.470 - Whos the master? /\ngel! /\ngel!
20:12:21.471 - DEBUG : Sending slave session question WantsToJoin
20:12:21.551 - Player session data was discarded! Master InSession 0 0 3937534142 0
20:12:21.551 -  > we are not in a session hub yet!
20:12:21.551 - PlayfabID updated for /\ngel to pPlayfabID
20:12:21.551 - <color=purple>OnPlayerGameStateChange : /\ngel Lobby</color>
20:12:21.551 - OnLobbyInfoUpdate > from player not in session
20:12:21.551 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierB 2 218087026 79255927 FriendsData expID set to: Local_19,2,2 ActiveExpeditionUniqueKey: Local_19_TierB_2</color>
20:12:21.551 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierB 2 218087026 79255927
20:12:21.551 - OnLobbyInfoUpdate > from player not in session
20:12:21.551 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
20:12:21.551 - Player living<color=#00f700>hell joined session!
20:12:21.551 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
20:12:21.553 - DEBUG : Player living<color=#00f700>hell was added to session
20:12:21.553 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
20:12:21.553 - DEBUG : OnSessionMemberChange > /\ngel Joined
20:12:21.553 - Player /\ngel joined session!
20:12:21.554 - DEBUG : Player /\ngel was added to session
20:12:21.554 - DEBUG : OnSessionMemberChange > Battlevisek Joined
20:12:21.554 - Player Battlevisek joined session!
20:12:21.554 - DEBUG : Player Battlevisek was added to session
20:12:21.554 - DEBUG : OnSessionMemberChange > living<color=#00f700>hell Joined
20:12:21.555 - Player living<color=#00f700>hell joined session!
20:12:21.555 - MasterManager : In session!
20:12:21.582 - OnPlayerEvent : Battlevisek  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:12:21.583 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
20:12:21.583 - PlayfabID updated for Battlevisek to pPlayfabID
20:12:21.583 - <color=purple>OnPlayerGameStateChange : Battlevisek Lobby</color>
20:12:21.630 - SNET : OnMasterCommand : AssignSlot 2 False
20:12:21.630 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
20:12:21.633 - OnPlayerEvent : living<color=#00f700>hell PlayerInSession
20:12:21.633 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_LOADOUT</color>
20:12:21.633 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
20:12:21.709 - <color=purple>OnPlayerGameStateChange : Battlevisek Lobby</color>
20:12:21.710 - <color=purple>OnPlayerGameStateChange : /\ngel Lobby</color>
20:12:21.726 - SNET : OnMasterCommand : PickAvatar 2 False
20:12:21.726 - <color=green>SNET : We got character 2 assigned</color>
20:12:21.822 - OnPlayerEvent : /\ngel  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
20:12:21.824 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
20:12:21.824 - PlayfabID updated for /\ngel to pPlayfabID
20:12:21.824 - <color=purple>OnPlayerGameStateChange : /\ngel Lobby</color>
20:12:21.824 - My id was the same as Master 109775240998332241
20:12:21.825 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierB 2 218087026 79255927 FriendsData expID set to: Local_19,2,2 ActiveExpeditionUniqueKey: Local_19_TierB_2</color>
20:12:21.825 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierB 2 218087026 79255927
20:12:21.825 - OnPlayerEvent : Battlevisek  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:12:21.825 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
20:12:21.825 - PlayfabID updated for Battlevisek to pPlayfabID
20:12:21.825 - <color=purple>OnPlayerGameStateChange : Battlevisek Lobby</color>
20:12:21.825 - Global.OnPrepareForRecall
20:12:21.829 -  > Got session data with key for /\ngel  courseNode:-1  position:(8,5, 2217,0, 8,5) storage:Player.pAmmoStorageData
20:12:21.832 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: 0,0707486 y: 0,9951096 z: 0,06893156 goodPosition: (0,0, 0,0, 0,0)</color>
20:12:21.833 - OnPlayerEvent : /\ngel  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
20:12:21.833 -  > Got session data with key for Battlevisek  courseNode:-1  position:(8,5, 2217,0, -8,5) storage:Player.pAmmoStorageData
20:12:21.836 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 1 ourseNode: AIGraph.pCourseNode lookDir: x: 0,06893203 y: 0,9951095 z: -0,07074785 goodPosition: (0,0, 0,0, 0,0)</color>
20:12:21.837 - OnPlayerEvent : Battlevisek  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
20:12:21.837 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
20:12:21.837 - OnRecallDone : JoinedHub   IsInDropIn : False   eReplicationMode : OutOfSync
20:12:21.837 - SNET : OnMasterCommand : InSession 0 True
20:12:21.837 - <color=green>SNET : Added living<color=#00f700>hell to PlayersInGame</color>
20:12:21.837 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
20:12:21.839 - <color=green>SNET : GS_Lobby has not implemented functionality for InSession!</color>
20:12:21.931 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 2 ourseNode: AIGraph.pCourseNode lookDir: x: -0,3967589 y: 0 z: 0,9179229 goodPosition: (0,0, 0,0, 0,0)</color>
20:12:21.934 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
20:12:21.935 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
20:12:22.021 - PlayfabID updated for Battlevisek to pPlayfabID
20:12:22.021 - <color=purple>OnPlayerGameStateChange : Battlevisek Lobby</color>
20:12:22.037 - PlayfabID updated for /\ngel to pPlayfabID
20:12:22.037 - <color=purple>OnPlayerGameStateChange : /\ngel Lobby</color>
20:12:22.037 - My id was the same as Master 109775240998332241
20:12:22.038 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_19 TierB 2 218087026 79255927 FriendsData expID set to: Local_19,2,2 ActiveExpeditionUniqueKey: Local_19_TierB_2</color>
20:12:22.038 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_19 TierB 2 218087026 79255927
20:12:36.308 - My id was the same as Master 109775240998332241
20:12:36.751 - CellJSON - SaveToDisk: C:/Users/Spieler/AppData/LocalLow/10 Chambers Collective/GTFO\GTFO_Favorites.txt
20:13:36.305 - My id was the same as Master 109775240998332241
20:14:36.321 - My id was the same as Master 109775240998332241
20:15:36.322 - My id was the same as Master 109775240998332241
20:16:07.031 - DEBUG : SNet > Don Quijote joined lobby!
20:16:07.031 - SNet_SessionHub : OnJoinedLobby 109775240998332241 False Don Quijote
20:16:11.860 - DEBUG : OnSessionMemberChange > Don Quijote Joined
20:16:11.860 - Player Don Quijote joined session!
20:16:11.860 - DEBUG : Player Don Quijote was added to session
20:16:12.089 - PlayfabID updated for Don Quijote to pPlayfabID
20:16:12.089 - <color=purple>OnPlayerGameStateChange : Don Quijote Lobby</color>
20:16:12.305 - <color=purple>OnPlayerGameStateChange : Don Quijote Lobby</color>
20:16:12.586 - ERROR : UpdatePlayerPingName : Player agent has no slot
20:16:12.586 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 3 ourseNode: AIGraph.pCourseNode lookDir: x: 0,9467886 y: 0 z: 0,3218561 goodPosition: (0,0, 0,0, 0,0)</color>
20:16:12.586 - ERROR : UpdatePlayerPingName : Player agent has no slot
20:16:12.587 - OnPlayerEvent : Don Quijote  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : False
20:16:12.587 - ERROR : PlayerAgentSpawned : Player was not in slot Don Quijote
20:16:14.164 - OnPlayerEvent : Don Quijote  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:16:14.164 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
20:16:14.164 - PlayfabID updated for Don Quijote to pPlayfabID
20:16:14.164 - <color=purple>OnPlayerGameStateChange : Don Quijote Lobby</color>
20:16:14.292 - <color=purple>OnPlayerGameStateChange : Don Quijote Lobby</color>
20:16:14.293 - OnPlayerEvent : Don Quijote  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
20:16:14.293 - OnPlayerEvent : Don Quijote  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:16:14.295 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
20:16:14.440 - <color=green>SNET : Added Don Quijote to PlayersInGame</color>
20:16:14.440 - OnPlayerEvent : Don Quijote  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
20:16:14.442 - PlayfabID updated for Don Quijote to pPlayfabID
20:16:14.442 - <color=purple>OnPlayerGameStateChange : Don Quijote Lobby</color>
20:16:36.326 - My id was the same as Master 109775240998332241
20:17:36.332 - My id was the same as Master 109775240998332241
20:18:36.349 - My id was the same as Master 109775240998332241
20:18:41.681 - <color=green>SNET : Added /\ngel to PlayersInGame</color>
20:18:41.681 - OnPlayerEvent : /\ngel  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
20:18:41.683 - <color=purple>OnPlayerGameStateChange : /\ngel Generating</color>
20:18:41.683 - SNET : OnMasterCommand : StartGeneration 0 False
20:18:41.683 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: Generating</color>
20:18:41.683 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
20:18:41.692 - GlobalPopupMessageGuiLayer set visible; False
20:18:41.693 - <color=red>FocusStateManager.ChangeState, new state: InElevator</color> force: False
20:18:41.698 - TODO : Settings for GlassLiquidSystem quality
20:18:41.722 - <color=green>SNET : Added Battlevisek to PlayersInGame</color>
20:18:41.722 - OnPlayerEvent : Battlevisek  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : False
20:18:41.724 - WARNING : OnPlayerEvent : GS_Generating has not implemented PlayerIsSynced None
20:18:41.737 - <color=purple>OnPlayerGameStateChange : Battlevisek Generating</color>
20:18:41.826 - <color=purple>OnPlayerGameStateChange : Don Quijote Generating</color>
20:18:41.898 - PlayfabID updated for Battlevisek to pPlayfabID
20:18:41.898 - <color=purple>OnPlayerGameStateChange : Battlevisek Lobby</color>
20:18:41.898 - <color=purple>OnPlayerGameStateChange : Battlevisek Generating</color>
20:18:41.898 - PlayfabID updated for Don Quijote to pPlayfabID
20:18:41.898 - <color=purple>OnPlayerGameStateChange : Don Quijote Lobby</color>
20:18:41.898 - <color=purple>OnPlayerGameStateChange : Don Quijote Generating</color>
20:19:08.404 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 4444 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 4444</color>
20:19:08.404 - <color=#C84800>>>>>>>>>>>>>> SetHostIDSeed, forcedSeed: 218087026 exp: GameData.ExpeditionInTierData HostIDRandom.Seed: 218087026</color>
20:19:08.404 - <color=#C84800>>>>>>>>>>>>>> SetSessionIDSeed, forcedSeed: 79255927 exp: GameData.ExpeditionInTierData SessionRandom.Seed: 79255927</color>
20:19:08.404 - Builder.Build, settings seeds, activeExp: GameData.ExpeditionInTierData buildSeed: 4444 hostIDSeed: 218087026 sessionSeed: 79255927
20:19:08.404 - LG_Factory.Setup, Setting up batches, Using Function marker seed offset 0
20:19:08.404 - LG_Factory.Setup, Setting up batches, Using Standard marker seed offset 0
20:19:08.404 - <color=#C84800>Builder.Build, Start Building using BuildSeed: 4444 HostIDSeed: 218087026 SessionSeed: 79255927</color>
20:19:08.404 - <color=#C84800>>>>>>>>>>>>>> SetBuildSeed, forcedSeed: 4444 exp: GameData.ExpeditionInTierData BuildRandom.Seed: 4444</color>
20:19:08.404 - <color=#C84800>SerialGenerator GENERATE! SessionRandom.seed: 79255927</color>
20:19:08.404 - >>>>>>>>>>>>> BuildFloor
20:19:08.405 - <color=#C84800>LoadComplexResources complexResourceDataID: 23</color>
20:19:08.405 - <color=#C84800>LG_LoadComplexDataSetResourcesJob.ComplexAssetBundleLoaded, ComplexResourceSetBlock: Subcomplex_Dig_Site</color>
20:19:08.411 - Last Batch: Setup
		 Total Time: 0,008s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: StaticLevel - Count: 0

