19:26:18.454 - InControl (version 1.6.17 build 9143)
19:26:18.495 - <size=13><color=red>TODO : Implement m_badPacketQuestion/m_badPacketAnswer and the SNet_BadPacketCatcher</color></size>
19:26:18.497 - > GLOBAL SetupManagers, State : Dev HasNetwork: True
19:26:18.499 - GameDataInit.Initialize
19:26:19.709 - --------- GameDataManager SETUP ------------
19:26:19.717 - GameDataManager.LoadCustomContent converted content at path: GameData/MiningFunctionLinks to type: GameData.FunctionLinksSerializable
19:26:19.721 - GameDataManager.LoadCustomContent converted content at path: GameData/ServiceFunctionLinks to type: GameData.FunctionLinksSerializable
19:26:19.725 - GameDataManager.LoadCustomContent converted content at path: GameData/TechFunctionLinks to type: GameData.FunctionLinksSerializable
19:26:19.727 - ------------------------------------------------------------  MusicManager. Loading soundbank for music! ------------------------------------------------------------ 
19:26:19.837 - GuiManager.UpdateResolution w: 1920 h: 1080
19:26:20.117 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: False
19:26:20.117 - PageRundown could NOT get the rundownTimerData from playfab, reverting to a new instance!
19:26:20.623 - EnemyCostManager : Costs for Normal difficulty loaded
19:26:20.636 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Inactive TO: Startup</color>
19:26:20.637 - ScreenLiquidManager > disinfectionPack_Apply loaded
19:26:20.637 - ScreenLiquidManager > disinfectionStation_Apply loaded
19:26:20.637 - ScreenLiquidManager > elevatorRain loaded
19:26:20.637 - ScreenLiquidManager > enemyBlood_BigBloodBomb loaded
19:26:20.637 - ScreenLiquidManager > enemyBlood_SmallRandomStreak loaded
19:26:20.638 - ScreenLiquidManager > infectionSweat loaded
19:26:20.638 - ScreenLiquidManager > playerBlood_BigDamage loaded
19:26:20.638 - ScreenLiquidManager > playerBlood_Downed loaded
19:26:20.638 - ScreenLiquidManager > playerBlood_SmallDamage loaded
19:26:20.638 - ScreenLiquidManager > spitterJizz loaded
19:26:20.639 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
19:26:20.640 - <color=red>FocusStateManager.ChangeState, new state: InActive</color> force: False
19:26:20.654 - GuiManager.UpdateResolution w: 1920 h: 1080
19:26:20.656 - Vertical fov: 55 aspect: 1.777778 halfV: 0.4799655 gives horizontal: 85.56559
19:26:20.656 - GuiManager OnResoultionChange, ScreenRes width: 1920 height: 1080
19:26:20.764 - Steamworks.NET initilized
19:26:20.765 - <size=13><color=red>TODO : Implement m_badPacketQuestion/ m_badPacketAnswer and the SNet_BadPacketCatcher(STEAM APP ID : 493520</color></size>
19:26:20.766 - Current steam user id: 76561198986658328 name: Nijnakiller99
19:26:20.794 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Startup TO: Offline</color>
19:26:20.801 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:26:20.808 - DropServerManager: Idle
19:26:20.816 - SNET is Online, Woop!
19:26:20.816 - Waiting for network.. DONE!
19:26:20.816 - PlayFabManager.OnSteamInitialized
19:26:21.076 - [163 - GetAuthSessionTicketResponse] - 4 -- k_EResultOK
19:26:21.781 - PlayFabManager.OnLoginSuccess. NewlyCreated: False
19:26:21.784 - PlayFabManager.RefreshGlobalTitleData
19:26:21.939 - <color=purple>PlayFab.OnGetCurrentTime Thursday, October 22, 2020</color>
19:26:22.262 - UpdateLocalPlayerData Done, result: 0 OnSuccess: System.Action
19:26:22.282 - TODO : Skipping icon generation for the hacking tool. It crashes later while trying to construct the tool for rendering
19:26:22.322 - RundownManager: Requesting rundown progression from drop server for rundown key 'Local_25'...
