03:02:12.866 - InControl (version 1.6.17 build 9143)
03:02:13.147 - <size=13><color=red>TODO : Implement m_badPacketQuestion/m_badPacketAnswer and the SNet_BadPacketCatcher</color></size>
03:02:13.174 - > GLOBAL SetupManagers, State : Dev HasNetwork: True
03:02:13.181 - GameDataInit.Initialize
03:02:15.430 - --------- GameDataManager SETUP ------------
03:02:15.446 - GameDataManager.LoadCustomContent converted content at path: GameData/MiningFunctionLinks to type: GameData.FunctionLinksSerializable
03:02:15.450 - GameDataManager.LoadCustomContent converted content at path: GameData/ServiceFunctionLinks to type: GameData.FunctionLinksSerializable
03:02:15.453 - GameDataManager.LoadCustomContent converted content at path: GameData/TechFunctionLinks to type: GameData.FunctionLinksSerializable
03:02:15.454 - ------------------------------------------------------------  MusicManager. Loading soundbank for music! ------------------------------------------------------------ 
03:02:15.740 - GuiManager.UpdateResolution w: 1920 h: 1080
03:02:16.345 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: False
03:02:16.346 - PageRundown could NOT get the rundownTimerData from playfab, reverting to a new instance!
03:02:17.170 - EnemyCostManager : Costs for Normal difficulty loaded
03:02:17.194 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Inactive TO: Startup</color>
03:02:17.196 - ScreenLiquidManager > disinfectionPack_Apply loaded
03:02:17.196 - ScreenLiquidManager > disinfectionStation_Apply loaded
03:02:17.196 - ScreenLiquidManager > elevatorRain loaded
03:02:17.196 - ScreenLiquidManager > enemyBlood_BigBloodBomb loaded
03:02:17.197 - ScreenLiquidManager > enemyBlood_SmallRandomStreak loaded
03:02:17.197 - ScreenLiquidManager > infectionSweat loaded
03:02:17.197 - ScreenLiquidManager > playerBlood_BigDamage loaded
03:02:17.197 - ScreenLiquidManager > playerBlood_Downed loaded
03:02:17.197 - ScreenLiquidManager > playerBlood_SmallDamage loaded
03:02:17.197 - ScreenLiquidManager > spitterJizz loaded
03:02:17.217 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
03:02:17.231 - <color=red>FocusStateManager.ChangeState, new state: InActive</color> force: False
03:02:17.254 - GuiManager.UpdateResolution w: 1920 h: 1080
03:02:17.257 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
03:02:17.257 - GuiManager OnResoultionChange, ScreenRes width: 1920 height: 1080
03:02:17.623 - Steamworks.NET initilized
03:02:17.628 - <size=13><color=red>TODO : Implement m_badPacketQuestion/ m_badPacketAnswer and the SNet_BadPacketCatcher(STEAM APP ID : 493520</color></size>
03:02:17.629 - Current steam user id: 76561198986658328 name: Nijnakiller99
03:02:17.699 - [Dissonance:Core] (03:02:17.698) DissonanceComms: Loading default playback prefab
03:02:17.729 - [Dissonance:Core] (03:02:17.729) DissonanceComms: Starting Dissonance Voice Comms (6.4.4)
- Network: [DissonanceSetup (Dissonance.Integrations.SteamworksP2P.SteamworksP2PCommsNetwork)]
- Quality Settings: [Quality: Medium, FrameSize: Medium, FEC: True, DenoiseAmount: High, VoiceDuckLevel: 0.75 VAD: MediumSensitivity]
- Codec: [Codec: Opus, FrameSize: 1920, SampleRate: 48kHz]
03:02:17.761 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Startup TO: Offline</color>
03:02:18.378 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
03:02:18.967 - SNET is Online, Woop!
03:02:18.972 - Waiting for network.. DONE!