20:19:08.412 - Last Batch: StaticLevel
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Level - Count: 1

20:19:08.412 - Last Batch: LoadResourcesShards_Level
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: SetupFloor - Count: 1

20:19:08.412 - <color=#C84800>LG_SetupFloor.Build</color>
20:19:08.417 - Last Batch: SetupFloor
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: GenerateZones - Count: 5

20:19:08.485 - Last Batch: GenerateZones
		 Total Time: 0,066s Frames: 2 Ticks: 78
		 FrameTime (avg/max/ticks max): -55.692,4ms / 37,1ms / 31
		 Jobs (started/looped): 5 / 123
Next Batch: PlaceAddonZones - Count: 0

20:19:08.485 - Last Batch: PlaceAddonZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: PrepareZones - Count: 2

20:19:08.486 - Last Batch: PrepareZones
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 2 / 4
Next Batch: BuildFloors - Count: 1

20:19:08.486 - Last Batch: BuildFloors
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Geomorphs - Count: 10

20:19:08.490 - Last Batch: Geomorphs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 10 / 0
Next Batch: Areas - Count: 30

20:19:08.528 - Last Batch: Areas
		 Total Time: 0,027s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): -111.420,9ms / 0,0ms / 15
		 Jobs (started/looped): 29 / 1
Next Batch: Plugs - Count: 26

20:19:08.545 - Last Batch: Plugs
		 Total Time: 0,029s Frames: 1 Ticks: 15
		 FrameTime (avg/max/ticks max): -111.421,9ms / 0,0ms / 15
		 Jobs (started/looped): 25 / 1
Next Batch: Gates - Count: 114

20:19:08.642 - Last Batch: Gates
		 Total Time: 0,100s Frames: 3 Ticks: 110
		 FrameTime (avg/max/ticks max): -27.831,1ms / 35,2ms / 32
		 Jobs (started/looped): 111 / 3
Next Batch: AreaNames - Count: 1

20:19:08.642 - Last Batch: AreaNames
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: WardenObjectivePrep - Count: 1

20:19:08.642 - Last Batch: WardenObjectivePrep
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DistributionSetup - Count: 1

20:19:08.643 - Last Batch: DistributionSetup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: TerminalDistribution - Count: 5

20:19:08.643 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE163 randomValue: 0,4708125 CourseNode index: 2 had weight: 1001 All Weights: [Count: 5] 1, 501, 1001, 501, 1</color>
20:19:08.643 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE163, area: AreaC ZonePlacementWeights, Start: 0 Middle: 1000 End: 0</color>
20:19:08.643 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE164 randomValue: 0,4708125 CourseNode index: 0 had weight: 20001 All Weights: [Count: 6] 20001, 13334,33, 6667,667, 1, 1, 1</color>
20:19:08.643 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE164, area: AreaA ZonePlacementWeights, Start: 20000 Middle: 0 End: 0</color>
20:19:08.643 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE166 randomValue: 0,4708125 CourseNode index: 3 had weight: 10001 All Weights: [Count: 7] 1, 3334,333, 6667,667, 10001, 6667,667, 3334,333, 1</color>
20:19:08.643 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE166, area: AreaD ZonePlacementWeights, Start: 0 Middle: 10000 End: 0</color>
20:19:08.643 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE166 randomValue: 0,882955 CourseNode index: 4 had weight: 6667,667 All Weights: [Count: 7] 1, 3334,333, 6667,667, 10001, 6667,667, 3334,333, 1</color>
20:19:08.643 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE166, area: AreaE ZonePlacementWeights, Start: 0 Middle: 10000 End: 0</color>
20:19:08.643 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE166 randomValue: 0,2159721 CourseNode index: 2 had weight: 6667,667 All Weights: [Count: 7] 1, 3334,333, 6667,667, 10001, 6667,667, 3334,333, 1</color>
20:19:08.643 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE166, area: AreaC ZonePlacementWeights, Start: 0 Middle: 10000 End: 0</color>
20:19:08.643 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE167 randomValue: 0,4708125 CourseNode index: 4 had weight: 801 All Weights: [Count: 10] 1, 201, 401, 601, 801, 801, 601, 401, 201, 1</color>
20:19:08.643 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE167, area: AreaE ZonePlacementWeights, Start: 0 Middle: 1000 End: 0</color>
20:19:08.643 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE167 randomValue: 0,882955 CourseNode index: 7 had weight: 401 All Weights: [Count: 10] 1, 201, 401, 601, 801, 801, 601, 401, 201, 1</color>
20:19:08.643 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE167, area: AreaH ZonePlacementWeights, Start: 0 Middle: 1000 End: 0</color>
20:19:08.643 - <color=#C84800>RESULT: TryGetWeightedNodeFromZone, foundDist in zone: ZONE167 randomValue: 0,6099876 CourseNode index: 5 had weight: 801 All Weights: [Count: 10] 1, 201, 401, 601, 801, 801, 601, 401, 201, 1</color>
20:19:08.643 - <color=#C84800>Placing WEIGHTED terminal in zone: ZONE167, area: AreaF ZonePlacementWeights, Start: 0 Middle: 1000 End: 0</color>
20:19:08.643 - Last Batch: TerminalDistribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 5 / 0
Next Batch: Distribution - Count: 1