19:26:22.329 - PlayFabMatchMakingManager: Requesting list of QoS servers...
19:26:22.334 - DropServerManager: Enqueueing rundown progression request (rundown: Local_25)
19:26:22.334 - DropServerManager: Woke up
19:26:22.335 - DropServerManager: Making rundown progression request...
19:26:22.461 - DropServerManager: Rundown progression request completed successfully
19:26:22.467 - DropServerManager: Sleeping for 2 seconds...
19:26:22.470 - RundownManager: Got rundown progression from drop server
19:26:22.470 - CM_PageRundown_New.OnRundownProgressionFileUpdated
19:26:22.470 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
19:26:24.466 - DropServerManager: Idle
19:26:25.701 - CM_PageIntro.OnSkip!
19:26:29.334 - GS_Offline.OnLocalPlayerPressStart!
19:26:29.341 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Offline TO: NoLobby</color>
19:26:29.342 - <color=#C84800>PageRundown placing rundown, ID: 25 DataBlock: Rundown 004 - EA</color>
19:26:29.365 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
19:26:29.365 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
19:26:29.367 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2020 Month: 10 Day: 22 Hour: 11 Minute: 0
19:26:43.015 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:44.411 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:45.911 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:47.411 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:48.918 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:50.424 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:51.931 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:53.431 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:54.931 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:56.438 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:57.945 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:26:59.452 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:00.952 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:02.459 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:03.959 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:05.459 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:06.961 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:08.467 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:09.973 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:11.480 - IsValidLobbyID : 109775240987846842  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:12.980 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:14.487 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:27:15.633 - JoinLobby 109775240987891173
19:27:15.634 - JOINING!
19:27:15.634 - Trying to join lobby 109775240987891173
19:27:15.634 - SNet : Session reset
19:27:15.634 - Global.OnResetSession
19:27:15.634 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
19:27:15.635 - SessionGUID set to 
19:27:15.638 - waiting for lobby..
19:27:15.641 - waiting for lobby..
19:27:15.647 - waiting for lobby..
19:27:15.654 - waiting for lobby..
19:27:15.660 - waiting for lobby..
19:27:15.667 - waiting for lobby..
19:27:15.674 - waiting for lobby..
19:27:15.681 - waiting for lobby..
19:27:15.688 - waiting for lobby..
19:27:15.695 - waiting for lobby..
19:27:15.702 - waiting for lobby..
19:27:15.709 - waiting for lobby..
19:27:15.716 - waiting for lobby..
19:27:15.723 - waiting for lobby..
19:27:15.730 - waiting for lobby..
19:27:15.737 - waiting for lobby..
19:27:15.744 - waiting for lobby..
19:27:15.751 - waiting for lobby..
19:27:15.758 - waiting for lobby..
19:27:15.766 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False Viper7667 False -1
19:27:15.767 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False monkey savage False -1
19:27:15.767 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False ≡R≡ AssassinBear False -1
19:27:15.767 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False Nijnakiller99 False -1
19:27:15.767 - SNet_MasterManager : SearchingForMaster
19:27:15.768 - IN New lobby!
19:27:15.778 - Sending OnWhoIsMaster to Viper7667
19:27:15.779 - Sending OnWhoIsMaster to monkey savage
19:27:15.779 - Sending OnWhoIsMaster to ≡R≡ AssassinBear
19:27:18.779 - Sending OnWhoIsMaster to Viper7667
19:27:18.779 - Sending OnWhoIsMaster to monkey savage
19:27:18.779 - Sending OnWhoIsMaster to ≡R≡ AssassinBear
19:27:19.529 - SNet_MasterManager : Who's tha masta?! Viper7667! Viper7667!