03:02:18.974 - PlayFabManager.OnSteamInitialized
03:02:19.621 - [163 - GetAuthSessionTicketResponse] - 2 -- k_EResultOK
03:02:20.477 - PlayFabManager.OnLoginSuccess. NewlyCreated: False
03:02:20.482 - PlayFabManager.RefreshGlobalTitleData
03:02:20.845 - PlayFabManager.LoadAllFiles, GlobalFileLock: 1
03:02:20.853 - <color=purple>PlayFab.OnGetCurrentTime Thursday, October 22, 2020</color>
03:02:20.918 - UpdateLocalPlayerData Done, result: 0 OnSuccess: System.Action
03:02:20.956 - PlayfabManager.OnGetFileMeta, Loading 2 files
03:02:20.957 - PlayFabManager.GetActualFile, GlobalFileLock: 2
03:02:20.957 - PlayfabManager.GetActualFile, downloading RundownProgression_primary
03:02:20.964 - PlayFabManager.GetActualFile, GlobalFileLock: 3
03:02:20.964 - PlayfabManager.GetActualFile, downloading RundownProgression_backup
03:02:20.965 - PlayFabManager.GetActualFile, OnGetFileMeta: 2
03:02:21.130 - TODO : Skipping icon generation for the hacking tool. It crashes later while trying to construct the tool for rendering
03:02:21.399 - PlayfabManager.GetActualFile, DONE
03:02:21.420 - PlayfabManager.GetActualFile, m_getFileCount == 0 means that all files are loaded!
03:02:21.423 - RundownManager.SetupPlayerRundownProgressionFile got playerEntityFile for rundown progression
03:02:21.459 - RundownManager.SetupPlayerRundownProgressionFile, FOUND and managed to deserialize a PlayerRundownProgression file!!
03:02:21.459 - CM_PageRundown_New.OnRundownProgressionFileUpdated
03:02:21.459 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: False
03:02:21.459 - PlayfabManager.GetActualFile, DONE
03:02:26.914 - CM_PageIntro.OnSkip!
03:02:30.173 - GS_Offline.OnLocalPlayerPressStart!
03:02:30.179 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Offline TO: NoLobby</color>
03:02:30.189 - <color=#C84800>PageRundown placing rundown, ID: 22 DataBlock: Rundown 003 - EA</color>
03:02:30.204 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
03:02:30.204 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_22
03:02:30.204 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_22
03:02:30.211 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.PlayerRundownProgressionFileReady: True
03:02:30.211 - CM_PageRundown_New.UpdateRundownExpeditionProgression´, rundownKey: Local_22
03:02:30.211 - PlayerRundownProgressionFile.GetOrCreateRundownProgression, found and returning rundown: Local_22
03:02:30.214 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: True Year: 2020 Month: 10 Day: 22 Hour: 11 Minute: 0
03:02:41.857 - SNet : Session reset
03:02:41.858 - Global.OnResetSession
03:02:41.860 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
03:02:41.876 - SessionGUID set to 
03:02:41.878 - PlayfabMatchmakingManager.CancelAllTicketsForLocalPlayer
03:02:41.895 - DEBUG : SessionHub created
03:02:41.902 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
03:02:41.905 - DEBUG : Player Nijnakiller99 was added to session
03:02:41.912 - DoCreateLobbyAndSelecteExpedition 1
03:02:41.913 - waiting for lobby..
03:02:41.918 - waiting for lobby..
03:02:41.922 - waiting for lobby..
03:02:41.924 - waiting for lobby..
03:02:41.926 - waiting for lobby..
03:02:41.931 - waiting for lobby..
03:02:41.935 - waiting for lobby..
03:02:41.944 - waiting for lobby..
03:02:41.949 - waiting for lobby..
03:02:41.956 - waiting for lobby..
03:02:41.963 - waiting for lobby..
03:02:41.971 - waiting for lobby..
03:02:41.977 - waiting for lobby..
03:02:41.984 - waiting for lobby..
03:02:41.991 - waiting for lobby..
03:02:41.998 - waiting for lobby..
03:02:42.005 - waiting for lobby..
03:02:42.012 - waiting for lobby..
03:02:42.019 - waiting for lobby..
03:02:42.026 - waiting for lobby..
03:02:42.033 - waiting for lobby..
03:02:42.040 - waiting for lobby..
03:02:42.046 - waiting for lobby..
03:02:42.055 - waiting for lobby..
03:02:42.061 - waiting for lobby..
03:02:42.067 - waiting for lobby..
03:02:42.076 - waiting for lobby..
03:02:42.082 - waiting for lobby..
03:02:42.088 - waiting for lobby..
03:02:42.095 - waiting for lobby..
03:02:42.102 - waiting for lobby..
03:02:42.110 - waiting for lobby..
03:02:42.129 - JOINED STEAM LOBBY ID 109775240987074807
03:02:42.136 - SNet_SessionHub : OnJoinedLobby 109775240987074807 True Nijnakiller99
03:02:42.138 - SearchingForMaster
03:02:42.144 - Searching for master...
03:02:42.151 - Who's tha masta?! Nijnakiller99! Nijnakiller99!