20:19:08.645 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 164</color>
20:19:08.645 - <color=#C84800>>>>> CalcAreaWeights START: FindContainerForKEYCARD --- Zone: ZONE164, AreaCount: 6 half: 3 even: True ZonePlacementWeights, Start: 0 Middle: 5000 End: 0</color>
20:19:08.645 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 0 StartMul: 1 MiddleMul: 0 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 1</color>
20:19:08.645 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 1 StartMul: 0,6666667 MiddleMul: 0,3333333 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 1667,667</color>
20:19:08.645 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 2 StartMul: 0,3333333 MiddleMul: 0,6666666 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 3334,333</color>
20:19:08.645 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 3 StartMul: 0 MiddleMul: 0,6666666 EndMul: 0,3333333 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 3334,333</color>
20:19:08.645 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 4 StartMul: 0 MiddleMul: 0,3333333 EndMul: 0,6666667 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 1667,667</color>
20:19:08.646 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 5 StartMul: 0 MiddleMul: 0 EndMul: 1 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 1</color>
20:19:08.646 - <color=#C84800>TryGetExistingGenericFunctionDistributionForSession, foundDist in zone: ZONE164 function: ResourceContainerWeak available: 20 randomValue: 0,765757 ri: 13 had weight: 3334,333</color>
20:19:08.646 - <color=#C84800>>>>> TryGetZoneFromAlias. Found zone with alias 164</color>
20:19:08.646 - <color=#C84800>>>>> CalcAreaWeights START: FindContainerForKEYCARD --- Zone: ZONE164, AreaCount: 6 half: 3 even: True ZonePlacementWeights, Start: 0 Middle: 5000 End: 0</color>
20:19:08.646 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 0 StartMul: 1 MiddleMul: 0 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 1</color>
20:19:08.646 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 1 StartMul: 0,6666667 MiddleMul: 0,3333333 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 1667,667</color>
20:19:08.646 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 2 StartMul: 0,3333333 MiddleMul: 0,6666666 EndMul: 0 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 3334,333</color>
20:19:08.646 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 3 StartMul: 0 MiddleMul: 0,6666666 EndMul: 0,3333333 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 3334,333</color>
20:19:08.646 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 4 StartMul: 0 MiddleMul: 0,3333333 EndMul: 0,6666667 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 1667,667</color>
20:19:08.646 - <color=#C84800>>>>> CalcAreaWeights AREA RESULT: AreaIndex: 5 StartMul: 0 MiddleMul: 0 EndMul: 1 --- ZonePlacementWeights, Start: 0 Middle: 5000 End: 0 Total area weight: 1</color>
20:19:08.646 - <color=#C84800>TryGetExistingGenericFunctionDistributionForSession, foundDist in zone: ZONE164 function: ResourceContainerWeak available: 20 randomValue: 0,1726035 ri: 6 had weight: 1667,667</color>
20:19:08.646 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE166 m_isWardenObjectiveGatherItem: False</color>
20:19:08.646 - <color=#C84800>LG_Distribute_PickupItemsPerZone, using existing pickup distribution item (pickupDist: LevelGeneration.LG_DistributePickUpItem) for function SmallPickupItem in zone ZONE165 m_isWardenObjectiveGatherItem: False</color>
20:19:08.647 - <color=red>LG_Distribute_WardenObjective, FindAndTagMultipleDistsWithFunctionInObjectiveZones, count: 1 function: Terminal</color>
20:19:08.647 - <color=#C84800>LG_Distribute_WardenObjective.SelectZoneFromPlacementAndKeepTrackOnCount, creating dist in zone ZONE166 spawnZones[placementDataIndex].Count: 2 spawnZoneIndex: 0 spawnedInZoneCount: 1</color>
20:19:08.647 - <color=#C84800>LG_Distribute_WardenObjective.FindAndTagMultipleDistsWithFunctionInObjectiveZones, creating dist to spawn function: Terminal in zone ZONE166</color>
20:19:08.647 - <color=#C84800>>>>> LG_Distribute_WardenObjective, placing warden objective item with function Terminal for wardenObjectiveType: TerminalUplink in zone: 166, Area: 13_Area B (LevelGeneration.LG_Area)_NavInfo:AreaC</color>
20:19:08.647 - RESET placementDataIndex to 0
20:19:08.647 - Last Batch: Distribution
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 54 / 0
Next Batch: FunctionMarkers - Count: 5

20:19:08.744 - <color=#C84800>Spawning KEYCARD (PublicName: KEY_WHITE_896 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_WHITE_896_terminalKey: KEY_WHITE_896 (KeyItemPickup_Core)) in countainer: LockerWeakLock(Clone)_terminalKey: LOCKER_599</color>
20:19:08.761 - <color=#C84800>Spawning KEYCARD (PublicName: KEY_YELLOW_739 SpawnedItem: KeyItemPickup_Core(Clone)_GateKeyItem:KEY_YELLOW_739_terminalKey: KEY_YELLOW_739 (KeyItemPickup_Core)) in countainer: BoxWeakLock(Clone)_terminalKey: BOX_678</color>
20:19:08.933 - WardenObjectiveManager.RegisterObjectiveItemForCollection 0 item: TERMINAL_306
20:19:09.079 - Last Batch: FunctionMarkers
		 Total Time: 0,434s Frames: 13 Ticks: 436
		 FrameTime (avg/max/ticks max): 5,1ms / 41,0ms / 47
		 Jobs (started/looped): 5 / 260
Next Batch: FunctionMarkerLeftovers - Count: 5

20:19:09.111 - Last Batch: FunctionMarkerLeftovers
		 Total Time: 0,037s Frames: 1 Ticks: 32
		 FrameTime (avg/max/ticks max): -111.421,9ms / 0,0ms / 16
		 Jobs (started/looped): 4 / 1
Next Batch: Markers - Count: 1

20:19:09.169 - Last Batch: Markers
		 Total Time: 0,057s Frames: 2 Ticks: 46
		 FrameTime (avg/max/ticks max): -55.698,2ms / 25,4ms / 31
		 Jobs (started/looped): 1 / 100
Next Batch: PrefabSpawners - Count: 12210

20:19:09.612 - Last Batch: PrefabSpawners
		 Total Time: 0,438s Frames: 14 Ticks: 453
		 FrameTime (avg/max/ticks max): 17,7ms / 33,2ms / 32
		 Jobs (started/looped): 12209 / 12164
Next Batch: LateMarkerCleanup - Count: 0

20:19:09.612 - Last Batch: LateMarkerCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: MarkerLoop - Count: 1