19:27:19.529 - Whos the master? Viper7667! Viper7667!
19:27:19.529 - WARNING : GS_NoLobby has not implemented OnMasterChanged
19:27:19.530 - SNET : OnFoundMaster > Master is Steam Key > 76561198079104900   Session summary > Unassigned Unassigned -1 -1 0 0   Profile summary > Viper7667 : end
19:27:19.530 - Sending slave session question WantsToJoin
19:27:19.632 - Player session data was discarded! Master Playing 0 0 2241064960 2188621899385443885
19:27:19.633 -  > we are not in a session hub yet!
19:27:19.633 - <color=purple>OnPlayerGameStateChange : Viper7667 InLevel</color>
19:27:19.633 - OnMigrationStatusChange : Viper7667 status changed to idle
19:27:19.633 - SessionGUID set to lgT0CTN3GkSbO8qqZ1SvvQ==
19:27:19.635 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_25 TierA 1 154490758 1530463635  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_25,1,1 ActiveExpeditionUniqueKey: Local_25_TierA_1</color>
19:27:19.635 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_25 TierA 1 154490758 1530463635  sessionGUID:SNetwork.SNetStructs+pSessionGUID
19:27:19.635 - OnPlayerWardenObjectiveDataChanged, player: Viper7667 (SNetwork.SNet_Player) WinConditionSolved: False
19:27:19.635 - DEBUG : OnSessionMemberChange > Nijnakiller99 Joined
19:27:19.636 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
19:27:19.637 - Player Nijnakiller99 was added to session
19:27:19.637 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
19:27:19.638 - DEBUG : OnSessionMemberChange > Viper7667 Joined
19:27:19.638 - Player Viper7667 was added to session
19:27:19.638 - DEBUG : OnSessionMemberChange > ≡R≡ AssassinBear Joined
19:27:19.639 - Player ≡R≡ AssassinBear was added to session
19:27:19.639 - DEBUG : OnSessionMemberChange > monkey savage Joined
19:27:19.639 - Player monkey savage was added to session
19:27:19.639 - DEBUG : OnSessionMemberChange > Nijnakiller99 Joined
19:27:19.639 - Migration : MasterManager : In session!
19:27:19.716 - SNET : OnMasterCommand : AssignSlot 3 False
19:27:19.716 - OnPlayerEvent : Nijnakiller99  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
19:27:19.736 - OnPlayerEvent : Nijnakiller99 PlayerInSession
19:27:19.737 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:27:19.827 - <color=purple>OnPlayerGameStateChange : Viper7667 InLevel</color>
19:27:19.827 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:27:20.522 - OnPlayerEvent : monkey savage  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:27:20.524 - SpawnPlayerModel, index: 0
19:27:20.527 - SpawnPlayerModel, index: 2
19:27:20.529 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:27:20.529 - <color=purple>OnPlayerGameStateChange : monkey savage InLevel</color>
19:27:20.530 - OnMigrationStatusChange : monkey savage status changed to idle
19:27:20.530 - SNet ERROR : Bad packet sent by player monkey savage in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:27:20.688 - SNet ERROR : Bad packet sent by player monkey savage in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:27:21.404 - OnPlayerEvent : ≡R≡ AssassinBear  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:27:21.406 - SpawnPlayerModel, index: 1
19:27:21.407 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:27:21.407 - <color=purple>OnPlayerGameStateChange : ≡R≡ AssassinBear InLevel</color>
19:27:21.407 - OnMigrationStatusChange : ≡R≡ AssassinBear status changed to idle
19:27:21.408 - SNet ERROR : Bad packet sent by player ≡R≡ AssassinBear in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:27:21.654 - SNet ERROR : Bad packet sent by player ≡R≡ AssassinBear in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:29:05.036 - DEBUG : Leaving session hub!
19:29:05.036 - Sending slave session question Leaving
19:29:05.057 - DEBUG : Leaving Session Hub!