03:02:42.152 - Whos the master? Nijnakiller99! Nijnakiller99!
03:02:42.153 - DoCreateLobbyAndSelecteExpedition 2
03:02:42.153 - DoCreateLobbyAndSelecteExpedition 3
03:02:42.155 - RundownManager.SetActiveExpedition, type:Local tier:TierA expIndex: 0
03:02:42.160 - SessionGUID set to lMWdhh3EtkG2tGVxCOEvsg==
03:02:42.172 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_22 TierA 0 1062044186 1615710256  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_22,1,0 ActiveExpeditionUniqueKey: Local_22_TierA_0</color>
03:02:42.178 - DoCreateLobbyAndSelecteExpedition 4
03:02:42.197 - SNET : OnMasterCommand : AssignSlot 0 False
03:02:42.202 - OnPlayerEvent : Nijnakiller99  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : True
03:02:42.254 - PlayfabMatchmakingManager.OnCancelAllTicketsForLocalPlayer, result: PlayFab.MultiplayerModels.CancelAllMatchmakingTicketsForPlayerResult
03:02:42.255 - SNET : OnMasterCommand : PickAvatar 0 False
03:02:42.255 - <color=green>SNET : We got character 0 assigned</color>
03:02:42.255 - IsReadyToSync : PickAvatar agent sent to Nijnakiller99
03:02:42.258 - SNET : OnMasterCommand : InSession 0 False
03:02:42.258 - <color=green>SNET : Added Nijnakiller99 to PlayersInGame</color>
03:02:42.258 - OnPlayerEvent : Nijnakiller99  PlayerEvent : PlayerIsSynced  Reason : None isPlayerMaster : True
03:02:42.260 - SpawnPlayerModel, index: 0
03:02:42.292 - <color=green>SNET : GS_Lobby has not implemented functionality for InSession!</color>
03:02:42.299 - <color=green>SNET : OnSessionPlayerAction : Spawning Nijnakiller99's agent!  SpawnPlayerAgent</color>
03:02:42.455 - <color=purple>PlayerAgent.WarpTo, locationData: pPlayerLocationData, plocState: InElevator plocStateReferenceID: 0 ourseNode: AIGraph.pCourseNode lookDir: x: -0.3767292 y: 0 z: 0.9263235 goodPosition: (0.0, 0.0, 0.0)</color>
03:02:42.528 - OnPlayerEvent : Nijnakiller99  PlayerEvent : PlayerAgentSpawned  Reason : None isPlayerMaster : True
03:02:42.533 - <color=green>GS_Lobby, player spawned but I'm in the hub/rundown page  so I won't care..</color>
03:02:45.006 - Inviting friend NoChromo
03:02:47.429 - Inviting friend Zantorious Vorsten
03:03:06.281 - DEBUG : SNet > NoChromo joined lobby!
03:03:06.281 - SNet_SessionHub : OnJoinedLobby 109775240987074807 False NoChromo
03:03:07.510 - DEBUG : OnSlaveQuestion from NoChromo WantsToJoin
03:03:07.515 - DEBUG : Player NoChromo was added to session
03:03:07.519 - SlaveWantsToJoin : MasterSessionAnswerPacket sent to NoChromo
03:03:07.633 - OnPlayerEvent : NoChromo  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
03:03:07.633 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
03:03:07.638 - PlayfabID updated for NoChromo to pPlayfabID
03:03:07.647 - <color=purple>OnPlayerGameStateChange : NoChromo Lobby</color>
03:03:07.652 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:07.660 - SNet ERROR : Bad packet sent by player NoChromo in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
03:03:07.755 - SNet ERROR : Bad packet sent by player NoChromo in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
03:03:08.658 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:09.665 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:10.637 - SNet ERROR : Bad packet sent by player NoChromo in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
03:03:10.672 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:11.672 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:12.672 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:13.652 - SNet ERROR : Bad packet sent by player NoChromo in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
03:03:13.673 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:14.678 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:15.687 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:16.694 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:17.699 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:18.700 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:20.258 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:20.278 - SNet ERROR : Bad packet sent by player NoChromo in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
03:03:21.262 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:22.269 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:22.650 - SNet ERROR : Bad packet sent by player NoChromo in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
03:03:23.269 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:24.276 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:25.276 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:26.282 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:27.289 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:28.297 - SendMasterCommand to NoChromo type: AssignSlot refA: 1
03:03:29.089 - SNet ERROR : Bad packet sent by player NoChromo in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
03:03:29.248 - OnApplicationQuit