20:19:09.612 - Last Batch: MarkerLoop
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: LateGeomorphScan - Count: 10

20:19:10.158 - Last Batch: LateGeomorphScan
		 Total Time: 0,557s Frames: 10 Ticks: 546
		 FrameTime (avg/max/ticks max): -163,8ms / 66,4ms / 63
		 Jobs (started/looped): 10 / 40
Next Batch: LadderAIGNodes - Count: 34

20:19:10.162 - Last Batch: LadderAIGNodes
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 34 / 0
Next Batch: Pillars - Count: 3

20:19:10.164 - Last Batch: Pillars
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 3 / 0
Next Batch: AIGraph_UnityAIGraph - Count: 1

20:19:10.218 - CollectNavMeshSources : From 10 roots and 80241 possible sources, 20579 vas valid
20:19:10.218 - CollectNavMeshSources : NotStatic:0 NotActive:925
20:19:10.218 - CollectNavMeshSources : WrongLayer:3546 NoCollider:56116 WasTrigger:0 MissingMesh:0 BadColliderType:0
20:19:10.218 - NavmeshUtils.NavMeshSourceCollector : 20579 valid NavMesh sources found!
20:19:11.415 - ---------------------------------------------------------
20:19:11.415 - Navmesh done! time: 1,228516
20:19:11.415 - ---------------------------------------------------------
20:19:11.415 - Last Batch: AIGraph_UnityAIGraph
		 Total Time: 1,234s Frames: 55 Ticks: 1248
		 FrameTime (avg/max/ticks max): 44,2ms / 130,9ms / 125
		 Jobs (started/looped): 0 / 55
Next Batch: AIGraph_Prepare - Count: 10

20:19:11.433 - Last Batch: AIGraph_Prepare
		 Total Time: 0,033s Frames: 1 Ticks: 15
		 FrameTime (avg/max/ticks max): -111.418,9ms / 0,0ms / 15
		 Jobs (started/looped): 9 / 1
Next Batch: AIGraph_LinkGates - Count: 39

20:19:11.524 - Last Batch: AIGraph_LinkGates
		 Total Time: 0,078s Frames: 2 Ticks: 94
		 FrameTime (avg/max/ticks max): -55.683,1ms / 52,7ms / 46
		 Jobs (started/looped): 37 / 2
Next Batch: AIGraph_LinkPlugs - Count: 0

20:19:11.524 - Last Batch: AIGraph_LinkPlugs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: AIGRaph_SpecialNodesFindSource - Count: 10

20:19:11.525 - Last Batch: AIGRaph_SpecialNodesFindSource
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 10 / 0
Next Batch: AIGRaph_SpecialNodesLinkIntoVolume - Count: 10

20:19:11.525 - Last Batch: AIGRaph_SpecialNodesLinkIntoVolume
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 10 / 0
Next Batch: AIGraph_Start - Count: 10

20:19:11.526 - Last Batch: AIGraph_Start
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 10 / 0
Next Batch: AIGraph_CreateNodeClusters - Count: 30

20:19:13.381 - Last Batch: AIGraph_CreateNodeClusters
		 Total Time: 1,859s Frames: 54 Ticks: 1856
		 FrameTime (avg/max/ticks max): 32,2ms / 58,6ms / 63
		 Jobs (started/looped): 26 / 294
Next Batch: AIGraph_ScoreNodeClusters - Count: 30

20:19:13.389 - Last Batch: AIGraph_ScoreNodeClusters
		 Total Time: 0,027s Frames: 1 Ticks: 16
		 FrameTime (avg/max/ticks max): -111.418,9ms / 0,0ms / 16
		 Jobs (started/looped): 29 / 1
Next Batch: AIGraph_End - Count: 10

20:19:13.390 - Last Batch: AIGraph_End
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 10 / 0
Next Batch: FunctionMarkerFallback - Count: 5

20:19:13.390 - Last Batch: FunctionMarkerFallback
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 5 / 0
Next Batch: Ladders - Count: 34

20:19:13.410 - Last Batch: Ladders
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 34 / 0
Next Batch: DoorLocks - Count: 6

20:19:13.473 - Last Batch: DoorLocks
		 Total Time: 0,084s Frames: 2 Ticks: 62
		 FrameTime (avg/max/ticks max): -55.686,0ms / 46,9ms / 47
		 Jobs (started/looped): 4 / 2
Next Batch: Resources - Count: 1

20:19:13.473 - Last Batch: Resources
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: StaticEnemiesPlacement - Count: 5

20:19:13.473 - Last Batch: StaticEnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 5 / 0
Next Batch: Culling_Nodes - Count: 30

20:19:13.504 - Last Batch: Culling_Nodes
		 Total Time: 0,025s Frames: 1 Ticks: 31
		 FrameTime (avg/max/ticks max): -111.418,9ms / 0,0ms / 31
		 Jobs (started/looped): 29 / 1
Next Batch: Culling_Portals - Count: 47

20:19:13.504 - Last Batch: Culling_Portals
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 47 / 0
Next Batch: Culling_Cullers - Count: 170

20:19:13.507 - Last Batch: Culling_Cullers
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 170 / 0
Next Batch: Culling_Lights - Count: 30

20:19:13.689 - Last Batch: Culling_Lights
		 Total Time: 0,189s Frames: 6 Ticks: 187
		 FrameTime (avg/max/ticks max): -3.450,7ms / 39,1ms / 32
		 Jobs (started/looped): 24 / 6
Next Batch: Culling_NodeInstanceSearch - Count: 30

20:19:13.756 - Last Batch: Culling_NodeInstanceSearch
		 Total Time: 0,059s Frames: 2 Ticks: 63
		 FrameTime (avg/max/ticks max): -55.695,8ms / 27,3ms / 32
		 Jobs (started/looped): 30 / 1190
Next Batch: Culling_NodeClusterJobs - Count: 5

20:19:13.874 - Last Batch: Culling_NodeClusterJobs
		 Total Time: 0,109s Frames: 7 Ticks: 125
		 FrameTime (avg/max/ticks max): -1.726,9ms / 19,5ms / 31
		 Jobs (started/looped): 35 / 21048
Next Batch: Culling_Cleanup - Count: 30

20:19:13.875 - Last Batch: Culling_Cleanup
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 30 / 0
Next Batch: Culling_GatherLightCulling - Count: 254

20:19:13.895 - Last Batch: Culling_GatherLightCulling
		 Total Time: 0,031s Frames: 1 Ticks: 15
		 FrameTime (avg/max/ticks max): -111.418,9ms / 0,0ms / 15
		 Jobs (started/looped): 253 / 1
Next Batch: Culling_TrimPortalLists - Count: 31

20:19:14.157 - Last Batch: Culling_TrimPortalLists
		 Total Time: 0,270s Frames: 33 Ticks: 265
		 FrameTime (avg/max/ticks max): 7,8ms / 11,7ms / 16
		 Jobs (started/looped): 31 / 97
Next Batch: ZoneLights - Count: 6

20:19:14.192 - <color=#C84800>#### LG_BuildCustomLightHandlerJob, number of iCustomLightHandler found on the floor: 0</color>
20:19:14.192 - Last Batch: ZoneLights
		 Total Time: 0,000s Frames: 0 Ticks: 32
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 6 / 0
Next Batch: GenerateNavigationInfo - Count: 1

20:19:14.411 - Last Batch: GenerateNavigationInfo
		 Total Time: 0,254s Frames: 2 Ticks: 218
		 FrameTime (avg/max/ticks max): -55.691,9ms / 39,1ms / 218
		 Jobs (started/looped): 29 / 2
Next Batch: DisplayNavigationInfo - Count: 35

20:19:14.486 - Last Batch: DisplayNavigationInfo
		 Total Time: 0,066s Frames: 1 Ticks: 78
		 FrameTime (avg/max/ticks max): -111.422,9ms / 0,0ms / 31
		 Jobs (started/looped): 34 / 1
Next Batch: LateRuntimeOptimizations - Count: 10