19:29:05.057 - Closed connection with Viper7667
19:29:05.059 - Closed connection with ≡R≡ AssassinBear
19:29:05.061 - Closed connection with monkey savage
19:29:05.063 - OnPlayerEvent : Nijnakiller99  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
19:29:05.079 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:29:05.079 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
19:29:05.079 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:29:05.080 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2020 Month: 10 Day: 22 Hour: 11 Minute: 0
19:29:05.119 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:29:05.119 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:29:05.120 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: NoLobby</color>
19:29:05.121 - SNet : Session reset
19:29:05.121 - Global.OnResetSession
19:29:05.121 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
19:29:05.122 - SessionGUID set to 
19:29:05.125 - No more master ;(
19:29:05.125 - WARNING : GS_NoLobby has not implemented OnMasterChanged
19:29:05.131 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:29:06.630 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:29:07.831 - JoinLobby 109775240987891173
19:29:07.832 - JOINING!
19:29:07.832 - Trying to join lobby 109775240987891173
19:29:07.832 - SNet : Session reset
19:29:07.832 - Global.OnResetSession
19:29:07.832 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
19:29:07.833 - SessionGUID set to 
19:29:07.834 - waiting for lobby..
19:29:07.838 - waiting for lobby..
19:29:07.845 - waiting for lobby..
19:29:07.852 - waiting for lobby..
19:29:07.859 - waiting for lobby..
19:29:07.866 - waiting for lobby..
19:29:07.873 - waiting for lobby..
19:29:07.880 - waiting for lobby..
19:29:07.887 - waiting for lobby..
19:29:07.894 - waiting for lobby..
19:29:07.901 - waiting for lobby..
19:29:07.908 - waiting for lobby..
19:29:07.915 - waiting for lobby..
19:29:07.922 - waiting for lobby..
19:29:07.929 - waiting for lobby..
19:29:07.936 - waiting for lobby..
19:29:07.943 - waiting for lobby..
19:29:07.950 - waiting for lobby..
19:29:07.956 - waiting for lobby..
19:29:07.964 - waiting for lobby..
19:29:07.971 - waiting for lobby..
19:29:07.977 - waiting for lobby..
19:29:07.985 - waiting for lobby..
19:29:07.991 - waiting for lobby..
19:29:07.999 - waiting for lobby..
19:29:08.005 - waiting for lobby..
19:29:08.012 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False Viper7667 False -1
19:29:08.012 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False monkey savage False -1
19:29:08.013 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False ≡R≡ AssassinBear False -1
19:29:08.013 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False Nijnakiller99 False -1
19:29:08.013 - SNet_MasterManager : SearchingForMaster
19:29:08.013 - IN New lobby!
19:29:08.026 - Sending OnWhoIsMaster to Viper7667
19:29:08.026 - Sending OnWhoIsMaster to monkey savage
19:29:08.026 - Sending OnWhoIsMaster to ≡R≡ AssassinBear
19:29:11.026 - Sending OnWhoIsMaster to Viper7667
19:29:11.026 - Sending OnWhoIsMaster to monkey savage
19:29:11.026 - Sending OnWhoIsMaster to ≡R≡ AssassinBear
19:29:11.776 - SNet_MasterManager : Who's tha masta?! Viper7667! Viper7667!
19:29:11.776 - Whos the master? Viper7667! Viper7667!
19:29:11.776 - WARNING : GS_NoLobby has not implemented OnMasterChanged
19:29:11.776 - SNET : OnFoundMaster > Master is Steam Key > 76561198079104900   Session summary > Slave Unassigned -1 -1 0 0   Profile summary > Viper7667 : end
19:29:11.776 - Sending slave session question WantsToJoin
19:29:11.859 - Player session data was discarded! Master Playing 0 0 2241064960 2188621899385443885
19:29:11.860 -  > we are not in a session hub yet!
19:29:11.860 - <color=purple>OnPlayerGameStateChange : Viper7667 InLevel</color>
19:29:11.860 - OnMigrationStatusChange : Viper7667 status changed to idle
19:29:11.860 - SessionGUID set to lgT0CTN3GkSbO8qqZ1SvvQ==
19:29:11.861 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_25 TierA 1 154490758 1530463635  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_25,1,1 ActiveExpeditionUniqueKey: Local_25_TierA_1</color>
19:29:11.861 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_25 TierA 1 154490758 1530463635  sessionGUID:SNetwork.SNetStructs+pSessionGUID
19:29:11.861 - OnPlayerWardenObjectiveDataChanged, player: Viper7667 (SNetwork.SNet_Player) WinConditionSolved: False
19:29:11.861 - DEBUG : OnSessionMemberChange > Nijnakiller99 Joined
19:29:11.861 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
19:29:11.862 - Player Nijnakiller99 was added to session
19:29:11.862 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
19:29:11.862 - DEBUG : OnSessionMemberChange > Viper7667 Joined
19:29:11.862 - Player Viper7667 was added to session
19:29:11.863 - DEBUG : OnSessionMemberChange > ≡R≡ AssassinBear Joined
19:29:11.863 - Player ≡R≡ AssassinBear was added to session
19:29:11.863 - DEBUG : OnSessionMemberChange > monkey savage Joined
19:29:11.863 - Player monkey savage was added to session
19:29:11.864 - DEBUG : OnSessionMemberChange > Nijnakiller99 Joined
19:29:11.864 - Migration : MasterManager : In session!
19:29:11.942 - SNET : OnMasterCommand : AssignSlot 3 False
19:29:11.942 - OnPlayerEvent : Nijnakiller99  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
19:29:11.944 - OnPlayerEvent : Nijnakiller99 PlayerInSession
19:29:11.944 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:29:12.047 - <color=purple>OnPlayerGameStateChange : Viper7667 InLevel</color>
19:29:12.047 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:29:16.116 - OnPlayerEvent : monkey savage  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:29:16.118 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:29:16.118 - <color=purple>OnPlayerGameStateChange : monkey savage InLevel</color>
19:29:16.118 - OnMigrationStatusChange : monkey savage status changed to idle
19:29:16.118 - SNet ERROR : Bad packet sent by player monkey savage in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:29:18.199 - OnPlayerEvent : ≡R≡ AssassinBear  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:29:18.201 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:29:18.201 - <color=purple>OnPlayerGameStateChange : ≡R≡ AssassinBear InLevel</color>
19:29:18.202 - OnMigrationStatusChange : ≡R≡ AssassinBear status changed to idle
19:29:18.202 - SNet ERROR : Bad packet sent by player ≡R≡ AssassinBear in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:30:46.026 - DEBUG : Leaving session hub!
19:30:46.026 - Sending slave session question Leaving
19:30:46.048 - DEBUG : Leaving Session Hub!
19:30:46.048 - Closed connection with Viper7667
19:30:46.050 - Closed connection with ≡R≡ AssassinBear
19:30:46.052 - Closed connection with monkey savage
19:30:46.054 - OnPlayerEvent : Nijnakiller99  PlayerEvent : PlayerLeftSessionHub  Reason : None isPlayerMaster : False
19:30:46.069 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:30:46.069 - CM_PageRundown_New.UpdateRundownExpeditionProgression, RundownManager.RundownProgressionReady: True
19:30:46.069 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:30:46.070 - Pagerundown GOT RundownTimerData from playfab: ShowScrambledTimer: False ShowCountdownTimer: False Year: 2020 Month: 10 Day: 22 Hour: 11 Minute: 0
19:30:46.110 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:30:46.110 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:30:46.110 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : Lobby TO: NoLobby</color>
19:30:46.111 - SNet : Session reset
19:30:46.111 - Global.OnResetSession
19:30:46.112 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
19:30:46.112 - SessionGUID set to 
19:30:46.113 - No more master ;(
19:30:46.113 - WARNING : GS_NoLobby has not implemented OnMasterChanged
19:30:46.119 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:30:47.622 - IsValidLobbyID : 109775240987891173  lobbyID.IsValid():True  lobbyID.IsLobby():True
19:30:48.504 - JoinLobby 109775240987891173
19:30:48.504 - JOINING!