20:19:14.548 - Last Batch: LateRuntimeOptimizations
		 Total Time: 0,068s Frames: 1 Ticks: 62
		 FrameTime (avg/max/ticks max): -111.422,9ms / 0,0ms / 31
		 Jobs (started/looped): 10 / 90
Next Batch: EnemiesPlacement - Count: 5

20:19:14.549 - Last Batch: EnemiesPlacement
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 27 / 0
Next Batch: FixColliders - Count: 0

20:19:14.549 - Last Batch: FixColliders
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: FinalGeomorphErrorCheck - Count: 0

20:19:14.549 - Last Batch: FinalGeomorphErrorCheck
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: SpectatorJobs - Count: 0

20:19:14.549 - Last Batch: SpectatorJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 0 / 0
Next Batch: LoadResourcesShards_Enemies - Count: 1

20:19:14.549 - LG_LoadPopulationShards : Disabled, handled earlier by GS_Offline
20:19:14.549 - Last Batch: LoadResourcesShards_Enemies
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: DebugJobs - Count: 1

20:19:14.549 - Last Batch: DebugJobs
		 Total Time: 0,000s Frames: 0 Ticks: 0
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 1 / 0
Next Batch: Culling_LateCleanup - Count: 1

20:19:14.556 - Last Batch: Culling_LateCleanup
		 Total Time: 0,000s Frames: 0 Ticks: 16
		 FrameTime (avg/max/ticks max): 0,0ms / 0,0ms / 0
		 Jobs (started/looped): 31 / 0
Next Batch: Culling_PrepForInlevel - Count: 1

20:19:14.556 - Factory Done : Last build: Culling_PrepForInlevel
20:19:14.556 - Factory : Built in 6,140625 seconds
20:19:14.556 - BUILDER : BuildDone
20:19:14.556 - >>>>>>>> GS_Generating.OnBuilderDone
20:19:14.556 - Builder.CombinedCheckSum.Checksum: 13005645383041362030
20:19:14.558 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Generating TO: ReadyToStopElevatorRide</color>
20:19:14.558 - >>>>>>>>>> ElevatorShaftLanding.OnBuildDone, m_securityScanAlign ExpeditionExitScanAlign (UnityEngine.Transform)
20:19:14.558 - WardenObjectiveManager.RegisterElevatorExitWinConditionItem, item: geo_32x32_elevator_shaft_dig_site_02(Clone)_0 (ElevatorShaftLanding)
20:19:18.532 - <color=purple>OnPlayerGameStateChange : Battlevisek ReadyToStopElevatorRide</color>
20:19:18.561 - <color=purple>OnPlayerGameStateChange : Battlevisek ReadyToStopElevatorRide</color>
20:19:20.023 - <color=purple>OnPlayerGameStateChange : Don Quijote ReadyToStopElevatorRide</color>
20:19:20.086 - <color=purple>OnPlayerGameStateChange : Don Quijote ReadyToStopElevatorRide</color>
20:19:23.048 - DoSendChatMessage, got message: +
20:19:26.255 - <color=purple>OnPlayerGameStateChange : /\ngel ReadyToStopElevatorRide</color>
20:19:26.269 - <color=purple>OnPlayerGameStateChange : /\ngel StopElevatorRide</color>
20:19:26.269 - SNET : OnMasterCommand : GetReadyToStartPlaying 0 False
20:19:26.270 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStopElevatorRide TO: StopElevatorRide</color>
20:19:26.305 - <color=purple>OnPlayerGameStateChange : Battlevisek StopElevatorRide</color>
20:19:26.354 - <color=purple>OnPlayerGameStateChange : Battlevisek StopElevatorRide</color>
20:19:26.398 - <color=purple>OnPlayerGameStateChange : Don Quijote StopElevatorRide</color>
20:19:26.446 - <color=purple>OnPlayerGameStateChange : Don Quijote StopElevatorRide</color>
20:19:27.220 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
20:19:27.282 - OnPlayerEvent : /\ngel  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
20:19:27.283 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
20:19:27.283 - SNET : OnMasterCommand : StartPlaying 0 False
20:19:27.284 - <color=green>OnMasterCommand : GS_StopElevatorRide has not implemented functionality for StartPlaying!</color>
20:19:27.311 - OnPlayerEvent : Battlevisek  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:19:27.312 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
20:19:27.423 - OnPlayerEvent : Don Quijote  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:19:27.424 - WARNING : OnPlayerEvent : GS_StopElevatorRide has not implemented PlayerChangedNickName None
20:19:36.359 - My id was the same as Master 109775240998332241
20:19:48.840 - <color=purple>OnPlayerGameStateChange : /\ngel ReadyToStartLevel</color>
20:19:48.857 - <color=purple>OnPlayerGameStateChange : Battlevisek ReadyToStartLevel</color>
20:19:48.905 - <color=purple>OnPlayerGameStateChange : Battlevisek ReadyToStartLevel</color>
20:19:48.921 - <color=purple>OnPlayerGameStateChange : Don Quijote ReadyToStartLevel</color>
20:19:48.969 - <color=purple>OnPlayerGameStateChange : Don Quijote ReadyToStartLevel</color>
20:19:49.301 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : StopElevatorRide TO: ReadyToStartLevel</color>
20:19:49.403 - OnPlayerEvent : /\ngel  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : True
20:19:49.404 - WARNING : OnPlayerEvent : GS_ReadyToStartLevel has not implemented PlayerChangedNickName None
20:19:49.404 - DEBUG : Player living<color=#00f700>hell agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
20:19:49.404 - AddItemsForReconstruct living<color=#00f700>hell

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

20:19:49.404 -  > Session stored for living<color=#00f700>hell  courseNode:0  position:(12,5, 1,2, 11,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:348,6 specialAmmo:180 classAmmo:100 resourcePack:0 consumable:0
20:19:49.404 - DEBUG : Player Don Quijote agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
20:19:49.404 - AddItemsForReconstruct Don Quijote

Items 
GearStandard has GearItem_Raptus Treffen 2 repID0 
GearSpecial has GearItem_TechMan Veruta XII repID0 
GearClass has GearItem_Krieger O4 repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Mallet repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

20:19:49.404 -  > Session stored for Don Quijote  courseNode:0  position:(-0,5, 0,7, 13,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
20:19:49.404 - DEBUG : Player /\ngel agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
20:19:49.404 - AddItemsForReconstruct /\ngel

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_Buckland AF6 repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

20:19:49.404 -  > Session stored for /\ngel  courseNode:0  position:(3,5, 0,0, 24,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
20:19:49.404 - DEBUG : Player Battlevisek agent not in valid state(InElevator) for session got reconstructed with TryGetPlayerSpawnPositionInFirstArea
20:19:49.404 - AddItemsForReconstruct Battlevisek

Items 
GearStandard has GearItem_Malatack CH 4 repID0 
GearSpecial has GearItem_TechMan Veruta XII repID0 
GearClass has GearItem_Mechatronic B5 LFR repID0 
ResourcePack was empty (item: itemInstance:null) 
Consumable was empty (item: itemInstance:null) 
ConsumableHeavy was empty (item: itemInstance:null) 
InPocket was empty (item: itemInstance:null) 
InLevelCarry was empty (item: itemInstance:null) 
Pickup was empty (item: itemInstance:null) 
GearMelee has GearItem_Sledgehammer repID0 
HackingTool has GearItem_Hacking Tool repID0 