19:30:48.505 - Trying to join lobby 109775240987891173
19:30:48.505 - SNet : Session reset
19:30:48.505 - Global.OnResetSession
19:30:48.505 - <color=purple>PlayerManager OnResetSession >  m_playerAgentsInLevel.Count : 0</color>
19:30:48.506 - SessionGUID set to 
19:30:48.507 - waiting for lobby..
19:30:48.511 - waiting for lobby..
19:30:48.518 - waiting for lobby..
19:30:48.525 - waiting for lobby..
19:30:48.532 - waiting for lobby..
19:30:48.539 - waiting for lobby..
19:30:48.546 - waiting for lobby..
19:30:48.552 - waiting for lobby..
19:30:48.559 - waiting for lobby..
19:30:48.566 - waiting for lobby..
19:30:48.573 - waiting for lobby..
19:30:48.580 - waiting for lobby..
19:30:48.588 - waiting for lobby..
19:30:48.595 - waiting for lobby..
19:30:48.601 - waiting for lobby..
19:30:48.608 - waiting for lobby..
19:30:48.615 - waiting for lobby..
19:30:48.622 - waiting for lobby..
19:30:48.629 - waiting for lobby..
19:30:48.636 - waiting for lobby..
19:30:48.643 - waiting for lobby..
19:30:48.650 - waiting for lobby..
19:30:48.657 - waiting for lobby..
19:30:48.663 - waiting for lobby..
19:30:48.670 - waiting for lobby..
19:30:48.677 - waiting for lobby..
19:30:48.684 - waiting for lobby..
19:30:48.691 - waiting for lobby..
19:30:48.698 - waiting for lobby..
19:30:48.705 - waiting for lobby..
19:30:48.712 - waiting for lobby..
19:30:48.719 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False Viper7667 False -1
19:30:48.719 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False monkey savage False -1
19:30:48.719 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False ≡R≡ AssassinBear False -1
19:30:48.719 - SNet_SessionHub : OnJoinedLobby 109775240987891173 False Nijnakiller99 False -1
19:30:48.719 - SNet_MasterManager : SearchingForMaster
19:30:48.720 - IN New lobby!
19:30:48.732 - Sending OnWhoIsMaster to Viper7667
19:30:48.732 - Sending OnWhoIsMaster to monkey savage
19:30:48.732 - Sending OnWhoIsMaster to ≡R≡ AssassinBear
19:30:51.733 - Sending OnWhoIsMaster to Viper7667
19:30:51.733 - Sending OnWhoIsMaster to monkey savage
19:30:51.733 - Sending OnWhoIsMaster to ≡R≡ AssassinBear
19:30:52.531 - SNet_MasterManager : Who's tha masta?! Viper7667! Viper7667!
19:30:52.532 - Whos the master? Viper7667! Viper7667!
19:30:52.532 - WARNING : GS_NoLobby has not implemented OnMasterChanged
19:30:52.532 - SNET : OnFoundMaster > Master is Steam Key > 76561198079104900   Session summary > Slave Unassigned -1 -1 0 0   Profile summary > Viper7667 : end
19:30:52.532 - Sending slave session question WantsToJoin
19:30:52.635 - Player session data was discarded! Master Playing 0 0 2241064960 2188621899385443885
19:30:52.635 -  > we are not in a session hub yet!