Pocket items 

20:19:49.404 -  > Session stored for Battlevisek  courseNode:0  position:(-6,5, 0,1, 21,5)  plocState:Stand storage:pAmmoStorageData > standardAmmo:300 specialAmmo:150 classAmmo:100 resourcePack:0 consumable:0
20:19:49.419 - <color=purple>OnPlayerGameStateChange : /\ngel InLevel</color>
20:19:49.419 - SNET : OnMasterCommand : StartPlaying 0 False
20:19:49.421 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : ReadyToStartLevel TO: InLevel</color>
20:19:49.421 - <color=green>SNET : PlayerSynced(Clone)_32768 : /\ngel exits PLOC_InElevator, replicator key: 32768</color>
20:19:49.421 - <color=green>SNET : PlayerSynced(Clone)_32769 : Battlevisek exits PLOC_InElevator, replicator key: 32769</color>
20:19:49.421 - <color=green>SNET : PlayerLocal(Clone)_32770 : living<color=#00f700>hell exits PLOC_InElevator, replicator key: 32770</color>
20:19:49.421 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:19:49.430 - GlobalPopupMessageGuiLayer set visible; False
20:19:49.433 - <color=green>SNET : PlayerSynced(Clone)_32771 : Don Quijote exits PLOC_InElevator, replicator key: 32771</color>
20:19:49.433 - ShowSubObjectiveIfNew, last obj:  newSubObj: Gather information about the location of <color=orange>TERMINAL_306</color>
20:19:49.469 - OnPlayerEvent : Battlevisek  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:19:49.485 - <color=purple>OnPlayerGameStateChange : Battlevisek InLevel</color>
20:19:49.501 - <color=purple>OnPlayerGameStateChange : Battlevisek InLevel</color>
20:19:49.501 - <color=green>SNET : PlayerSynced(Clone)_32769 : Battlevisek exits PLOC_InElevator, replicator key: 32769</color>
20:19:49.549 - OnPlayerEvent : Don Quijote  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
20:19:49.582 - <color=purple>OnPlayerGameStateChange : Don Quijote InLevel</color>
20:19:49.633 - <color=purple>OnPlayerGameStateChange : Don Quijote InLevel</color>
20:19:49.704 - <color=green>SNET : PlayerSynced(Clone)_32771 : Don Quijote exits PLOC_InElevator, replicator key: 32771</color>
20:19:50.042 - SNet ERROR : Bad packet sent by player /\ngel in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
20:20:01.847 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_LOADOUT</color>
20:20:01.848 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:20:01.858 - GlobalPopupMessageGuiLayer set visible; False
20:20:02.565 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:20:02.579 - GlobalPopupMessageGuiLayer set visible; False
20:20:20.616 - Revealer is linked to a terminal interface, trying to hide potential locator
20:20:20.616 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:20:32.935 - Revealer is linked to a terminal interface, trying to hide potential locator
20:20:32.935 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:20:36.360 - My id was the same as Master 109775240998332241
20:20:44.763 - Revealer is linked to a terminal interface, trying to hide potential locator
20:20:44.763 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:20:54.361 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
20:20:56.205 - WARNING : Failed to allocate a shadow, disabled LG light LG_SpotLightAmbient
20:21:36.366 - My id was the same as Master 109775240998332241
20:21:58.242 - WARNING : Failed to allocate a shadow, disabled LG light SpotLightAmbient
20:22:36.372 - My id was the same as Master 109775240998332241
20:22:54.420 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0
20:22:54.420 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfo forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0
20:22:54.420 - ShowSubObjectiveIfNew, last obj:  newSubObj: Access more data in the terminal maintenance system
20:23:36.385 - My id was the same as Master 109775240998332241
20:23:38.689 - Revealer is linked to a terminal interface, trying to hide potential locator
20:23:38.689 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:24:26.121 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
20:24:36.393 - My id was the same as Master 109775240998332241
20:24:46.687 - GetCurrentTimeInLevelEnum, minutesElapsed: 5,000098 returning: Time_5 minutesToNext: 10
20:24:49.311 - Revealer is linked to a terminal interface, trying to hide potential locator
20:24:49.311 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:24:51.122 - WardenObjectiveManager.OnLocalPlayerLookedAtObjectiveItemDetails, CurrentState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0
20:24:51.123 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0
20:24:51.123 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: FindLocationInfoHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
20:24:51.123 - ShowSubObjectiveIfNew, last obj:  newSubObj: Navigate to <color=orange>ZONE166</color> and find <color=orange>TERMINAL_306</color>
20:25:26.496 - ShowInventory, param1: key param2: 
20:25:29.513 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
20:25:36.392 - My id was the same as Master 109775240998332241
20:26:15.433 - Revealer is linked to a terminal interface, trying to hide potential locator
20:26:15.433 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:26:22.880 - Open chat window
20:26:22.880 - PlayerChatManager.EnterChatMode, currentState: FPS
20:26:22.880 - <color=red>FocusStateManager.ChangeState, new state: FPS_TypingInChat</color> force: False
20:26:22.889 - GlobalPopupMessageGuiLayer set visible; False
20:26:28.949 - PlayerChatManager.ExitChatMode, currentState: FPS_TypingInChat
20:26:28.949 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:26:28.958 - GlobalPopupMessageGuiLayer set visible; False
20:26:29.059 - DoSendChatMessage, got message: key_yellow_739
20:26:36.389 - My id was the same as Master 109775240998332241
20:27:18.404 - Revealer is linked to a terminal interface, trying to hide potential locator
20:27:18.404 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:27:36.410 - My id was the same as Master 109775240998332241
20:27:51.128 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0
20:27:51.128 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZone forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
20:27:51.128 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use information in the environment to find <color=orange>ZONE166</color> 
20:28:34.645 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
20:28:34.646 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:28:34.656 - GlobalPopupMessageGuiLayer set visible; False
20:28:36.421 - My id was the same as Master 109775240998332241
20:28:37.165 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:28:37.179 - GlobalPopupMessageGuiLayer set visible; False
20:28:37.684 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
20:28:37.684 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:28:37.695 - GlobalPopupMessageGuiLayer set visible; False
20:28:38.157 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:28:38.171 - GlobalPopupMessageGuiLayer set visible; False
20:29:12.556 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
20:29:12.556 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:29:12.567 - GlobalPopupMessageGuiLayer set visible; False
20:29:12.996 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:29:13.010 - GlobalPopupMessageGuiLayer set visible; False
20:29:14.570 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
20:29:14.570 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:29:14.580 - GlobalPopupMessageGuiLayer set visible; False
20:29:17.886 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:29:17.901 - GlobalPopupMessageGuiLayer set visible; False
20:29:36.416 - My id was the same as Master 109775240998332241
20:30:36.431 - My id was the same as Master 109775240998332241
20:31:36.432 - My id was the same as Master 109775240998332241
20:31:43.557 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
20:31:43.557 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:31:43.567 - GlobalPopupMessageGuiLayer set visible; False
20:31:45.718 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:31:45.733 - GlobalPopupMessageGuiLayer set visible; False
20:32:36.454 - My id was the same as Master 109775240998332241
20:33:00.789 - SNet ERROR : Bad packet sent by player /\ngel in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
20:33:09.330 - CellSoundPlayer trying to post without being registred, last ID: 11143
20:33:09.860 - Revealer is linked to a terminal interface, trying to hide potential locator
20:33:09.860 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:33:36.446 - My id was the same as Master 109775240998332241
20:34:31.818 - GetCurrentTimeInLevelEnum, minutesElapsed: 15,00013 returning: Time_15 minutesToNext: 15
20:34:34.084 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
20:34:36.453 - My id was the same as Master 109775240998332241
20:35:13.595 - PlayerBackPackManager: Performing backup wield of an item that is spawned late!
20:35:22.563 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
20:35:22.563 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:35:22.573 - GlobalPopupMessageGuiLayer set visible; False
20:35:31.436 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:35:31.451 - GlobalPopupMessageGuiLayer set visible; False
20:35:36.462 - My id was the same as Master 109775240998332241
20:36:36.464 - My id was the same as Master 109775240998332241
20:37:36.461 - My id was the same as Master 109775240998332241
20:38:07.755 - Revealer is linked to a terminal interface, trying to hide potential locator
20:38:07.755 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:38:11.729 - ShowInventory, param1: zone_614 param2: 
20:38:26.118 - ShowInventory, param1: zone_164 param2: 
20:38:36.480 - My id was the same as Master 109775240998332241
20:39:36.482 - My id was the same as Master 109775240998332241
20:40:09.126 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
20:40:10.460 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
20:40:36.484 - My id was the same as Master 109775240998332241
20:40:47.688 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
20:41:36.492 - My id was the same as Master 109775240998332241
20:42:13.678 - Could not allocate memory: System out of memory!
Trying to allocate: 1373135B with 16 alignment. MemoryLabel: TempOverflow
Allocation happened at: Line:309 in 
Memory overview