19:30:52.635 - <color=purple>OnPlayerGameStateChange : Viper7667 InLevel</color>
19:30:52.636 - OnMigrationStatusChange : Viper7667 status changed to idle
19:30:52.636 - SessionGUID set to lgT0CTN3GkSbO8qqZ1SvvQ==
19:30:52.636 - <color=#C84800>SelectActiveExpedition : Selected! Local Local_25 TierA 1 154490758 1530463635  sessionGUID:SNetwork.SNetStructs+pSessionGUID FriendsData expID set to: Local_25,1,1 ActiveExpeditionUniqueKey: Local_25_TierA_1</color>
19:30:52.637 - OnPlayerChangedExpedition : Got valid pActiveExpedition from master : Local Local_25 TierA 1 154490758 1530463635  sessionGUID:SNetwork.SNetStructs+pSessionGUID
19:30:52.637 - OnPlayerWardenObjectiveDataChanged, player: Viper7667 (SNetwork.SNet_Player) WinConditionSolved: False
19:30:52.637 - DEBUG : OnSessionMemberChange > Nijnakiller99 Joined
19:30:52.637 - <color=red> >>>>>> GAMESTATEMANAGER CHANGE STATE FROM : NoLobby TO: Lobby</color>
19:30:52.637 - Player Nijnakiller99 was added to session
19:30:52.637 - DEBUG : OnMasterSessionAnswer AllowedToJoinHub
19:30:52.638 - DEBUG : OnSessionMemberChange > Viper7667 Joined
19:30:52.638 - Player Viper7667 was added to session
19:30:52.638 - DEBUG : OnSessionMemberChange > ≡R≡ AssassinBear Joined
19:30:52.639 - Player ≡R≡ AssassinBear was added to session
19:30:52.639 - DEBUG : OnSessionMemberChange > monkey savage Joined
19:30:52.639 - Player monkey savage was added to session
19:30:52.639 - DEBUG : OnSessionMemberChange > Nijnakiller99 Joined
19:30:52.639 - Migration : MasterManager : In session!
19:30:52.719 - SNET : OnMasterCommand : AssignSlot 3 False
19:30:52.719 - OnPlayerEvent : Nijnakiller99  PlayerEvent : PlayerInSession  Reason : None isPlayerMaster : False
19:30:52.721 - OnPlayerEvent : Nijnakiller99 PlayerInSession
19:30:52.721 - <color=red>FocusStateManager.ChangeState, new state: MainMenu</color> force: False
19:30:52.837 - <color=purple>OnPlayerGameStateChange : Viper7667 InLevel</color>
19:30:52.837 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:30:53.649 - OnPlayerEvent : monkey savage  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:30:53.652 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:30:53.653 - <color=purple>OnPlayerGameStateChange : monkey savage InLevel</color>
19:30:53.653 - OnMigrationStatusChange : monkey savage status changed to idle
19:30:53.653 - SNet ERROR : Bad packet sent by player monkey savage in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:30:58.851 - OnPlayerEvent : ≡R≡ AssassinBear  PlayerEvent : PlayerChangedNickName  Reason : None isPlayerMaster : False
19:30:58.853 - OnPlayerEvent : GS_Lobby has not implemented PlayerChangedNickName None
19:30:58.854 - <color=purple>OnPlayerGameStateChange : ≡R≡ AssassinBear InLevel</color>
19:30:58.854 - OnMigrationStatusChange : ≡R≡ AssassinBear status changed to idle
19:30:58.854 - SNet ERROR : Bad packet sent by player ≡R≡ AssassinBear in current SessionHub.  Is he master? False PlayerIsInMySteamLobby:True
19:31:04.928 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:05.101 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:23.413 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:47.036 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:47.191 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:47.239 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:47.309 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:47.378 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:47.447 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:47.496 - SNet ERROR : Bad packet sent by player Viper7667 in current SessionHub.  Is he master? True PlayerIsInMySteamLobby:True
19:31:51.615 - OnApplicationQuit