[ ALLOC_DEFAULT ] used: 1062170224B | peak: 0B | reserved: 1490019112B 
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 67108864B 
[ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B 
[ ALLOC_GFX ] used: 517640988B | peak: 0B | reserved: 526316524B 
[ ALLOC_CACHEOBJECTS ] used: 252708368B | peak: 0B | reserved: 294291920B 
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 
[ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 4161536B 

20:42:13.828 - Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deallocate!
20:42:36.492 - My id was the same as Master 109775240998332241
20:43:36.510 - My id was the same as Master 109775240998332241
20:44:36.506 - My id was the same as Master 109775240998332241
20:45:36.523 - My id was the same as Master 109775240998332241
20:46:36.522 - My id was the same as Master 109775240998332241
20:46:42.160 - Revealer is linked to a terminal interface, trying to hide potential locator
20:46:42.160 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:46:54.429 - Revealer is linked to a terminal interface, trying to hide potential locator
20:46:54.429 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:47:00.239 - Revealer is linked to a terminal interface, trying to hide potential locator
20:47:00.240 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:47:14.065 - Revealer is linked to a terminal interface, trying to hide potential locator
20:47:14.066 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:47:19.168 - Enabled skinned mesh on door destruction
20:47:19.306 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
20:47:31.928 - Revealer is linked to a terminal interface, trying to hide potential locator
20:47:31.928 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:47:36.531 - My id was the same as Master 109775240998332241
20:47:39.115 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
20:48:21.389 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
20:48:36.550 - My id was the same as Master 109775240998332241
20:48:36.881 - Revealer is linked to a terminal interface, trying to hide potential locator
20:48:36.881 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:48:57.270 - GetCurrentTimeInLevelEnum, minutesElapsed: 30,00019 returning: Time_30 minutesToNext: 15
20:49:36.541 - My id was the same as Master 109775240998332241
20:50:24.164 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
20:50:36.550 - My id was the same as Master 109775240998332241
20:50:57.326 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 3 wardenObjectiveItem zoneID: 
20:51:27.610 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
20:51:27.610 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:51:27.621 - GlobalPopupMessageGuiLayer set visible; False
20:51:29.959 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:51:29.975 - GlobalPopupMessageGuiLayer set visible; False
20:51:36.553 - My id was the same as Master 109775240998332241
20:51:38.515 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
20:51:38.515 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:51:38.525 - GlobalPopupMessageGuiLayer set visible; False
20:51:39.344 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:51:39.359 - GlobalPopupMessageGuiLayer set visible; False
20:51:40.308 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
20:51:40.308 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
20:51:40.318 - GlobalPopupMessageGuiLayer set visible; False
20:51:48.548 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
20:51:48.563 - GlobalPopupMessageGuiLayer set visible; False
20:52:36.554 - My id was the same as Master 109775240998332241
20:52:46.963 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
20:53:07.517 - Revealer is linked to a terminal interface, trying to hide potential locator
20:53:07.518 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
20:53:14.102 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
20:53:36.571 - My id was the same as Master 109775240998332241
20:54:36.579 - My id was the same as Master 109775240998332241
20:55:36.587 - My id was the same as Master 109775240998332241
20:56:36.588 - My id was the same as Master 109775240998332241
20:57:36.595 - My id was the same as Master 109775240998332241
20:58:36.646 - My id was the same as Master 109775240998332241
20:58:41.310 - CellSoundPlayer trying to post without being registred, last ID: 11165
20:59:36.650 - My id was the same as Master 109775240998332241
20:59:37.004 - Revive Interact_Revive: Trigger Revive
20:59:44.333 - Revive Interact_Revive: Trigger Revive
20:59:53.021 - Revive Interact_Revive: Trigger Revive
21:00:36.646 - My id was the same as Master 109775240998332241
21:01:03.153 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
21:01:03.153 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
21:01:03.164 - GlobalPopupMessageGuiLayer set visible; False
21:01:06.786 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
21:01:06.801 - GlobalPopupMessageGuiLayer set visible; False
21:01:36.666 - My id was the same as Master 109775240998332241
21:01:37.848 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
21:01:59.659 - Revealer is linked to a terminal interface, trying to hide potential locator
21:01:59.659 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
21:02:03.892 - Enabled skinned mesh on door destruction
21:02:04.028 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
21:02:36.678 - My id was the same as Master 109775240998332241
21:02:55.578 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
21:03:03.279 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 1 wardenObjectiveItem zoneID: 
21:03:17.008 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
21:03:24.881 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
21:03:36.700 - My id was the same as Master 109775240998332241
21:03:44.799 - GetCurrentTimeInLevelEnum, minutesElapsed: 45,00032 returning: Time_45 minutesToNext: 15
21:04:36.692 - My id was the same as Master 109775240998332241
21:05:21.878 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
21:05:25.179 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
21:05:26.384 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 0 wardenObjectiveItem zoneID: 
21:05:36.694 - My id was the same as Master 109775240998332241
21:05:48.677 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 zone: 2 wardenObjectiveItem zoneID: 
21:06:19.215 - Revive Interact_Revive: Trigger Revive
21:06:36.715 - My id was the same as Master 109775240998332241
21:07:13.494 - Revealer is linked to a terminal interface, trying to hide potential locator
21:07:13.494 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
21:07:18.848 - Enabled skinned mesh on door destruction
21:07:18.986 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
21:07:36.711 - My id was the same as Master 109775240998332241
21:07:42.519 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
21:07:58.755 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0
21:07:58.755 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: GoToZoneHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:07:58.755 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_306 UplinkPuzzle.TerminalUplinkIP: 166.201.15.195
21:07:58.755 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_306</color> to create an uplink to <color=orange>166.201.15.195</color>
21:08:36.716 - My id was the same as Master 109775240998332241
21:08:53.566 - Revealer is linked to a terminal interface, trying to hide potential locator
21:08:53.566 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
21:08:58.883 - Revealer is linked to a terminal interface, trying to hide potential locator
21:08:58.883 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
21:09:00.821 - ShowInventory, param1: zone_166 param2: 
21:09:03.957 - Enabled skinned mesh on door destruction
21:09:04.085 - WeakLock DoDamage, damage: 20 m_damage.Health: -5 new status: Unlocked
21:09:36.722 - My id was the same as Master 109775240998332241
21:10:08.168 - Revealer is linked to a terminal interface, trying to hide potential locator
21:10:08.168 - MapDataManager WantToSetGUIObjStatusByLocatorID, trying to set GUI obj status for a Locator ID that is not registred.
21:10:19.757 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
21:10:19.757 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
21:10:19.767 - GlobalPopupMessageGuiLayer set visible; False
21:10:21.867 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
21:10:21.882 - GlobalPopupMessageGuiLayer set visible; False
21:10:36.736 - My id was the same as Master 109775240998332241
21:10:58.786 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:10:58.786 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:10:58.786 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use the UPLINK_CONNECT command to establish the connection
21:11:16.702 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:11:16.702 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:11:16.702 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_306 UplinkPuzzle.TerminalUplinkIP: 166.201.15.195
21:11:16.702 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_306</color> to create an uplink to <color=orange>166.201.15.195</color>
21:11:36.734 - My id was the same as Master 109775240998332241
21:12:09.036 - ShowInventory, param1: zone_166 param2: 
21:12:36.741 - My id was the same as Master 109775240998332241
21:13:06.993 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
21:13:06.993 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
21:13:07.003 - GlobalPopupMessageGuiLayer set visible; False
21:13:21.105 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
21:13:21.120 - GlobalPopupMessageGuiLayer set visible; False
21:13:35.843 - ShowInventory, param1: zone_166 param2: 
21:13:36.754 - My id was the same as Master 109775240998332241
21:14:16.722 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:14:16.722 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:14:16.722 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use the UPLINK_CONNECT command to establish the connection
21:14:36.764 - My id was the same as Master 109775240998332241
21:14:37.544 - ShowInventory, param1: zone_166 param2: 
21:15:09.133 - ShowInventory, param1: zone_163 param2: 
21:15:36.768 - My id was the same as Master 109775240998332241
21:16:13.797 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
21:16:13.798 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
21:16:13.808 - GlobalPopupMessageGuiLayer set visible; False
21:16:17.286 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
21:16:17.301 - GlobalPopupMessageGuiLayer set visible; False
21:16:36.767 - My id was the same as Master 109775240998332241
21:16:54.409 - <color=green>MainMenuGUILayer.ChangeState: CMP_MAP m_currentPageEnum: CMP_MAP</color>
21:16:54.409 - <color=red>FocusStateManager.ChangeState, new state: Map</color> force: False
21:16:54.419 - GlobalPopupMessageGuiLayer set visible; False
21:16:57.106 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:16:57.107 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:16:57.107 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_306 UplinkPuzzle.TerminalUplinkIP: 166.201.15.195
21:16:57.107 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_306</color> to create an uplink to <color=orange>166.201.15.195</color>
21:17:35.335 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
21:17:35.351 - GlobalPopupMessageGuiLayer set visible; False
21:17:35.351 - <color=green>MainMenuGUILayer.ChangeState: CMP_LOADOUT m_currentPageEnum: CMP_MAP</color>
21:17:36.775 - My id was the same as Master 109775240998332241
21:18:17.002 - ShowInventory, param1: zone_163 param2: 
21:18:28.108 - GetCurrentTimeInLevelEnum, minutesElapsed: 60,00045 returning: Time_60 minutesToNext: 30
21:18:36.774 - My id was the same as Master 109775240998332241
21:18:52.423 - WardenObjectiveManager.OnLocalPlayerEnterZone CurrentState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 zone: 0 wardenObjectiveItem zoneID: 
21:19:32.805 - ShowInventory, param1:  param2: 
21:19:36.784 - My id was the same as Master 109775240998332241
21:19:51.169 - ShowInventory, param1: zone_163 param2: 
21:19:57.125 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:19:57.125 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:19:57.125 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use the UPLINK_CONNECT command to establish the connection
21:20:36.789 - My id was the same as Master 109775240998332241
21:20:40.563 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:20:40.563 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:20:40.563 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_306 UplinkPuzzle.TerminalUplinkIP: 166.201.15.195
21:20:40.563 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_306</color> to create an uplink to <color=orange>166.201.15.195</color>
21:21:36.811 - My id was the same as Master 109775240998332241
21:22:36.807 - My id was the same as Master 109775240998332241
21:23:36.814 - My id was the same as Master 109775240998332241
21:23:40.627 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:23:40.627 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:23:40.627 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use the UPLINK_CONNECT command to establish the connection
21:24:11.917 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:24:11.917 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:24:11.917 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_306 UplinkPuzzle.TerminalUplinkIP: 166.201.15.195
21:24:11.917 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_306</color> to create an uplink to <color=orange>166.201.15.195</color>
21:24:36.811 - My id was the same as Master 109775240998332241
21:25:36.893 - My id was the same as Master 109775240998332241
21:26:36.835 - My id was the same as Master 109775240998332241
21:27:11.960 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:27:11.960 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:27:11.961 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use the UPLINK_CONNECT command to establish the connection
21:27:35.948 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0
21:27:35.948 - WardenObjectiveManager.OnStateChange, oldState: pWardenObjectiveState, status: Started mainSubObj: SolveItemHelp forceUpdate: False itemIndexPlusOne: 0 newState: pWardenObjectiveState, status: Started mainSubObj: SolveItem forceUpdate: False itemIndexPlusOne: 1
21:27:35.948 - LG_ComputerTerminal.ActivateWardenObjectiveItem, m_itemKey: TERMINAL_306 UplinkPuzzle.TerminalUplinkIP: 166.201.15.195
21:27:35.949 - ShowSubObjectiveIfNew, last obj:  newSubObj: Use <color=orange>TERMINAL_306</color> to create an uplink to <color=orange>166.201.15.195</color>
21:27:36.834 - My id was the same as Master 109775240998332241
21:27:40.041 - ShowInventory, param1: zone_164 param2: 
21:28:31.151 - <color=green>MainMenuGUILayer.ChangeState: CMP_SETTINGS m_currentPageEnum: CMP_LOADOUT</color>
21:28:31.151 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
21:28:31.164 - GlobalPopupMessageGuiLayer set visible; False
21:28:33.614 - <color=red>FocusStateManager.ChangeState, new state: FPS</color> force: False
21:28:33.630 - GlobalPopupMessageGuiLayer set visible; False
21:28:36.850 - My id was the same as Master 109775240998332241
21:28:54.237 - <color=green>MainMenuGUILayer.ChangeState: CMP_SETTINGS m_currentPageEnum: CMP_SETTINGS</color>
21:28:54.237 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
21:28:54.249 - GlobalPopupMessageGuiLayer set visible; False
21:28:58.842 - DEBUG : Leaving session hub!
21:28:58.842 - DEBUG : Sending slave session question Leaving
21:28:58.862 - DEBUG : Leaving Session Hub!
21:28:58.862 - DEBUG : Closed connection with /\ngel
21:28:58.863 - DEBUG : Closed connection with Battlevisek
21:28:58.864 - DEBUG : Closed connection with Don Quijote
21:28:58.865 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
21:28:58.867 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : InLevel TO: AfterLevel</color>
21:28:58.867 - SNet : Session reset
21:28:58.867 - Global.OnResetSession
21:28:58.868 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 4</color>
21:28:58.868 - OnPlayerEvent : /\ngel  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : True
21:28:58.869 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
21:28:58.869 - OnPlayerEvent : Battlevisek  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
21:28:58.869 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
21:28:58.870 - OnPlayerEvent : living<color=#00f700>hell  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
21:28:58.870 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
21:28:58.871 - OnPlayerEvent : Don Quijote  PlayerEvent : PlayerAgentDeSpawned  Reason : None isPlayerMaster : False
21:28:58.871 - WARNING : OnPlayerEvent : GS_AfterLevel has not implemented PlayerAgentDeSpawned None
21:28:58.872 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
21:28:58.876 - No more master ;(
21:28:58.895 - DEBUG : GS_AfterLevel : Everyone relevant is in afterlevel
21:28:58.895 - CleanupAfterExpedition AfterLevel
21:28:58.895 - Global.OnLevelCleanup
21:28:58.896 - Global.OnLevelCleanup
21:28:58.896 - CellSound.OnLevelCleanup. AllSoundsStoppedThisSession: False
21:28:59.163 - CarryItemWithGlobalStateManager.OnLevelCleanup
21:28:59.163 - CarryItemWithGlobalStateManager.OnLevelCleanup, i:0 type: FogRepeller count: 0
21:28:59.166 - DEBUG : Closed connection with Battlevisek
21:28:59.166 - SNet ERROR : Bad packet sent by someone not in sessionHub or lobby Battlevisek!  Is master = False CLOSED CONNECTION
21:28:59.166 - DEBUG : Closed connection with Don Quijote
21:28:59.166 - SNet ERROR : Bad packet sent by someone not in sessionHub or lobby Don Quijote!  Is master = False CLOSED CONNECTION
21:29:00.894 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
21:29:00.897 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : AfterLevel TO: NoLobby</color>
21:29:00.897 - <color=green>MainMenuGUILayer.ChangeState: CMP_RUNDOWN_NEW m_currentPageEnum: CMP_SETTINGS</color>
21:29:00.914 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
21:29:00.914 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_19
21:29:00.914 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_19
21:29:05.566 - OnApplicationQuit
